// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/display/screen_position_controller.h" #include "ash/display/display_manager.h" #include "ash/screen_util.h" #include "ash/shell.h" #include "ash/shell_window_ids.h" #include "ash/test/ash_test_base.h" #include "ash/test/shell_test_api.h" #include "ui/aura/env.h" #include "ui/aura/test/test_window_delegate.h" #include "ui/aura/window_tracker.h" #include "ui/aura/window_tree_host.h" #include "ui/base/layout.h" #include "ui/events/test/event_generator.h" #include "ui/gfx/screen.h" #if defined(OS_WIN) // TODO(scottmg): RootWindow doesn't get resized immediately on Windows // Ash. http://crbug.com/247916. #define MAYBE_ConvertHostPointToScreen DISABLED_ConvertHostPointToScreen #define MAYBE_ConvertHostPointToScreenHiDPI DISABLED_ConvertHostPointToScreenHiDPI #define MAYBE_ConvertHostPointToScreenRotate DISABLED_ConvertHostPointToScreenRotate #define MAYBE_ConvertHostPointToScreenUIScale DISABLED_ConvertHostPointToScreenUIScale #define MAYBE_ConvertToScreenWhileRemovingSecondaryDisplay \ DISABLED_ConvertToScreenWhileRemovingSecondaryDisplay #else #define MAYBE_ConvertHostPointToScreen ConvertHostPointToScreen #define MAYBE_ConvertHostPointToScreenHiDPI ConvertHostPointToScreenHiDPI #define MAYBE_ConvertHostPointToScreenRotate ConvertHostPointToScreenRotate #define MAYBE_ConvertHostPointToScreenUIScale ConvertHostPointToScreenUIScale #define MAYBE_ConvertToScreenWhileRemovingSecondaryDisplay \ ConvertToScreenWhileRemovingSecondaryDisplay #endif namespace ash { namespace test { namespace { void SetSecondaryDisplayLayout(DisplayLayout::Position position) { DisplayLayout layout = Shell::GetInstance()->display_manager()->GetCurrentDisplayLayout(); layout.position = position; Shell::GetInstance()->display_manager()-> SetLayoutForCurrentDisplays(layout); } ScreenPositionController* GetScreenPositionController() { ShellTestApi test_api(Shell::GetInstance()); return test_api.screen_position_controller(); } class ScreenPositionControllerTest : public test::AshTestBase { public: ScreenPositionControllerTest() {} ~ScreenPositionControllerTest() override {} void SetUp() override { AshTestBase::SetUp(); window_.reset(new aura::Window(&window_delegate_)); window_->SetType(ui::wm::WINDOW_TYPE_NORMAL); window_->Init(ui::LAYER_NOT_DRAWN); ParentWindowInPrimaryRootWindow(window_.get()); window_->set_id(1); } void TearDown() override { window_.reset(); AshTestBase::TearDown(); } // Converts a point (x, y) in host window's coordinate to screen and // returns its string representation. std::string ConvertHostPointToScreen(int x, int y) const { gfx::Point point(x, y); GetScreenPositionController()->ConvertHostPointToScreen( window_->GetRootWindow(), &point); return point.ToString(); } protected: scoped_ptr window_; aura::test::TestWindowDelegate window_delegate_; private: DISALLOW_COPY_AND_ASSIGN(ScreenPositionControllerTest); }; } // namespace TEST_F(ScreenPositionControllerTest, MAYBE_ConvertHostPointToScreen) { // Make sure that the point is in host coordinates. (crbug.com/521919) UpdateDisplay("100+100-200x200,100+300-200x200"); // The point 150,210 should be in host coords, and detected as outside. EXPECT_EQ("350,10", ConvertHostPointToScreen(150, 210)); UpdateDisplay("100+100-200x200,100+500-200x200"); aura::Window::Windows root_windows = Shell::GetInstance()->GetAllRootWindows(); EXPECT_EQ("100,100", root_windows[0]->GetHost()->GetBounds().origin().ToString()); EXPECT_EQ("200x200", root_windows[0]->GetHost()->GetBounds().size().ToString()); EXPECT_EQ("100,500", root_windows[1]->GetHost()->GetBounds().origin().ToString()); EXPECT_EQ("200x200", root_windows[1]->GetHost()->GetBounds().size().ToString()); const gfx::Point window_pos(100, 100); window_->SetBoundsInScreen( gfx::Rect(window_pos, gfx::Size(100, 100)), Shell::GetScreen()->GetDisplayNearestPoint(window_pos)); SetSecondaryDisplayLayout(DisplayLayout::RIGHT); // The point is on the primary root window. EXPECT_EQ("50,50", ConvertHostPointToScreen(50, 50)); // The point is out of the all root windows. EXPECT_EQ("250,250", ConvertHostPointToScreen(250, 250)); // The point is on the secondary display. EXPECT_EQ("250,0", ConvertHostPointToScreen(50, 400)); SetSecondaryDisplayLayout(DisplayLayout::BOTTOM); // The point is on the primary root window. EXPECT_EQ("50,50", ConvertHostPointToScreen(50, 50)); // The point is out of the all root windows. EXPECT_EQ("250,250", ConvertHostPointToScreen(250, 250)); // The point is on the secondary display. EXPECT_EQ("50,200", ConvertHostPointToScreen(50, 400)); SetSecondaryDisplayLayout(DisplayLayout::LEFT); // The point is on the primary root window. EXPECT_EQ("50,50", ConvertHostPointToScreen(50, 50)); // The point is out of the all root windows. EXPECT_EQ("250,250", ConvertHostPointToScreen(250, 250)); // The point is on the secondary display. EXPECT_EQ("-150,0", ConvertHostPointToScreen(50, 400)); SetSecondaryDisplayLayout(DisplayLayout::TOP); // The point is on the primary root window. EXPECT_EQ("50,50", ConvertHostPointToScreen(50, 50)); // The point is out of the all root windows. EXPECT_EQ("250,250", ConvertHostPointToScreen(250, 250)); // The point is on the secondary display. EXPECT_EQ("50,-200", ConvertHostPointToScreen(50, 400)); SetSecondaryDisplayLayout(DisplayLayout::RIGHT); const gfx::Point window_pos2(300, 100); window_->SetBoundsInScreen( gfx::Rect(window_pos2, gfx::Size(100, 100)), Shell::GetScreen()->GetDisplayNearestPoint(window_pos2)); // The point is on the secondary display. EXPECT_EQ("250,50", ConvertHostPointToScreen(50, 50)); // The point is out of the all root windows. EXPECT_EQ("450,250", ConvertHostPointToScreen(250, 250)); // The point is on the primary root window. EXPECT_EQ("50,0", ConvertHostPointToScreen(50, -400)); SetSecondaryDisplayLayout(DisplayLayout::BOTTOM); // The point is on the secondary display. EXPECT_EQ("50,250", ConvertHostPointToScreen(50, 50)); // The point is out of the all root windows. EXPECT_EQ("250,450", ConvertHostPointToScreen(250, 250)); // The point is on the primary root window. EXPECT_EQ("50,0", ConvertHostPointToScreen(50, -400)); SetSecondaryDisplayLayout(DisplayLayout::LEFT); // The point is on the secondary display. EXPECT_EQ("-150,50", ConvertHostPointToScreen(50, 50)); // The point is out of the all root windows. EXPECT_EQ("50,250", ConvertHostPointToScreen(250, 250)); // The point is on the primary root window. EXPECT_EQ("50,0", ConvertHostPointToScreen(50, -400)); SetSecondaryDisplayLayout(DisplayLayout::TOP); // The point is on the secondary display. EXPECT_EQ("50,-150", ConvertHostPointToScreen(50, 50)); // The point is out of the all root windows. EXPECT_EQ("250,50", ConvertHostPointToScreen(250, 250)); // The point is on