// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_SHELF_SHELF_TOOLTIP_MANAGER_H_ #define ASH_SHELF_SHELF_TOOLTIP_MANAGER_H_ #include "ash/ash_export.h" #include "ash/shelf/shelf_layout_manager_observer.h" #include "ash/shelf/shelf_types.h" #include "base/basictypes.h" #include "base/memory/weak_ptr.h" #include "base/strings/string16.h" #include "ui/events/event_handler.h" #include "ui/gfx/rect.h" #include "ui/views/bubble/bubble_border.h" #include "ui/views/bubble/bubble_delegate.h" namespace base { class Timer; } namespace views { class BubbleDelegateView; class Label; } namespace ash { class ShelfView; class ShelfLayoutManager; namespace test { class ShelfTooltipManagerTest; class ShelfViewTest; } // ShelfTooltipManager manages the tooltip balloon poping up on shelf items. class ASH_EXPORT ShelfTooltipManager : public ui::EventHandler, public ShelfLayoutManagerObserver { public: ShelfTooltipManager(ShelfLayoutManager* shelf_layout_manager, ShelfView* shelf_view); virtual ~ShelfTooltipManager(); ShelfLayoutManager* shelf_layout_manager() { return shelf_layout_manager_; } // Called when the bubble is closed. void OnBubbleClosed(views::BubbleDelegateView* view); // Shows the tooltip after a delay. It also has the appearing animation. void ShowDelayed(views::View* anchor, const base::string16& text); // Shows the tooltip immediately. It omits the appearing animation. void ShowImmediately(views::View* anchor, const base::string16& text); // Closes the tooltip. void Close(); // Changes the arrow location of the tooltip in case that the launcher // arrangement has changed. void UpdateArrow(); // Resets the timer for the delayed showing |view_|. If the timer isn't // running, it starts a new timer. void ResetTimer(); // Stops the timer for the delayed showing |view_|. void StopTimer(); // Returns true if the tooltip is currently visible. bool IsVisible(); // Returns the view to which the tooltip bubble is anchored. May be NULL. views::View* GetCurrentAnchorView() { return anchor_; } // Create an instant timer for test purposes. void CreateZeroDelayTimerForTest(); protected: // ui::EventHandler overrides: virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE; virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; virtual void OnCancelMode(ui::CancelModeEvent* event) OVERRIDE; // ShelfLayoutManagerObserver overrides: virtual void WillDeleteShelf() OVERRIDE; virtual void WillChangeVisibilityState( ShelfVisibilityState new_state) OVERRIDE; virtual void OnAutoHideStateChanged(ShelfAutoHideState new_state) OVERRIDE; private: class ShelfTooltipBubble; friend class test::ShelfViewTest; friend class test::ShelfTooltipManagerTest; void CancelHidingAnimation(); void CloseSoon(); void ShowInternal(); void CreateBubble(views::View* anchor, const base::string16& text); void CreateTimer(int delay_in_ms); ShelfTooltipBubble* view_; views::Widget* widget_; views::View* anchor_; base::string16 text_; scoped_ptr timer_; ShelfLayoutManager* shelf_layout_manager_; ShelfView* shelf_view_; base::WeakPtrFactory weak_factory_; DISALLOW_COPY_AND_ASSIGN(ShelfTooltipManager); }; } // namespace ash #endif // ASH_SHELF_SHELF_TOOLTIP_MANAGER_H_