// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_DISPLAY_DISPLAY_INFO_H_ #define ASH_DISPLAY_DISPLAY_INFO_H_ #include #include #include "ash/ash_export.h" #include "base/gtest_prod_util.h" #include "ui/gfx/display.h" #include "ui/gfx/insets.h" #include "ui/gfx/rect.h" namespace ash { namespace internal { // A struct that represents the display's resolution and // interlaced info. struct ASH_EXPORT Resolution { Resolution(const gfx::Size& size, bool interlaced); gfx::Size size; bool interlaced; }; // DisplayInfo contains metadata for each display. This is used to // create |gfx::Display| as well as to maintain extra infomation // to manage displays in ash environment. // This class is intentionally made copiable. class ASH_EXPORT DisplayInfo { public: // Creates a DisplayInfo from string spec. 100+200-1440x800 creates display // whose size is 1440x800 at the location (100, 200) in host coordinates. // The format is // // [origin-]widthxheight[*device_scale_factor][#resolutions list] // [/][@ui-scale] // // where [] are optional: // - |origin| is given in x+y- format. // - |device_scale_factor| is either 2 or 1 (or empty). // - properties can combination of 'o', which adds default overscan insets // (5%), and one rotation property where 'r' is 90 degree clock-wise // (to the 'r'ight) 'u' is 180 degrees ('u'pside-down) and 'l' is // 270 degrees (to the 'l'eft). // - ui-scale is floating value, e.g. @1.5 or @1.25. // - |resolution list| is the list of size that is given in // |width x height| separated by '|'. // // A couple of examples: // "100x100" // 100x100 window at 0,0 origin. 1x device scale factor. no overscan. // no rotation. 1.0 ui scale. // "5+5-300x200*2" // 300x200 window at 5,5 origin. 2x device scale factor. // no overscan, no rotation. 1.0 ui scale. // "300x200/ol" // 300x200 window at 0,0 origin. 1x device scale factor. // with 5% overscan. rotated to left (90 degree counter clockwise). // 1.0 ui scale. // "10+20-300x200/u@1.5" // 300x200 window at 10,20 origin. 1x device scale factor. // no overscan. flipped upside-down (180 degree) and 1.5 ui scale. // "200x100#300x200|200x100|100x100" // 200x100 window at 0,0 origin, with 3 possible resolutions, // 300x200, 200x100 and 100x100. static DisplayInfo CreateFromSpec(const std::string& spec); // Creates a DisplayInfo from string spec using given |id|. static DisplayInfo CreateFromSpecWithID(const std::string& spec, int64 id); DisplayInfo(); DisplayInfo(int64 id, const std::string& name, bool has_overscan); ~DisplayInfo(); int64 id() const { return id_; } // The name of the display. const std::string& name() const { return name_; } // True if the display EDID has the overscan flag. This does not create the // actual overscan automatically, but used in the message. bool has_overscan() const { return has_overscan_; } void set_rotation(gfx::Display::Rotation rotation) { rotation_ = rotation; } gfx::Display::Rotation rotation() const { return rotation_; } // Gets/Sets the device scale factor of the display. float device_scale_factor() const { return device_scale_factor_; } void set_device_scale_factor(float scale) { device_scale_factor_ = scale; } // The native bounds for the display. The size of this can be different from // the |size_in_pixel| when overscan insets are set and/or |ui_scale_| is set. const gfx::Rect bounds_in_native() const { return bounds_in_native_; } // The size for the display in pixels. const gfx::Size& size_in_pixel() const { return size_in_pixel_; } // The overscan insets for the display in DIP. const gfx::Insets& overscan_insets_in_dip() const { return overscan_insets_in_dip_; } float ui_scale() const { return ui_scale_; } void set_ui_scale(float scale) { ui_scale_ = scale; } // Copy the display info except for fields that can be modified by a user // (|rotation_| and |ui_scale_|). |rotation_| and |ui_scale_| are copied // when the |another_info| isn't native one. void Copy(const DisplayInfo& another_info); // Update the |bounds_in_native_| and |size_in_pixel_| using // given |bounds_in_native|. void SetBounds(const gfx::Rect& bounds_in_native); // Update the |bounds_in_native| according to the current overscan // and rotation settings. void UpdateDisplaySize(); // Sets/Clears the overscan insets. void SetOverscanInsets(const gfx::Insets& insets_in_dip); gfx::Insets GetOverscanInsetsInPixel() const; void set_native(bool native) { native_ = native; } bool native() const { return native_; } const std::vector& resolutions() const { return resolutions_; } void set_resolutions(std::vector& resolution) { resolutions_.swap(resolution); } // Returns a string representation of the DisplayInfo // excluding resolutions. std::string ToString() const; // Returns a string representation of the DisplayInfo // including resolutions. std::string ToFullString() const; private: int64 id_; std::string name_; bool has_overscan_; gfx::Display::Rotation rotation_; // This specifies the device's pixel density. (For example, a // display whose DPI is higher than the threshold is considered to have // device_scale_factor = 2.0 on Chrome OS). This is used by the // grapics layer to choose and draw appropriate images and scale // layers properly. float device_scale_factor_; gfx::Rect bounds_in_native_; // The size of the display in use. The size can be different from the size // of |bounds_in_native_| if the display has overscan insets and/or rotation. gfx::Size size_in_pixel_; gfx::Insets overscan_insets_in_dip_; // The pixel scale of the display. This is used to simply expand (or // shrink) the desktop over the native display resolution (useful in // HighDPI display). Note that this should not be confused with the // device scale factor, which specifies the pixel density of the // display. float ui_scale_; // True if this comes from native platform (DisplayChangeObserver). bool native_; // The list of resolutions supported by this display. std::vector resolutions_; }; } // namespace internal } // namespace ash #endif // ASH_DISPLAY_DISPLAY_INFO_H_