// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/shell.h" #include #include #include "ash/accelerators/accelerator_controller.h" #include "ash/accelerators/accelerator_filter.h" #include "ash/accelerators/focus_manager_factory.h" #include "ash/accelerators/nested_dispatcher_controller.h" #include "ash/ash_switches.h" #include "ash/autoclick/autoclick_controller.h" #include "ash/caps_lock_delegate.h" #include "ash/desktop_background/desktop_background_controller.h" #include "ash/desktop_background/desktop_background_view.h" #include "ash/desktop_background/user_wallpaper_delegate.h" #include "ash/display/display_controller.h" #include "ash/display/display_manager.h" #include "ash/display/event_transformation_handler.h" #include "ash/display/mouse_cursor_event_filter.h" #include "ash/display/resolution_notification_controller.h" #include "ash/display/screen_position_controller.h" #include "ash/display/virtual_keyboard_window_controller.h" #include "ash/drag_drop/drag_drop_controller.h" #include "ash/first_run/first_run_helper_impl.h" #include "ash/focus_cycler.h" #include "ash/high_contrast/high_contrast_controller.h" #include "ash/host/root_window_host_factory.h" #include "ash/keyboard_uma_event_filter.h" #include "ash/magnifier/magnification_controller.h" #include "ash/magnifier/partial_magnification_controller.h" #include "ash/media_delegate.h" #include "ash/new_window_delegate.h" #include "ash/root_window_controller.h" #include "ash/screen_ash.h" #include "ash/session_state_delegate.h" #include "ash/shelf/app_list_shelf_item_delegate.h" #include "ash/shelf/shelf_delegate.h" #include "ash/shelf/shelf_item_delegate.h" #include "ash/shelf/shelf_item_delegate_manager.h" #include "ash/shelf/shelf_layout_manager.h" #include "ash/shelf/shelf_model.h" #include "ash/shelf/shelf_widget.h" #include "ash/shelf/shelf_window_watcher.h" #include "ash/shell_delegate.h" #include "ash/shell_factory.h" #include "ash/shell_window_ids.h" #include "ash/system/locale/locale_notification_controller.h" #include "ash/system/status_area_widget.h" #include "ash/system/tray/system_tray_delegate.h" #include "ash/system/tray/system_tray_notifier.h" #include "ash/wm/app_list_controller.h" #include "ash/wm/ash_focus_rules.h" #include "ash/wm/ash_native_cursor_manager.h" #include "ash/wm/base_layout_manager.h" #include "ash/wm/coordinate_conversion.h" #include "ash/wm/custom_frame_view_ash.h" #include "ash/wm/event_client_impl.h" #include "ash/wm/event_rewriter_event_filter.h" #include "ash/wm/lock_state_controller.h" #include "ash/wm/mru_window_tracker.h" #include "ash/wm/overlay_event_filter.h" #include "ash/wm/overview/window_selector_controller.h" #include "ash/wm/power_button_controller.h" #include "ash/wm/resize_shadow_controller.h" #include "ash/wm/root_window_layout_manager.h" #include "ash/wm/screen_dimmer.h" #include "ash/wm/system_gesture_event_filter.h" #include "ash/wm/system_modal_container_event_filter.h" #include "ash/wm/system_modal_container_layout_manager.h" #include "ash/wm/user_activity_detector.h" #include "ash/wm/video_detector.h" #include "ash/wm/window_animations.h" #include "ash/wm/window_cycle_controller.h" #include "ash/wm/window_positioner.h" #include "ash/wm/window_properties.h" #include "ash/wm/window_util.h" #include "ash/wm/workspace_controller.h" #include "base/bind.h" #include "base/command_line.h" #include "base/debug/leak_annotations.h" #include "base/debug/trace_event.h" #include "content/public/browser/user_metrics.h" #include "ui/aura/client/aura_constants.h" #include "ui/aura/client/user_action_client.h" #include "ui/aura/env.h" #include "ui/aura/layout_manager.h" #include "ui/aura/root_window.h" #include "ui/aura/window.h" #include "ui/base/ui_base_switches.h" #include "ui/compositor/layer.h" #include "ui/compositor/layer_animator.h" #include "ui/events/event_target_iterator.h" #include "ui/gfx/display.h" #include "ui/gfx/image/image_skia.h" #include "ui/gfx/screen.h" #include "ui/gfx/size.h" #include "ui/keyboard/keyboard.h" #include "ui/keyboard/keyboard_controller.h" #include "ui/keyboard/keyboard_switches.h" #include "ui/keyboard/keyboard_util.h" #include "ui/message_center/message_center.h" #include "ui/views/corewm/compound_event_filter.h" #include "ui/views/corewm/corewm_switches.h" #include "ui/views/corewm/focus_controller.h" #include "ui/views/corewm/input_method_event_filter.h" #include "ui/views/corewm/shadow_controller.h" #include "ui/views/corewm/tooltip_aura.h" #include "ui/views/corewm/tooltip_controller.h" #include "ui/views/corewm/visibility_controller.h" #include "ui/views/corewm/window_modality_controller.h" #include "ui/views/focus/focus_manager_factory.h" #include "ui/views/widget/native_widget_aura.h" #include "ui/views/widget/widget.h" #if defined(OS_CHROMEOS) #if defined(USE_X11) #include "ash/ash_constants.h" #include "ash/display/display_change_observer_chromeos.h" #include "ash/display/display_error_observer_chromeos.h" #include "ash/display/output_configurator_animation.h" #include "base/message_loop/message_pump_x11.h" #include "base/sys_info.h" #include "chromeos/display/output_configurator.h" #include "content/public/browser/gpu_data_manager.h" #include "gpu/config/gpu_feature_type.h" #endif // defined(USE_X11) #include "ash/system/chromeos/brightness/brightness_controller_chromeos.h" #include "ash/system/chromeos/power/power_event_observer.h" #include "ash/system/chromeos/power/power_status.h" #include "ash/system/chromeos/power/user_activity_notifier.h" #include "ash/system/chromeos/power/video_activity_notifier.h" #include "ash/wm/sticky_keys.h" #endif // defined(OS_CHROMEOS) namespace ash { namespace { using aura::Window; using views::Widget; // A Corewm VisibilityController subclass that calls the Ash animation routine // so we can pick up our extended animations. See ash/wm/window_animations.h. class AshVisibilityController : public views::corewm::VisibilityController { public: AshVisibilityController() {} virtual ~AshVisibilityController() {} private: // Overridden from views::corewm::VisibilityController: virtual bool CallAnimateOnChildWindowVisibilityChanged( aura::Window* window, bool visible) OVERRIDE { return AnimateOnChildWindowVisibilityChanged(window, visible); } DISALLOW_COPY_AND_ASSIGN(AshVisibilityController); }; } // namespace // static Shell* Shell::instance_ = NULL; // static bool Shell::initially_hide_cursor_ = false; //////////////////////////////////////////////////////////////////////////////// // Shell, public: // static Shell* Shell::CreateInstance(ShellDelegate* delegate) { CHECK(!instance_); instance_ = new Shell(delegate); instance_->Init(); return instance_; } // static Shell* Shell::GetInstance() { DCHECK(instance_); return instance_; } // static bool Shell::HasInstance() { return !!instance_; } // static void Shell::DeleteInstance() { delete instance_; instance_ = NULL; } // static internal::RootWindowController* Shell::GetPrimaryRootWindowController() { return internal::GetRootWindowController(GetPrimaryRootWindow()); } // static Shell::RootWindowControllerList Shell::GetAllRootWindowControllers() { return Shell::GetInstance()->display_controller()-> GetAllRootWindowControllers(); } // static aura::Window* Shell::GetPrimaryRootWindow() { return GetInstance()->display_controller()->GetPrimaryRootWindow(); } // static aura::Window* Shell::GetTargetRootWindow() { Shell* shell = GetInstance(); if (shell->scoped_target_root_window_) return shell->scoped_target_root_window_; return shell->target_root_window_; } // static gfx::Screen* Shell::GetScreen() { return gfx::Screen::GetScreenByType(gfx::SCREEN_TYPE_ALTERNATE); } // static aura::Window::Windows Shell::GetAllRootWindows() { return Shell::GetInstance()->display_controller()-> GetAllRootWindows(); } // static aura::Window* Shell::GetContainer(aura::Window* root_window, int container_id) { return root_window->GetChildById(container_id); } // static const aura::Window* Shell::GetContainer(const aura::Window* root_window, int container_id) { return root_window->GetChildById(container_id); } // static std::vector Shell::GetContainersFromAllRootWindows( int container_id, aura::Window* priority_root) { std::vector containers; aura::Window::Windows root_windows = GetAllRootWindows(); for (aura::Window::Windows::const_iterator it = root_windows.begin(); it != root_windows.end(); ++it) { aura::Window* container = (*it)->GetChildById(container_id); if (container) { if (priority_root && priority_root->Contains(container)) containers.insert(containers.begin(), container); else containers.push_back(container); } } return containers; } void Shell::ShowContextMenu(const gfx::Point& location_in_screen, ui::MenuSourceType source_type) { // No context menus if there