// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "app/l10n_util.h" #include #include "app/app_paths.h" #include "app/app_switches.h" #include "app/gfx/canvas.h" #include "app/resource_bundle.h" #include "base/command_line.h" #include "base/file_util.h" #include "base/i18n/file_util_icu.h" #include "base/path_service.h" #include "base/scoped_ptr.h" #include "base/string16.h" #include "base/string_piece.h" #include "base/string_util.h" #include "base/sys_string_conversions.h" #include "build/build_config.h" #include "unicode/uscript.h" #if defined(TOOLKIT_GTK) #include #endif // TODO(playmobil): remove this undef once SkPostConfig.h is fixed. // skia/include/corecg/SkPostConfig.h #defines strcasecmp() so we can't use // base::strcasecmp() without #undefing it here. #undef strcasecmp namespace { #if defined(OS_WIN) static const FilePath::CharType kLocaleFileExtension[] = L".dll"; #elif defined(OS_POSIX) static const FilePath::CharType kLocaleFileExtension[] = ".pak"; #endif // Added to the end of strings that are too big in TrucateString. static const wchar_t* const kElideString = L"\x2026"; static const char* const kAcceptLanguageList[] = { "af", // Afrikaans "am", // Amharic "ar", // Arabic "az", // Azerbaijani "be", // Belarusian "bg", // Bulgarian "bh", // Bihari "bn", // Bengali "br", // Breton "bs", // Bosnian "ca", // Catalan "co", // Corsican "cs", // Czech "cy", // Welsh "da", // Danish "de", // German "de-AT", // German (Austria) "de-CH", // German (Switzerland) "de-DE", // German (Germany) "el", // Greek "en", // English "en-AU", // English (Austrailia) "en-CA", // English (Canada) "en-GB", // English (UK) "en-NZ", // English (New Zealand) "en-US", // English (US) "en-ZA", // English (South Africa) "eo", // Esperanto // TODO(jungshik) : Do we want to list all es-Foo for Latin-American // Spanish speaking countries? "es", // Spanish "et", // Estonian "eu", // Basque "fa", // Persian "fi", // Finnish "fil", // Filipino "fo", // Faroese "fr", // French "fr-CA", // French (Canada) "fr-CH", // French (Switzerland) "fr-FR", // French (France) "fy", // Frisian "ga", // Irish "gd", // Scots Gaelic "gl", // Galician "gn", // Guarani "gu", // Gujarati "ha", // Hausa "haw", // Hawaiian "he", // Hebrew "hi", // Hindi "hr", // Croatian "hu", // Hungarian "hy", // Armenian "ia", // Interlingua "id", // Indonesian "is", // Icelandic "it", // Italian "it-CH", // Italian (Switzerland) "it-IT", // Italian (Italy) "ja", // Japanese "jw", // Javanese "ka", // Georgian "kk", // Kazakh "km", // Cambodian "kn", // Kannada "ko", // Korean "ku", // Kurdish "ky", // Kyrgyz "la", // Latin "ln", // Lingala "lo", // Laothian "lt", // Lithuanian "lv", // Latvian "mk", // Macedonian "ml", // Malayalam "mn", // Mongolian "mo", // Moldavian "mr", // Marathi "ms", // Malay "mt", // Maltese "nb", // Norwegian (Bokmal) "ne", // Nepali "nl", // Dutch "nn", // Norwegian (Nynorsk) "no", // Norwegian "oc", // Occitan "om", // Oromo "or", // Oriya "pa", // Punjabi "pl", // Polish "ps", // Pashto "pt", // Portuguese "pt-BR", // Portuguese (Brazil) "pt-PT", // Portuguese (Portugal) "qu", // Quechua "rm", // Romansh "ro", // Romanian "ru", // Russian "sd", // Sindhi "sh", // Serbo-Croatian "si", // Sinhalese "sk", // Slovak "sl", // Slovenian "sn", // Shona "so", // Somali "sq", // Albanian "sr", // Serbian "st", // Sesotho "su", // Sundanese "sv", // Swedish "sw", // Swahili "ta", // Tamil "te", // Telugu "tg", // Tajik "th", // Thai "ti", // Tigrinya "tk", // Turkmen "to", // Tonga "tr", // Turkish "tt", // Tatar "tw", // Twi "ug", // Uighur "uk", // Ukrainian "ur", // Urdu "uz", // Uzbek "vi", // Vietnamese "xh", // Xhosa "yi", // Yiddish "yo", // Yoruba "zh", // Chinese "zh-CN", // Chinese (Simplified) "zh-TW", // Chinese (Traditional) "zu", // Zulu }; // Get language and region from the OS. void GetLanguageAndRegionFromOS(std::string* lang, std::string* region) { // Later