// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/display/display_info.h" #include "testing/gtest/include/gtest/gtest.h" namespace ash { typedef testing::Test DisplayInfoTest; TEST_F(DisplayInfoTest, CreateFromSpec) { DisplayInfo info = DisplayInfo::CreateFromSpecWithID("200x100", 10); EXPECT_EQ(10, info.id()); EXPECT_EQ("0,0 200x100", info.bounds_in_native().ToString()); EXPECT_EQ("200x100", info.size_in_pixel().ToString()); EXPECT_EQ(gfx::Display::ROTATE_0, info.rotation()); EXPECT_EQ("0,0,0,0", info.overscan_insets_in_dip().ToString()); EXPECT_EQ(1.0f, info.configured_ui_scale()); info = DisplayInfo::CreateFromSpecWithID("10+20-300x400*2/o", 10); EXPECT_EQ("10,20 300x400", info.bounds_in_native().ToString()); EXPECT_EQ("288x380", info.size_in_pixel().ToString()); EXPECT_EQ(gfx::Display::ROTATE_0, info.rotation()); EXPECT_EQ("5,3,5,3", info.overscan_insets_in_dip().ToString()); info = DisplayInfo::CreateFromSpecWithID("10+20-300x400*2/ob", 10); EXPECT_EQ("10,20 300x400", info.bounds_in_native().ToString()); EXPECT_EQ("288x380", info.size_in_pixel().ToString()); EXPECT_EQ(gfx::Display::ROTATE_0, info.rotation()); EXPECT_EQ("5,3,5,3", info.overscan_insets_in_dip().ToString()); info = DisplayInfo::CreateFromSpecWithID("10+20-300x400*2/or", 10); EXPECT_EQ("10,20 300x400", info.bounds_in_native().ToString()); EXPECT_EQ("380x288", info.size_in_pixel().ToString()); EXPECT_EQ(gfx::Display::ROTATE_90, info.rotation()); // TODO(oshima): This should be rotated too. Fix this. EXPECT_EQ("5,3,5,3", info.overscan_insets_in_dip().ToString()); info = DisplayInfo::CreateFromSpecWithID("10+20-300x400*2/l@1.5", 10); EXPECT_EQ("10,20 300x400", info.bounds_in_native().ToString()); EXPECT_EQ(gfx::Display::ROTATE_270, info.rotation()); EXPECT_EQ(1.5f, info.configured_ui_scale()); info = DisplayInfo::CreateFromSpecWithID( "200x200#300x200|200x200%59.9|100x100%60|150x100*2|150x150*1.25%30", 10); EXPECT_EQ("0,0 200x200", info.bounds_in_native().ToString()); EXPECT_EQ(5u, info.display_modes().size()); EXPECT_EQ("300x200", info.display_modes()[0].size.ToString()); EXPECT_EQ("200x200", info.display_modes()[1].size.ToString()); EXPECT_EQ("100x100", info.display_modes()[2].size.ToString()); EXPECT_EQ("150x100", info.display_modes()[3].size.ToString()); EXPECT_EQ("150x150", info.display_modes()[4].size.ToString()); EXPECT_EQ(59.9f, info.display_modes()[1].refresh_rate); EXPECT_EQ(60.0f, info.display_modes()[2].refresh_rate); EXPECT_EQ(30.0f, info.display_modes()[4].refresh_rate); EXPECT_EQ(1.0f, info.display_modes()[0].device_scale_factor); EXPECT_EQ(1.0f, info.display_modes()[1].device_scale_factor); EXPECT_EQ(1.0f, info.display_modes()[2].device_scale_factor); EXPECT_EQ(2.0f, info.display_modes()[3].device_scale_factor); EXPECT_EQ(1.25f, info.display_modes()[4].device_scale_factor); EXPECT_TRUE(info.display_modes()[0].native); EXPECT_FALSE(info.display_modes()[1].native); EXPECT_FALSE(info.display_modes()[2].native); EXPECT_FALSE(info.display_modes()[3].native); EXPECT_FALSE(info.display_modes()[4].native); } } // namespace ash