is no session with an active user. if (!session_state_delegate_->NumberOfLoggedInUsers()) return; // No context menus when screen is locked. if (session_state_delegate_->IsScreenLocked()) return; aura::Window* root = wm::GetRootWindowMatching(gfx::Rect(location_in_screen, gfx::Size())); internal::GetRootWindowController(root)-> ShowContextMenu(location_in_screen, source_type); } void Shell::ToggleAppList(aura::Window* window) { // If the context window is not given, show it on the target root window. if (!window) window = GetTargetRootWindow(); if (!app_list_controller_) app_list_controller_.reset(new internal::AppListController); app_list_controller_->SetVisible(!app_list_controller_->IsVisible(), window); } bool Shell::GetAppListTargetVisibility() const { return app_list_controller_.get() && app_list_controller_->GetTargetVisibility(); } aura::Window* Shell::GetAppListWindow() { return app_list_controller_.get() ? app_list_controller_->GetWindow() : NULL; } app_list::AppListView* Shell::GetAppListView() { return app_list_controller_.get() ? app_list_controller_->GetView() : NULL; } bool Shell::IsSystemModalWindowOpen() const { if (simulate_modal_window_open_for_testing_) return true; const std::vector containers = GetContainersFromAllRootWindows( internal::kShellWindowId_SystemModalContainer, NULL); for (std::vector::const_iterator cit = containers.begin(); cit != containers.end(); ++cit) { for (aura::Window::Windows::const_iterator wit = (*cit)->children().begin(); wit != (*cit)->children().end(); ++wit) { if ((*wit)->GetProperty(aura::client::kModalKey) == ui::MODAL_TYPE_SYSTEM && (*wit)->TargetVisibility()) { return true; } } } return false; } views::NonClientFrameView* Shell::CreateDefaultNonClientFrameView( views::Widget* widget) { // Use translucent-style window frames for dialogs. return new CustomFrameViewAsh(widget); } void Shell::RotateFocus(Direction direction) { focus_cycler_->RotateFocus( direction == FORWARD ? internal::FocusCycler::FORWARD : internal::FocusCycler::BACKWARD); } void Shell::SetDisplayWorkAreaInsets(Window* contains, const gfx::Insets& insets) { if (!display_controller_->UpdateWorkAreaOfDisplayNearestWindow( contains, insets)) { return; } FOR_EACH_OBSERVER(ShellObserver, observers_, OnDisplayWorkAreaInsetsChanged()); } void Shell::OnLoginStateChanged(user::LoginStatus status) { FOR_EACH_OBSERVER(ShellObserver, observers_, OnLoginStateChanged(status)); } void Shell::OnLoginUserProfilePrepared() { CreateLauncher(); CreateKeyboard(); } void Shell::UpdateAfterLoginStatusChange(user::LoginStatus status) { RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->UpdateAfterLoginStatusChange(status); } void Shell::OnAppTerminating() { FOR_EACH_OBSERVER(ShellObserver, observers_, OnAppTerminating()); } void Shell::OnLockStateChanged(bool locked) { FOR_EACH_OBSERVER(ShellObserver, observers_, OnLockStateChanged(locked)); #ifndef NDEBUG // Make sure that there is no system modal in Lock layer when unlocked. if (!locked) { std::vector containers = GetContainersFromAllRootWindows( internal::kShellWindowId_LockSystemModalContainer, GetPrimaryRootWindow()); for (std::vector::const_iterator iter = containers.begin(); iter != containers.end(); ++iter) { DCHECK_EQ(0u, (*iter)->children().size()); } } #endif } void Shell::CreateLauncher() { RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->shelf()->CreateLauncher(); } void Shell::CreateKeyboard() { // TODO(bshe): Primary root window controller may not be the controller to // attach virtual keyboard. See http://crbug.com/303429 InitKeyboard(); if (keyboard::IsKeyboardUsabilityExperimentEnabled()) { display_controller()->virtual_keyboard_window_controller()-> ActivateKeyboard(keyboard_controller_.get()); } else { GetPrimaryRootWindowController()-> ActivateKeyboard(keyboard_controller_.get()); } } void Shell::ShowLauncher() { RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->ShowLauncher(); } void Shell::AddShellObserver(ShellObserver* observer) { observers_.AddObserver(observer); } void Shell::RemoveShellObserver(ShellObserver* observer) { observers_.RemoveObserver(observer); } void Shell::UpdateShelfVisibility() { RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) if ((*iter)->shelf()) (*iter)->UpdateShelfVisibility(); } void Shell::SetShelfAutoHideBehavior(ShelfAutoHideBehavior