// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/shell.h" #include #include #include "ash/accelerators/focus_manager_factory.h" #include "ash/ash_switches.h" #include "ash/desktop_background/desktop_background_controller.h" #include "ash/desktop_background/desktop_background_resources.h" #include "ash/desktop_background/desktop_background_view.h" #include "ash/drag_drop/drag_drop_controller.h" #include "ash/focus_cycler.h" #include "ash/high_contrast/high_contrast_controller.h" #include "ash/launcher/launcher.h" #include "ash/magnifier/magnification_controller.h" #include "ash/display/display_controller.h" #include "ash/display/mouse_cursor_event_filter.h" #include "ash/display/multi_display_manager.h" #include "ash/display/screen_position_controller.h" #include "ash/display/secondary_display_view.h" #include "ash/root_window_controller.h" #include "ash/screen_ash.h" #include "ash/shell_context_menu.h" #include "ash/shell_delegate.h" #include "ash/shell_factory.h" #include "ash/shell_window_ids.h" #include "ash/system/status_area_widget.h" #include "ash/system/tray/system_tray.h" #include "ash/tooltips/tooltip_controller.h" #include "ash/touch/touch_observer_hud.h" #include "ash/wm/activation_controller.h" #include "ash/wm/always_on_top_controller.h" #include "ash/wm/app_list_controller.h" #include "ash/wm/base_layout_manager.h" #include "ash/wm/capture_controller.h" #include "ash/wm/custom_frame_view_ash.h" #include "ash/wm/dialog_frame_view.h" #include "ash/wm/event_client_impl.h" #include "ash/wm/event_rewriter_event_filter.h" #include "ash/wm/panel_layout_manager.h" #include "ash/wm/panel_window_event_filter.h" #include "ash/wm/partial_screenshot_event_filter.h" #include "ash/wm/power_button_controller.h" #include "ash/wm/resize_shadow_controller.h" #include "ash/wm/root_window_layout_manager.h" #include "ash/wm/screen_dimmer.h" #include "ash/wm/shadow_controller.h" #include "ash/wm/shelf_layout_manager.h" #include "ash/wm/stacking_controller.h" #include "ash/wm/status_area_layout_manager.h" #include "ash/wm/system_gesture_event_filter.h" #include "ash/wm/system_modal_container_layout_manager.h" #include "ash/wm/toplevel_window_event_filter.h" #include "ash/wm/user_activity_detector.h" #include "ash/wm/video_detector.h" #include "ash/wm/visibility_controller.h" #include "ash/wm/window_cycle_controller.h" #include "ash/wm/window_modality_controller.h" #include "ash/wm/window_util.h" #include "ash/wm/window_properties.h" #include "ash/wm/workspace/workspace_event_filter.h" #include "ash/wm/workspace/workspace_layout_manager.h" #include "ash/wm/workspace/workspace_manager.h" #include "ash/wm/workspace_controller.h" #include "base/bind.h" #include "base/command_line.h" #include "grit/ui_resources.h" #include "ui/aura/client/aura_constants.h" #include "ui/aura/client/user_action_client.h" #include "ui/aura/cursor_manager.h" #include "ui/aura/env.h" #include "ui/aura/focus_manager.h" #include "ui/aura/layout_manager.h" #include "ui/aura/display_manager.h" #include "ui/aura/root_window.h" #include "ui/aura/shared/compound_event_filter.h" #include "ui/aura/shared/input_method_event_filter.h" #include "ui/aura/ui_controls_aura.h" #include "ui/aura/window.h" #include "ui/compositor/layer.h" #include "ui/compositor/layer_animator.h" #include "ui/gfx/display.h" #include "ui/gfx/image/image_skia.h" #include "ui/gfx/screen.h" #include "ui/gfx/size.h" #include "ui/ui_controls/ui_controls.h" #include "ui/views/focus/focus_manager_factory.h" #include "ui/views/widget/native_widget_aura.h" #include "ui/views/widget/widget.h" #if !defined(OS_MACOSX) #include "ash/accelerators/accelerator_controller.h" #include "ash/accelerators/accelerator_filter.h" #include "ash/accelerators/nested_dispatcher_controller.h" #endif #if defined(OS_CHROMEOS) #include "chromeos/display/output_configurator.h" #include "ui/aura/dispatcher_linux.h" #endif // defined(OS_CHROMEOS) namespace ash { namespace { using aura::Window; using views::Widget; // This dummy class is used for shell unit tests. We dont have chrome delegate // in these tests. class DummyUserWallpaperDelegate : public UserWallpaperDelegate { public: DummyUserWallpaperDelegate() {} virtual ~DummyUserWallpaperDelegate() {} virtual ash::WindowVisibilityAnimationType GetAnimationType() OVERRIDE { return WINDOW_VISIBILITY_ANIMATION_TYPE_FADE; } virtual void InitializeWallpaper() OVERRIDE { ash::Shell::GetInstance()->desktop_background_controller()-> CreateEmptyWallpaper(); } virtual void OpenSetWallpaperPage() OVERRIDE { } virtual bool CanOpenSetWallpaperPage() OVERRIDE { return false; } virtual void OnWallpaperAnimationFinished() OVERRIDE { } private: DISALLOW_COPY_AND_ASSIGN(DummyUserWallpaperDelegate); }; } // namespace // static Shell* Shell::instance_ = NULL; // static bool Shell::initially_hide_cursor_ = false; //////////////////////////////////////////////////////////////////////////////// // Shell::TestApi Shell::TestApi::TestApi(Shell* shell) : shell_(shell) {} internal::RootWindowLayoutManager* Shell::TestApi::root_window_layout() { return shell_->GetPrimaryRootWindowController()->root_window_layout(); } aura::shared::InputMethodEventFilter* Shell::TestApi::input_method_event_filter() { return shell_->input_method_filter_.get(); } internal::SystemGestureEventFilter* Shell::TestApi::system_gesture_event_filter() { return shell_->system_gesture_filter_.get(); } internal::WorkspaceController* Shell::TestApi::workspace_controller() { return shell_->GetPrimaryRootWindowController()->workspace_controller(); } //////////////////////////////////////////////////////////////////////////////// // Shell, public: Shell::Shell(ShellDelegate* delegate) : screen_(new ScreenAsh), active_root_window_(NULL), env_filter_(NULL), delegate_(delegate), #if defined(OS_CHROMEOS) output_configurator_(new chromeos::OutputConfigurator()), #endif // defined(OS_CHROMEOS) shelf_(NULL), panel_layout_manager_(NULL), status_area_widget_(NULL), browser_context_(NULL) { gfx::Screen::SetInstance(screen_); ui_controls::InstallUIControlsAura(internal::CreateUIControls()); #if defined(OS_CHROMEOS) // OutputConfigurator needs to get events regarding added/removed outputs. static_cast( aura::Env::GetInstance()->GetDispatcher())->AddDispatcherForRootWindow( output_configurator()); #endif // defined(OS_CHROMEOS) } Shell::~Shell() { views::FocusManagerFactory::Install(NULL); // Remove the focus from any window. This will prevent overhead and side // effects (e.g. crashes) from changing focus during shutdown. // See bug crbug.com/134502. if (active_root_window_) active_root_window_->GetFocusManager()->SetFocusedWindow(NULL, NULL); aura::Env::GetInstance()->cursor_manager()->set_delegate(NULL); // Please keep in same order as in Init() because it's easy to miss one. RemoveEnvEventFilter(user_activity_detector_.get()); RemoveEnvEventFilter(event_rewriter_filter_.get()); RemoveEnvEventFilter(partial_screenshot_filter_.get()); RemoveEnvEventFilter(input_method_filter_.get()); RemoveEnvEventFilter(window_modality_controller_.get()); if (mouse_cursor_filter_.get()) RemoveEnvEventFilter(mouse_cursor_filter_.get()); RemoveEnvEventFilter(system_gesture_filter_.get()); #if !defined(OS_MACOSX) RemoveEnvEventFilter(accelerator_filter_.get()); #endif if (touch_observer_hud_.get()) RemoveEnvEventFilter(touch_observer_hud_.get()); // TooltipController is