// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/display/display_manager.h" #include #include #include #include #include "ash/ash_switches.h" #include "ash/display/display_layout_store.h" #include "ash/display/screen_ash.h" #include "ash/screen_util.h" #include "ash/shell.h" #include "base/auto_reset.h" #include "base/command_line.h" #include "base/logging.h" #include "base/strings/string_number_conversions.h" #include "base/strings/string_split.h" #include "base/strings/stringprintf.h" #include "base/strings/utf_string_conversions.h" #include "grit/ash_strings.h" #include "ui/base/l10n/l10n_util.h" #include "ui/gfx/display.h" #include "ui/gfx/rect.h" #include "ui/gfx/screen.h" #include "ui/gfx/size_conversions.h" #if defined(USE_X11) #include "ui/base/x/x11_util.h" #endif #if defined(OS_CHROMEOS) #include "ash/display/output_configurator_animation.h" #include "base/sys_info.h" #include "chromeos/display/output_configurator.h" #endif #if defined(OS_WIN) #include "base/win/windows_version.h" #endif namespace ash { namespace internal { typedef std::vector DisplayList; typedef std::vector DisplayInfoList; namespace { // We need to keep this in order for unittests to tell if // the object in gfx::Screen::GetScreenByType is for shutdown. gfx::Screen* screen_for_shutdown = NULL; // The number of pixels to overlap between the primary and secondary displays, // in case that the offset value is too large. const int kMinimumOverlapForInvalidOffset = 100; // List of value UI Scale values. Scales for 2x are equivalent to 640, // 800, 1024, 1280, 1440, 1600 and 1920 pixel width respectively on // 2560 pixel width 2x density display. Please see crbug.com/233375 // for the full list of resolutions. const float kUIScalesFor2x[] = {0.5f, 0.625f, 0.8f, 1.0f, 1.125f, 1.25f, 1.5f, 2.0f}; const float kUIScalesFor1280[] = {0.5f, 0.625f, 0.8f, 1.0f, 1.125f }; const float kUIScalesFor1366[] = {0.5f, 0.6f, 0.75f, 1.0f, 1.125f }; struct DisplaySortFunctor { bool operator()(const gfx::Display& a, const gfx::Display& b) { return a.id() < b.id(); } }; struct DisplayInfoSortFunctor { bool operator()(const DisplayInfo& a, const DisplayInfo& b) { return a.id() < b.id(); } }; struct ResolutionMatcher { explicit ResolutionMatcher(const gfx::Size& size) : size(size) {} bool operator()(const Resolution& resolution) { return resolution.size == size; } gfx::Size size; }; struct ScaleComparator { explicit ScaleComparator(float s) : scale(s) {} bool operator()(float s) const { const float kEpsilon = 0.0001f; return std::abs(scale - s) < kEpsilon; } float scale; }; gfx::Display& GetInvalidDisplay() { static gfx::Display* invalid_display = new gfx::Display(); return *invalid_display; } void MaybeInitInternalDisplay(int64 id) { CommandLine* command_line = CommandLine::ForCurrentProcess(); if (command_line->HasSwitch(switches::kAshUseFirstDisplayAsInternal)) gfx::Display::SetInternalDisplayId(id); } // Scoped objects used to either create or close the non desktop window // at specific timing. class NonDesktopDisplayUpdater { public: NonDesktopDisplayUpdater(DisplayManager* manager, DisplayManager::Delegate* delegate) : manager_(manager), delegate_(delegate), enabled_(manager_->second_display_mode() != DisplayManager::EXTENDED && manager_->non_desktop_display().is_valid()) { } ~NonDesktopDisplayUpdater() { if (!delegate_) return; if (enabled_) { DisplayInfo display_info = manager_->GetDisplayInfo( manager_->non_desktop_display().id()); delegate_->CreateOrUpdateNonDesktopDisplay(display_info); } else { delegate_->CloseNonDesktopDisplay(); } } bool enabled() const { return enabled_; } private: DisplayManager* manager_; DisplayManager::Delegate* delegate_; bool enabled_; DISALLOW_COPY_AND_ASSIGN(NonDesktopDisplayUpdater); }; } // namespace using std::string; using std::vector; DisplayManager::DisplayManager() : delegate_(NULL), screen_ash_(new ScreenAsh), screen_(screen_ash_.get()), layout_store_(new DisplayLayoutStore), first_display_id_(gfx::Display::kInvalidDisplayID), num_connected_displays_(0), force_bounds_changed_(false), change_display_upon_host_resize_(false), second_display_mode_(EXTENDED), mirrored_display_id_(gfx::Display::kInvalidDisplayID) { #if defined(OS_CHROMEOS) change_display_upon_host_resize_ = !base::SysInfo::IsRunningOnChromeOS(); #endif gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_ALTERNATE, screen_ash_.get()); gfx::Screen* current_native = gfx::Screen::GetScreenByType(gfx::SCREEN_TYPE_NATIVE); // If there is no native, or the native was for shutdown, // use ash's screen. if (!current_native || current_native == screen_for_shutdown) { gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_NATIVE, screen_ash_.get()); } } DisplayManager::~DisplayManager() { } // static std::vector DisplayManager::GetScalesForDisplay( const DisplayInfo& info) { std::vector ret; if (info.device_scale_factor() == 2.0f) { ret.assign(kUIScalesFor2x, kUIScalesFor2x + arraysize(kUIScalesFor2x)); return ret; } switch (info.bounds_in_native().width()) { case 1280: ret.assign(kUIScalesFor1280, kUIScalesFor1280 + arraysize(kUIScalesFor1280)); break; case 1366: ret.assign(kUIScalesFor1366, kUIScalesFor1366 + arraysize(kUIScalesFor1366)); break; default: ret.assign(kUIScalesFor1280, kUIScalesFor1280 + arraysize(kUIScalesFor1280)); #if defined(OS_CHROMEOS) if (base::SysInfo::IsRunningOnChromeOS()) NOTREACHED() << "Unknown resolution:" << info.ToString(); #endif } return ret; } // static float DisplayManager::GetNextUIScale(const DisplayInfo& info, bool up) { float scale = info.configured_ui_scale(); std::vector scales = GetScalesForDisplay(info); for (size_t i = 0; i < scales.size(); ++i) { if (ScaleComparator(scales[i])(scale)) { if (up && i != scales.size() - 1) return scales[i + 1]; if (!up && i != 0) return scales[i - 1]; return scales[i]; } } // Fallback to 1.0f if the |scale| wasn't in the list. return 1.0f; } bool DisplayManager::InitFromCommandLine() { DisplayInfoList info_list; CommandLine* command_line = CommandLine::ForCurrentProcess(); if (!command_line->HasSwitch(switches::kAshHostWindowBounds)) return false; const string size_str = command_line->GetSwitchValueASCII(switches::kAshHostWindowBounds); vector parts; base::SplitString(size_str, ',', &parts); for (vector::const_iterator iter = parts.begin(); iter != parts.end(); ++iter) { info_list.push_back(DisplayInfo::CreateFromSpec(*iter)); } MaybeInitInternalDisplay(info_list[0].id()); if (info_list.size() > 1 && command_line->HasSwitch(switches::kAshEnableSoftwareMirroring)) { SetSecondDisplayMode(MIRRORING); } OnNativeDisplaysChanged(info_list); return true; } void DisplayManager::InitDefaultDisplay() { DisplayInfoList info_list; info_list.push_back(DisplayInfo::CreateFromSpec(std::string())); MaybeInitInternalDisplay(info_list[0].id()); OnNativeDisplaysChanged(info_list); } // static void DisplayManager::UpdateDisplayBoundsForLayoutById( const DisplayLayout& layout, const gfx::Display& primary_display, int64 secondary_display_id) { DCHECK_NE(gfx::Display::kInvalidDisplayID, secondary_display_id); UpdateDisplayBoundsForLayout( layout, primary_display, Shell::GetInstance()->display_manager()-> FindDisplayForId(secondary_display_id)); } bool DisplayManager::IsActiveDisplay(const gfx::Display& display) const { for (DisplayList::const_iterator iter = displays_.begin(); iter != displays_.end(); ++iter) { if ((*iter).id() == display.id()) return true; } return false; } bool DisplayManager::HasInternalDisplay() const { return gfx::Display::InternalDisplayId() != gfx::Display::kInvalidDisplayID; } bool DisplayManager::IsInternalDisplayId(int64 id) const { return gfx::Display::InternalDisplayId() == id; } DisplayLayout DisplayManager::GetCurrentDisplayLayout() { DCHECK_EQ(2U, num_connected_displays()); // Invert if the primary was swapped. if (num_connected_displays() > 1) { DisplayIdPair pair = GetCurrentDisplayIdPair(); return layout_store_->ComputeDisplayLayoutForDisplayIdPair(pair); } NOTREACHED() << "DisplayLayout is requested for single display"; // On release build, just fallback to default instead of blowing up. DisplayLayout layout = layout_store_->default_display_layout(); layout.primary_id = displays_[0].id(); return layout; } DisplayIdPair DisplayManager::GetCurrentDisplayIdPair() const { if (IsMirrored()) { if (software_mirroring_enabled()) { CHECK_EQ(2u, num_connected_displays()); // This comment is to make it easy to distinguish the crash // between two checks. CHECK_EQ(1u, displays_.size()); } return std::make_pair(displays_[0].id(), mirrored_display_id_); } else { CHECK_GE(2u, displays_.size()); int64 id_at_zero = displays_[0].id(); if (id_at_zero == gfx::Display::InternalDisplayId() || id_at_zero == first_display_id()) { return std::make_pair(id_at_zero, displays_[1].id()); } else { return