// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/accelerators/accelerator_dispatcher.h" #include "ash/accelerators/accelerator_controller.h" #include "ash/shell.h" #include "ui/aura/window_event_dispatcher.h" #include "ui/base/accelerators/accelerator.h" #include "ui/events/event.h" #include "ui/events/event_constants.h" #include "ui/events/event_utils.h" #include "ui/views/controls/menu/menu_controller.h" namespace ash { namespace { bool IsPossibleAcceleratorNotForMenu(const ui::KeyEvent& key_event) { // For shortcuts generated by Ctrl or Alt plus a letter, number or // the tab key, we want to exit the context menu first and then // repost the event. That allows for the shortcut execution after // the context menu has exited. if (key_event.type() == ui::ET_KEY_PRESSED && (key_event.flags() & (ui::EF_CONTROL_DOWN | ui::EF_ALT_DOWN))) { const ui::KeyboardCode key_code = key_event.key_code(); if ((key_code >= ui::VKEY_A && key_code <= ui::VKEY_Z) || (key_code >= ui::VKEY_0 && key_code <= ui::VKEY_9) || (key_code == ui::VKEY_TAB)) { return true; } } return false; } } // namespace bool AcceleratorDispatcher::MenuClosedForPossibleAccelerator( const ui::KeyEvent& key_event) { if (!IsPossibleAcceleratorNotForMenu(key_event)) return false; if (views::MenuController* menu_controller = views::MenuController::GetActiveInstance()) { menu_controller->CancelAll(); return true; } return false; } bool AcceleratorDispatcher::AcceleratorProcessedForKeyEvent( const ui::KeyEvent& key_event) { ash::AcceleratorController* accelerator_controller = ash::Shell::GetInstance()->accelerator_controller(); if (!accelerator_controller) return false; const int kModifierMask = (ui::EF_SHIFT_DOWN | ui::EF_CONTROL_DOWN | ui::EF_ALT_DOWN); ui::Accelerator accelerator(key_event.key_code(), key_event.flags() & kModifierMask); if (key_event.type() == ui::ET_KEY_RELEASED) accelerator.set_type(ui::ET_KEY_RELEASED); // Fill out context object so AcceleratorController will know what // was the previous accelerator or if the current accelerator is repeated. Shell::GetInstance()->accelerator_controller()->context()->UpdateContext( accelerator); return accelerator_controller->Process(accelerator); } } // namespace ash