// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef APPS_APP_WINDOW_H_ #define APPS_APP_WINDOW_H_ #include #include #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "chrome/browser/sessions/session_id.h" #include "components/web_modal/popup_manager.h" #include "components/web_modal/web_contents_modal_dialog_manager_delegate.h" #include "content/public/browser/notification_observer.h" #include "content/public/browser/notification_registrar.h" #include "content/public/browser/web_contents_delegate.h" #include "content/public/browser/web_contents_observer.h" #include "content/public/common/console_message_level.h" #include "extensions/browser/extension_icon_image.h" #include "ui/base/ui_base_types.h" // WindowShowState #include "ui/gfx/image/image.h" #include "ui/gfx/rect.h" class GURL; class SkRegion; namespace base { class DictionaryValue; } namespace content { class BrowserContext; class WebContents; } namespace extensions { class Extension; class PlatformAppBrowserTest; class WindowController; struct DraggableRegion; } namespace ui { class BaseWindow; } namespace apps { class NativeAppWindow; // Manages the web contents for app windows. The implementation for this // class should create and maintain the WebContents for the window, and handle // any message passing between the web contents and the extension system or // native window. class AppWindowContents { public: AppWindowContents() {} virtual ~AppWindowContents() {} // Called to initialize the WebContents, before the app window is created. virtual void Initialize(content::BrowserContext* context, const GURL& url) = 0; // Called to load the contents, after the app window is created. virtual void LoadContents(int32 creator_process_id) = 0; // Called when the native window changes. virtual void NativeWindowChanged(NativeAppWindow* native_app_window) = 0; // Called when the native window closes. virtual void NativeWindowClosed() = 0; // Called in tests when the window is shown virtual void DispatchWindowShownForTests() const = 0; virtual content::WebContents* GetWebContents() const = 0; private: DISALLOW_COPY_AND_ASSIGN(AppWindowContents); }; // AppWindow is the type of window used by platform apps. App windows // have a WebContents but none of the chrome of normal browser windows. class AppWindow : public content::NotificationObserver, public content::WebContentsDelegate, public content::WebContentsObserver, public web_modal::WebContentsModalDialogManagerDelegate, public extensions::IconImage::Observer { public: enum WindowType { WINDOW_TYPE_DEFAULT = 1 << 0, // Default app window. WINDOW_TYPE_PANEL = 1 << 1, // OS controlled panel window (Ash only). WINDOW_TYPE_V1_PANEL = 1 << 2, // For apps v1 support in Ash; deprecate // with v1 apps. }; enum Frame { FRAME_CHROME, // Chrome-style window frame. FRAME_NONE, // Frameless window. }; enum FullscreenType { // Not fullscreen. FULLSCREEN_TYPE_NONE = 0, // Fullscreen entered by the app.window api. FULLSCREEN_TYPE_WINDOW_API = 1 << 0, // Fullscreen entered by HTML requestFullscreen(). FULLSCREEN_TYPE_HTML_API = 1 << 1, // Fullscreen entered by the OS. ChromeOS uses this type of fullscreen to // enter immersive fullscreen when the user hits the key. FULLSCREEN_TYPE_OS = 1 << 2, // Fullscreen mode that could not be exited by the user. ChromeOS uses // this type of fullscreen to run an app in kiosk mode. FULLSCREEN_TYPE_FORCED = 1 << 3, }; struct BoundsSpecification { // INT_MIN represents an unspecified position component. static const int kUnspecifiedPosition; BoundsSpecification(); ~BoundsSpecification(); // INT_MIN designates 'unspecified' for the position components, and 0 // designates 'unspecified' for the size components. When unspecified, // they should be replaced with a default value. gfx::Rect bounds; gfx::Size minimum_size; gfx::Size maximum_size; // Reset the bounds fields to their 'unspecified' values. The minimum and // maximum size constraints remain unchanged. void ResetBounds(); }; struct CreateParams { CreateParams(); ~CreateParams(); WindowType window_type; Frame frame; bool has_frame_color; SkColor active_frame_color; SkColor inactive_frame_color; bool transparent_background; // Only supported on ash. // The initial content/inner bounds specification (excluding any window // decorations). BoundsSpecification content_spec; // The initial window/outer bounds specification (including window // decorations). BoundsSpecification window_spec; std::string window_key; // The process ID of the process that requested the create. int32 creator_process_id; // Initial state of the window. ui::WindowShowState state; // If true, don't show the window after creation. bool hidden; // If true, the window will be resizable by the user. Defaults to true. bool resizable; // If true, the window will be focused on creation. Defaults to true. bool focused; // If true, the window will stay on top of other windows that are