std::make_pair(displays_[1].id(), id_at_zero); } } } void DisplayManager::SetLayoutForCurrentDisplays( const DisplayLayout& layout_relative_to_primary) { DCHECK_EQ(2U, GetNumDisplays()); if (GetNumDisplays() < 2) return; const gfx::Display& primary = screen_->GetPrimaryDisplay(); const DisplayIdPair pair = GetCurrentDisplayIdPair(); // Invert if the primary was swapped. DisplayLayout to_set = pair.first == primary.id() ? layout_relative_to_primary : layout_relative_to_primary.Invert(); DisplayLayout current_layout = layout_store_->GetRegisteredDisplayLayout(pair); if (to_set.position != current_layout.position || to_set.offset != current_layout.offset) { to_set.primary_id = primary.id(); layout_store_->RegisterLayoutForDisplayIdPair( pair.first, pair.second, to_set); if (delegate_) delegate_->PreDisplayConfigurationChange(false); // PreDisplayConfigurationChange(false); // TODO(oshima): Call UpdateDisplays instead. const DisplayLayout layout = GetCurrentDisplayLayout(); UpdateDisplayBoundsForLayoutById( layout, primary, ScreenUtil::GetSecondaryDisplay().id()); // Primary's bounds stay the same. Just notify bounds change // on the secondary. screen_ash_->NotifyBoundsChanged( ScreenUtil::GetSecondaryDisplay()); if (delegate_) delegate_->PostDisplayConfigurationChange(); } } const gfx::Display& DisplayManager::GetDisplayForId(int64 id) const { gfx::Display* display = const_cast(this)->FindDisplayForId(id); return display ? *display : GetInvalidDisplay(); } const gfx::Display& DisplayManager::FindDisplayContainingPoint( const gfx::Point& point_in_screen) const { for (DisplayList::const_iterator iter = displays_.begin(); iter != displays_.end(); ++iter) { const gfx::Display& display = *iter; if (display.bounds().Contains(point_in_screen)) return display; } return GetInvalidDisplay(); } bool DisplayManager::UpdateWorkAreaOfDisplay(int64 display_id, const gfx::Insets& insets) { gfx::Display* display = FindDisplayForId(display_id); DCHECK(display); gfx::Rect old_work_area = display->work_area(); display->UpdateWorkAreaFromInsets(insets); return old_work_area != display->work_area(); } void DisplayManager::SetOverscanInsets(int64 display_id, const gfx::Insets& insets_in_dip) { display_info_[display_id].SetOverscanInsets(insets_in_dip); DisplayInfoList display_info_list; for (DisplayList::const_iterator iter = displays_.begin(); iter != displays_.end(); ++iter) { display_info_list.push_back(GetDisplayInfo(iter->id())); } AddMirrorDisplayInfoIfAny(&display_info_list); UpdateDisplays(display_info_list); } void DisplayManager::SetDisplayRotation(int64 display_id, gfx::Display::Rotation rotation) { DisplayInfoList display_info_list; for (DisplayList::const_iterator iter = displays_.begin(); iter != displays_.end(); ++iter) { DisplayInfo info = GetDisplayInfo(iter->id()); if (info.id() == display_id) { if (info.rotation() == rotation) return; info.set_rotation(rotation); } display_info_list.push_back(info); } AddMirrorDisplayInfoIfAny(&display_info_list); if (virtual_keyboard_root_window_enabled() && display_id == non_desktop_display_.id()) { DisplayInfo info = GetDisplayInfo(display_id); info.set_rotation(rotation); display_info_list.push_back(info); } UpdateDisplays(display_info_list); } void DisplayManager::SetDisplayUIScale(int64 display_id, float ui_scale) { if (!IsDisplayUIScalingEnabled() || gfx::Display::InternalDisplayId() != display_id) { return; } DisplayInfoList display_info_list; for (DisplayList::const_iterator iter = displays_.begin(); iter != displays_.end(); ++iter) { DisplayInfo info = GetDisplayInfo(iter->id()); if (info.id() == display_id) { if (info.configured_ui_scale() == ui_scale) return; std::vector scales = GetScalesForDisplay(info); ScaleComparator comparator(ui_scale); if (std::find_if(scales.begin(), scales.end(), comparator) == scales.end()) { return; } info.set_configured_ui_scale(ui_scale); } display_info_list.push_back(info); } AddMirrorDisplayInfoIfAny(&display_info_list); UpdateDisplays(display_info_list); } void DisplayManager::SetDisplayResolution(int64 display_id, const gfx::Size& resolution) { DCHECK_NE(gfx::Display::InternalDisplayId(), display_id); if (gfx::Display::InternalDisplayId() == display_id) return; const DisplayInfo& display_info = GetDisplayInfo(display_id); const std::vector& resolutions = display_info.resolutions(); DCHECK_NE(0u, resolutions.size()); std::vector::const_iterator iter = std::find_if(resolutions.begin(), resolutions.end(), ResolutionMatcher(resolution)); if (iter == resolutions.end()) { LOG(WARNING) << "Unsupported resolution was requested:" << resolution.ToString(); return; } else if (iter == resolutions.begin()) { // The best resolution was set, so forget it. resolutions_.erase(display_id); } else { resolutions_[display_id] = resolution; } #if defined(OS_CHROMEOS) && defined(USE_X11) if (base::SysInfo::IsRunningOnChromeOS()) Shell::GetInstance()->output_configurator()->ScheduleConfigureOutputs(); #endif } void DisplayManager::RegisterDisplayProperty( int64 display_id, gfx::Display::Rotation rotation, float ui_scale, const gfx::Insets* overscan_insets, const gfx::Size& resolution_in_pixels) { if (display_info_.find(display_id) == display_info_.end()) display_info_[display_id] = DisplayInfo(display_id, std::string(), false); display_info_[display_id].set_rotation(rotation); // Just in case the preference file was corrupted. if (0.5f <= ui_scale && ui_scale <= 2.0f) display_info_[display_id].set_configured_ui_scale(ui_scale); if (overscan_insets) display_info_[display_id].SetOverscanInsets(*overscan_insets); if (!resolution_in_pixels.IsEmpty()) resolutions_[display_id] = resolution_in_pixels; } bool DisplayManager::GetSelectedResolutionForDisplayId( int64 id, gfx::Size* resolution_out) const { std::map::const_iterator iter = resolutions_.find(id); if (iter == resolutions_.end()) return false; *resolution_out = iter->second; return true; } bool DisplayManager::IsDisplayUIScalingEnabled() const { return GetDisplayIdForUIScaling() != gfx::Display::kInvalidDisplayID; } gfx::Insets DisplayManager::GetOverscanInsets(int64 display_id) const { std::map::const_iterator it = display_info_.find(display_id); return (it != display_info_.end()) ? it->second.overscan_insets_in_dip() : gfx::Insets(); } void DisplayManager::OnNativeDisplaysChanged( const std::vector& updated_displays) { if (updated_displays.empty()) { VLOG(1) << "OnNativeDisplayChanged(0): # of current displays=" << displays_.size(); // If the device is booted without display, or chrome is started // without --ash-host-window-bounds on linux desktop, use the // default display. if (displays_.empty()) { std::vector init_displays; init_displays.push_back(DisplayInfo::CreateFromSpec(std::string())); MaybeInitInternalDisplay(init_displays[0].id()); OnNativeDisplaysChanged(init_displays); } else { // Otherwise don't update the displays when all displays are disconnected. // This happens when: // - the device is idle and powerd requested to turn off all displays. // - the device is suspended. (kernel turns off all displays) // - the internal display's brightness is set to 0 and no external // display is connected. // - the internal display's brightness is 0 and external display is // disconnected. // The display will be updated when one of displays is turned on, and the // display list will be updated correctly. } return; } first_display_id_ = updated_displays[0].id(); std::set origins; if (updated_displays.size() == 1) { VLOG(1) << "OnNativeDisplaysChanged(1):" << updated_displays[0].ToString(); } else { VLOG(1) << "OnNativeDisplaysChanged(" << updated_displays.size() << ") [0]=" << updated_displays[0].ToString() << ", [1]=" << updated_displays[1].ToString(); } bool internal_display_connected = false; num_connected_displays_ = updated_displays.size(); mirrored_display_id_ = gfx::Display::kInvalidDisplayID; non_desktop_display_ = gfx::Display(); DisplayInfoList new_display_info_list; for (DisplayInfoList::const_iterator iter = updated_displays.begin(); iter != updated_displays.end(); ++iter) { if (!internal_display_connected) internal_display_connected = IsInternalDisplayId(iter->id()); // Mirrored monitors have the same origins. gfx::Point origin = iter->bounds_in_native().origin(); if (origins.find(origin) != origins.end()) { InsertAndUpdateDisplayInfo(*iter); mirrored_display_id_ = iter->id(); } else { origins.insert(origin); new_display_info_list.push_back(*iter); } const gfx::Size& resolution = iter->bounds_in_native().size(); const std::vector& resolutions = iter->resolutions(); // This is empty the displays are initialized from InitFromCommandLine. if (!resolutions.size()) continue; std::vector::const_iterator resolution_iter = std::find_if(resolutions.begin(), resolutions.end(), ResolutionMatcher(resolution)); // Update the actual