behavior, aura::Window* root_window) { ash::internal::ShelfLayoutManager::ForLauncher(root_window)-> SetAutoHideBehavior(behavior); } ShelfAutoHideBehavior Shell::GetShelfAutoHideBehavior( aura::Window* root_window) const { return ash::internal::ShelfLayoutManager::ForLauncher(root_window)-> auto_hide_behavior(); } void Shell::SetShelfAlignment(ShelfAlignment alignment, aura::Window* root_window) { if (ash::internal::ShelfLayoutManager::ForLauncher(root_window)-> SetAlignment(alignment)) { FOR_EACH_OBSERVER( ShellObserver, observers_, OnShelfAlignmentChanged(root_window)); } } ShelfAlignment Shell::GetShelfAlignment(aura::Window* root_window) { return internal::GetRootWindowController(root_window)-> GetShelfLayoutManager()->GetAlignment(); } void Shell::SetDimming(bool should_dim) { RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->screen_dimmer()->SetDimming(should_dim); } void Shell::NotifyFullscreenStateChange(bool is_fullscreen, aura::Window* root_window) { FOR_EACH_OBSERVER(ShellObserver, observers_, OnFullscreenStateChanged( is_fullscreen, root_window)); } void Shell::CreateModalBackground(aura::Window* window) { if (!modality_filter_) { modality_filter_.reset(new internal::SystemModalContainerEventFilter(this)); AddPreTargetHandler(modality_filter_.get()); } RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->GetSystemModalLayoutManager(window)->CreateModalBackground(); } void Shell::OnModalWindowRemoved(aura::Window* removed) { RootWindowControllerList controllers = GetAllRootWindowControllers(); bool activated = false; for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end() && !activated; ++iter) { activated = (*iter)->GetSystemModalLayoutManager(removed)-> ActivateNextModalWindow(); } if (!activated) { RemovePreTargetHandler(modality_filter_.get()); modality_filter_.reset(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->GetSystemModalLayoutManager(removed)->DestroyModalBackground(); } } WebNotificationTray* Shell::GetWebNotificationTray() { return GetPrimaryRootWindowController()->shelf()-> status_area_widget()->web_notification_tray(); } bool Shell::HasPrimaryStatusArea() { ShelfWidget* shelf = GetPrimaryRootWindowController()->shelf(); return shelf && shelf->status_area_widget(); } SystemTray* Shell::GetPrimarySystemTray() { return GetPrimaryRootWindowController()->GetSystemTray(); } ShelfDelegate* Shell::GetShelfDelegate() { if (!shelf_delegate_) { shelf_model_.reset(new ShelfModel); // Creates ShelfItemDelegateManager before ShelfDelegate. shelf_item_delegate_manager_.reset( new ShelfItemDelegateManager(shelf_model_.get())); shelf_delegate_.reset(delegate_->CreateShelfDelegate(shelf_model_.get())); scoped_ptr controller( new internal::AppListShelfItemDelegate); // Finding the shelf model's location of the app list and setting its // ShelfItemDelegate. int app_list_index = shelf_model_->GetItemIndexForType(TYPE_APP_LIST); DCHECK_GE(app_list_index, 0); LauncherID app_list_id = shelf_model_->items()[app_list_index].id; DCHECK(app_list_id); shelf_item_delegate_manager_->SetShelfItemDelegate(app_list_id, controller.Pass()); shelf_window_watcher_.reset(new internal::ShelfWindowWatcher( shelf_model_.get(), shelf_item_delegate_manager_.get())); } return shelf_delegate_.get(); } void Shell::SetTouchHudProjectionEnabled(bool enabled) { if (is_touch_hud_projection_enabled_ == enabled) return; is_touch_hud_projection_enabled_ = enabled; FOR_EACH_OBSERVER(ShellObserver, observers_, OnTouchHudProjectionToggled(enabled)); } #if defined(OS_CHROMEOS) ash::FirstRunHelper* Shell::CreateFirstRunHelper() { return new ash::FirstRunHelperImpl; } #endif // defined(OS_CHROMEOS) void Shell::DoInitialWorkspaceAnimation() { return GetPrimaryRootWindowController()->workspace_controller()-> DoInitialAnimation(); } //////////////////////////////////////////////////////////////////////////////// // Shell, private: Shell::Shell(ShellDelegate* delegate) : screen_(new ScreenAsh), target_root_window_(NULL), scoped_target_root_window_(NULL), delegate_(delegate), window_positioner_(new WindowPositioner), activation_client_(NULL), #if defined(OS_CHROMEOS) && defined(USE_X11) output_configurator_(new chromeos::OutputConfigurator()), #endif // defined(OS_CHROMEOS) && defined(USE_X11) native_cursor_manager_(new AshNativeCursorManager), cursor_manager_(scoped_ptr( native_cursor_manager_)), simulate_modal_window_open_for_testing_(false), is_touch_hud_projection_enabled_(false) { DCHECK(delegate_.get()); display_manager_.reset(new