the primary root window. EXPECT_EQ("50,0", ConvertHostPointToScreen(50, -400)); } TEST_F(ScreenPositionControllerTest, MAYBE_ConvertHostPointToScreenHiDPI) { UpdateDisplay("50+50-200x200*2,50+300-300x300"); aura::Window::Windows root_windows = Shell::GetInstance()->GetAllRootWindows(); EXPECT_EQ("50,50 200x200", root_windows[0]->GetHost()->GetBounds().ToString()); EXPECT_EQ("50,300 300x300", root_windows[1]->GetHost()->GetBounds().ToString()); // Put |window_| to the primary 2x display. window_->SetBoundsInScreen(gfx::Rect(20, 20, 50, 50), Shell::GetScreen()->GetPrimaryDisplay()); // (30, 30) means the host coordinate, so the point is still on the primary // root window. Since it's 2x, the specified native point was halved. EXPECT_EQ("15,15", ConvertHostPointToScreen(30, 30)); // Similar to above but the point is out of the all root windows. EXPECT_EQ("200,200", ConvertHostPointToScreen(400, 400)); // Similar to above but the point is on the secondary display. EXPECT_EQ("100,15", ConvertHostPointToScreen(200, 30)); // On secondary display. The position on the 2nd host window is (150,200) // so the screen position is (100,0) + (150,200). EXPECT_EQ("250,200", ConvertHostPointToScreen(150, 450)); // At the edge but still in the primary display. Remaining of the primary // display is (50, 50) but adding ~100 since it's 2x-display. EXPECT_EQ("79,79", ConvertHostPointToScreen(158, 158)); // At the edge of the secondary display. EXPECT_EQ("80,80", ConvertHostPointToScreen(160, 160)); } TEST_F(ScreenPositionControllerTest, MAYBE_ConvertHostPointToScreenRotate) { // 1st display is rotated 90 clockise, and 2nd display is rotated // 270 clockwise. UpdateDisplay("100+100-200x200/r,100+500-200x200/l"); // Put |window_| to the 1st. window_->SetBoundsInScreen(gfx::Rect(20, 20, 50, 50), Shell::GetScreen()->GetPrimaryDisplay()); // The point is on the 1st host. EXPECT_EQ("70,149", ConvertHostPointToScreen(50, 70)); // The point is out of the host windows. EXPECT_EQ("250,-51", ConvertHostPointToScreen(250, 250)); // The point is on the 2nd host. Point on 2nd host (30,150) - // rotate 270 clockwise -> (149, 30) - layout [+(200,0)] -> (349,30). EXPECT_EQ("349,30", ConvertHostPointToScreen(30, 450)); // Move |window_| to the 2nd. window_->SetBoundsInScreen(gfx::Rect(300, 20, 50, 50), ScreenUtil::GetSecondaryDisplay()); aura::Window::Windows root_windows = Shell::GetInstance()->GetAllRootWindows(); EXPECT_EQ(root_windows[1], window_->GetRootWindow()); // The point is on the 2nd host. (50,70) on 2n host - // roatate 270 clockwise -> (129,50) -layout [+(200,0)] -> (329,50) EXPECT_EQ("329,50", ConvertHostPointToScreen(50, 70)); // The point is out of the host windows. EXPECT_EQ("449,50", ConvertHostPointToScreen(50, -50)); // The point is on the 2nd host. Point on 2nd host (50,50) - // rotate 90 clockwise -> (50, 149) EXPECT_EQ("50,149", ConvertHostPointToScreen(50, -350)); } TEST_F(ScreenPositionControllerTest, MAYBE_ConvertHostPointToScreenUIScale) { // 1st display is 2x density with 1.5 UI scale. UpdateDisplay("100+100-200x200*2@1.5,100+500-200x200"); // Put |window_| to the 1st. window_->SetBoundsInScreen(gfx::Rect(20, 20, 50, 50), Shell::GetScreen()->GetPrimaryDisplay()); // The point is on the 1st host. EXPECT_EQ("45,45", ConvertHostPointToScreen(60, 60)); // The point is out of the host windows. EXPECT_EQ("45,225", ConvertHostPointToScreen(60, 