resolution selected as the resolution request may fail. if (resolution_iter == resolutions.begin()) resolutions_.erase(iter->id()); else if (resolutions_.find(iter->id()) != resolutions_.end()) resolutions_[iter->id()] = resolution; } if (HasInternalDisplay() && !internal_display_connected && display_info_.find(gfx::Display::InternalDisplayId()) == display_info_.end()) { DisplayInfo internal_display_info( gfx::Display::InternalDisplayId(), l10n_util::GetStringUTF8(IDS_ASH_INTERNAL_DISPLAY_NAME), false /*Internal display must not have overscan */); internal_display_info.SetBounds(gfx::Rect(0, 0, 800, 600)); display_info_[gfx::Display::InternalDisplayId()] = internal_display_info; } UpdateDisplays(new_display_info_list); } void DisplayManager::UpdateDisplays() { DisplayInfoList display_info_list; for (DisplayList::const_iterator iter = displays_.begin(); iter != displays_.end(); ++iter) { display_info_list.push_back(GetDisplayInfo(iter->id())); } AddMirrorDisplayInfoIfAny(&display_info_list); UpdateDisplays(display_info_list); } void DisplayManager::UpdateDisplays( const std::vector& updated_display_info_list) { #if defined(OS_WIN) if (base::win::GetVersion() >= base::win::VERSION_WIN8) { DCHECK_EQ(1u, updated_display_info_list.size()) << "Multiple display test does not work on Win8 bots. Please " "skip (don't disable) the test using SupportsMultipleDisplays()"; } #endif DisplayInfoList new_display_info_list = updated_display_info_list; std::sort(displays_.begin(), displays_.end(), DisplaySortFunctor()); std::sort(new_display_info_list.begin(), new_display_info_list.end(), DisplayInfoSortFunctor()); DisplayList removed_displays; std::vector changed_display_indices; std::vector added_display_indices; DisplayList::iterator curr_iter = displays_.begin(); DisplayInfoList::const_iterator new_info_iter = new_display_info_list.begin(); DisplayList new_displays; // Use the internal display or 1st as the mirror source, then scale // the root window so that it matches the external display's // resolution. This is necessary in order for scaling to work while // mirrored. int64 non_desktop_display_id = gfx::Display::kInvalidDisplayID; if (second_display_mode_ != EXTENDED && new_display_info_list.size() == 2) { bool zero_is_source = first_display_id_ == new_display_info_list[0].id() || gfx::Display::InternalDisplayId() == new_display_info_list[0].id(); if (second_display_mode_ == MIRRORING) { mirrored_display_id_ = new_display_info_list[zero_is_source ? 1 : 0].id(); non_desktop_display_id = mirrored_display_id_; } else { // TODO(oshima|bshe): The virtual keyboard is currently assigned to // the 1st display. non_desktop_display_id = new_display_info_list[zero_is_source ? 0 : 1].id(); } } while (curr_iter != displays_.end() || new_info_iter != new_display_info_list.end()) { if (new_info_iter != new_display_info_list.end() && non_desktop_display_id == new_info_iter->id()) { DisplayInfo info = *new_info_iter; info.SetOverscanInsets(gfx::Insets()); InsertAndUpdateDisplayInfo(info); non_desktop_display_ = CreateDisplayFromDisplayInfoById(non_desktop_display_id); ++new_info_iter; // Remove existing external dispaly if it is going to be used as // non desktop. if (curr_iter != displays_.end() && curr_iter->id() == non_desktop_display_id) { removed_displays.push_back(*curr_iter); ++curr_iter; } continue; } if (curr_iter == displays_.end()) { // more displays in new list. added_display_indices.push_back(new_displays.size()); InsertAndUpdateDisplayInfo(*new_info_iter); new_displays.push_back( CreateDisplayFromDisplayInfoById(new_info_iter->id())); ++new_info_iter; } else if (new_info_iter == new_display_info_list.end()) { // more displays in current list. removed_displays.push_back(*curr_iter); ++curr_iter; } else if (curr_iter->id() == new_info_iter->id()) { const gfx::Display& current_display = *curr_iter; // Copy the info because |CreateDisplayFromInfo| updates the instance. const DisplayInfo current_display_info = GetDisplayInfo(current_display.id()); InsertAndUpdateDisplayInfo(*new_info_iter); gfx::Display new_display = CreateDisplayFromDisplayInfoById(new_info_iter->id()); const DisplayInfo& new_display_info = GetDisplayInfo(new_display.id()); bool host_window_bounds_changed = current_display_info.bounds_in_native() != new_display_info.bounds_in_native(); if (force_bounds_changed_ || host_window_bounds_changed || (current_display.device_scale_factor() != new_display.device_scale_factor()) || (current_display_info.size_in_pixel() != new_display.GetSizeInPixel()) || (current_display.rotation() != new_display.rotation())) { changed_display_indices.push_back(new_displays.size()); } new_display.UpdateWorkAreaFromInsets(current_display.GetWorkAreaInsets()); new_displays.push_back(new_display); ++curr_iter; ++new_info_iter; } else if (curr_iter->id() < new_info_iter->id()) { // more displays in current list between ids, which means it is deleted. removed_displays.push_back(*curr_iter); ++curr_iter; } else { // more displays in new list between ids, which means it is added. added_display_indices.push_back(new_displays.size()); InsertAndUpdateDisplayInfo(*new_info_iter); new_displays.push_back( CreateDisplayFromDisplayInfoById(new_info_iter->id())); ++new_info_iter; } } scoped_ptr non_desktop_display_updater( new NonDesktopDisplayUpdater(this, delegate_)); // Do not update |displays_| if there's nothing to be updated. Without this, // it will not update the display layout, which causes the bug // http://crbug.com/155948. if (changed_display_indices.empty() && added_display_indices.empty() && removed_displays.empty()) { return; } // Clear focus if the display has been removed, but don't clear focus if // the destkop has been moved from one display to another // (mirror -> docked, docked -> single internal). bool clear_focus = !removed_displays.empty() && !(removed_displays.size() == 1 && added_display_indices.size() == 1); if (delegate_) delegate_->PreDisplayConfigurationChange(clear_focus); size_t updated_index; if (UpdateSecondaryDisplayBoundsForLayout(&new_displays, &updated_index) && std::find(added_display_indices.begin(), added_display_indices.end(), updated_index) == added_display_indices.end() && std::find(changed_display_indices.begin(), changed_display_indices.end(), updated_index) == changed_display_indices.end()) { changed_display_indices.push_back(updated_index); } displays_ = new_displays; base::AutoReset resetter(&change_display_upon_host_resize_, false); // Temporarily add displays to be removed because display object // being removed are accessed during shutting down the root. displays_.insert(displays_.end(), removed_displays.begin(), removed_displays.end()); for (DisplayList::const_reverse_iterator iter = removed_displays.rbegin(); iter != removed_displays.rend(); ++iter) { screen_ash_->NotifyDisplayRemoved(displays_.back()); displays_.pop_back(); } // Close the non desktop window here to avoid creating two compositor on // one display. if (!non_desktop_display_updater->enabled()) non_desktop_display_updater.reset(); for (std::vector::iterator iter = added_display_indices.begin(); iter != added_display_indices.end(); ++iter) { screen_ash_->NotifyDisplayAdded(displays_[*iter]); } // Create the non destkop window after all displays are added so that // it can mirror the display newly added. This can happen when switching // from dock mode to software mirror mode. non_desktop_display_updater.reset(); for (std::vector::iterator iter = changed_display_indices.begin(); iter != changed_display_indices.end(); ++iter) { screen_ash_->NotifyBoundsChanged(displays_[*iter]); } if (delegate_) delegate_->PostDisplayConfigurationChange(); #if defined(USE_X11) && defined(OS_CHROMEOS) if (!changed_display_indices.empty() && base::SysInfo::IsRunningOnChromeOS()) ui::ClearX11DefaultRootWindow(); #endif } const gfx::Display& DisplayManager::GetDisplayAt(size_t index) const { DCHECK_LT(index, displays_.size()); return displays_[index]; } const gfx::Display& DisplayManager::GetPrimaryDisplayCandidate() const { if (GetNumDisplays() == 1) return displays_[0]; DisplayLayout layout = layout_store_->GetRegisteredDisplayLayout( GetCurrentDisplayIdPair()); return GetDisplayForId(layout.primary_id); } size_t DisplayManager::GetNumDisplays() const { return displays_.size(); } bool DisplayManager::IsMirrored() const { return mirrored_display_id_ != gfx::Display::kInvalidDisplayID; } const DisplayInfo& DisplayManager::GetDisplayInfo(int64 display_id) const { std::map::const_iterator iter = display_info_.find(display_id); CHECK(iter != display_info_.end()) << display_id; return iter->second; } std::string DisplayManager::GetDisplayNameForId(int64 id) { if (id == gfx::Display::kInvalidDisplayID) return l10n_util::GetStringUTF8(IDS_ASH_STATUS_TRAY_UNKNOWN_DISPLAY_NAME); std::map::const_iterator