deleted with the Shell so removing its references. RemoveEnvEventFilter(tooltip_controller_.get()); // The status area needs to be shut down before the windows are destroyed. status_area_widget_->Shutdown(); // AppList needs to be released before shelf layout manager, which is // destroyed with launcher container in the loop below. However, app list // container is now on top of launcher container and released after it. // TODO(xiyuan): Move it back when app list container is no longer needed. app_list_controller_.reset(); // Destroy all child windows including widgets. display_controller_->CloseChildWindows(); // These need a valid Shell instance to clean up properly, so explicitly // delete them before invalidating the instance. // Alphabetical. drag_drop_controller_.reset(); magnification_controller_.reset(); power_button_controller_.reset(); resize_shadow_controller_.reset(); shadow_controller_.reset(); tooltip_controller_.reset(); window_cycle_controller_.reset(); capture_controller_.reset(); nested_dispatcher_controller_.reset(); user_action_client_.reset(); visibility_controller_.reset(); // This also deletes all RootWindows. display_controller_.reset(); screen_position_controller_.reset(); // Launcher widget has a InputMethodBridge that references to // input_method_filter_'s input_method_. So explicitly release launcher_ // before input_method_filter_. And this needs to be after we delete all // containers in case there are still live browser windows which access // LauncherModel during close. launcher_.reset(); // Delete the activation controller after other controllers and launcher // because they might have registered ActivationChangeObserver. activation_controller_.reset(); DCHECK(instance_ == this); instance_ = NULL; #if defined(OS_CHROMEOS) // Remove OutputConfigurator from Dispatcher. static_cast( aura::Env::GetInstance()->GetDispatcher())->RemoveDispatcherForRootWindow( output_configurator()); #endif // defined(OS_CHROMEOS) } // static Shell* Shell::CreateInstance(ShellDelegate* delegate) { CHECK(!instance_); aura::Env::GetInstance()->SetDisplayManager( new internal::MultiDisplayManager()); instance_ = new Shell(delegate); instance_->Init(); return instance_; } // static Shell* Shell::GetInstance() { DCHECK(instance_); return instance_; } // static bool Shell::HasInstance() { return !!instance_; } // static void Shell::DeleteInstance() { delete instance_; instance_ = NULL; } // static internal::RootWindowController* Shell::GetPrimaryRootWindowController() { return wm::GetRootWindowController(GetPrimaryRootWindow()); } // static Shell::RootWindowControllerList Shell::GetAllRootWindowControllers() { return Shell::GetInstance()->display_controller()-> GetAllRootWindowControllers(); } // static aura::RootWindow* Shell::GetPrimaryRootWindow() { return GetInstance()->display_controller()->GetPrimaryRootWindow(); } // static aura::RootWindow* Shell::GetActiveRootWindow() { return GetInstance()->active_root_window_; } // static aura::RootWindow* Shell::GetRootWindowAt(const gfx::Point& point) { const gfx::Display& display = gfx::Screen::GetDisplayNearestPoint(point); return Shell::GetInstance()->display_controller()-> GetRootWindowForDisplayId(display.id()); } // static aura::RootWindow* Shell::GetRootWindowMatching(const gfx::Rect& rect) { const gfx::Display& display = gfx::Screen::GetDisplayMatching(rect); return Shell::GetInstance()->display_controller()-> GetRootWindowForDisplayId(display.id()); } // static Shell::RootWindowList Shell::GetAllRootWindows() { return Shell::GetInstance()->display_controller()-> GetAllRootWindows(); } // static aura::Window* Shell::GetContainer(aura::RootWindow* root_window, int