we may have to change this to be OS-dependent so that // it's not affected by ICU's default locale. It's all right // to do this way because SetICUDefaultLocale is internal // to this file and we know where/when it's called. icu::Locale locale = icu::Locale::getDefault(); const char* language = locale.getLanguage(); const char* country = locale.getCountry(); DCHECK(language); *lang = language; *region = country; } // Convert Chrome locale name to ICU locale name std::string ICULocaleName(const std::string& locale_string) { // If not Spanish, just return it. if (locale_string.substr(0, 2) != "es") return locale_string; // Expand es to es-ES. if (LowerCaseEqualsASCII(locale_string, "es")) return "es-ES"; // Map es-419 (Latin American Spanish) to es-FOO depending on the system // locale. If it's es-RR other than es-ES, map to es-RR. Otherwise, map // to es-MX (the most populous in Spanish-speaking Latin America). if (LowerCaseEqualsASCII(locale_string, "es-419")) { std::string lang, region; GetLanguageAndRegionFromOS(&lang, ®ion); if (LowerCaseEqualsASCII(lang, "es") && !LowerCaseEqualsASCII(region, "es")) { lang.append("-"); lang.append(region); return lang; } return "es-MX"; } // Currently, Chrome has only "es" and "es-419", but later we may have // more specific "es-RR". return locale_string; } // Sets the default locale of ICU. // When the application locale (UI locale) of Chrome is specified with // '--lang' command line flag or 'intl.app_locale' entry in the "Preferences", // the default locale of ICU need to be changed to match the application locale // so that ICU functions work correctly in a locale-dependent manner. // This is handy in that we don't have to call GetApplicationLocale() // everytime we call locale-dependent ICU APIs as long as we make sure // that this is called before any locale-dependent API is called. UBool SetICUDefaultLocale(const std::string& locale_string) { icu::Locale locale(ICULocaleName(locale_string).c_str()); UErrorCode error_code = U_ZERO_ERROR; icu::Locale::setDefault(locale, error_code); // This return value is actually bogus because Locale object is // an ID and setDefault seems to always succeed (regardless of the // presence of actual locale data). However, // it does not hurt to have it as a sanity check. return U_SUCCESS(error_code); } // Returns true if |locale_name| has an alias in the ICU data file. bool IsDuplicateName(const std::string& locale_name) { static const char* const kDuplicateNames[] = { "en", "pt", "zh", "zh_hans_cn", "zh_hant_tw" }; // Skip all 'es_RR'. Currently, we use 'es' for es-ES (Spanish in Spain). // 'es-419' (Spanish in Latin America) is not available in ICU so that it // has to be added manually in GetAvailableLocales(). if (LowerCaseEqualsASCII(locale_name.substr(0, 3), "es_")) return true; for (size_t i = 0; i < arraysize(kDuplicateNames); ++i) { if (base::strcasecmp(kDuplicateNames[i], locale_name.c_str()) == 0) return true; } return false; } bool IsLocaleNameTranslated(const char* locale, const std::string& display_locale) { string16 display_name = l10n_util::GetDisplayNameForLocale(locale, display_locale, false); // Because ICU sets the error code to U_USING_DEFAULT_WARNING whether or not // uloc_getDisplayName returns the actual translation or the default // value (locale code), we have to rely on this hack to tell whether // the translation is available or not. If ICU doesn't have a translated // name for this locale, GetDisplayNameForLocale will just return the // locale code. return !IsStringASCII(display_name) || UTF16ToASCII(display_name) != locale; } // We added 30+ minimally populated locales with only a few entries // (exemplar character set, script, writing direction and its own // lanaguage name). These locales have to be distinguished from the // fully populated locales to which Chrome is localized. bool IsLocalePartiallyPopulated(const std::string& locale_name) { // For