// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_SHELF_OVERFLOW_BUBBLE_H_ #define ASH_SHELF_OVERFLOW_BUBBLE_H_ #include "base/basictypes.h" #include "base/compiler_specific.h" #include "ui/events/event_handler.h" #include "ui/views/widget/widget_observer.h" namespace ui { class LocatedEvent; } namespace views { class View; } namespace ash { class OverflowBubbleView; class ShelfLayoutManager; class ShelfView; // OverflowBubble displays the overflown launcher items in a bubble. class OverflowBubble : public ui::EventHandler, public views::WidgetObserver { public: OverflowBubble(); ~OverflowBubble() override; // Shows an bubble pointing to |anchor| with |shelf_view| as its content. void Show(views::View* anchor, ShelfView* shelf_view); void Hide(); // This method as name indicates will hide bubble and schedule paint // for overflow button. void HideBubbleAndRefreshButton(); bool IsShowing() const { return !!bubble_; } ShelfView* shelf_view() { return shelf_view_; } OverflowBubbleView* bubble_view() { return bubble_; } private: void ProcessPressedEvent(ui::LocatedEvent* event); // Overridden from ui::EventHandler: void OnMouseEvent(ui::MouseEvent* event) override; void OnTouchEvent(ui::TouchEvent* event) override; // Overridden from views::WidgetObserver: void OnWidgetDestroying(views::Widget* widget) override; OverflowBubbleView* bubble_; // Owned by views hierarchy. views::View* anchor_; // Owned by ShelfView. ShelfView* shelf_view_; // Owned by |bubble_|. DISALLOW_COPY_AND_ASSIGN(OverflowBubble); }; } // namespace ash #endif // ASH_SHELF_OVERFLOW_BUBBLE_H_