// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_DISPLAY_DISPLAY_CONTROLLER_H_ #define ASH_DISPLAY_DISPLAY_CONTROLLER_H_ #include #include #include "ash/ash_export.h" #include "ash/display/display_manager.h" #include "base/basictypes.h" #include "base/compiler_specific.h" #include "base/gtest_prod_util.h" #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "base/observer_list.h" #include "base/time/time.h" #include "ui/aura/window.h" #include "ui/aura/window_tree_host_observer.h" #include "ui/base/ime/input_method.h" #include "ui/base/ime/input_method_delegate.h" #include "ui/gfx/display_observer.h" #include "ui/gfx/geometry/point.h" namespace aura { class Display; class WindowTreeHost; } namespace base { class Value; template class JSONValueConverter; } namespace gfx { class Display; class Insets; } namespace ash { class AshWindowTreeHost; struct AshWindowTreeHostInitParams; class CursorWindowController; class DisplayInfo; class DisplayManager; class FocusActivationStore; class InputMethodEventHandler; class MirrorWindowController; class RootWindowController; // WindowTreeHostManager owns and maintains RootWindows for each attached // display, keeping them in sync with display configuration changes. class ASH_EXPORT WindowTreeHostManager : public gfx::DisplayObserver, public aura::WindowTreeHostObserver, public DisplayManager::Delegate, public ui::internal::InputMethodDelegate { public: // TODO(oshima): Consider moving this to gfx::DisplayObserver. class ASH_EXPORT Observer { public: // Invoked only once after all displays are initialized // after startup. virtual void OnDisplaysInitialized() {} // Invoked when the display configuration change is requested, // but before the change is applied to aura/ash. virtual void OnDisplayConfigurationChanging() {} // Invoked when the all display configuration changes // have been applied. virtual void OnDisplayConfigurationChanged() {} // Invoked in WindowTreeHostManager::Shutdown(). virtual void OnWindowTreeHostManagerShutdown() {} protected: virtual ~Observer() {} }; WindowTreeHostManager(); ~WindowTreeHostManager() override; void Start(); void Shutdown(); // Returns primary display's ID. // TODO(oshima): Move this out from WindowTreeHostManager; static int64 GetPrimaryDisplayId(); CursorWindowController* cursor_window_controller() { return cursor_window_controller_.get(); } MirrorWindowController* mirror_window_controller() { return mirror_window_controller_.get(); } // Create a WindowTreeHost for the primary display. This replaces // |initial_bounds| in |init_params|. void CreatePrimaryHost(const AshWindowTreeHostInitParams& init_params); // Initializes all WindowTreeHosts. void InitHosts(); // Add/Remove observers. void AddObserver(Observer* observer); void RemoveObserver(Observer* observer); // Returns the root window for primary display. aura::Window* GetPrimaryRootWindow(); // Returns the root window for |display_id|. aura::Window* GetRootWindowForDisplayId(int64 id); // Returns AshWTH for given display |id|. Call results in CHECK failure // if the WTH does not exist. AshWindowTreeHost* GetAshWindowTreeHostForDisplayId(int64 id); // Toggle mirror mode. void ToggleMirrorMode(); // Swap primary and secondary display. void SwapPrimaryDisplay(); // Sets the ID of the primary display. If the display is not connected, it // will switch the primary display when connected. void SetPrimaryDisplayId(int64 id); // Sets primary display. This re-assigns the current root // window to given |display|. void SetPrimaryDisplay(const gfx::Display& display); // Closes all child windows in the all root windows. void CloseChildWindows(); // Returns all root windows. In non extended desktop mode, this // returns the primary root window only. aura::Window::Windows GetAllRootWindows(); // Returns all oot window controllers. In non extended desktop // mode, this return a RootWindowController for the