partially populated locales, even the translation for "English" // is not available. A more robust/elegant way to check is to add a special // field (say, 'isPartial' to our version of ICU locale files) and // check its value, but this hack seems to work well. return !IsLocaleNameTranslated("en", locale_name); } bool IsLocaleAvailable(const std::string& locale, const FilePath& locale_path) { // If locale has any illegal characters in it, we don't want to try to // load it because it may be pointing outside the locale data file directory. if (!file_util::IsFilenameLegal(ASCIIToUTF16(locale))) return false; if (!l10n_util::IsLocaleSupportedByOS(locale)) return false; FilePath test_path = locale_path; test_path = test_path.AppendASCII(locale).ReplaceExtension(kLocaleFileExtension); return file_util::PathExists(test_path) && SetICUDefaultLocale(locale); } bool CheckAndResolveLocale(const std::string& locale, const FilePath& locale_path, std::string* resolved_locale) { if (IsLocaleAvailable(locale, locale_path)) { *resolved_locale = locale; return true; } // If the locale matches language but not country, use that instead. // TODO(jungshik) : Nothing is done about languages that Chrome // does not support but available on Windows. We fall // back to en-US in GetApplicationLocale so that it's a not critical, // but we can do better. std::string::size_type hyphen_pos = locale.find(L'-'); if (hyphen_pos != std::string::npos && hyphen_pos > 0) { std::string lang(locale, 0, hyphen_pos); std::string region(locale, hyphen_pos + 1); std::string tmp_locale(lang); // Map es-RR other than es-ES to es-419 (Chrome's Latin American // Spanish locale). if (LowerCaseEqualsASCII(lang, "es") && !LowerCaseEqualsASCII(region, "es")) tmp_locale.append("-419"); else if (LowerCaseEqualsASCII(lang, "zh")) { // Map zh-HK and zh-MK to zh-TW. Otherwise, zh-FOO is mapped to zh-CN. if (LowerCaseEqualsASCII(region, "hk") || LowerCaseEqualsASCII(region, "mk")) { tmp_locale.append("-TW"); } else { tmp_locale.append("-CN"); } } if (IsLocaleAvailable(tmp_locale, locale_path)) { resolved_locale->swap(tmp_locale); return true; } } // Google updater uses no, iw and en for our nb, he, and en-US. // We need to map them to our codes. struct { const char* source; const char* dest;} alias_map[] = { {"no", "nb"}, {"tl", "fil"}, {"iw", "he"}, {"en", "en-US"}, }; for (size_t i = 0; i < ARRAYSIZE_UNSAFE(alias_map); ++i) { if (LowerCaseEqualsASCII(locale, alias_map[i].source)) { std::string tmp_locale(alias_map[i].dest); if (IsLocaleAvailable(tmp_locale, locale_path)) { resolved_locale->swap(tmp_locale); return true; } } } return false; } // Get the locale of the operating system. The return value is of the form // language[-country] (e.g., en-US) where the language is the 2 letter code from // ISO-639. std::string GetSystemLocale() { std::string language, region; GetLanguageAndRegionFromOS(&language, ®ion); std::string ret; if (!language.empty()) ret.append(language); if (!region.empty()) { ret.append("-"); ret.append(region); } return ret; } #if defined(OS_LINUX) // Split and normalize the language list specified by LANGUAGE environment. // LANGUAGE environment specifies a priority list of user prefered locales for // application UI messages. Locales are separated by ':' character. The format // of a locale is: language[_territory[.codeset]][@modifier] // // This function splits the language list and normalizes each locale into // language[-territory] format, eg. fr, zh-CN, etc. void SplitAndNormalizeLanguageList(const std::string& env_language, std::vector* result) { std::vector langs; SplitString(env_language, ':', &langs); std::vector::iterator i = langs.begin(); for (; i != langs.end(); ++i) { size_t end_pos = i->find_first_of(".