// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_LAUNCHER_VIEW_MODEL_H_ #define ASH_LAUNCHER_VIEW_MODEL_H_ #pragma once #include #include "base/basictypes.h" #include "ash/ash_export.h" #include "ui/gfx/rect.h" namespace views { class View; } namespace ash { // ViewModel is used to track an 'interesting' set of a views. Often times // during animations views are removed after a delay, which makes for tricky // coordinate conversion as you have to account for the possibility of the // indices from the model not lining up with those you expect. This class lets // you define the 'interesting' views and operate on those views. class ASH_EXPORT ViewModel { public: ViewModel(); ~ViewModel(); // Adds |view| to this model. This does not add |view| to a view hierarchy, // only to this model. void Add(views::View* view, int index); // Removes the view at the specified index. This does not actually remove the // view from the view hierarchy. void Remove(int index); // Moves the view at |index| to |target_index|. |target_index| is in terms // of the model *after* the view at |index| is removed. void Move(int index, int target_index); // Returns the number of views. int view_size() const { return static_cast(entries_.size()); } // Removes and deletes all the views. void Clear(); // Returns the view at the specified index. views::View* view_at(int index) const { return entries_[index].view; } void set_ideal_bounds(int index, const gfx::Rect& bounds) { entries_[index].ideal_bounds = bounds; } const gfx::Rect& ideal_bounds(int index) const { return entries_[index].ideal_bounds; } // Returns the index of the specified view, or -1 if the view isn't in the // model. int GetIndexOfView(views::View* view) const; private: struct Entry { Entry() : view(NULL) {} views::View* view; gfx::Rect ideal_bounds; }; typedef std::vector Entries; Entries entries_; DISALLOW_COPY_AND_ASSIGN(ViewModel); }; } // namespace ash #endif // ASH_LAUNCHER_VIEW_MODEL_H_