not // configured to be always on top. Defaults to false. bool always_on_top; // The API enables developers to specify content or window bounds. This // function combines them into a single, constrained window size. gfx::Rect GetInitialWindowBounds(const gfx::Insets& frame_insets) const; // The API enables developers to specify content or window size constraints. // These functions combine them so that we can work with one set of // constraints. gfx::Size GetContentMinimumSize(const gfx::Insets& frame_insets) const; gfx::Size GetContentMaximumSize(const gfx::Insets& frame_insets) const; gfx::Size GetWindowMinimumSize(const gfx::Insets& frame_insets) const; gfx::Size GetWindowMaximumSize(const gfx::Insets& frame_insets) const; }; class Delegate { public: virtual ~Delegate(); // General initialization. virtual void InitWebContents(content::WebContents* web_contents) = 0; virtual NativeAppWindow* CreateNativeAppWindow( AppWindow* window, const CreateParams& params) = 0; // Link handling. virtual content::WebContents* OpenURLFromTab( content::BrowserContext* context, content::WebContents* source, const content::OpenURLParams& params) = 0; virtual void AddNewContents(content::BrowserContext* context, content::WebContents* new_contents, WindowOpenDisposition disposition, const gfx::Rect& initial_pos, bool user_gesture, bool* was_blocked) = 0; // Feature support. virtual content::ColorChooser* ShowColorChooser( content::WebContents* web_contents, SkColor initial_color) = 0; virtual void RunFileChooser(content::WebContents* tab, const content::FileChooserParams& params) = 0; virtual void RequestMediaAccessPermission( content::WebContents* web_contents, const content::MediaStreamRequest& request, const content::MediaResponseCallback& callback, const extensions::Extension* extension) = 0; virtual int PreferredIconSize() = 0; // Web contents modal dialog support. virtual void SetWebContentsBlocked(content::WebContents* web_contents, bool blocked) = 0; virtual bool IsWebContentsVisible(content::WebContents* web_contents) = 0; }; // Convert draggable regions in raw format to SkRegion format. Caller is // responsible for deleting the returned SkRegion instance. static SkRegion* RawDraggableRegionsToSkRegion( const std::vector& regions); // The constructor and Init methods are public for constructing a AppWindow // with a non-standard render interface (e.g. v1 apps using Ash Panels). // Normally AppWindow::Create should be used. // The constructed app window takes ownership of |delegate|. AppWindow(content::BrowserContext* context, Delegate* delegate, const extensions::Extension* extension); // Initializes the render interface, web contents, and native window. // |app_window_contents| will become owned by AppWindow. void Init(const GURL& url, AppWindowContents* app_window_contents, const CreateParams& params); const std::string& window_key() const { return window_key_; } const SessionID& session_id() const { return session_id_; } const std::string& extension_id() const { return extension_id_; } content::WebContents* web_contents() const; WindowType window_type() const { return window_type_; } bool window_type_is_panel() const { return (window_type_ == WINDOW_TYPE_PANEL || window_type_ == WINDOW_TYPE_V1_PANEL); } content::BrowserContext* browser_context() const { return browser_context_; } const gfx::Image& app_icon() const { return app_icon_; } const GURL& app_icon_url() const { return app_icon_url_; } const gfx::Image& badge_icon() const { return badge_icon_; } const GURL& badge_icon_url() const { return badge_icon_url_; } bool is_hidden() const { return is_hidden_; } const extensions::Extension* GetExtension() const; NativeAppWindow* GetBaseWindow(); gfx::NativeWindow GetNativeWindow(); // Returns the bounds that should be reported to the renderer. gfx::Rect GetClientBounds() const; // NativeAppWindows should call this to determine what the window's title // is on startup and from within UpdateWindowTitle(). base::string16 GetTitle() const; // Call to notify ShellRegistry and delete the window. Subclasses should // invoke this method instead of using "delete this". void OnNativeClose(); // Should be called by native implementations when the window size, position, // or minimized/maximized state has changed. void OnNativeWindowChanged(); // Should be called by native implementations when the window is activated. void OnNativeWindowActivated(); // Specifies a url for the launcher icon. void SetAppIconUrl(const GURL& icon_url); // Specifies a url for the window badge. void SetBadgeIconUrl(const GURL& icon_url); // Clear the current badge. void ClearBadge(); // Set the window shape. Passing a NULL |region| sets the default shape. void UpdateShape(scoped_ptr region); // Called from the render interface to modify the draggable regions. void UpdateDraggableRegions( const std::vector& regions); // Updates the app image to |image|. Called internally