// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/display/cursor_window_controller.h" #include "ash/display/display_controller.h" #include "ash/display/mirror_window_controller.h" #include "ash/root_window_controller.h" #include "ash/shell.h" #include "ash/shell_window_ids.h" #include "ui/aura/env.h" #include "ui/aura/window_delegate.h" #include "ui/aura/window_event_dispatcher.h" #include "ui/base/cursor/cursors_aura.h" #include "ui/base/hit_test.h" #include "ui/base/resource/resource_bundle.h" #include "ui/compositor/dip_util.h" #include "ui/compositor/paint_recorder.h" #include "ui/gfx/canvas.h" #include "ui/gfx/display.h" #include "ui/gfx/image/image_skia.h" #include "ui/gfx/image/image_skia_operations.h" namespace ash { class CursorWindowDelegate : public aura::WindowDelegate { public: CursorWindowDelegate() : is_cursor_compositing_enabled_(false) {} ~CursorWindowDelegate() override {} // aura::WindowDelegate overrides: gfx::Size GetMinimumSize() const override { return size_; } gfx::Size GetMaximumSize() const override { return size_; } void OnBoundsChanged(const gfx::Rect& old_bounds, const gfx::Rect& new_bounds) override {} ui::TextInputClient* GetFocusedTextInputClient() override { return nullptr; } gfx::NativeCursor GetCursor(const gfx::Point& point) override { return gfx::kNullCursor; } int GetNonClientComponent(const gfx::Point& point) const override { return HTNOWHERE; } bool ShouldDescendIntoChildForEventHandling( aura::Window* child, const gfx::Point& location) override { return false; } bool CanFocus() override { return false; } void OnCaptureLost() override {} void OnPaint(const ui::PaintContext& context) override { // No need to cache the output here, the CursorWindow is not invalidated. ui::PaintRecorder recorder(context); recorder.canvas()->DrawImageInt(cursor_image_, 0, 0); } void OnDeviceScaleFactorChanged(float device_scale_factor) override {} void OnWindowDestroying(aura::Window* window) override {} void OnWindowDestroyed(aura::Window* window) override {} void OnWindowTargetVisibilityChanged(bool visible) override {} bool HasHitTestMask() const override { return false; } void GetHitTestMask(gfx::Path* mask) const override {} // Sets cursor compositing mode on/off. void SetCursorCompositingEnabled(bool enabled) { is_cursor_compositing_enabled_ = enabled; } // Sets the cursor image for the |display|'s scale factor. void SetCursorImage(const gfx::ImageSkia& image, const gfx::Display& display) { float scale_factor = display.device_scale_factor(); const gfx::ImageSkiaRep& image_rep = image.GetRepresentation(scale_factor); if (!is_cursor_compositing_enabled_) { // Note that mirror window's scale factor is always 1.0f, therefore we // need to take 2x's image and paint as if it's 1x image. size_ = image_rep.pixel_size(); cursor_image_ = gfx::ImageSkia::CreateFrom1xBitmap(image_rep.sk_bitmap()); } else { size_ = image.size(); cursor_image_ = gfx::ImageSkia( gfx::ImageSkiaRep(image_rep.sk_bitmap(), scale_factor)); } } const gfx::Size size() const { return size_; } private: bool is_cursor_compositing_enabled_; gfx::ImageSkia cursor_image_; gfx::Size size_; DISALLOW_COPY_AND_ASSIGN(CursorWindowDelegate); }; CursorWindowController::CursorWindowController() : is_cursor_compositing_enabled_(false), container_(NULL), cursor_type_(ui::kCursorNone), visible_(true), cursor_set_(ui::CURSOR_SET_NORMAL), delegate_(new CursorWindowDelegate()) { } CursorWindowController::~CursorWindowController() { SetContainer(NULL); } void CursorWindowController::SetCursorCompositingEnabled(bool enabled) { if (is_cursor_compositing_enabled_ != enabled) { is_cursor_compositing_enabled_ = enabled; delegate_->SetCursorCompositingEnabled(enabled); UpdateCursorImage(); UpdateContainer(); } } void CursorWindowController::UpdateContainer() { if (is_cursor_compositing_enabled_) { gfx::Screen* screen = Shell::GetScreen(); gfx::Display display = screen->GetDisplayNearestPoint( screen->GetCursorScreenPoint()); DCHECK(display.is_valid()); if (display.is_valid()) SetDisplay(display); } else { aura::Window* mirror_window = Shell::GetInstance()-> display_controller()-> mirror_window_controller()-> GetWindow(); if (mirror_window) display_ = Shell::GetScreen()->GetPrimaryDisplay(); SetContainer(mirror_window); } // Updates the hot point based on the current display. UpdateCursorImage(); } void CursorWindowController::SetDisplay(const gfx::Display& display) { if (!is_cursor_compositing_enabled_) return; display_ = display; aura::Window* root_window = Shell::GetInstance()->display_controller()-> GetRootWindowForDisplayId(display.id()); if (!root_window) return; SetContainer(GetRootWindowController(root_window)->GetContainer( kShellWindowId_MouseCursorContainer)); SetBoundsInScreen(display.bounds()); // Updates the hot point based on the current display. UpdateCursorImage(); } void CursorWindowController::UpdateLocation() { if (!cursor_window_) return; gfx::Point point = aura::Env::GetInstance()->last_mouse_location(); if (!is_cursor_compositing_enabled_) { Shell::GetPrimaryRootWindow()->GetHost()->ConvertPointToHost(&point); } else { point.Offset(-bounds_in_screen_.x(), -bounds_in_screen_.y()); } point.Offset(-hot_point_.x(), -hot_point_.y()); gfx::Rect bounds = cursor_window_->bounds(); bounds.set_origin(point); cursor_window_->SetBounds(bounds); } void CursorWindowController::SetCursor(gfx::NativeCursor cursor) { if (cursor_type_ == cursor.native_type()) return; cursor_type_ = cursor.native_type(); UpdateCursorImage(); UpdateCursorVisibility(); } void CursorWindowController::SetCursorSet(ui::CursorSetType cursor_set) { cursor_set_ = cursor_set; UpdateCursorImage(); } void CursorWindowController::SetVisibility(bool visible) { visible_ = visible; UpdateCursorVisibility(); } void CursorWindowController::SetContainer(aura::Window* container) { if (container_ == container) return; container_ = container; if (!container) { cursor_window_.reset(); return; } // Reusing the window does not work when the display is disconnected. // Just creates a new one instead. crbug.com/384218. cursor_window_.reset(new aura::Window(delegate_.get())); cursor_window_->SetTransparent(true); cursor_window_->Init(ui::LAYER_TEXTURED); cursor_window_->set_ignore_events(true); cursor_window_->set_owned_by_parent(false); // Call UpdateCursorImage() to figure out |cursor_window_|'s desired size. UpdateCursorImage(); container->AddChild(cursor_window_.get()); UpdateCursorVisibility(); SetBoundsInScreen(container->bounds()); } void CursorWindowController::SetBoundsInScreen(const gfx::Rect& bounds) { bounds_in_screen_ = bounds; UpdateLocation(); } void CursorWindowController::UpdateCursorImage() { int resource_id; // TODO(hshi): support custom cursor set. if (!ui::GetCursorDataFor(cursor_set_, cursor_type_, display_.device_scale_factor(), &resource_id, &hot_point_)) { return; } const gfx::ImageSkia* image = ResourceBundle::GetSharedInstance().GetImageSkiaNamed(resource_id); gfx::ImageSkia rotated = *image; if (!is_cursor_compositing_enabled_) { switch (display_.rotation()) { case gfx::Display::ROTATE_0: break; case gfx::Display::ROTATE_90: rotated = gfx::ImageSkiaOperations::CreateRotatedImage( *image, SkBitmapOperations::ROTATION_90_CW); hot_point_.SetPoint( rotated.width() - hot_point_.y(), hot_point_.x()); break; case gfx::Display::ROTATE_180: rotated = gfx::ImageSkiaOperations::CreateRotatedImage( *image, SkBitmapOperations::ROTATION_180_CW); hot_point_.SetPoint( rotated.height() - hot_point_.x(), rotated.width() - hot_point_.y()); break; case gfx::Display::ROTATE_270: rotated = gfx::ImageSkiaOperations::CreateRotatedImage( *image, SkBitmapOperations::ROTATION_270_CW); hot_point_.SetPoint( hot_point_.y(), rotated.height() - hot_point_.x()); break; } } else { hot_point_ = ui::ConvertPointToDIP(Shell::GetPrimaryRootWindow()->layer(), hot_point_); } delegate_->SetCursorImage(rotated, display_); if (cursor_window_) { cursor_window_->SetBounds(gfx::Rect(delegate_->size())); cursor_window_->SchedulePaintInRect( gfx::Rect(cursor_window_->bounds().size())); UpdateLocation(); } } void CursorWindowController::UpdateCursorVisibility() { if (!cursor_window_) return; bool visible = (visible_ && cursor_type_ != ui::kCursorNone); if (visible) cursor_window_->Show(); else cursor_window_->Hide(); } } // namespace ash