internal::DisplayManager); ANNOTATE_LEAKING_OBJECT_PTR(screen_); // see crbug.com/156466 gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_ALTERNATE, screen_); if (!gfx::Screen::GetScreenByType(gfx::SCREEN_TYPE_NATIVE)) gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_NATIVE, screen_); display_controller_.reset(new DisplayController); #if defined(OS_CHROMEOS) && defined(USE_X11) bool is_panel_fitting_disabled = content::GpuDataManager::GetInstance()->IsFeatureBlacklisted( gpu::GPU_FEATURE_TYPE_PANEL_FITTING); output_configurator_->Init(!is_panel_fitting_disabled); user_metrics_recorder_.reset(new UserMetricsRecorder); base::MessagePumpX11::Current()->AddDispatcherForRootWindow( output_configurator()); // We can't do this with a root window listener because XI_HierarchyChanged // messages don't have a target window. base::MessagePumpX11::Current()->AddObserver(output_configurator()); #endif // defined(OS_CHROMEOS) #if defined(OS_CHROMEOS) internal::PowerStatus::Initialize(); #endif } Shell::~Shell() { TRACE_EVENT0("shutdown", "ash::Shell::Destructor"); views::FocusManagerFactory::Install(NULL); // Remove the focus from any window. This will prevent overhead and side // effects (e.g. crashes) from changing focus during shutdown. // See bug crbug.com/134502. aura::client::GetFocusClient(GetPrimaryRootWindow())->FocusWindow(NULL); // Please keep in same order as in Init() because it's easy to miss one. if (window_modality_controller_) window_modality_controller_.reset(); RemovePreTargetHandler(event_rewriter_filter_.get()); RemovePreTargetHandler(user_activity_detector_.get()); RemovePreTargetHandler(overlay_filter_.get()); RemovePreTargetHandler(input_method_filter_.get()); if (mouse_cursor_filter_) RemovePreTargetHandler(mouse_cursor_filter_.get()); RemovePreTargetHandler(system_gesture_filter_.get()); RemovePreTargetHandler(keyboard_metrics_filter_.get()); RemovePreTargetHandler(event_transformation_handler_.get()); RemovePreTargetHandler(accelerator_filter_.get()); // TooltipController is deleted with the Shell so removing its references. RemovePreTargetHandler(tooltip_controller_.get()); // AppList needs to be released before shelf layout manager, which is // destroyed with launcher container in the loop below. However, app list // container is now on top of launcher container and released after it. // TODO(xiyuan): Move it back when app list container is no longer needed. app_list_controller_.reset(); // Destroy SystemTrayDelegate before destroying the status area(s). system_tray_delegate_->Shutdown(); system_tray_delegate_.reset(); locale_notification_controller_.reset(); // Drag-and-drop must be canceled prior to close all windows. drag_drop_controller_.reset(); // Controllers who have WindowObserver added must be deleted // before |display_controller_| is deleted. #if defined(OS_CHROMEOS) // VideoActivityNotifier must be deleted before |video_detector_| is // deleted because it's observing video activity through // VideoDetectorObserver interface. video_activity_notifier_.reset(); #endif // defined(OS_CHROMEOS) video_detector_.reset(); shadow_controller_.reset(); resize_shadow_controller_.reset(); window_selector_controller_.reset(); window_cycle_controller_.reset(); mru_window_tracker_.reset(); // |shelf_window_watcher_| has a weak pointer to |shelf_Model_| // and has window observers. shelf_window_watcher_.reset(); // Destroy all child windows including widgets. display_controller_->CloseChildWindows(); display_controller_->CloseNonDesktopDisplay(); // Chrome implementation of shelf delegate depends on FocusClient, // so must be deleted before |focus_client_|. shelf_delegate_.reset(); focus_client_.reset(); // Destroy SystemTrayNotifier after destroying SystemTray as TrayItems // needs to remove observers from it. system_tray_notifier_.reset(); // These need a valid Shell instance to clean up properly, so explicitly // delete them before invalidating the instance. // Alphabetical. TODO(oshima): sort. magnification_controller_.reset(); partial_magnification_controller_.reset(); tooltip_controller_.reset(); event_client_.reset(); nested_dispatcher_controller_.reset(); user_action_client_.reset(); visibility_controller_.reset(); // |shelf_item_delegate_manager_| observes |shelf_model_|. It must be // destroyed before |shelf_model_| is destroyed. shelf_item_delegate_manager_.reset(); shelf_model_.reset(); power_button_controller_.reset(); lock_state_controller_.reset(); resolution_notification_controller_.reset(); desktop_background_controller_.reset(); // This also deletes all RootWindows. Note that we invoke Shutdown() on // DisplayController before resetting |display_controller_|, since destruction // of its owned RootWindowControllers relies on the value. display_controller_->Shutdown(); display_controller_.reset(); screen_position_controller_.reset(); keyboard_controller_.reset(); accessibility_delegate_.reset(); new_window_delegate_.reset(); media_delegate_.reset(); #if defined(OS_CHROMEOS) && defined(USE_X11) if (display_change_observer_) output_configurator_->RemoveObserver(display_change_observer_.get()); if (output_configurator_animation_) output_configurator_->RemoveObserver(output_configurator_animation_.get()); if (display_error_observer_) output_configurator_->RemoveObserver(display_error_observer_.get()); base::MessagePumpX11::Current()->RemoveDispatcherForRootWindow( output_configurator()); base::MessagePumpX11::Current()->RemoveObserver(output_configurator()); display_change_observer_.reset(); #endif // defined(OS_CHROMEOS) #if defined(OS_CHROMEOS) internal::PowerStatus::Shutdown(); #endif DCHECK(instance_ == this); instance_ = NULL; } void Shell::Init() { CommandLine* command_line = CommandLine::ForCurrentProcess(); delegate_->PreInit(); if (keyboard::IsKeyboardUsabilityExperimentEnabled()) { display_manager_->SetSecondDisplayMode( internal::DisplayManager::VIRTUAL_KEYBOARD); } bool display_initialized = display_manager_->InitFromCommandLine(); #if defined(OS_CHROMEOS) && defined(USE_X11) output_configurator_animation_.reset( new internal::OutputConfiguratorAnimation()); output_configurator_->AddObserver(output_configurator_animation_.get()); if (!display_initialized && base::SysInfo::IsRunningOnChromeOS()) { display_change_observer_.reset(new internal::DisplayChangeObserver); // Register |display_change_observer_| first so that the rest of // observer gets invoked after the root windows are configured. output_configurator_->AddObserver(display_change_observer_.get()); display_error_observer_.reset(new internal::DisplayErrorObserver()); output_configurator_->AddObserver(display_error_observer_.get()); output_configurator_->set_state_controller(display_change_observer_.get()); output_configurator_->set_mirroring_controller(display_manager_.get()); output_configurator_->Start( delegate_->IsFirstRunAfterBoot() ? kChromeOsBootColor : 0); display_initialized = true; } #endif // defined(OS_CHROMEOS) && defined(USE_X11) if (!display_initialized) display_manager_->InitDefaultDisplay(); // Install the custom factory first so that views::FocusManagers for Tray, // Launcher, and WallPaper could be created by the factory. views::FocusManagerFactory::Install(new AshFocusManagerFactory); // Env creates the compositor. Historically it seems to have been implicitly // initialized first by the ActivationController, but now that FocusController // no longer does this we need to do it explicitly. aura::Env::CreateInstance(); // The WindowModalityController needs to be at the front of the input event // pretarget handler list to ensure that it processes input events when modal // windows are active. window_modality_controller_.reset( new views::corewm::WindowModalityController(this)); AddPreTargetHandler(this); env_filter_.reset(new views::corewm::CompoundEventFilter); AddPreTargetHandler(env_filter_.get()); views::corewm::FocusController* focus_controller = new views::corewm::FocusController(new wm::AshFocusRules); focus_client_.reset(focus_controller); activation_client_ = focus_controller; activation_client_->AddObserver(this); focus_cycler_.reset(new internal::FocusCycler()); screen_position_controller_.reset(new internal::ScreenPositionController); root_window_host_factory_.reset(delegate_->CreateRootWindowHostFactory()); display_controller_->Start(); display_controller_->InitPrimaryDisplay(); aura::Window* root_window = display_controller_->GetPrimaryRootWindow(); target_root_window_ = root_window; resolution_notification_controller_.reset( new internal::ResolutionNotificationController); cursor_manager_.SetDisplay(DisplayController::GetPrimaryDisplay()); nested_dispatcher_controller_.reset(new