300)); // The point is on the 2nd host. Point on 2nd host (60,150) - // - screen [+(150,0)] EXPECT_EQ("210,49", ConvertHostPointToScreen(60, 450)); // Move |window_| to the 2nd. window_->SetBoundsInScreen(gfx::Rect(300, 20, 50, 50), ScreenUtil::GetSecondaryDisplay()); aura::Window::Windows root_windows = Shell::GetInstance()->GetAllRootWindows(); EXPECT_EQ(root_windows[1], window_->GetRootWindow()); // The point is on the 2nd host. (50,70) - ro EXPECT_EQ("210,70", ConvertHostPointToScreen(60, 70)); // The point is out of the host windows. EXPECT_EQ("210,-50", ConvertHostPointToScreen(60, -50)); // The point is on the 2nd host. Point on 1nd host (60, 60) // 1/2 * 1.5 = (45,45) EXPECT_EQ("45,45", ConvertHostPointToScreen(60, -340)); } namespace { // EventHandler which tracks whether it got any MouseEvents whose location could // not be converted to screen coordinates. class ConvertToScreenEventHandler : public ui::EventHandler { public: ConvertToScreenEventHandler() : could_convert_to_screen_(true) { aura::Env::GetInstance()->AddPreTargetHandler(this); } ~ConvertToScreenEventHandler() override { aura::Env::GetInstance()->RemovePreTargetHandler(this); } bool could_convert_to_screen() const { return could_convert_to_screen_; } private: void OnMouseEvent(ui::MouseEvent* event) override { if (event->type() == ui::ET_MOUSE_CAPTURE_CHANGED) return; aura::Window* root = static_cast(event->target())->GetRootWindow(); if (!aura::client::GetScreenPositionClient(root)) could_convert_to_screen_ = false; } bool could_convert_to_screen_; DISALLOW_COPY_AND_ASSIGN(ConvertToScreenEventHandler); }; } // namespace // Test that events are only dispatched when a ScreenPositionClient is available // to convert the event to screen coordinates. The ScreenPositionClient is // detached from the root window prior to the root window being destroyed. Test // that no events are dispatched at this time. TEST_F(ScreenPositionControllerTest, MAYBE_ConvertToScreenWhileRemovingSecondaryDisplay) { UpdateDisplay("600x600,600x600"); RunAllPendingInMessageLoop(); // Create a window on the secondary display. window_->SetBoundsInScreen(gfx::Rect(600, 0, 400, 400), ScreenUtil::GetSecondaryDisplay()); // Move the mouse cursor over |window_|. Synthetic mouse moves are dispatched // asynchronously when a window which contains the mouse cursor is destroyed. // We want to check that none of these synthetic events are dispatched after // ScreenPositionClient has been detached from the root window. GetEventGenerator().MoveMouseTo(800, 200); EXPECT_TRUE(window_->GetBoundsInScreen().Contains( aura::Env::GetInstance()->last_mouse_location())); aura::Window::Windows root_windows = Shell::GetInstance()->GetAllRootWindows(); aura::WindowTracker tracker; tracker.Add(root_windows[1]); scoped_ptr event_handler( new ConvertToScreenEventHandler); // Remove the secondary monitor. UpdateDisplay("600x600"); // The secondary root window is not immediately destroyed. EXPECT_TRUE(tracker.Contains(root_windows[1])); RunAllPendingInMessageLoop(); // Check that we waited long enough and that the secondary root window was // destroyed. EXPECT_FALSE(tracker.Contains(root_windows[1])); // Check that we could convert all of the mouse events we got to screen // coordinates. EXPECT_TRUE(event_handler->could_convert_to_screen()); } } // namespace test } // namespace ash