// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "app/system_monitor.h" #include "testing/gtest/include/gtest/gtest.h" class PowerTest : public SystemMonitor::PowerObserver { public: PowerTest() : battery_(false), power_state_changes_(0), suspends_(0), resumes_(0) { } // PowerObserver callbacks. void OnPowerStateChange(bool on_battery_power) { power_state_changes_++; } void OnSuspend() { suspends_++; } void OnResume() { resumes_++; } // Test status counts. bool battery() { return battery_; } int power_state_changes() { return power_state_changes_; } int suspends() { return suspends_; } int resumes() { return resumes_; } private: bool battery_; // Do we currently think we're on battery power. int power_state_changes_; // Count of OnPowerStateChange notifications. int suspends_; // Count of OnSuspend notifications. int resumes_; // Count of OnResume notifications. }; TEST(SystemMonitor, PowerNotifications) { const int kObservers = 5; // Initialize a message loop for this to run on. MessageLoop loop; // Initialize time() since it registers as a SystemMonitor observer. base::Time now = base::Time::Now(); SystemMonitor system_monitor; PowerTest test[kObservers]; for (int index = 0; index < kObservers; ++index) system_monitor.AddObserver(&test[index]); // Send a bunch of power changes. Since the battery power hasn't // actually changed, we shouldn't get notifications. for (int index = 0; index < 5; index++) { system_monitor.ProcessPowerMessage(SystemMonitor::POWER_STATE_EVENT); EXPECT_EQ(test[0].power_state_changes(), 0); } // Sending resume when not suspended should have no effect. system_monitor.ProcessPowerMessage(SystemMonitor::RESUME_EVENT); loop.RunAllPending(); EXPECT_EQ(test[0].resumes(), 0); // Pretend we suspended. system_monitor.ProcessPowerMessage(SystemMonitor::SUSPEND_EVENT); loop.RunAllPending(); EXPECT_EQ(test[0].suspends(), 1); // Send a second suspend notification. This should be suppressed. system_monitor.ProcessPowerMessage(SystemMonitor::SUSPEND_EVENT); loop.RunAllPending(); EXPECT_EQ(test[0].suspends(), 1); // Pretend we were awakened. system_monitor.ProcessPowerMessage(SystemMonitor::RESUME_EVENT); loop.RunAllPending(); EXPECT_EQ(test[0].resumes(), 1); // Send a duplicate resume notification. This should be suppressed. system_monitor.ProcessPowerMessage(SystemMonitor::RESUME_EVENT); loop.RunAllPending(); EXPECT_EQ(test[0].resumes(), 1); }