NestedDispatcherController); accelerator_controller_.reset(new AcceleratorController); // The order in which event filters are added is significant. event_rewriter_filter_.reset(new internal::EventRewriterEventFilter); AddPreTargetHandler(event_rewriter_filter_.get()); #if defined(OS_CHROMEOS) // The StickyKeys event filter also rewrites events and must be added // before observers, but after the EventRewriterEventFilter. sticky_keys_.reset(new StickyKeys); AddPreTargetHandler(sticky_keys_.get()); #endif // UserActivityDetector passes events to observers, so let them get // rewritten first. user_activity_detector_.reset(new UserActivityDetector); AddPreTargetHandler(user_activity_detector_.get()); overlay_filter_.reset(new internal::OverlayEventFilter); AddPreTargetHandler(overlay_filter_.get()); AddShellObserver(overlay_filter_.get()); input_method_filter_.reset(new views::corewm::InputMethodEventFilter( root_window->GetDispatcher()->host()->GetAcceleratedWidget())); AddPreTargetHandler(input_method_filter_.get()); accelerator_filter_.reset(new internal::AcceleratorFilter); AddPreTargetHandler(accelerator_filter_.get()); event_transformation_handler_.reset(new internal::EventTransformationHandler); AddPreTargetHandler(event_transformation_handler_.get()); system_gesture_filter_.reset(new internal::SystemGestureEventFilter); AddPreTargetHandler(system_gesture_filter_.get()); keyboard_metrics_filter_.reset(new internal::KeyboardUMAEventFilter); AddPreTargetHandler(keyboard_metrics_filter_.get()); // The keyboard system must be initialized before the RootWindowController is // created. if (keyboard::IsKeyboardEnabled()) keyboard::InitializeKeyboard(); lock_state_controller_.reset(new LockStateController); power_button_controller_.reset(new PowerButtonController( lock_state_controller_.get())); AddShellObserver(lock_state_controller_.get()); drag_drop_controller_.reset(new internal::DragDropController); mouse_cursor_filter_.reset(new internal::MouseCursorEventFilter()); PrependPreTargetHandler(mouse_cursor_filter_.get()); // Create Controllers that may need root window. // TODO(oshima): Move as many controllers before creating // RootWindowController as possible. visibility_controller_.reset(new AshVisibilityController); user_action_client_.reset(delegate_->CreateUserActionClient()); magnification_controller_.reset( MagnificationController::CreateInstance()); mru_window_tracker_.reset(new MruWindowTracker(activation_client_)); partial_magnification_controller_.reset( new PartialMagnificationController()); autoclick_controller_.reset(AutoclickController::CreateInstance()); high_contrast_controller_.reset(new HighContrastController); video_detector_.reset(new VideoDetector); window_cycle_controller_.reset(new WindowCycleController()); window_selector_controller_.reset(new WindowSelectorController()); tooltip_controller_.reset( new views::corewm::TooltipController( scoped_ptr( new views::corewm::TooltipAura(gfx::SCREEN_TYPE_ALTERNATE)))); AddPreTargetHandler(tooltip_controller_.get()); event_client_.reset(new internal::EventClientImpl); // This controller needs to be set before SetupManagedWindowMode. desktop_background_controller_.reset(new DesktopBackgroundController()); user_wallpaper_delegate_.reset(delegate_->CreateUserWallpaperDelegate()); // StatusAreaWidget uses Shell's CapsLockDelegate. caps_lock_delegate_.reset(delegate_->CreateCapsLockDelegate()); session_state_delegate_.reset(delegate_->CreateSessionStateDelegate()); accessibility_delegate_.reset(delegate_->CreateAccessibilityDelegate()); new_window_delegate_.reset(delegate_->CreateNewWindowDelegate()); media_delegate_.reset(delegate_->CreateMediaDelegate()); if (!command_line->HasSwitch(views::corewm::switches::kNoDropShadows)) { resize_shadow_controller_.reset(new internal::ResizeShadowController()); shadow_controller_.reset( new views::corewm::ShadowController(activation_client_)); } // Create system_tray_notifier_ before the delegate. system_tray_notifier_.reset(new ash::SystemTrayNotifier()); // Initialize system_tray_delegate_ before initializing StatusAreaWidget. system_tray_delegate_.reset(delegate()->CreateSystemTrayDelegate()); DCHECK(system_tray_delegate_.get()); locale_notification_controller_.reset( new internal::LocaleNotificationController); // Initialize system_tray_delegate_ after