@"); // Erase encoding and modifier part. if (end_pos != std::string::npos) i->erase(end_pos); if (!i->empty()) { std::string locale; size_t sep = i->find_first_of("_-"); if (sep != std::string::npos) { // language part is always in lower case. locale = StringToLowerASCII(i->substr(0, sep)); locale.append("-"); // territory part is always in upper case. locale.append(StringToUpperASCII(i->substr(sep + 1))); } else { locale = StringToLowerASCII(*i); } result->push_back(locale); } } } #endif } // namespace namespace l10n_util { // Represents the locale-specific text direction. static TextDirection g_text_direction = UNKNOWN_DIRECTION; // On the Mac, we don't want to test preferences or ICU for the language, // we want to use whatever Cocoa is using when it loaded the main nib file. // It handles all the mapping and fallbacks for us, we just need to ask. // See l10n_util_mac for that implementation. #if !defined(OS_MACOSX) std::string GetApplicationLocale(const std::wstring& pref_locale) { FilePath locale_path; PathService::Get(app::DIR_LOCALES, &locale_path); std::string resolved_locale; std::vector candidates; const std::string system_locale = GetSystemLocale(); // We only use --lang and the app pref on Windows. On Linux/Mac, we only // look at the LC_*/LANG environment variables. We do, however, pass --lang // to renderer and plugin processes so they know what language the parent // process decided to use. #if defined(OS_WIN) // First, check to see if there's a --lang flag. const CommandLine& parsed_command_line = *CommandLine::ForCurrentProcess(); const std::string& lang_arg = WideToASCII( parsed_command_line.GetSwitchValue(switches::kLang)); if (!lang_arg.empty()) candidates.push_back(lang_arg); // Second, try user prefs. if (!pref_locale.empty()) candidates.push_back(WideToASCII(pref_locale)); // Next, try the system locale. candidates.push_back(system_locale); #elif defined(OS_LINUX) // On Linux, we also check LANGUAGE environment variable, which is supported // by gettext to specify a priority list of prefered languages. const char* env_language = ::getenv("LANGUAGE"); if (env_language) SplitAndNormalizeLanguageList(env_language, &candidates); // Only fallback to the system locale if LANGUAGE is not specified. // We emulate gettext's behavior here, which ignores LANG/LC_MESSAGES/LC_ALL // when LANGUAGE is specified. If no language specified in LANGUAGE is valid, // then just fallback to the default language, which is en-US for us. if (candidates.empty()) candidates.push_back(system_locale); #endif std::vector::const_iterator i = candidates.begin(); for (; i != candidates.end(); ++i) { if (CheckAndResolveLocale(*i, locale_path, &resolved_locale)) return resolved_locale; } // Fallback on en-US. const std::string fallback_locale("en-US"); if (IsLocaleAvailable(fallback_locale, locale_path)) return fallback_locale; // No locale data file was found; we shouldn't get here. NOTREACHED(); return std::string(); } #endif // !defined(OS_MACOSX) string16 GetDisplayNameForLocale(const std::string& locale_code, const std::string& display_locale, bool is_for_ui) { UErrorCode error = U_ZERO_ERROR; const int buffer_size = 1024; string16 display_name; int actual_size = uloc_getDisplayName(locale_code.c_str(), display_locale.c_str(), WriteInto(&display_name, buffer_size + 1), buffer_size, &error); DCHECK(U_SUCCESS(error)); display_name.resize(actual_size); // Add an RTL mark so parentheses are properly placed. if (is_for_ui && GetTextDirection() == RIGHT_TO_LEFT) { display_name.push_back(static_cast(kRightToLeftMark)); } return display_name; } std::wstring GetString(int message_id) { ResourceBundle& rb = ResourceBundle::GetSharedInstance(); return UTF16ToWide(rb.GetLocalizedString(message_id)); } std::string GetStringUTF8(int message_id) { ResourceBundle& rb = ResourceBundle::GetSharedInstance(); return UTF16ToUTF8(rb.GetLocalizedString(message_id)); } string16 GetStringUTF16(int message_id) { ResourceBundle& rb = ResourceBundle::GetSharedInstance(); return rb.GetLocalizedString(message_id); } static string16 