// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/accelerators/magnifier_key_scroller.h" #include "ash/magnifier/magnification_controller.h" #include "ash/shell.h" #include "ash/test/ash_test_base.h" #include "ash/wm/window_util.h" #include "ui/aura/test/test_window_delegate.h" #include "ui/events/test/event_generator.h" namespace ash { namespace { class KeyEventDelegate : public aura::test::TestWindowDelegate { public: KeyEventDelegate() {} ~KeyEventDelegate() override {} // ui::EventHandler overrides: void OnKeyEvent(ui::KeyEvent* event) override { key_event.reset(new ui::KeyEvent( event->type(), event->key_code(), event->flags())); } const ui::KeyEvent* event() const { return key_event.get(); } void reset() { key_event.reset(); } private: scoped_ptr key_event; DISALLOW_COPY_AND_ASSIGN(KeyEventDelegate); }; } // namespace typedef ash::test::AshTestBase MagnifierKeyScrollerTest; TEST_F(MagnifierKeyScrollerTest, Basic) { KeyEventDelegate delegate; scoped_ptr window(CreateTestWindowInShellWithDelegate( &delegate, 0, gfx::Rect(10, 10, 100, 100))); wm::ActivateWindow(window.get()); MagnifierKeyScroller::ScopedEnablerForTest scoped; Shell* shell = Shell::GetInstance(); MagnificationController* controller = shell->magnification_controller(); controller->SetEnabled(true); EXPECT_EQ("200,150", controller->GetWindowPosition().ToString()); ui::test::EventGenerator& generator = GetEventGenerator(); // Click and Release generates the press event upon release. generator.PressKey(ui::VKEY_DOWN, ui::EF_SHIFT_DOWN); EXPECT_EQ("200,150", controller->GetWindowPosition().ToString()); EXPECT_FALSE(delegate.event()); generator.ReleaseKey(ui::VKEY_DOWN, 0); EXPECT_EQ("200,150", controller->GetWindowPosition().ToString()); RunAllPendingInMessageLoop(); EXPECT_TRUE(delegate.event()); EXPECT_EQ(ui::ET_KEY_PRESSED, delegate.event()->type()); delegate.reset(); // Click and hold scrolls the magnifier screen. generator.PressKey(ui::VKEY_DOWN, ui::EF_SHIFT_DOWN); EXPECT_EQ("200,150", controller->GetWindowPosition().ToString()); EXPECT_FALSE(delegate.event()); generator.PressKey(ui::VKEY_DOWN, ui::EF_SHIFT_DOWN); EXPECT_EQ("200,300", controller->GetWindowPosition().ToString()); EXPECT_FALSE(delegate.event()); generator.ReleaseKey(ui::VKEY_DOWN, 0); EXPECT_EQ("200,300", controller->GetWindowPosition().ToString()); EXPECT_FALSE(delegate.event()); // Events are passed normally when the magnifier is off. controller->SetEnabled(false); generator.PressKey(ui::VKEY_DOWN, ui::EF_SHIFT_DOWN); EXPECT_TRUE(delegate.event()); EXPECT_EQ(ui::ET_KEY_PRESSED, delegate.event()->type()); delegate.reset(); generator.ReleaseKey(ui::VKEY_DOWN, 0); EXPECT_TRUE(delegate.event()); EXPECT_EQ(ui::ET_KEY_RELEASED, delegate.event()->type()); delegate.reset(); generator.PressKey(ui::VKEY_DOWN, ui::EF_SHIFT_DOWN); EXPECT_TRUE(delegate.event()); EXPECT_EQ(ui::ET_KEY_PRESSED, delegate.event()->type()); delegate.reset(); generator.PressKey(ui::VKEY_DOWN, ui::EF_SHIFT_DOWN); EXPECT_TRUE(delegate.event()); EXPECT_EQ(ui::ET_KEY_PRESSED, delegate.event()->type()); delegate.reset(); generator.ReleaseKey(ui::VKEY_DOWN, 0); EXPECT_TRUE(delegate.event()); EXPECT_EQ(ui::ET_KEY_RELEASED, delegate.event()->type()); delegate.reset(); } } // namespace ash