container_id) { return root_window->GetChildById(container_id); } // static std::vector Shell::GetAllContainers(int container_id) { // TODO(oshima): Support multiple root windows. std::vector containers; aura::Window* container = GetPrimaryRootWindow()->GetChildById(container_id); if (container) containers.push_back(container); return containers; } void Shell::Init() { // Install the custom factory first so that views::FocusManagers for Tray, // Launcher, and WallPaper could be created by the factory. views::FocusManagerFactory::Install(new AshFocusManagerFactory); env_filter_ = new aura::shared::CompoundEventFilter; // Pass ownership of the filter to the Env. aura::Env::GetInstance()->SetEventFilter(env_filter_); aura::Env::GetInstance()->cursor_manager()->set_delegate(this); focus_manager_.reset(new aura::FocusManager); activation_controller_.reset( new internal::ActivationController(focus_manager_.get())); screen_position_controller_.reset(new internal::ScreenPositionController); display_controller_.reset(new internal::DisplayController); display_controller_->InitPrimaryDisplay(); aura::RootWindow* root_window = display_controller_->GetPrimaryRootWindow(); active_root_window_ = root_window; #if !defined(OS_MACOSX) nested_dispatcher_controller_.reset(new NestedDispatcherController); accelerator_controller_.reset(new AcceleratorController); #endif shell_context_menu_.reset(new internal::ShellContextMenu); // The order in which event filters are added is significant. DCHECK(!GetEnvEventFilterCount()); user_activity_detector_.reset(new UserActivityDetector); AddEnvEventFilter(user_activity_detector_.get()); DCHECK_EQ(1U, GetEnvEventFilterCount()); event_rewriter_filter_.reset(new internal::EventRewriterEventFilter); AddEnvEventFilter(event_rewriter_filter_.get()); DCHECK_EQ(2U, GetEnvEventFilterCount()); partial_screenshot_filter_.reset(new internal::PartialScreenshotEventFilter); AddEnvEventFilter(partial_screenshot_filter_.get()); AddShellObserver(partial_screenshot_filter_.get()); DCHECK_EQ(3U, GetEnvEventFilterCount()); input_method_filter_.reset(new aura::shared::InputMethodEventFilter()); AddEnvEventFilter(input_method_filter_.get()); #if !defined(OS_MACOSX) accelerator_filter_.reset(new internal::AcceleratorFilter); AddEnvEventFilter(accelerator_filter_.get()); #endif system_gesture_filter_.reset(new internal::SystemGestureEventFilter); AddEnvEventFilter(system_gesture_filter_.get()); capture_controller_.reset(new internal::CaptureController); internal::RootWindowController* root_window_controller = new internal::RootWindowController(root_window); root_window_controller->CreateContainers(); CommandLine* command_line = CommandLine::ForCurrentProcess(); if (command_line->HasSwitch(switches::kAshTouchHud)) { touch_observer_hud_.reset(new internal::TouchObserverHUD); AddEnvEventFilter(touch_observer_hud_.get()); } // Create Controllers that may need root window. // TODO(oshima): Move as many controllers before creating // RootWindowController as possible. stacking_controller_.reset(new internal::StackingController); visibility_controller_.reset(new internal::VisibilityController); drag_drop_controller_.reset(new internal::DragDropController); if (delegate_.get()) user_action_client_.reset(delegate_->CreateUserActionClient()); window_modality_controller_.reset(new internal::WindowModalityController); AddEnvEventFilter(window_modality_controller_.get()); magnification_controller_.reset( internal::MagnificationController::CreateInstance()); if (internal::DisplayController::IsExtendedDesktopEnabled()) { mouse_cursor_filter_.reset( new internal::MouseCursorEventFilter(display_controller_.get())); AddEnvEventFilter(mouse_cursor_filter_.get()); } high_contrast_controller_.reset(new