GetStringF(int message_id, const string16& a, const string16& b, const string16& c, const string16& d, std::vector* offsets) { // TODO(tc): We could save a string copy if we got the raw string as // a StringPiece and were able to call ReplaceStringPlaceholders with // a StringPiece format string and string16 substitution strings. In // practice, the strings should be relatively short. ResourceBundle& rb = ResourceBundle::GetSharedInstance(); const string16& format_string = rb.GetLocalizedString(message_id); std::vector subst; subst.push_back(a); subst.push_back(b); subst.push_back(c); subst.push_back(d); string16 formatted = ReplaceStringPlaceholders(format_string, subst, offsets); return formatted; } #if !defined(WCHAR_T_IS_UTF16) std::wstring GetStringF(int message_id, const std::wstring& a) { return UTF16ToWide(GetStringF(message_id, WideToUTF16(a), string16(), string16(), string16(), NULL)); } std::wstring GetStringF(int message_id, const std::wstring& a, const std::wstring& b) { return UTF16ToWide(GetStringF(message_id, WideToUTF16(a), WideToUTF16(b), string16(), string16(), NULL)); } std::wstring GetStringF(int message_id, const std::wstring& a, const std::wstring& b, const std::wstring& c) { return UTF16ToWide(GetStringF(message_id, WideToUTF16(a), WideToUTF16(b), WideToUTF16(c), string16(), NULL)); } std::wstring GetStringF(int message_id, const std::wstring& a, const std::wstring& b, const std::wstring& c, const std::wstring& d) { return UTF16ToWide(GetStringF(message_id, WideToUTF16(a), WideToUTF16(b), WideToUTF16(c), WideToUTF16(d), NULL)); } #endif std::string GetStringFUTF8(int message_id, const string16& a) { return UTF16ToUTF8(GetStringF(message_id, a, string16(), string16(), string16(), NULL)); } std::string GetStringFUTF8(int message_id, const string16& a, const string16& b) { return UTF16ToUTF8(GetStringF(message_id, a, b, string16(), string16(), NULL)); } std::string GetStringFUTF8(int message_id, const string16& a, const string16& b, const string16& c) { return UTF16ToUTF8(GetStringF(message_id, a, b, c, string16(), NULL)); } std::string GetStringFUTF8(int message_id, const string16& a, const string16& b, const string16& c, const string16& d) { return UTF16ToUTF8(GetStringF(message_id, a, b, c, d, NULL)); } string16 GetStringFUTF16(int message_id, const string16& a) { return GetStringF(message_id, a, string16(), string16(), string16(), NULL); } string16 GetStringFUTF16(int message_id, const string16& a, const string16& b) { return GetStringF(message_id, a, b, string16(), string16(), NULL); } string16 GetStringFUTF16(int message_id, const string16& a, const string16& b, const string16& c) { return GetStringF(message_id, a, b, c, string16(), NULL); } string16 GetStringFUTF16(int message_id, const string16& a, const string16& b, const string16& c, const string16& d) { return GetStringF(message_id, a, b, c, d, NULL); } std::wstring GetStringF(int message_id, const std::wstring& a, size_t* offset) { DCHECK(offset); std::vector offsets; string16 result = GetStringF(message_id, WideToUTF16(a), string16(), string16(), string16(), &offsets); DCHECK(offsets.size() == 1); *offset = offsets[0]; return UTF16ToWide(result); } std::wstring GetStringF(int message_id, const std::wstring& a, const std::wstring& b, std::vector* offsets) { return UTF16ToWide(GetStringF(message_id, WideToUTF16(a), WideToUTF16(b), string16(), string16(), offsets)); } std::wstring GetStringF(int message_id, int a) { return GetStringF(message_id, IntToWString(a)); } std::wstring GetStringF(int message_id, int64 a) { return GetStringF(message_id, Int64ToWString(a)); } std::wstring TruncateString(const std::wstring& string, size_t length) { if (string.size() <= length) // String fits, return it. return string; if (length == 0) { // No room for the ellide string, return an empty string. return std::wstring(L""); } size_t max = length - 1; if (max == 0) { // Just enough room for