primary root window only. std::vector GetAllRootWindowControllers(); // Gets/Sets/Clears the overscan insets for the specified |display_id|. See // display_manager.h for the details. gfx::Insets GetOverscanInsets(int64 display_id) const; void SetOverscanInsets(int64 display_id, const gfx::Insets& insets_in_dip); // Checks if the mouse pointer is on one of displays, and moves to // the center of the nearest display if it's outside of all displays. void UpdateMouseLocationAfterDisplayChange(); // Sets the work area's |insets| to the display assigned to |window|. bool UpdateWorkAreaOfDisplayNearestWindow(const aura::Window* window, const gfx::Insets& insets); ui::InputMethod* input_method() { return input_method_.get(); } // gfx::DisplayObserver overrides: void OnDisplayAdded(const gfx::Display& display) override; void OnDisplayRemoved(const gfx::Display& display) override; void OnDisplayMetricsChanged(const gfx::Display& display, uint32_t metrics) override; // aura::WindowTreeHostObserver overrides: void OnHostResized(const aura::WindowTreeHost* host) override; // aura::DisplayManager::Delegate overrides: void CreateOrUpdateMirroringDisplay( const DisplayInfoList& info_list) override; void CloseMirroringDisplayIfNotNecessary() override; void PreDisplayConfigurationChange(bool clear_focus) override; void PostDisplayConfigurationChange() override; // ui::internal::InputMethodDelegate overrides: ui::EventDispatchDetails DispatchKeyEventPostIME( ui::KeyEvent* event) override; InputMethodEventHandler* input_method_event_handler() { return input_method_event_handler_.get(); } private: FRIEND_TEST_ALL_PREFIXES(WindowTreeHostManagerTest, BoundsUpdated); FRIEND_TEST_ALL_PREFIXES(WindowTreeHostManagerTest, SecondaryDisplayLayout); friend class DisplayManager; friend class MirrorWindowController; // Creates a WindowTreeHost for |display| and stores it in the // |window_tree_hosts_| map. AshWindowTreeHost* AddWindowTreeHostForDisplay( const gfx::Display& display, const AshWindowTreeHostInitParams& params); void OnFadeOutForSwapDisplayFinished(); void SetMirrorModeAfterAnimation(bool mirror); // Delete the AsWindowTreeHost. This does not remove the entry from // |window_tree_hosts_|. Caller has to explicitly remove it. void DeleteHost(AshWindowTreeHost* host_to_delete); class DisplayChangeLimiter { public: DisplayChangeLimiter(); // Sets how long the throttling should last. void SetThrottleTimeout(int64 throttle_ms); bool IsThrottled() const; private: // The time when the throttling ends. base::Time throttle_timeout_; DISALLOW_COPY_AND_ASSIGN(DisplayChangeLimiter); }; // The limiter to throttle how fast a user can // change the display configuration. scoped_ptr limiter_; typedef std::map WindowTreeHostMap; // The mapping from display ID to its window tree host. WindowTreeHostMap window_tree_hosts_; base::ObserverList observers_; // Store the primary window tree host temporarily while replacing // display. AshWindowTreeHost* primary_tree_host_for_replace_; scoped_ptr focus_activation_store_; scoped_ptr cursor_window_controller_; scoped_ptr mirror_window_controller_; scoped_ptr input_method_; scoped_ptr input_method_event_handler_; // Stores the current cursor location (in native coordinates and screen // coordinates respectively). The locations are used to restore the cursor // location when the display configuration changes and to determine whether // the mouse should be moved after a display configuration change. gfx::Point cursor_location_in_native_coords_for_restore_; gfx::Point cursor_location_in_screen_coords_for_restore_; // Stores the cursor's display. The id is used to determine whether the mouse // should be moved after a display configuration change. int64 cursor_display_id_for_restore_; base::WeakPtrFactory weak_ptr_factory_; DISALLOW_COPY_AND_ASSIGN(WindowTreeHostManager); }; } // namespace ash #endif // ASH_DISPLAY_DISPLAY_CONTROLLER_H_