StatusAreaWidget is created. system_tray_delegate_->Initialize(); // TODO(oshima): Initialize all RootWindowControllers once, and // initialize controller/delegates above when initializing the // primary root window controller. internal::RootWindowController::CreateForPrimaryDisplay( root_window->GetDispatcher()); display_controller_->InitSecondaryDisplays(); // It needs to be created after RootWindowController has been created // (which calls OnWindowResized has been called, otherwise the // widget will not paint when restoring after a browser crash. Also it needs // to be created after InitSecondaryDisplays() to initialize the wallpapers in // the correct size. user_wallpaper_delegate_->InitializeWallpaper(); if (initially_hide_cursor_) cursor_manager_.HideCursor(); cursor_manager_.SetCursor(ui::kCursorPointer); #if defined(OS_CHROMEOS) // Set accelerator controller delegates. accelerator_controller_->SetBrightnessControlDelegate( scoped_ptr( new ash::system::BrightnessControllerChromeos).Pass()); power_event_observer_.reset(new internal::PowerEventObserver()); user_activity_notifier_.reset( new internal::UserActivityNotifier(user_activity_detector_.get())); video_activity_notifier_.reset( new internal::VideoActivityNotifier(video_detector_.get())); #endif weak_display_manager_factory_.reset( new base::WeakPtrFactory( display_manager_.get())); // The compositor thread and main message loop have to be running in // order to create mirror window. Run it after the main message loop // is started. base::MessageLoopForUI::current()->PostTask( FROM_HERE, base::Bind(&internal::DisplayManager::CreateMirrorWindowIfAny, weak_display_manager_factory_->GetWeakPtr())); } void Shell::InitKeyboard() { if (keyboard::IsKeyboardEnabled()) { if (keyboard_controller_.get()) { RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) { (*iter)->DeactivateKeyboard(keyboard_controller_.get()); } } keyboard::KeyboardControllerProxy* proxy = delegate_->CreateKeyboardControllerProxy(); keyboard_controller_.reset( new keyboard::KeyboardController(proxy)); } } void Shell::InitRootWindow(aura::Window* root_window) { DCHECK(activation_client_); DCHECK(visibility_controller_.get()); DCHECK(drag_drop_controller_.get()); DCHECK(window_cycle_controller_.get()); aura::client::SetFocusClient(root_window, focus_client_.get()); input_method_filter_->SetInputMethodPropertyInRootWindow(root_window); aura::client::SetActivationClient(root_window, activation_client_); views::corewm::FocusController* focus_controller = static_cast(activation_client_); root_window->AddPreTargetHandler(focus_controller); aura::client::SetVisibilityClient(root_window, visibility_controller_.get()); aura::client::SetDragDropClient(root_window, drag_drop_controller_.get()); aura::client::SetScreenPositionClient(root_window, screen_position_controller_.get()); aura::client::SetCursorClient(root_window, &cursor_manager_); aura::client::SetTooltipClient(root_window, tooltip_controller_.get()); aura::client::SetEventClient(root_window, event_client_.get()); if (nested_dispatcher_controller_) { aura::client::SetDispatcherClient(root_window, nested_dispatcher_controller_.get()); } if (user_action_client_) aura::client::SetUserActionClient(root_window, user_action_client_.get()); } bool Shell::CanWindowReceiveEvents(aura::Window* window) { RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) { internal::SystemModalContainerLayoutManager* layout_manager = (*iter)->GetSystemModalLayoutManager(window); if (layout_manager && layout_manager->CanWindowReceiveEvents(window)) return true; } return false; } //////////////////////////////////////////////////////////////////////////////// // Shell, ui::EventTarget overrides: bool Shell::CanAcceptEvent(const ui::Event& event) { return true; } ui::EventTarget* Shell::GetParentTarget() { return aura::Env::GetInstance(); } scoped_ptr Shell::GetChildIterator() const { return scoped_ptr(); } ui::EventTargeter* Shell::GetEventTargeter() { NOTREACHED(); return NULL; } void Shell::OnEvent(ui::Event* event) { } //////////////////////////////////////////////////////////////////////////////// // Shell, aura::client::ActivationChangeObserver implementation: void Shell::OnWindowActivated(aura::Window* gained_active, aura::Window* lost_active) { if (gained_active) target_root_window_ = gained_active->GetRootWindow(); } } // namespace ash