the elide string. return kElideString; } #if defined(WCHAR_T_IS_UTF32) const string16 string_utf16 = WideToUTF16(string); #else const std::wstring &string_utf16 = string; #endif // Use a line iterator to find the first boundary. UErrorCode status = U_ZERO_ERROR; scoped_ptr bi( static_cast( icu::RuleBasedBreakIterator::createLineInstance( icu::Locale::getDefault(), status))); if (U_FAILURE(status)) return string.substr(0, max) + kElideString; bi->setText(string_utf16.c_str()); int32_t index = bi->preceding(static_cast(max)); if (index == icu::BreakIterator::DONE) { index = static_cast(max); } else { // Found a valid break (may be the beginning of the string). Now use // a character iterator to find the previous non-whitespace character. icu::StringCharacterIterator char_iterator(string_utf16.c_str()); if (index == 0) { // No valid line breaks. Start at the end again. This ensures we break // on a valid character boundary. index = static_cast(max); } char_iterator.setIndex(index); while (char_iterator.hasPrevious()) { char_iterator.previous(); if (!(u_isspace(char_iterator.current()) || u_charType(char_iterator.current()) == U_CONTROL_CHAR || u_charType(char_iterator.current()) == U_NON_SPACING_MARK)) { // Not a whitespace character. Advance the iterator so that we // include the current character in the truncated string. char_iterator.next(); break; } } if (char_iterator.hasPrevious()) { // Found a valid break point. index = char_iterator.getIndex(); } else { // String has leading whitespace, return the elide string. return kElideString; } } return string.substr(0, index) + kElideString; } #if defined(WCHAR_T_IS_UTF32) std::wstring ToLower(const std::wstring& string) { return UTF16ToWide(ToLower(WideToUTF16(string))); } #endif // defined(WCHAR_T_IS_UTF32) string16 ToLower(const string16& string) { icu::UnicodeString lower_u_str( icu::UnicodeString(string.c_str()).toLower(icu::Locale::getDefault())); string16 result; lower_u_str.extract(0, lower_u_str.length(), WriteInto(&result, lower_u_str.length() + 1)); return result; } string16 ToUpper(const string16& string) { icu::UnicodeString upper_u_str( icu::UnicodeString(string.c_str()).toUpper(icu::Locale::getDefault())); string16 result; upper_u_str.extract(0, upper_u_str.length(), WriteInto(&result, upper_u_str.length() + 1)); return result; } // Returns the text direction for the default ICU locale. It is assumed // that SetICUDefaultLocale has been called to set the default locale to // the UI locale of Chrome. TextDirection GetTextDirection() { if (g_text_direction == UNKNOWN_DIRECTION) { #if defined(TOOLKIT_GTK) GtkTextDirection gtk_dir = gtk_widget_get_default_direction(); g_text_direction = (gtk_dir == GTK_TEXT_DIR_LTR) ? LEFT_TO_RIGHT : RIGHT_TO_LEFT; #else const icu::Locale& locale = icu::Locale::getDefault(); g_text_direction = GetTextDirectionForLocale(locale.getName()); #endif } return g_text_direction; } TextDirection GetTextDirectionForLocale(const char* locale_name) { UScriptCode scripts[10]; // 10 scripts should be enough for any locale. UErrorCode error = U_ZERO_ERROR; int n = uscript_getCode(locale_name, scripts, 10, &error); DCHECK(U_SUCCESS(error) && n > 0); // Checking Arabic and Hebrew scripts cover Arabic, Hebrew, Farsi, // Urdu and Azerbaijani written in Arabic. Syriac script // (another RTL) is not a living script and we didn't yet localize // to locales using other living RTL scripts such as Thaana and N'ko. // TODO(jungshik): Use a new ICU API, uloc_getCharacterOrientation to avoid // 'hardcoded-comparision' with Arabic and Hebrew scripts once we // upgrade ICU to 4.0 or later or port it to our copy of ICU. if (scripts[0] == USCRIPT_ARABIC || scripts[0] == USCRIPT_HEBREW) return RIGHT_TO_LEFT; return LEFT_TO_RIGHT; } TextDirection GetFirstStrongCharacterDirection(const std::wstring& text) { #if defined(WCHAR_T_IS_UTF32) string16 text_utf16 = WideToUTF16(text); const UChar* string = text_utf16.c_str(); #else const UChar* string = text.c_str(); #endif size_t length = text.length(); size_t position = 0; while (position < length) { UChar32 character; size_t next_position = position; U16_NEXT(string, next_position, length, character); // Now that we have the character, we use ICU in order to query for the // appropriate Unicode BiDi character type. int32_t property = u_getIntPropertyValue(character, UCHAR_BIDI_CLASS); if ((property == U_RIGHT_TO_LEFT) || (property == U_RIGHT_TO_LEFT_ARABIC) || (property == U_RIGHT_TO_LEFT_EMBEDDING) || (property == U_RIGHT_TO_LEFT_OVERRIDE)) { return RIGHT_TO_LEFT; } else if ((property == U_LEFT_TO_RIGHT) || (property == U_LEFT_TO_RIGHT_EMBEDDING) || (property == U_LEFT_TO_RIGHT_OVERRIDE)) { return LEFT_TO_RIGHT; } position = next_position; } return LEFT_TO_RIGHT; } bool AdjustStringForLocaleDirection(const std::wstring& text, std::wstring* localized_text) { if (GetTextDirection() == LEFT_TO_RIGHT || text.length() == 0) return false; // Marking the string as LTR if the locale is RTL and the string does not // contain strong RTL characters. Otherwise, mark the string as RTL. *localized_text = text; bool has_rtl_chars = StringContainsStrongRTLChars(text); if (!has_rtl_chars) WrapStringWithLTRFormatting(localized_text); else WrapStringWithRTLFormatting(localized_text); return true; } bool StringContainsStrongRTLChars(const std::wstring& text) { #if defined(WCHAR_T_IS_UTF32) string16 text_utf16 = WideToUTF16(text); const UChar* string = text_utf16.c_str(); #else const UChar* string = text.c_str(); #endif size_t length = text.length(); size_t position = 0; while (position < length) { UChar32 character; size_t next_position = position; U16_NEXT(string, next_position, length, character); // Now that we have the character, we use ICU in order to query for the // appropriate Unicode BiDi character type. int32_t property = u_getIntPropertyValue(character, UCHAR_BIDI_CLASS); if ((property == U_RIGHT_TO_LEFT) || (property == U_RIGHT_TO_LEFT_ARABIC)) return true; position = next_position; } return false; } void WrapStringWithLTRFormatting(std::wstring* text) { // Inserting an LRE (Left-To-Right Embedding) mark as the first character. text->insert(0, 1, static_cast(kLeftToRightEmbeddingMark)); // Inserting a PDF (Pop Directional Formatting) mark as the last character. text->push_back(static_cast(kPopDirectionalFormatting)); } void WrapStringWithRTLFormatting(std::wstring* text) { // Inserting an RLE (Right-To-Left Embedding) mark as the first character. text->insert(0, 1, static_cast(kRightToLeftEmbeddingMark)); // Inserting a PDF (Pop Directional Formatting) mark as the last character. text->push_back(static_cast(kPopDirectionalFormatting)); } void WrapPathWithLTRFormatting(const FilePath& path, string16* rtl_safe_path) { // Wrap the overall path with LRE-PDF pair which essentialy marks the // string as a Left-To-Right string. // Inserting an LRE (Left-To-Right Embedding) mark as the first character. rtl_safe_path->push_back(kLeftToRightEmbeddingMark); #if defined(OS_MACOSX) rtl_safe_path->append(UTF8ToUTF16(path.value())); #elif defined(OS_WIN) rtl_safe_path->append(path.value()); #else // defined(OS_LINUX) std::wstring wide_path = base::SysNativeMBToWide(path.value()); rtl_safe_path->append(WideToUTF16(wide_path)); #endif // Inserting a PDF (Pop Directional Formatting) mark as the last character. rtl_safe_path->push_back(kPopDirectionalFormatting); } std::wstring GetDisplayStringInLTRDirectionality(std::wstring* text) { if (GetTextDirection() == RIGHT_TO_LEFT) WrapStringWithLTRFormatting(text); return *text; } int DefaultCanvasTextAlignment() { if (GetTextDirection() == LEFT_TO_RIGHT) { return gfx::Canvas::TEXT_ALIGN_LEFT; } else { return gfx::Canvas::TEXT_ALIGN_RIGHT; } } // Compares the character data stored in two different strings by specified // Collator instance. UCollationResult