// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/screen_util.h" #include "ash/display/display_manager.h" #include "ash/root_window_controller.h" #include "ash/shelf/shelf_layout_manager.h" #include "ash/shelf/shelf_widget.h" #include "ash/shell.h" #include "ash/wm/coordinate_conversion.h" #include "base/logging.h" #include "ui/aura/client/screen_position_client.h" #include "ui/aura/window_event_dispatcher.h" #include "ui/gfx/display.h" #include "ui/gfx/geometry/size_conversions.h" #include "ui/gfx/screen.h" namespace ash { namespace { DisplayManager* GetDisplayManager() { return Shell::GetInstance()->display_manager(); } } // static gfx::Display ScreenUtil::FindDisplayContainingPoint(const gfx::Point& point) { return GetDisplayManager()->FindDisplayContainingPoint(point); } // static gfx::Rect ScreenUtil::GetMaximizedWindowBoundsInParent(aura::Window* window) { if (GetRootWindowController(window->GetRootWindow())->shelf()) return GetDisplayWorkAreaBoundsInParent(window); else return GetDisplayBoundsInParent(window); } // static gfx::Rect ScreenUtil::GetDisplayBoundsInParent(aura::Window* window) { return ConvertRectFromScreen( window->parent(), gfx::Screen::GetScreen()->GetDisplayNearestWindow(window).bounds()); } // static gfx::Rect ScreenUtil::GetDisplayWorkAreaBoundsInParent(aura::Window* window) { return ConvertRectFromScreen( window->parent(), gfx::Screen::GetScreen()->GetDisplayNearestWindow(window).work_area()); } gfx::Rect ScreenUtil::GetShelfDisplayBoundsInRoot(aura::Window* window) { DisplayManager* display_manager = Shell::GetInstance()->display_manager(); if (display_manager->IsInUnifiedMode()) { // In unified desktop mode, there is only one shelf in the 1st display. const gfx::Display& first = display_manager->software_mirroring_display_list()[0]; float scale = static_cast(window->GetRootWindow()->bounds().height()) / first.size().height(); gfx::SizeF size(first.size()); size.Scale(scale, scale); return gfx::Rect(gfx::ToCeiledSize(size)); } else { if (window->GetRootWindow()->bounds().IsEmpty()) { // TODO(sad): This only happens when running with mustash, since the // root-window here refers to the shelf Widget, which has not been // sized/positioned yet. Use the bounds of the display in this case. // Ideally, we would not run this code at all for mustash. NOTIMPLEMENTED(); gfx::Display display = gfx::Screen::GetScreen()->GetDisplayNearestWindow(window); return gfx::Rect(display.size()); } return window->GetRootWindow()->bounds(); } } // static gfx::Rect ScreenUtil::ConvertRectToScreen(aura::Window* window, const gfx::Rect& rect) { gfx::Point point = rect.origin(); aura::client::GetScreenPositionClient(window->GetRootWindow())-> ConvertPointToScreen(window, &point); return gfx::Rect(point, rect.size()); } // static gfx::Rect ScreenUtil::ConvertRectFromScreen(aura::Window* window, const gfx::Rect& rect) { gfx::Point point = rect.origin(); aura::client::GetScreenPositionClient(window->GetRootWindow())-> ConvertPointFromScreen(window, &point); return gfx::Rect(point, rect.size()); } // static const gfx::Display& ScreenUtil::GetSecondaryDisplay() { DisplayManager* display_manager = GetDisplayManager(); CHECK_LE(2U, display_manager->GetNumDisplays()); return display_manager->GetDisplayAt(0).id() == gfx::Screen::GetScreen()->GetPrimaryDisplay().id() ? display_manager->GetDisplayAt(1) : display_manager->GetDisplayAt(0); } } // namespace ash