HighContrastController); video_detector_.reset(new VideoDetector); window_cycle_controller_.reset(new WindowCycleController); InitRootWindowController(root_window_controller); // Initialize Primary RootWindow specific items. status_area_widget_ = new internal::StatusAreaWidget(); status_area_widget_->CreateTrayViews(delegate_.get()); status_area_widget_->Show(); focus_cycler_.reset(new internal::FocusCycler()); focus_cycler_->AddWidget(status_area_widget_); // This controller needs to be set before SetupManagedWindowMode. desktop_background_controller_.reset(new DesktopBackgroundController()); if (delegate_.get()) user_wallpaper_delegate_.reset(delegate_->CreateUserWallpaperDelegate()); if (!user_wallpaper_delegate_.get()) user_wallpaper_delegate_.reset(new DummyUserWallpaperDelegate()); InitLayoutManagersForPrimaryDisplay(root_window_controller); if (!command_line->HasSwitch(switches::kAuraNoShadows)) { resize_shadow_controller_.reset(new internal::ResizeShadowController()); shadow_controller_.reset(new internal::ShadowController()); } // Tooltip controller must be created after shadow controller so that the // tooltip window can be initialized with appropriate shadows. tooltip_controller_.reset(new internal::TooltipController( drag_drop_controller_.get())); AddEnvEventFilter(tooltip_controller_.get()); aura::client::SetTooltipClient(root_window, tooltip_controller_.get()); if (!delegate_.get() || delegate_->IsUserLoggedIn()) CreateLauncher(); // Force Layout root_window_controller->root_window_layout()->OnWindowResized(); // It needs to be created after OnWindowResized has been called, otherwise the // widget will not paint when restoring after a browser crash. user_wallpaper_delegate_->InitializeWallpaper(); power_button_controller_.reset(new PowerButtonController); AddShellObserver(power_button_controller_.get()); display_controller_->InitSecondaryDisplays(); if (initially_hide_cursor_) aura::Env::GetInstance()->cursor_manager()->ShowCursor(false); } void Shell::AddEnvEventFilter(aura::EventFilter* filter) { env_filter_->AddFilter(filter); } void Shell::RemoveEnvEventFilter(aura::EventFilter* filter) { env_filter_->RemoveFilter(filter); } size_t Shell::GetEnvEventFilterCount() const { return env_filter_->GetFilterCount(); } void Shell::ShowBackgroundMenu(views::Widget* widget, const gfx::Point& location) { if (shell_context_menu_.get()) shell_context_menu_->ShowMenu(widget, location); } void Shell::ToggleAppList() { if (!app_list_controller_.get()) app_list_controller_.reset(new internal::AppListController); app_list_controller_->SetVisible(!app_list_controller_->IsVisible()); } bool Shell::GetAppListTargetVisibility() const { return app_list_controller_.get() && app_list_controller_->GetTargetVisibility(); } aura::Window* Shell::GetAppListWindow() { return app_list_controller_.get() ? app_list_controller_->GetWindow() : NULL; } bool Shell::IsScreenLocked() const { return !delegate_.get() || delegate_->IsScreenLocked(); } bool Shell::IsModalWindowOpen() const { // TODO(oshima): Walk though all root windows. const aura::Window* modal_container = GetContainer( GetPrimaryRootWindow(), internal::kShellWindowId_SystemModalContainer); return !modal_container->children().empty(); } views::NonClientFrameView* Shell::CreateDefaultNonClientFrameView( views::Widget* widget) { if (CommandLine::ForCurrentProcess()->HasSwitch( switches::kAuraGoogleDialogFrames)) { return new internal::DialogFrameView; } // Use translucent-style window frames for dialogs. CustomFrameViewAsh* frame_view = new CustomFrameViewAsh; frame_view->Init(widget); return frame_view; } void