iter = display_info_.find(id); if (iter != display_info_.end() && !iter->second.name().empty()) return iter->second.name(); return base::StringPrintf("Display %d", static_cast(id)); } int64 DisplayManager::GetDisplayIdForUIScaling() const { // UI Scaling is effective only on internal display. int64 display_id = gfx::Display::InternalDisplayId(); #if defined(OS_WIN) display_id = first_display_id(); #endif return display_id; } void DisplayManager::SetMirrorMode(bool mirrored) { if (num_connected_displays() <= 1) return; #if defined(OS_CHROMEOS) if (base::SysInfo::IsRunningOnChromeOS()) { chromeos::OutputState new_state = mirrored ? chromeos::STATE_DUAL_MIRROR : chromeos::STATE_DUAL_EXTENDED; Shell::GetInstance()->output_configurator()->SetDisplayMode(new_state); return; } #endif // This is fallback path to emulate mirroroing on desktop. SetSecondDisplayMode(mirrored ? MIRRORING : EXTENDED); DisplayInfoList display_info_list; int count = 0; for (std::map::const_iterator iter = display_info_.begin(); count < 2; ++iter, ++count) { display_info_list.push_back(GetDisplayInfo(iter->second.id())); } UpdateDisplays(display_info_list); #if defined(OS_CHROMEOS) if (Shell::GetInstance()->output_configurator_animation()) { Shell::GetInstance()->output_configurator_animation()-> StartFadeInAnimation(); } #endif } void DisplayManager::AddRemoveDisplay() { DCHECK(!displays_.empty()); std::vector new_display_info_list; const DisplayInfo& first_display = GetDisplayInfo(displays_[0].id()); new_display_info_list.push_back(first_display); // Add if there is only one display connected. if (num_connected_displays() == 1) { // Layout the 2nd display below the primary as with the real device. gfx::Rect host_bounds = first_display.bounds_in_native(); new_display_info_list.push_back(DisplayInfo::CreateFromSpec( base::StringPrintf( "%d+%d-500x400", host_bounds.x(), host_bounds.bottom()))); } num_connected_displays_ = new_display_info_list.size(); mirrored_display_id_ = gfx::Display::kInvalidDisplayID; non_desktop_display_ = gfx::Display(); UpdateDisplays(new_display_info_list); } void DisplayManager::ToggleDisplayScaleFactor() { DCHECK(!displays_.empty()); std::vector new_display_info_list; for (DisplayList::const_iterator iter = displays_.begin(); iter != displays_.end(); ++iter) { DisplayInfo display_info = GetDisplayInfo(iter->id()); display_info.set_device_scale_factor( display_info.device_scale_factor() == 1.0f ? 2.0f : 1.0f); new_display_info_list.push_back(display_info); } AddMirrorDisplayInfoIfAny(&new_display_info_list); UpdateDisplays(new_display_info_list); } #if defined(OS_CHROMEOS) void DisplayManager::SetSoftwareMirroring(bool enabled) { // TODO(oshima|bshe): Support external display on the system // that has virtual keyboard display. if (second_display_mode_ == VIRTUAL_KEYBOARD) return; SetSecondDisplayMode(enabled ? MIRRORING : EXTENDED); } #endif void DisplayManager::SetSecondDisplayMode(SecondDisplayMode mode) { second_display_mode_ = mode; mirrored_display_id_ = gfx::Display::kInvalidDisplayID; non_desktop_display_ = gfx::Display(); } bool DisplayManager::UpdateDisplayBounds(int64 display_id, const gfx::Rect& new_bounds) { if (change_display_upon_host_resize_) { display_info_[display_id].SetBounds(new_bounds); // Don't notify observers if the mirrored window has changed. if (software_mirroring_enabled() && mirrored_display_id_ == display_id) return false; gfx::Display* display = FindDisplayForId(display_id); display->SetSize(display_info_[display_id].size_in_pixel()); screen_ash_->NotifyBoundsChanged(*display); return true; } return false; } void DisplayManager::CreateMirrorWindowIfAny() { NonDesktopDisplayUpdater updater(this, delegate_); } void DisplayManager::CreateScreenForShutdown() const { bool native_is_ash = gfx::Screen::GetScreenByType(gfx::SCREEN_TYPE_NATIVE) == screen_ash_.get(); delete screen_for_shutdown; screen_for_shutdown = screen_ash_->CloneForShutdown(); gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_ALTERNATE, screen_for_shutdown); if (native_is_ash) { gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_NATIVE, screen_for_shutdown); } } gfx::Display* DisplayManager::FindDisplayForId(int64 id) { for (DisplayList::iterator iter = displays_.begin(); iter != displays_.end(); ++iter) { if ((*iter).id() == id) return &(*iter); } DLOG(WARNING) << "Could not find display:" << id; return