// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_DISPLAY_SCREEN_POSITION_CONTROLLER_H_ #define ASH_DISPLAY_SCREEN_POSITION_CONTROLLER_H_ #include "base/basictypes.h" #include "ui/aura/client/screen_position_client.h" namespace ash { class ScreenPositionController : public aura::client::ScreenPositionClient { public: ScreenPositionController() {} virtual ~ScreenPositionController() {} // aura::client::ScreenPositionClient overrides: virtual void ConvertPointToScreen(const aura::Window* window, gfx::Point* point) OVERRIDE; virtual void ConvertPointFromScreen(const aura::Window* window, gfx::Point* point) OVERRIDE; virtual void ConvertHostPointToScreen(aura::Window* window, gfx::Point* point) OVERRIDE; virtual void SetBounds(aura::Window* window, const gfx::Rect& bounds, const gfx::Display& display) OVERRIDE; private: DISALLOW_COPY_AND_ASSIGN(ScreenPositionController); }; } // namespace ash #endif // ASH_DISPLAY_SCREEN_POSITION_CONTROLLER_H_