// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/focus_cycler.h" #include "ash/shell.h" #include "ash/shell_delegate.h" #include "ui/views/widget/widget.h" #include "ui/views/focus/focus_search.h" #include "ui/aura/window.h" #include "ui/aura/client/activation_client.h" #include "ui/views/accessible_pane_view.h" namespace ash { namespace internal { FocusCycler::FocusCycler() : widget_activating_(NULL) { } FocusCycler::~FocusCycler() { } void FocusCycler::AddWidget(views::Widget* widget) { widgets_.push_back(widget); widget->GetFocusManager()->RegisterAccelerator( ui::Accelerator(ui::VKEY_F2, false, true, false), ui::AcceleratorManager::kNormalPriority, this); widget->GetFocusManager()->RegisterAccelerator( ui::Accelerator(ui::VKEY_F1, false, true, false), ui::AcceleratorManager::kNormalPriority, this); } void FocusCycler::RotateFocus(Direction direction) { int index = 0; int count = static_cast(widgets_.size()); int browser_index = count; for (; index < count; ++index) { if (widgets_[index]->IsActive()) break; } int start_index = index; count = count + 1; for (;;) { if (direction == FORWARD) index = (index + 1) % count; else index = ((index - 1) + count) % count; // Ensure that we don't loop more than once. if (index == start_index) break; if (index == browser_index) { // Activate the browser window. const std::vector& windows = Shell::GetInstance()->delegate()->GetCycleWindowList( ShellDelegate::SOURCE_LAUNCHER); if (!windows.empty()) { aura::client::GetActivationClient(windows[0]->GetRootWindow())-> ActivateWindow(windows[0]); break; } } else { views::Widget* widget = widgets_[index]; views::AccessiblePaneView* view = static_cast(widget->GetContentsView()); if (view->SetPaneFocusAndFocusDefault()) { widget_activating_ = widget; widget->Activate(); widget_activating_ = NULL; if (widget->IsActive()) break; } } } } bool FocusCycler::AcceleratorPressed(const ui::Accelerator& accelerator) { switch (accelerator.key_code()) { case ui::VKEY_F1: RotateFocus(BACKWARD); return true; case ui::VKEY_F2: RotateFocus(FORWARD); return true; default: return false; } } bool FocusCycler::CanHandleAccelerators() const { return true; } } // namespace internal } // namespace ash