// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/desktop_background/desktop_background_view.h" #include #include "ash/ash_export.h" #include "ash/desktop_background/desktop_background_controller.h" #include "ash/desktop_background/desktop_background_widget_controller.h" #include "ash/shell.h" #include "ash/shell_window_ids.h" #include "ash/wm/window_animations.h" #include "base/message_loop.h" #include "base/utf_string_conversions.h" #include "grit/ui_resources.h" #include "ui/aura/root_window.h" #include "ui/base/resource/resource_bundle.h" #include "ui/compositor/layer.h" #include "ui/compositor/layer_animation_observer.h" #include "ui/compositor/scoped_layer_animation_settings.h" #include "ui/gfx/canvas.h" #include "ui/gfx/image/image.h" #include "ui/views/widget/widget.h" #include "ui/views/widget/widget_delegate.h" namespace ash { namespace internal { namespace { class DesktopBackgroundViewCleanup : public views::WidgetDelegate { public: DesktopBackgroundViewCleanup(views::Widget* widget, aura::RootWindow* root_window) : widget_(widget), root_window_(root_window) { } // Called when the window closes. The delegate MUST NOT delete itself during // this call, since it can be called afterwards. See DeleteDelegate(). virtual void WindowClosing() OVERRIDE { DesktopBackgroundController* controller = ash::Shell::GetInstance()->desktop_background_controller(); controller->CleanupView(root_window_); } virtual views::Widget* GetWidget() OVERRIDE { return widget_; } virtual const views::Widget* GetWidget() const OVERRIDE { return widget_; } virtual void DeleteDelegate() OVERRIDE { delete this; } private: views::Widget* widget_; aura::RootWindow* root_window_; DISALLOW_COPY_AND_ASSIGN(DesktopBackgroundViewCleanup); }; class ShowWallpaperAnimationObserver : public ui::ImplicitAnimationObserver, public aura::WindowObserver { public: ShowWallpaperAnimationObserver(aura::RootWindow* root_window, views::Widget* desktop_widget) : root_window_(root_window), desktop_widget_(desktop_widget) { desktop_widget_->GetNativeView()->AddObserver(this); } virtual ~ShowWallpaperAnimationObserver() { if (desktop_widget_) desktop_widget_->GetNativeView()->RemoveObserver(this); } private: // Overridden from ui::ImplicitAnimationObserver: virtual void OnImplicitAnimationsCompleted() OVERRIDE { ash::Shell* shell = ash::Shell::GetInstance(); shell->user_wallpaper_delegate()->OnWallpaperAnimationFinished(); // Only removes old component when wallpaper animation finished. If we // remove the old one too early, there will be a white flash during // animation. if (root_window_->GetProperty(kComponentWrapper)) { internal::DesktopBackgroundWidgetController* component = root_window_->GetProperty(kComponentWrapper)->GetComponent(true); root_window_->SetProperty(kWindowDesktopComponent, component); } desktop_widget_->GetNativeView()->RemoveObserver(this); delete this; } // Overridden from aura::WindowObserver: virtual void OnWindowDestroying(aura::Window* window) OVERRIDE { DCHECK_EQ(desktop_widget_->GetNativeView(), window); desktop_widget_->GetNativeView()->layer()->GetAnimator()->StopAnimating(); } aura::RootWindow* root_window_; views::Widget* desktop_widget_; DISALLOW_COPY_AND_ASSIGN(ShowWallpaperAnimationObserver); }; } // namespace // For our scaling ratios we need to round positive numbers. static int RoundPositive(double x) { return static_cast(floor(x + 0.5)); } //////////////////////////////////////////////////////////////////////////////// // DesktopBackgroundView, public: DesktopBackgroundView::DesktopBackgroundView() { set_context_menu_controller(this); } DesktopBackgroundView::~DesktopBackgroundView() { } //////////////////////////////////////////////////////////////////////////////// // DesktopBackgroundView, views::View overrides: void DesktopBackgroundView::OnPaint(gfx::Canvas* canvas) { // Scale the image while maintaining the aspect ratio, cropping as // necessary to fill the background. Ideally the image should be larger // than the largest display supported, if not we