// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_LAUNCHER_LAUNCHER_TOOLTIP_MANAGER_H_ #define ASH_LAUNCHER_LAUNCHER_TOOLTIP_MANAGER_H_ #include "ash/ash_export.h" #include "ash/wm/shelf_layout_manager.h" #include "ash/wm/shelf_types.h" #include "base/basictypes.h" #include "base/string16.h" #include "ui/aura/event_filter.h" #include "ui/gfx/rect.h" #include "ui/views/bubble/bubble_border.h" #include "ui/views/bubble/bubble_delegate.h" namespace base { class Timer; } namespace views { class BubbleDelegateView; class Label; } namespace ash { namespace test { class LauncherTooltipManagerTest; class LauncherViewTest; } namespace internal { class LauncherView; // LauncherTooltipManager manages the tooltip balloon poping up on launcher // items. class ASH_EXPORT LauncherTooltipManager : public aura::EventFilter, public ShelfLayoutManager::Observer { public: LauncherTooltipManager(ShelfAlignment alignment, ShelfLayoutManager* shelf_layout_manager, LauncherView* launcher_view); virtual ~LauncherTooltipManager(); // Called when the bubble is closed. void OnBubbleClosed(views::BubbleDelegateView* view); // Shows the tooltip after a delay. It also has the appearing animation. void ShowDelayed(views::View* anchor, const string16& text); // Shows the tooltip immediately. It omits the appearing animation. void ShowImmediately(views::View* anchor, const string16& text); // Closes the tooltip. void Close(); // Changes the arrow location of the tooltip in case that the launcher // arrangement has changed. void SetArrowLocation(ShelfAlignment alignment); // Resets the timer for the delayed showing |view_|. If the timer isn't // running, it starts a new timer. void ResetTimer(); // Stops the timer for the delayed showing |view_|. void StopTimer(); // Returns true if the tooltip is currently visible. bool IsVisible(); protected: // aura::EventFilter overrides: virtual bool PreHandleKeyEvent(aura::Window* target, aura::KeyEvent* event) OVERRIDE; virtual bool PreHandleMouseEvent(aura::Window* target, aura::MouseEvent* event) OVERRIDE; virtual ui::TouchStatus PreHandleTouchEvent(aura::Window* target, aura::TouchEvent* event) OVERRIDE; virtual ui::GestureStatus PreHandleGestureEvent( aura::Window* target, aura::GestureEvent* event) OVERRIDE; // ShelfLayoutManager::Observer overrides: virtual void WillDeleteShelf() OVERRIDE; virtual void WillChangeVisibilityState( ShelfLayoutManager::VisibilityState new_state) OVERRIDE; virtual void OnAutoHideStateChanged( ShelfLayoutManager::AutoHideState new_state) OVERRIDE; private: class LauncherTooltipBubble; friend class test::LauncherViewTest; friend class test::LauncherTooltipManagerTest; void CancelHidingAnimation(); void CloseSoon(); void ShowInternal(); void CreateBubble(views::View* anchor, const string16& text); LauncherTooltipBubble* view_; views::Widget* widget_; views::View* anchor_; string16 text_; ShelfAlignment alignment_; scoped_ptr timer_; ShelfLayoutManager* shelf_layout_manager_; LauncherView* launcher_view_; DISALLOW_COPY_AND_ASSIGN(LauncherTooltipManager); }; } // namespace internal } // namespace ash #endif // ASH_LAUNCHER_LAUNCHER_TOOLTIP_MANAGER_H_