from the image loader // callback. Also called externally for v1 apps using Ash Panels. void UpdateAppIcon(const gfx::Image& image); // Enable or disable fullscreen mode. |type| specifies which type of // fullscreen mode to change (note that disabling one type of fullscreen may // not exit fullscreen mode because a window may have a different type of // fullscreen enabled). If |type| is not FORCED, checks that the extension has // the required permission. void SetFullscreen(FullscreenType type, bool enable); // Returns true if the app window is in a fullscreen state. bool IsFullscreen() const; // Returns true if the app window is in a forced fullscreen state (one that // cannot be exited by the user). bool IsForcedFullscreen() const; // Returns true if the app window is in a fullscreen state entered from an // HTML API request. bool IsHtmlApiFullscreen() const; // Transitions window into fullscreen, maximized, minimized or restores based // on chrome.app.window API. void Fullscreen(); void Maximize(); void Minimize(); void Restore(); // Transitions to OS fullscreen. See FULLSCREEN_TYPE_OS for more details. void OSFullscreen(); // Transitions to forced fullscreen. See FULLSCREEN_TYPE_FORCED for more // details. void ForcedFullscreen(); // Set the minimum and maximum size of the content bounds. void SetContentSizeConstraints(const gfx::Size& min_size, const gfx::Size& max_size); enum ShowType { SHOW_ACTIVE, SHOW_INACTIVE }; // Shows the window if its contents have been painted; otherwise flags the // window to be shown as soon as its contents are painted for the first time. void Show(ShowType show_type); // Hides the window. If the window was previously flagged to be shown on // first paint, it will be unflagged. void Hide(); AppWindowContents* app_window_contents_for_test() { return app_window_contents_.get(); } int fullscreen_types_for_test() { return fullscreen_types_; } // Set whether the window should stay above other windows which are not // configured to be always-on-top. void SetAlwaysOnTop(bool always_on_top); // Whether the always-on-top property has been set by the chrome.app.window // API. Note that the actual value of this property in the native app window // may be false if the bit is silently switched off for security reasons. bool IsAlwaysOnTop() const; // Retrieve the current state of the app window as a dictionary, to pass to // the renderer. void GetSerializedState(base::DictionaryValue* properties) const; // Called by the window API when events can be sent to the window for this // app. void WindowEventsReady(); // Whether the app window wants a transparent background. bool requested_transparent_background() const { return requested_transparent_background_; } protected: virtual ~AppWindow(); private: // PlatformAppBrowserTest needs access to web_contents() friend class extensions::PlatformAppBrowserTest; // content::WebContentsDelegate implementation. virtual void CloseContents(content::WebContents* contents) OVERRIDE; virtual bool ShouldSuppressDialogs() OVERRIDE; virtual content::ColorChooser* OpenColorChooser( content::WebContents* web_contents, SkColor color, const std::vector& suggestions) OVERRIDE; virtual void RunFileChooser(content::WebContents* tab, const content::FileChooserParams& params) OVERRIDE; virtual bool IsPopupOrPanel(const content::WebContents* source) const OVERRIDE; virtual void MoveContents(content::WebContents* source, const gfx::Rect& pos) OVERRIDE; virtual void NavigationStateChanged(const content::WebContents* source, unsigned changed_flags) OVERRIDE; virtual void ToggleFullscreenModeForTab(content::WebContents* source, bool enter_fullscreen) OVERRIDE; virtual bool IsFullscreenForTabOrPending(const content::WebContents* source) const OVERRIDE; virtual void RequestMediaAccessPermission( content::WebContents* web_contents, const content::MediaStreamRequest& request, const content::MediaResponseCallback& callback) OVERRIDE; virtual content::WebContents* OpenURLFromTab( content::WebContents* source, const content::OpenURLParams& params) OVERRIDE; virtual void AddNewContents(content::WebContents* source, content::WebContents* new_contents, WindowOpenDisposition disposition, const gfx::Rect& initial_pos, bool user_gesture, bool* was_blocked) OVERRIDE; virtual bool PreHandleKeyboardEvent( content::WebContents* source, const content::NativeWebKeyboardEvent& event, bool* is_keyboard_shortcut) OVERRIDE; virtual void HandleKeyboardEvent(content::WebContents* source, const content::NativeWebKeyboardEvent& event) OVERRIDE; virtual void RequestToLockMouse(content::WebContents* web_contents, bool user_gesture, bool last_unlocked_by_target) OVERRIDE; virtual bool PreHandleGestureEvent(content::WebContents* source, const blink::WebGestureEvent& event) OVERRIDE; // content::WebContentsObserver implementation. virtual void DidFirstVisuallyNonEmptyPaint() OVERRIDE; // content::NotificationObserver