// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_FRAME_DEFAULT_HEADER_PAINTER_H_ #define ASH_FRAME_DEFAULT_HEADER_PAINTER_H_ #include "ash/ash_export.h" #include "ash/frame/header_painter.h" #include "base/basictypes.h" #include "base/compiler_specific.h" // override #include "base/gtest_prod_util.h" #include "base/memory/scoped_ptr.h" #include "third_party/skia/include/core/SkColor.h" #include "ui/gfx/animation/animation_delegate.h" namespace gfx { class ImageSkia; class Rect; class SlideAnimation; } namespace views { class View; class Widget; } namespace ash { class FrameCaptionButtonContainerView; // Helper class for painting the default window header. class ASH_EXPORT DefaultHeaderPainter : public HeaderPainter, public gfx::AnimationDelegate { public: DefaultHeaderPainter(); ~DefaultHeaderPainter() override; // DefaultHeaderPainter does not take ownership of any of the parameters. void Init(views::Widget* frame, views::View* header_view, FrameCaptionButtonContainerView* caption_button_container); // HeaderPainter overrides: int GetMinimumHeaderWidth() const override; void PaintHeader(gfx::Canvas* canvas, Mode mode) override; void LayoutHeader() override; int GetHeaderHeight() const override; int GetHeaderHeightForPainting() const override; void SetHeaderHeightForPainting(int height) override; void SchedulePaintForTitle() override; void UpdateLeftViewXInset(int left_view_x_inset) override; // Sets the left header view for the header. Passing NULL removes the view. void UpdateLeftHeaderView(views::View* left_header_view); // Sets the active and inactive frame colors. Note the inactive frame color // will have some transparency added when the frame is drawn. void SetFrameColors(SkColor active_frame_color, SkColor inactive_frame_color); private: FRIEND_TEST_ALL_PREFIXES(DefaultHeaderPainterTest, TitleIconAlignment); FRIEND_TEST_ALL_PREFIXES(DefaultHeaderPainterTest, LightIcons); // gfx::AnimationDelegate override: void AnimationProgressed(const gfx::Animation* animation) override; // Paints highlight around the edge of the header for inactive restored // windows. void PaintHighlightForInactiveRestoredWindow(gfx::Canvas* canvas); // Paints the title bar, primarily the title string. void PaintTitleBar(gfx::Canvas* canvas); // Paints the header/content separator. void PaintHeaderContentSeparator(gfx::Canvas* canvas); // Layout the left header view. void LayoutLeftHeaderView(); // Whether light caption images should be used. This is the case when the // background of the frame is dark. bool ShouldUseLightImages(); // Update all the images in the caption buttons. void UpdateAllButtonImages(); // Updates the size button's images. void UpdateSizeButtonImages(bool use_light_images); // Returns the header bounds in the coordinates of |view_|. The header is // assumed to be positioned at the top left corner of |view_| and to have the // same width as |view_|. gfx::Rect GetLocalBounds() const; // Returns the bounds for the title. gfx::Rect GetTitleBounds() const; // Returns whether the frame uses custom frame coloring. bool UsesCustomFrameColors() const; views::Widget* frame_; views::View* view_; views::View* left_header_view_; // May be NULL. int left_view_x_inset_; SkColor active_frame_color_; SkColor inactive_frame_color_; FrameCaptionButtonContainerView* caption_button_container_; // The height of the header to paint. int painted_height_; // Whether the header should be painted as active. Mode mode_; // Whether the header is painted for the first time. bool initial_paint_; scoped_ptr activation_animation_; DISALLOW_COPY_AND_ASSIGN(DefaultHeaderPainter); }; } // namespace ash #endif // ASH_FRAME_DEFAULT_HEADER_PAINTER_H_