// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "app/multi_animation.h" #include "testing/gtest/include/gtest/gtest.h" typedef testing::Test MultiAnimationTest; TEST_F(MultiAnimationTest, Basic) { // Create a MultiAnimation with two parts. MultiAnimation::Parts parts; parts.push_back(MultiAnimation::Part(100, Tween::LINEAR)); parts.push_back(MultiAnimation::Part(100, Tween::EASE_OUT)); MultiAnimation animation(parts); AnimationContainer::Element* as_element = static_cast(&animation); as_element->SetStartTime(base::TimeTicks()); // Step to 50, which is half way through the first part. as_element->Step(base::TimeTicks() + base::TimeDelta::FromMilliseconds(50)); EXPECT_EQ(.5, animation.GetCurrentValue()); // Step to 120, which is 20% through the second part. as_element->Step(base::TimeTicks() + base::TimeDelta::FromMilliseconds(120)); EXPECT_EQ(Tween::CalculateValue(Tween::EASE_OUT, .2), animation.GetCurrentValue()); // Step to 320, which is 20% through the second part. as_element->Step(base::TimeTicks() + base::TimeDelta::FromMilliseconds(320)); EXPECT_EQ(Tween::CalculateValue(Tween::EASE_OUT, .2), animation.GetCurrentValue()); }