// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/display/screen_position_controller.h" #include "ash/display/display_controller.h" #include "ash/root_window_controller.h" #include "ash/shell.h" #include "ash/shell_window_ids.h" #include "ash/wm/system_modal_container_layout_manager.h" #include "ash/wm/window_properties.h" #include "ash/wm/workspace_controller.h" #include "ui/aura/client/activation_client.h" #include "ui/aura/client/capture_client.h" #include "ui/aura/client/stacking_client.h" #include "ui/aura/focus_manager.h" #include "ui/aura/root_window.h" #include "ui/aura/window_tracker.h" #include "ui/gfx/display.h" #include "ui/gfx/screen.h" namespace ash { namespace { // Move all transient children to |dst_root|, including the ones in // the child windows and transient children of the transient children. void MoveAllTransientChildrenToNewRoot(const gfx::Display& display, aura::Window* window) { aura::RootWindow* dst_root = Shell::GetInstance()->display_controller()-> GetRootWindowForDisplayId(display.id()); aura::Window::Windows transient_children = window->transient_children(); for (aura::Window::Windows::iterator iter = transient_children.begin(); iter != transient_children.end(); ++iter) { aura::Window* transient_child = *iter; int container_id = transient_child->parent()->id(); DCHECK_GE(container_id, 0); aura::Window* container = Shell::GetContainer(dst_root, container_id); gfx::Rect parent_bounds_in_screen = transient_child->GetBoundsInScreen(); container->AddChild(transient_child); transient_child->SetBoundsInScreen(parent_bounds_in_screen, display); // Transient children may have transient children. MoveAllTransientChildrenToNewRoot(display, transient_child); } // Move transient children of the child windows if any. aura::Window::Windows children = window->children(); for (aura::Window::Windows::iterator iter = children.begin(); iter != children.end(); ++iter) MoveAllTransientChildrenToNewRoot(display, *iter); } } // namespace namespace internal { void ScreenPositionController::ConvertPointToScreen( const aura::Window* window, gfx::Point* point) { const aura::RootWindow* root = window->GetRootWindow(); aura::Window::ConvertPointToTarget(window, root, point); const gfx::Point display_origin = gfx::Screen::GetDisplayNearestWindow( const_cast(root)).bounds().origin(); point->Offset(display_origin.x(), display_origin.y()); } void ScreenPositionController::ConvertPointFromScreen( const aura::Window* window, gfx::Point* point) { const aura::RootWindow* root = window->GetRootWindow(); const gfx::Point display_origin = gfx::Screen::GetDisplayNearestWindow( const_cast(root)).bounds().origin(); point->Offset(-display_origin.x(), -display_origin.y()); aura::Window::ConvertPointToTarget(root, window, point); } void ScreenPositionController::SetBounds(aura::Window* window, const gfx::Rect& bounds, const gfx::Display& display) { DCHECK_NE(-1, display.id()); if (!window->parent()->GetProperty(internal::kUsesScreenCoordinatesKey)) { window->SetBounds(bounds); return; } // Don't move a transient windows to other root window. // It moves when its transient_parent moves. if (!window->transient_parent()) { aura::RootWindow* dst_root = Shell::GetInstance()->display_controller()->GetRootWindowForDisplayId( display.id()); DCHECK(dst_root); aura::Window* dst_container = NULL; if (dst_root != window->GetRootWindow()) { int container_id = window->parent()->id(); // All containers that uses screen coordinates must have valid window ids. DCHECK_GE(container_id, 0); // Don't move modal screen. if (!SystemModalContainerLayoutManager::IsModalScreen(window)) dst_container = Shell::GetContainer(dst_root, container_id); } if (dst_container && window->parent() != dst_container) { aura::Window* focused = window->GetFocusManager()->GetFocusedWindow(); aura::client::ActivationClient* activation_client = aura::client::GetActivationClient(window->GetRootWindow()); aura::Window* active = activation_client->GetActiveWindow(); aura::WindowTracker tracker; if (focused) tracker.Add(focused); if (active && focused != active) tracker.Add(active); if (dst_container->id() == kShellWindowId_WorkspaceContainer) { dst_container = GetRootWindowController(dst_root)->workspace_controller()-> GetParentForNewWindow(window); } dst_container->AddChild(window); MoveAllTransientChildrenToNewRoot(display, window); // Restore focused/active window. if (tracker.Contains(focused)) window->GetFocusManager()->SetFocusedWindow(focused, NULL); else if (tracker.Contains(active)) activation_client->ActivateWindow(active); } } gfx::Point origin(bounds.origin()); const gfx::Point display_origin = gfx::Screen::GetDisplayNearestWindow(window).bounds().origin(); origin.Offset(-display_origin.x(), -display_origin.y()); window->SetBounds(gfx::Rect(origin, bounds.size())); } } // internal } // ash