Shell::RotateFocus(Direction direction) { focus_cycler_->RotateFocus( direction == FORWARD ? internal::FocusCycler::FORWARD : internal::FocusCycler::BACKWARD); } void Shell::SetDisplayWorkAreaInsets(Window* contains, const gfx::Insets& insets) { internal::MultiDisplayManager* display_manager = static_cast( aura::Env::GetInstance()->display_manager()); if (!display_manager->UpdateWorkAreaOfDisplayNearestWindow(contains, insets)) return; FOR_EACH_OBSERVER(ShellObserver, observers_, OnDisplayWorkAreaInsetsChanged()); } void Shell::OnLoginStateChanged(user::LoginStatus status) { FOR_EACH_OBSERVER(ShellObserver, observers_, OnLoginStateChanged(status)); } void Shell::OnAppTerminating() { FOR_EACH_OBSERVER(ShellObserver, observers_, OnAppTerminating()); } void Shell::OnLockStateChanged(bool locked) { FOR_EACH_OBSERVER(ShellObserver, observers_, OnLockStateChanged(locked)); } void Shell::CreateLauncher() { if (launcher_.get()) return; aura::Window* default_container = GetPrimaryRootWindowController()-> GetContainer(internal::kShellWindowId_DefaultContainer); launcher_.reset(new Launcher(default_container, shelf_)); launcher_->SetFocusCycler(focus_cycler_.get()); shelf_->SetLauncher(launcher_.get()); if (panel_layout_manager_) panel_layout_manager_->SetLauncher(launcher_.get()); if (delegate()) launcher_->SetVisible(delegate()->IsSessionStarted()); launcher_->widget()->Show(); } void Shell::ShowLauncher() { if (!launcher_.get()) return; launcher_->SetVisible(true); } void Shell::AddShellObserver(ShellObserver* observer) { observers_.AddObserver(observer); } void Shell::RemoveShellObserver(ShellObserver* observer) { observers_.RemoveObserver(observer); } void Shell::UpdateShelfVisibility() { shelf_->UpdateVisibilityState(); } void Shell::SetShelfAutoHideBehavior(ShelfAutoHideBehavior behavior) { shelf_->SetAutoHideBehavior(behavior); } ShelfAutoHideBehavior Shell::GetShelfAutoHideBehavior() const { return shelf_->auto_hide_behavior(); } void Shell::SetShelfAlignment(ShelfAlignment alignment) { if (!shelf_->SetAlignment(alignment)) return; FOR_EACH_OBSERVER(ShellObserver, observers_, OnShelfAlignmentChanged()); } ShelfAlignment Shell::GetShelfAlignment() { return shelf_->alignment(); } void Shell::SetDimming(bool should_dim) { RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->screen_dimmer()->SetDimming(should_dim); } SystemTrayDelegate* Shell::tray_delegate() { return status_area_widget_->system_tray_delegate(); } SystemTray* Shell::system_tray() { return status_area_widget_->system_tray(); } int Shell::GetGridSize() const { return GetPrimaryRootWindowController()->workspace_controller()-> workspace_manager()->grid_size(); } void Shell::InitRootWindowForSecondaryDisplay(aura::RootWindow* root) { root->set_focus_manager(focus_manager_.get()); if (internal::DisplayController::IsExtendedDesktopEnabled()) { internal::RootWindowController* controller = new internal::RootWindowController(root); controller->CreateContainers(); InitRootWindowController(controller); controller->root_window_layout()->OnWindowResized(); desktop_background_controller_->OnRootWindowAdded(root); root->ShowRootWindow(); // Activate new root for testing. active_root_window_ = root; } else { root->SetFocusWhenShown(false); root->SetLayoutManager(new internal::RootWindowLayoutManager(root)); aura::Window* container = new aura::Window(NULL); container->SetName("SecondaryDisplayContainer"); container->Init(ui::LAYER_NOT_DRAWN); root->AddChild(container); container->SetLayoutManager(new internal::BaseLayoutManager(root)); CreateSecondaryDisplayWidget(container); container->Show(); root->layout_manager()->OnWindowResized(); root->ShowRootWindow(); aura::client::SetCaptureClient(root, capture_controller_.get()); aura::client::SetScreenPositionClient( root, screen_position_controller_.get()); } } void