// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include "app/gfx/gl/gl_bindings.h" #include "app/gfx/gl/gl_context_stub.h" #include "app/gfx/gl/gl_implementation.h" #include "base/base_paths.h" #include "base/command_line.h" #include "base/file_path.h" #include "base/logging.h" #include "base/native_library.h" #include "base/path_service.h" namespace gfx { namespace { // TODO(piman): it should be Desktop GL marshalling from double to float. Today // on native GLES, we do float->double->float. void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { glClearDepthf(static_cast(depth)); } void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, GLclampd z_far) { glDepthRangef(static_cast(z_near), static_cast(z_far)); } } // namespace anonymous bool InitializeGLBindings(GLImplementation implementation) { // Prevent reinitialization with a different implementation. Once the gpu // unit tests have initialized with kGLImplementationMock, we don't want to // later switch to another GL implementation. if (GetGLImplementation() != kGLImplementationNone) return true; switch (implementation) { case kGLImplementationOSMesaGL: { FilePath exe_path; if (!PathService::Get(base::DIR_EXE, &exe_path)) return false; base::NativeLibrary library = base::LoadNativeLibrary( exe_path.Append("libosmesa.so")); if (!library) { DLOG(INFO) << "libosmesa.so not found"; return false; } GLGetProcAddressProc get_proc_address = reinterpret_cast( base::GetFunctionPointerFromNativeLibrary( library, "OSMesaGetProcAddress")); SetGLGetProcAddressProc(get_proc_address); AddGLNativeLibrary(library); SetGLImplementation(kGLImplementationOSMesaGL); InitializeGLBindingsGL(); InitializeGLBindingsOSMESA(); break; } case kGLImplementationDesktopGL: { base::NativeLibrary library = base::LoadNativeLibrary( FilePath("libGL.so.1")); if (!library) { DLOG(INFO) << "libGL.so.1 not found."; return false; } GLGetProcAddressProc get_proc_address = reinterpret_cast( base::GetFunctionPointerFromNativeLibrary( library, "glXGetProcAddress")); SetGLGetProcAddressProc(get_proc_address); AddGLNativeLibrary(library); SetGLImplementation(kGLImplementationDesktopGL); InitializeGLBindingsGL(); InitializeGLBindingsGLX(); break; } case kGLImplementationEGLGLES2: { base::NativeLibrary egl_library = base::LoadNativeLibrary( FilePath("libEGL.so")); if (!egl_library) { DLOG(INFO) << "libEGL.so not found"; return false; } GLGetProcAddressProc get_proc_address = reinterpret_cast( base::GetFunctionPointerFromNativeLibrary( egl_library, "eglGetProcAddress")); base::NativeLibrary gles_library = base::LoadNativeLibrary( FilePath("libGLESv2.so")); if (!gles_library) { base::UnloadNativeLibrary(egl_library); DLOG(INFO) << "libGLESv2.so not found"; return false; } SetGLGetProcAddressProc(get_proc_address); AddGLNativeLibrary(egl_library); AddGLNativeLibrary(gles_library); SetGLImplementation(kGLImplementationEGLGLES2); InitializeGLBindingsGL(); InitializeGLBindingsEGL(); // These two functions take single precision float rather than double // precision float parameters in GLES. ::gfx::g_glClearDepth = MarshalClearDepthToClearDepthf; ::gfx::g_glDepthRange = MarshalDepthRangeToDepthRangef; break; } case kGLImplementationMockGL: { SetGLGetProcAddressProc(GetMockGLProcAddress); SetGLImplementation(kGLImplementationMockGL); InitializeGLBindingsGL(); break; } default: return false; } return true; } } // namespace gfx