will center it rather than // streching to avoid upsampling artifacts (Note that we could tile too, but // decided not to do this at the moment). DesktopBackgroundController* controller = ash::Shell::GetInstance()->desktop_background_controller(); gfx::ImageSkia wallpaper = controller->GetWallpaper(); WallpaperLayout wallpaper_layout = controller->GetWallpaperLayout(); gfx::Rect wallpaper_rect(0, 0, wallpaper.width(), wallpaper.height()); if (wallpaper_layout == ash::CENTER_CROPPED && wallpaper.width() > width() && wallpaper.height() > height()) { // The dimension with the smallest ratio must be cropped, the other one // is preserved. Both are set in gfx::Size cropped_size. double horizontal_ratio = static_cast(width()) / static_cast(wallpaper.width()); double vertical_ratio = static_cast(height()) / static_cast(wallpaper.height()); gfx::Size cropped_size; if (vertical_ratio > horizontal_ratio) { cropped_size = gfx::Size( RoundPositive(static_cast(width()) / vertical_ratio), wallpaper.height()); } else { cropped_size = gfx::Size(wallpaper.width(), RoundPositive(static_cast(height()) / horizontal_ratio)); } gfx::Rect wallpaper_cropped_rect = wallpaper_rect.Center(cropped_size); canvas->DrawImageInt(wallpaper, wallpaper_cropped_rect.x(), wallpaper_cropped_rect.y(), wallpaper_cropped_rect.width(), wallpaper_cropped_rect.height(), 0, 0, width(), height(), true); } else if (wallpaper_layout == ash::TILE) { canvas->TileImageInt(wallpaper, 0, 0, width(), height()); } else if (wallpaper_layout == ash::STRETCH) { // This is generally not recommended as it may show artifacts. canvas->DrawImageInt(wallpaper, 0, 0, wallpaper.width(), wallpaper.height(), 0, 0, width(), height(), true); } else { // All other are simply centered, and not scaled (but may be clipped). canvas->DrawImageInt(wallpaper, (width() - wallpaper.width()) / 2, (height() - wallpaper.height()) / 2); } } bool DesktopBackgroundView::OnMousePressed(const ui::MouseEvent& event) { return true; } void DesktopBackgroundView::ShowContextMenuForView(views::View* source, const gfx::Point& point) { Shell::GetInstance()->ShowBackgroundMenu(GetWidget(), point); } views::Widget* CreateDesktopBackground(aura::RootWindow* root_window, int container_id) { DesktopBackgroundController* controller = ash::Shell::GetInstance()->desktop_background_controller(); views::Widget* desktop_widget = new views::Widget; DesktopBackgroundViewCleanup* cleanup = new DesktopBackgroundViewCleanup(desktop_widget, root_window); views::Widget::InitParams params( views::Widget::InitParams::TYPE_WINDOW_FRAMELESS); if (controller->GetWallpaper().isNull()) params.transparent = true; params.delegate = cleanup; params.parent = root_window->GetChildById(container_id); desktop_widget->Init(params); desktop_widget->SetContentsView(new DesktopBackgroundView()); ash::WindowVisibilityAnimationType animation_type = ash::Shell::GetInstance()->user_wallpaper_delegate()->GetAnimationType(); ash::SetWindowVisibilityAnimationType(desktop_widget->GetNativeView(), animation_type); // Disable animation when creating the first widget. Otherwise, wallpaper // will animate from a white screen. Note that boot animation is different. // It animates from a white background. if (animation_type == ash::WINDOW_VISIBILITY_ANIMATION_TYPE_FADE && NULL == root_window->GetProperty(internal::kComponentWrapper)) { ash::SetWindowVisibilityAnimationTransition(desktop_widget->GetNativeView(), ash::ANIMATE_NONE); } else { ash::SetWindowVisibilityAnimationTransition(desktop_widget->GetNativeView(), ash::ANIMATE_SHOW); } desktop_widget->SetBounds(params.parent->bounds()); ui::ScopedLayerAnimationSettings settings( desktop_widget->GetNativeView()->layer()->GetAnimator()); settings.SetPreemptionStrategy(ui::LayerAnimator::ENQUEUE_NEW_ANIMATION); settings.AddObserver(new ShowWallpaperAnimationObserver(root_window, desktop_widget)); desktop_widget->Show(); desktop_widget->GetNativeView()->SetName("DesktopBackgroundView"); return desktop_widget; } } // namespace internal } // namespace ash