Shell::InitRootWindowController( internal::RootWindowController* controller) { aura::RootWindow* root_window = controller->root_window(); DCHECK(activation_controller_.get()); DCHECK(visibility_controller_.get()); DCHECK(drag_drop_controller_.get()); DCHECK(capture_controller_.get()); root_window->set_focus_manager(focus_manager_.get()); input_method_filter_->SetInputMethodPropertyInRootWindow(root_window); aura::client::SetActivationClient(root_window, activation_controller_.get()); aura::client::SetVisibilityClient(root_window, visibility_controller_.get()); aura::client::SetDragDropClient(root_window, drag_drop_controller_.get()); aura::client::SetCaptureClient(root_window, capture_controller_.get()); aura::client::SetScreenPositionClient(root_window, screen_position_controller_.get()); if (nested_dispatcher_controller_.get()) { aura::client::SetDispatcherClient(root_window, nested_dispatcher_controller_.get()); } if (user_action_client_.get()) aura::client::SetUserActionClient(root_window, user_action_client_.get()); root_window->SetCursor(ui::kCursorPointer); controller->InitLayoutManagers(); // TODO(oshima): Move the instance to RootWindowController when // the extended desktop is enabled by default. internal::AlwaysOnTopController* always_on_top_controller = new internal::AlwaysOnTopController; always_on_top_controller->SetContainers( root_window->GetChildById(internal::kShellWindowId_DefaultContainer), root_window->GetChildById(internal::kShellWindowId_AlwaysOnTopContainer)); root_window->SetProperty(internal::kAlwaysOnTopControllerKey, always_on_top_controller); } //////////////////////////////////////////////////////////////////////////////// // Shell, private: void Shell::InitLayoutManagersForPrimaryDisplay( internal::RootWindowController* controller) { DCHECK(status_area_widget_); internal::ShelfLayoutManager* shelf_layout_manager = new internal::ShelfLayoutManager(status_area_widget_); controller->GetContainer(internal::kShellWindowId_LauncherContainer)-> SetLayoutManager(shelf_layout_manager); shelf_ = shelf_layout_manager; internal::StatusAreaLayoutManager* status_area_layout_manager = new internal::StatusAreaLayoutManager(shelf_layout_manager); controller->GetContainer(internal::kShellWindowId_StatusContainer)-> SetLayoutManager(status_area_layout_manager); shelf_layout_manager->set_workspace_manager( controller->workspace_controller()->workspace_manager()); // TODO(oshima): Support multiple displays. controller->workspace_controller()->workspace_manager()-> set_shelf(shelf()); // Create Panel layout manager aura::Window* panel_container = GetContainer( GetPrimaryRootWindow(), internal::kShellWindowId_PanelContainer); panel_layout_manager_ = new internal::PanelLayoutManager(panel_container); panel_container->SetEventFilter( new internal::PanelWindowEventFilter( panel_container, panel_layout_manager_)); panel_container->SetLayoutManager(panel_layout_manager_); } void Shell::DisableWorkspaceGridLayout() { RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->workspace_controller()->workspace_manager()->set_grid_size(0); } void Shell::SetCursor(gfx::NativeCursor cursor) { RootWindowList root_windows = GetAllRootWindows(); for (RootWindowList::iterator iter = root_windows.begin(); iter != root_windows.end(); ++iter) (*iter)->SetCursor(cursor); } void Shell::ShowCursor(bool visible) { RootWindowList root_windows = GetAllRootWindows(); for (RootWindowList::iterator iter = root_windows.begin(); iter != root_windows.end(); ++iter) (*iter)->ShowCursor(visible); } } // namespace ash