// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/focus_cycler.h" #include "ash/shell.h" #include "ash/wm/window_cycle_controller.h" #include "ui/aura/client/activation_client.h" #include "ui/aura/window.h" #include "ui/views/accessible_pane_view.h" #include "ui/views/focus/focus_search.h" #include "ui/views/widget/widget.h" namespace ash { namespace { bool HasFocusableWindow() { return !WindowCycleController::BuildWindowList(NULL, false).empty(); } } // namespace namespace internal { FocusCycler::FocusCycler() : widget_activating_(NULL) { } FocusCycler::~FocusCycler() { } void FocusCycler::AddWidget(views::Widget* widget) { widgets_.push_back(widget); } void FocusCycler::RotateFocus(Direction direction) { const bool has_window = HasFocusableWindow(); int index = 0; int count = static_cast(widgets_.size()); int browser_index = has_window ? count : -1; for (; index < count; ++index) { if (widgets_[index]->IsActive()) break; } int start_index = index; if (has_window) ++count; for (;;) { if (direction == FORWARD) index = (index + 1) % count; else index = ((index - 1) + count) % count; // Ensure that we don't loop more than once. if (index == start_index) break; if (index == browser_index) { // Activate the first window. WindowCycleController::Direction window_direction = direction == FORWARD ? WindowCycleController::FORWARD : WindowCycleController::BACKWARD; ash::Shell::GetInstance()->window_cycle_controller()->HandleCycleWindow( window_direction, false); break; } else { if (FocusWidget(widgets_[index])) break; } } } bool FocusCycler::FocusWidget(views::Widget* widget) { // Note: It is not necessary to set the focus directly to the pane since that // will be taken care of by the widget activation. widget_activating_ = widget; widget->Activate(); widget_activating_ = NULL; return widget->IsActive(); } } // namespace internal } // namespace ash