NULL; } void DisplayManager::AddMirrorDisplayInfoIfAny( std::vector* display_info_list) { if (software_mirroring_enabled() && IsMirrored()) display_info_list->push_back(GetDisplayInfo(mirrored_display_id_)); } void DisplayManager::InsertAndUpdateDisplayInfo(const DisplayInfo& new_info) { std::map::iterator info = display_info_.find(new_info.id()); if (info != display_info_.end()) { info->second.Copy(new_info); } else { display_info_[new_info.id()] = new_info; display_info_[new_info.id()].set_native(false); } display_info_[new_info.id()].UpdateDisplaySize(); } gfx::Display DisplayManager::CreateDisplayFromDisplayInfoById(int64 id) { DCHECK(display_info_.find(id) != display_info_.end()); const DisplayInfo& display_info = display_info_[id]; gfx::Display new_display(display_info.id()); gfx::Rect bounds_in_native(display_info.size_in_pixel()); float device_scale_factor = display_info.device_scale_factor(); if (device_scale_factor == 2.0f && display_info.configured_ui_scale() == 2.0f) device_scale_factor = 1.0f; // Simply set the origin to (0,0). The primary display's origin is // always (0,0) and the secondary display's bounds will be updated // in |UpdateSecondaryDisplayBoundsForLayout| called in |UpdateDisplay|. new_display.SetScaleAndBounds( device_scale_factor, gfx::Rect(bounds_in_native.size())); new_display.set_rotation(display_info.rotation()); new_display.set_touch_support(display_info.touch_support()); return new_display; } bool DisplayManager::UpdateSecondaryDisplayBoundsForLayout( DisplayList* displays, size_t* updated_index) const { if (displays->size() != 2U) return false; int64 id_at_zero = displays->at(0).id(); DisplayIdPair pair = (id_at_zero == first_display_id_ || id_at_zero == gfx::Display::InternalDisplayId()) ? std::make_pair(id_at_zero, displays->at(1).id()) : std::make_pair(displays->at(1).id(), id_at_zero); DisplayLayout layout = layout_store_->ComputeDisplayLayoutForDisplayIdPair(pair); // Ignore if a user has a old format (should be extremely rare) // and this will be replaced with DCHECK. if (layout.primary_id != gfx::Display::kInvalidDisplayID) { size_t primary_index, secondary_index; if (displays->at(0).id() == layout.primary_id) { primary_index = 0; secondary_index = 1; } else { primary_index = 1; secondary_index = 0; } // This function may be called before the secondary display is // registered. The bounds is empty in that case and will // return true. gfx::Rect bounds = GetDisplayForId(displays->at(secondary_index).id()).bounds(); UpdateDisplayBoundsForLayout( layout, displays->at(primary_index), &displays->at(secondary_index)); *updated_index = secondary_index; return bounds != displays->at(secondary_index).bounds(); } return false; } // static void DisplayManager::UpdateDisplayBoundsForLayout( const DisplayLayout& layout, const gfx::Display& primary_display, gfx::Display* secondary_display) { DCHECK_EQ("0,0", primary_display.bounds().origin().ToString()); const gfx::Rect& primary_bounds = primary_display.bounds(); const gfx::Rect& secondary_bounds = secondary_display->bounds(); gfx::Point new_secondary_origin = primary_bounds.origin(); DisplayLayout::Position position = layout.position; // Ignore the offset in case the secondary display doesn't share edges with // the primary display. int offset = layout.offset; if (position == DisplayLayout::TOP || position == DisplayLayout::BOTTOM) { offset = std::min( offset, primary_bounds.width() - kMinimumOverlapForInvalidOffset); offset = std::max( offset, -secondary_bounds.width() + kMinimumOverlapForInvalidOffset); } else { offset = std::min( offset, primary_bounds.height() - kMinimumOverlapForInvalidOffset); offset = std::max( offset, -secondary_bounds.height() + kMinimumOverlapForInvalidOffset); } switch (position) { case DisplayLayout::TOP: new_secondary_origin.Offset(offset, -secondary_bounds.height()); break; case DisplayLayout::RIGHT: new_secondary_origin.Offset(primary_bounds.width(), offset); break; case DisplayLayout::BOTTOM: new_secondary_origin.Offset(offset, primary_bounds.height()); break; case DisplayLayout::LEFT: new_secondary_origin.Offset(-secondary_bounds.width(), offset); break; } gfx::Insets insets = secondary_display->GetWorkAreaInsets(); secondary_display->set_bounds( gfx::Rect(new_secondary_origin, secondary_bounds.size())); secondary_display->UpdateWorkAreaFromInsets(insets); } } // namespace internal } // namespace ash