CompareStringWithCollator(const icu::Collator* collator, const std::wstring& lhs, const std::wstring& rhs) { DCHECK(collator); UErrorCode error = U_ZERO_ERROR; #if defined(WCHAR_T_IS_UTF32) // Need to convert to UTF-16 to be compatible with UnicodeString's // constructor. string16 lhs_utf16 = WideToUTF16(lhs); string16 rhs_utf16 = WideToUTF16(rhs); UCollationResult result = collator->compare( static_cast(lhs_utf16.c_str()), static_cast(lhs_utf16.length()), static_cast(rhs_utf16.c_str()), static_cast(rhs_utf16.length()), error); #else UCollationResult result = collator->compare( static_cast(lhs.c_str()), static_cast(lhs.length()), static_cast(rhs.c_str()), static_cast(rhs.length()), error); #endif DCHECK(U_SUCCESS(error)); return result; } // Specialization of operator() method for std::wstring version. template <> bool StringComparator::operator()(const std::wstring& lhs, const std::wstring& rhs) { // If we can not get collator instance for specified locale, just do simple // string compare. if (!collator_) return lhs < rhs; return CompareStringWithCollator(collator_, lhs, rhs) == UCOL_LESS; }; void SortStrings(const std::string& locale, std::vector* strings) { SortVectorWithStringKey(locale, strings, false); } const std::vector& GetAvailableLocales() { static std::vector locales; if (locales.empty()) { int num_locales = uloc_countAvailable(); for (int i = 0; i < num_locales; ++i) { std::string locale_name = uloc_getAvailable(i); // Filter out the names that have aliases. if (IsDuplicateName(locale_name)) continue; // Filter out locales for which we have only partially populated data // and to which Chrome is not localized. if (IsLocalePartiallyPopulated(locale_name)) continue; if (!IsLocaleSupportedByOS(locale_name)) continue; // Normalize underscores to hyphens because that's what our locale files // use. std::replace(locale_name.begin(), locale_name.end(), '_', '-'); // Map the Chinese locale names over to zh-CN and zh-TW. if (LowerCaseEqualsASCII(locale_name, "zh-hans")) { locale_name = "zh-CN"; } else if (LowerCaseEqualsASCII(locale_name, "zh-hant")) { locale_name = "zh-TW"; } locales.push_back(locale_name); } // Manually add 'es-419' to the list. See the comment in IsDuplicateName(). locales.push_back("es-419"); } return locales; } void GetAcceptLanguagesForLocale(const std::string& display_locale, std::vector* locale_codes) { for (size_t i = 0; i < arraysize(kAcceptLanguageList); ++i) { if (!IsLocaleNameTranslated(kAcceptLanguageList[i], display_locale)) // TODO(jungshik) : Put them at the of the list with language codes // enclosed by brackets instead of skipping. continue; locale_codes->push_back(kAcceptLanguageList[i]); } } BiDiLineIterator::~BiDiLineIterator() { if (bidi_) { ubidi_close(bidi_); bidi_ = NULL; } } UBool BiDiLineIterator::Open(const std::wstring& text, bool right_to_left, bool url) { DCHECK(bidi_ == NULL); UErrorCode error = U_ZERO_ERROR; bidi_ = ubidi_openSized(static_cast(text.length()), 0, &error); if (U_FAILURE(error)) return false; if (right_to_left && url) ubidi_setReorderingMode(bidi_, UBIDI_REORDER_RUNS_ONLY); #if defined(WCHAR_T_IS_UTF32) const string16 text_utf16 = WideToUTF16(text); #else const std::wstring &text_utf16 = text; #endif // U_SIZEOF_WCHAR_T != 4 ubidi_setPara(bidi_, text_utf16.data(), static_cast(text_utf16.length()), right_to_left ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR, NULL, &error); return U_SUCCESS(error); } int BiDiLineIterator::CountRuns() { DCHECK(bidi_ != NULL); UErrorCode error = U_ZERO_ERROR; const int runs = ubidi_countRuns(bidi_, &error); return U_SUCCESS(error) ? runs : 0; } UBiDiDirection BiDiLineIterator::GetVisualRun(int index, int* start, int* length) { DCHECK(bidi_ != NULL); return ubidi_getVisualRun(bidi_, index, start, length); } void BiDiLineIterator::GetLogicalRun(int start, int* end, UBiDiLevel* level) { DCHECK(bidi_ != NULL); ubidi_getLogicalRun(bidi_, start, end, level); } }