implementation. virtual void Observe(int type, const content::NotificationSource& source, const content::NotificationDetails& details) OVERRIDE; // web_modal::WebContentsModalDialogManagerDelegate implementation. virtual void SetWebContentsBlocked(content::WebContents* web_contents, bool blocked) OVERRIDE; virtual bool IsWebContentsVisible(content::WebContents* web_contents) OVERRIDE; // Helper method to add a message to the renderer's DevTools console. void AddMessageToDevToolsConsole(content::ConsoleMessageLevel level, const std::string& message); // Saves the window geometry/position/screen bounds. void SaveWindowPosition(); // Helper method to adjust the cached bounds so that we can make sure it can // be visible on the screen. See http://crbug.com/145752. void AdjustBoundsToBeVisibleOnScreen(const gfx::Rect& cached_bounds, const gfx::Rect& cached_screen_bounds, const gfx::Rect& current_screen_bounds, const gfx::Size& minimum_size, gfx::Rect* bounds) const; // Loads the appropriate default or cached window bounds. Returns a new // CreateParams that should be used to create the window. CreateParams LoadDefaults(CreateParams params) const; // Load the app's image, firing a load state change when loaded. void UpdateExtensionAppIcon(); // Set the fullscreen state in the native app window. void SetNativeWindowFullscreen(); // Returns true if there is any overlap between the window and the taskbar // (Windows only). bool IntersectsWithTaskbar() const; // Update the always-on-top bit in the native app window. void UpdateNativeAlwaysOnTop(); // Sends the onWindowShown event to the app if the window has been shown. Only // has an effect in tests. void SendOnWindowShownIfShown(); // web_modal::WebContentsModalDialogManagerDelegate implementation. virtual web_modal::WebContentsModalDialogHost* GetWebContentsModalDialogHost() OVERRIDE; // Updates the badge to |image|. Called internally from the image loader // callback. void UpdateBadgeIcon(const gfx::Image& image); // Callback from web_contents()->DownloadFavicon. void DidDownloadFavicon(int id, int http_status_code, const GURL& image_url, const std::vector& bitmaps, const std::vector& original_bitmap_sizes); // extensions::IconImage::Observer implementation. virtual void OnExtensionIconImageChanged(extensions::IconImage* image) OVERRIDE; // The browser context with which this window is associated. AppWindow does // not own this object. content::BrowserContext* browser_context_; const std::string extension_id_; // Identifier that is used when saving and restoring geometry for this // window. std::string window_key_; const SessionID session_id_; WindowType window_type_; content::NotificationRegistrar registrar_; // Icon shown in the task bar. gfx::Image app_icon_; // Icon URL to be used for setting the app icon. If not empty, app_icon_ will // be fetched and set using this URL. GURL app_icon_url_; // An object to load the app's icon as an extension resource. scoped_ptr app_icon_image_; // Badge for icon shown in the task bar. gfx::Image badge_icon_; // URL to be used for setting the badge on the app icon. GURL badge_icon_url_; // An object to load the badge as an extension resource. scoped_ptr badge_icon_image_; scoped_ptr native_app_window_; scoped_ptr app_window_contents_; scoped_ptr delegate_; // Manages popup windows (bubbles, tab-modals) visible overlapping the // app window. scoped_ptr popup_manager_; base::WeakPtrFactory image_loader_ptr_factory_; // Bit field of FullscreenType. int fullscreen_types_; // Show has been called, so the window should be shown once the first visually // non-empty paint occurs. bool show_on_first_paint_; // The first visually non-empty paint has completed. bool first_paint_complete_; // Whether the window has been shown or not. bool has_been_shown_; // Whether events can be sent to the window. bool can_send_events_; // Whether the window is hidden or not. Hidden in this context means actively // by the chrome.app.window API, not in an operating system context. For // example windows which are minimized are not hidden, and windows which are // part of a hidden app on OS X are not hidden. Windows which were created // with the |hidden| flag set to true, or which have been programmatically // hidden, are considered hidden. bool is_hidden_; // Whether the delayed Show() call was for an active or inactive window. ShowType delayed_show_type_; // Cache the desired value of the always-on-top property. When windows enter // fullscreen or overlap the Windows taskbar, this property will be // automatically and silently switched off for security reasons. It is // reinstated when the window exits fullscreen and moves away from the // taskbar. bool cached_always_on_top_; // Whether |transparent_background| was set in the CreateParams. bool requested_transparent_background_; DISALLOW_COPY_AND_ASSIGN(AppWindow); }; } // namespace apps #endif // APPS_APP_WINDOW_H_