// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/launcher/launcher_navigator.h" #include "ash/launcher/launcher.h" #include "ash/launcher/launcher_model.h" #include "ash/launcher/launcher_types.h" #include "base/compiler_specific.h" #include "testing/gtest/include/gtest/gtest.h" namespace ash { namespace { class LauncherNavigatorTest : public testing::Test { public: LauncherNavigatorTest() {} protected: virtual void SetUp() OVERRIDE { model_.reset(new LauncherModel); } void SetupMockLauncherModel(LauncherItemType* types, int types_length, int focused_index) { for (int i = 0; i < types_length; ++i) { LauncherItem new_item; new_item.type = types[i]; new_item.status = (types[i] == TYPE_TABBED) ? STATUS_RUNNING : STATUS_CLOSED; model_->Add(new_item); } // Set the focused item. if (focused_index >= 0) { LauncherItem focused_item =model_->items()[focused_index]; if (focused_item.type == TYPE_TABBED) { focused_item.status = STATUS_ACTIVE; model_->Set(focused_index, focused_item); } } } const LauncherModel& model() { return *model_.get(); } private: scoped_ptr model_; DISALLOW_COPY_AND_ASSIGN(LauncherNavigatorTest); }; } // namespace TEST_F(LauncherNavigatorTest, BasicCycle) { // An app shortcut and three windows LauncherItemType types[] = { TYPE_APP_SHORTCUT, TYPE_TABBED, TYPE_TABBED, TYPE_TABBED, }; // LauncherModel automatically adds BROWSER_SHORTCUT item at the // beginning, so '2' refers the first TYPE_TABBED item. SetupMockLauncherModel(types, arraysize(types), 2); EXPECT_EQ(3, GetNextActivatedItemIndex(model(), CYCLE_FORWARD)); // Fourth one. It will skip the APP_SHORTCUT at the beginning of the list and // the APP_LIST item which is automatically added at the end of items. EXPECT_EQ(4, GetNextActivatedItemIndex(model(), CYCLE_BACKWARD)); } TEST_F(LauncherNavigatorTest, WrapToBeginning) { LauncherItemType types[] = { TYPE_APP_SHORTCUT, TYPE_TABBED, TYPE_TABBED, TYPE_TABBED, }; SetupMockLauncherModel(types, arraysize(types), 4); // Second one. It skips the APP_LIST item at the end of the list, // wraps to the beginning, and skips BROWSER_SHORTCUT and APP_SHORTCUT // at the beginning of the list. EXPECT_EQ(2, GetNextActivatedItemIndex(model(), CYCLE_FORWARD)); } TEST_F(LauncherNavigatorTest, Empty) { SetupMockLauncherModel(NULL, 0, -1); EXPECT_EQ(-1, GetNextActivatedItemIndex(model(), CYCLE_FORWARD)); EXPECT_EQ(-1, GetNextActivatedItemIndex(model(), CYCLE_BACKWARD)); } TEST_F(LauncherNavigatorTest, SingleEntry) { LauncherItemType type = TYPE_TABBED; SetupMockLauncherModel(&type, 1, 1); // If there's only one item there and it is already active, there's no item // to be activated next. EXPECT_EQ(-1, GetNextActivatedItemIndex(model(), CYCLE_FORWARD)); EXPECT_EQ(-1, GetNextActivatedItemIndex(model(), CYCLE_BACKWARD)); } TEST_F(LauncherNavigatorTest, NoActive) { LauncherItemType types[] = { TYPE_TABBED, TYPE_TABBED, }; // Special case: no items are 'STATUS_ACTIVE'. SetupMockLauncherModel(types, arraysize(types), -1); // If there are no active status, pick the first running item as a fallback. EXPECT_EQ(1, GetNextActivatedItemIndex(model(), CYCLE_FORWARD)); EXPECT_EQ(1, GetNextActivatedItemIndex(model(), CYCLE_BACKWARD)); } } // namespace ash