// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_LAUNCHER_LAUNCHER_ITEM_DELEGATE_H_ #define ASH_LAUNCHER_LAUNCHER_ITEM_DELEGATE_H_ #include "ash/ash_export.h" #include "ash/launcher/launcher_types.h" #include "base/strings/string16.h" #include "ui/base/models/simple_menu_model.h" namespace aura { class RootWindow; } namespace ui { class Event; } namespace ash { // A special menu model which keeps track of an "active" menu item. class ASH_EXPORT LauncherMenuModel : public ui::SimpleMenuModel { public: explicit LauncherMenuModel(ui::SimpleMenuModel::Delegate* delegate) : ui::SimpleMenuModel(delegate) {} // Returns |true| when the given |command_id| is active and needs to be drawn // in a special state. virtual bool IsCommandActive(int command_id) const = 0; private: DISALLOW_COPY_AND_ASSIGN(LauncherMenuModel); }; // Delegate for the LauncherItem. class ASH_EXPORT LauncherItemDelegate { public: virtual ~LauncherItemDelegate() {} // Invoked when the user clicks on a window entry in the launcher. // |event| is the click event. The |event| is dispatched by a view // and has an instance of |views::View| as the event target // but not |aura::Window|. If the |event| is of type KeyEvent, it is assumed // that this was triggered by keyboard action (Alt+) and special // handling might happen. virtual void ItemSelected(const ui::Event& event) = 0; // Returns the title to display. virtual base::string16 GetTitle() = 0; // Returns the context menumodel for the specified item on // |root_window|. Return NULL if there should be no context // menu. The caller takes ownership of the returned model. virtual ui::MenuModel* CreateContextMenu(aura::Window* root_window) = 0; // Returns the application menu model for the specified item. There are three // possible return values: // - A return of NULL indicates that no menu is wanted for this item. // - A return of a menu with one item means that only the name of the // application/item was added and there are no active applications. // Note: This is useful for hover menus which also show context help. // - A list containing the title and the active list of items. // The caller takes ownership of the returned model. // |event_flags| specifies the flags of the event which triggered this menu. virtual ash::LauncherMenuModel* CreateApplicationMenu(int event_flags) = 0; // Whether the launcher item is draggable. virtual bool IsDraggable() = 0; // Returns true if a tooltip should be shown. virtual bool ShouldShowTooltip() = 0; }; } // namespace ash #endif // ASH_LAUNCHER_LAUNCHER_ITEM_DELEGATE_H_