// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/shell.h" #include #include #include "ash/accelerators/focus_manager_factory.h" #include "ash/ash_switches.h" #include "ash/caps_lock_delegate.h" #include "ash/desktop_background/desktop_background_controller.h" #include "ash/desktop_background/desktop_background_resources.h" #include "ash/desktop_background/desktop_background_view.h" #include "ash/desktop_background/user_wallpaper_delegate.h" #include "ash/display/display_controller.h" #include "ash/display/mouse_cursor_event_filter.h" #include "ash/display/multi_display_manager.h" #include "ash/display/screen_position_controller.h" #include "ash/drag_drop/drag_drop_controller.h" #include "ash/focus_cycler.h" #include "ash/high_contrast/high_contrast_controller.h" #include "ash/magnifier/magnification_controller.h" #include "ash/root_window_controller.h" #include "ash/screen_ash.h" #include "ash/shell_delegate.h" #include "ash/shell_factory.h" #include "ash/shell_window_ids.h" #include "ash/system/status_area_widget.h" #include "ash/system/tray/system_tray_delegate.h" #include "ash/system/tray/system_tray_notifier.h" #include "ash/tooltips/tooltip_controller.h" #include "ash/touch/touch_observer_hud.h" #include "ash/wm/activation_controller.h" #include "ash/wm/always_on_top_controller.h" #include "ash/wm/app_list_controller.h" #include "ash/wm/base_layout_manager.h" #include "ash/wm/capture_controller.h" #include "ash/wm/coordinate_conversion.h" #include "ash/wm/custom_frame_view_ash.h" #include "ash/wm/dialog_frame_view.h" #include "ash/wm/event_client_impl.h" #include "ash/wm/event_rewriter_event_filter.h" #include "ash/wm/overlay_event_filter.h" #include "ash/wm/power_button_controller.h" #include "ash/wm/property_util.h" #include "ash/wm/resize_shadow_controller.h" #include "ash/wm/root_window_layout_manager.h" #include "ash/wm/screen_dimmer.h" #include "ash/wm/session_state_controller.h" #include "ash/wm/session_state_controller_impl.h" #include "ash/wm/session_state_controller_impl2.h" #include "ash/wm/shadow_controller.h" #include "ash/wm/stacking_controller.h" #include "ash/wm/system_gesture_event_filter.h" #include "ash/wm/system_modal_container_event_filter.h" #include "ash/wm/system_modal_container_layout_manager.h" #include "ash/wm/user_activity_detector.h" #include "ash/wm/video_detector.h" #include "ash/wm/visibility_controller.h" #include "ash/wm/window_cycle_controller.h" #include "ash/wm/window_modality_controller.h" #include "ash/wm/window_properties.h" #include "ash/wm/window_util.h" #include "ash/wm/workspace_controller.h" #include "base/bind.h" #include "base/command_line.h" #include "base/debug/leak_annotations.h" #include "ui/aura/client/aura_constants.h" #include "ui/aura/client/stacking_client.h" #include "ui/aura/client/user_action_client.h" #include "ui/aura/display_manager.h" #include "ui/aura/env.h" #include "ui/aura/focus_manager.h" #include "ui/aura/layout_manager.h" #include "ui/aura/root_window.h" #include "ui/aura/ui_controls_aura.h" #include "ui/aura/window.h" #include "ui/compositor/layer.h" #include "ui/compositor/layer_animator.h" #include "ui/gfx/display.h" #include "ui/gfx/image/image_skia.h" #include "ui/gfx/screen.h" #include "ui/gfx/size.h" #include "ui/ui_controls/ui_controls.h" #include "ui/views/corewm/compound_event_filter.h" #include "ui/views/corewm/input_method_event_filter.h" #include "ui/views/focus/focus_manager_factory.h" #include "ui/views/widget/native_widget_aura.h" #include "ui/views/widget/widget.h" #if !defined(OS_MACOSX) #include "ash/accelerators/accelerator_controller.h" #include "ash/accelerators/accelerator_filter.h" #include "ash/accelerators/nested_dispatcher_controller.h" #endif #if defined(OS_CHROMEOS) #include "ash/display/output_configurator_animation.h" #include "base/message_pump_aurax11.h" #include "chromeos/display/output_configurator.h" #include "content/public/browser/gpu_data_manager.h" #include "content/public/common/gpu_feature_type.h" #endif // defined(OS_CHROMEOS) namespace ash { namespace { using aura::Window; using views::Widget; // This dummy class is used for shell unit tests. We dont have chrome delegate // in these tests. class DummyUserWallpaperDelegate : public UserWallpaperDelegate { public: DummyUserWallpaperDelegate() {} virtual ~DummyUserWallpaperDelegate() {} virtual ash::WindowVisibilityAnimationType GetAnimationType() OVERRIDE { return WINDOW_VISIBILITY_ANIMATION_TYPE_FADE; } virtual bool ShouldShowInitialAnimation() OVERRIDE { return false; } virtual void UpdateWallpaper() OVERRIDE { } virtual void InitializeWallpaper() OVERRIDE { ash::Shell::GetInstance()->desktop_background_controller()-> CreateEmptyWallpaper(); } virtual void OpenSetWallpaperPage() OVERRIDE { } virtual bool CanOpenSetWallpaperPage() OVERRIDE { return false; } virtual void OnWallpaperAnimationFinished() OVERRIDE { } virtual void OnWallpaperBootAnimationFinished() OVERRIDE { } private: DISALLOW_COPY_AND_ASSIGN(DummyUserWallpaperDelegate); }; } // namespace // static Shell* Shell::instance_ = NULL; // static bool Shell::initially_hide_cursor_ = false; //////////////////////////////////////////////////////////////////////////////// // Shell::TestApi Shell::TestApi::TestApi(Shell* shell) : shell_(shell) {} internal::RootWindowLayoutManager* Shell::TestApi::root_window_layout() { return shell_->GetPrimaryRootWindowController()->root_window_layout(); } views::corewm::InputMethodEventFilter* Shell::TestApi::input_method_event_filter() { return shell_->input_method_filter_.get(); } internal::SystemGestureEventFilter* Shell::TestApi::system_gesture_event_filter() { return shell_->system_gesture_filter_.get(); } internal::WorkspaceController* Shell::TestApi::workspace_controller() { return shell_->GetPrimaryRootWindowController()->workspace_controller(); } internal::ScreenPositionController* Shell::TestApi::screen_position_controller() { return shell_->screen_position_controller_.get(); } //////////////////////////////////////////////////////////////////////////////// // Shell, public: Shell::Shell(ShellDelegate* delegate) : screen_(new ScreenAsh), active_root_window_(NULL), delegate_(delegate), #if defined(OS_CHROMEOS) output_configurator_(new chromeos::OutputConfigurator()), output_configurator_animation_( new internal::OutputConfiguratorAnimation()), #endif // defined(OS_CHROMEOS) browser_context_(NULL), simulate_modal_window_open_for_testing_(false) { DCHECK(delegate_.get()); ANNOTATE_LEAKING_OBJECT_PTR(screen_); // see crbug.com/156466 gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_ALTERNATE, screen_); if (!gfx::Screen::GetScreenByType(gfx::SCREEN_TYPE_NATIVE)) gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_NATIVE, screen_); ui_controls::InstallUIControlsAura(internal::CreateUIControls()); #if defined(OS_CHROMEOS) content::GpuFeatureType blacklisted_features = content::GpuDataManager::GetInstance()->GetBlacklistedFeatures(); bool is_panel_fitting_disabled = (blacklisted_features & content::GPU_FEATURE_TYPE_PANEL_FITTING) || CommandLine::ForCurrentProcess()->HasSwitch( switches::kAshDisablePanelFitting); output_configurator_->Init(!is_panel_fitting_disabled); output_configurator_->AddObserver(output_configurator_animation_.get()); base::MessagePumpAuraX11::Current()->AddDispatcherForRootWindow( output_configurator()); #endif // defined(OS_CHROMEOS) } Shell::~Shell() { views::FocusManagerFactory::Install(NULL); // Remove the focus from any window. This will prevent overhead and side // effects (e.g. crashes) from changing focus during shutdown. // See bug crbug.com/134502. if (active_root_window_) active_root_window_->GetFocusManager()->SetFocusedWindow(NULL, NULL); // Please keep in same order as in Init() because it's easy to miss one. RemovePreTargetHandler(user_activity_detector_.get()); RemovePreTargetHandler(event_rewriter_filter_.get()); RemovePreTargetHandler(overlay_filter_.get()); RemovePreTargetHandler(input_method_filter_.get()); RemovePreTargetHandler(window_modality_controller_.get()); if (mouse_cursor_filter_.get()) RemovePreTargetHandler(mouse_cursor_filter_.get()); RemovePreTargetHandler(system_gesture_filter_.get()); #if !defined(OS_MACOSX) RemovePreTargetHandler(accelerator_filter_.get()); #endif if (touch_observer_hud_.get()) RemovePreTargetHandler(touch_observer_hud_.get()); // TooltipController is deleted with the Shell so removing its references. RemovePreTargetHandler(tooltip_controller_.get()); // AppList needs to be released before shelf layout manager, which is // destroyed with launcher container in the loop below. However, app list // container is now on top of launcher container and released after it. // TODO(xiyuan): Move it back when app list container is no longer needed. app_list_controller_.reset(); // Destroy SystemTrayDelegate before destroying the status area(s). system_tray_delegate_.reset(); // Destroy SystemTrayNotifier immediately after destroying SystemTrayDelegate // so that it is still available when shutting down the UI, but not after // the notifier observers have been destroyed. system_tray_notifier_.reset(); // Destroy all child windows including widgets. display_controller_->CloseChildWindows(); // These need a valid Shell instance to clean up properly, so explicitly // delete them before invalidating the instance. // Alphabetical. drag_drop_controller_.reset(); magnification_controller_.reset(); power_button_controller_.reset(); session_state_controller_.reset(); resize_shadow_controller_.reset(); shadow_controller_.reset(); tooltip_controller_.reset(); event_client_.reset(); window_cycle_controller_.reset(); capture_controller_.reset(); nested_dispatcher_controller_.reset(); user_action_client_.reset(); visibility_controller_.reset(); // This also deletes all RootWindows. display_controller_.reset(); screen_position_controller_.reset(); // Delete the activation controller after other controllers and launcher // because they might have registered ActivationChangeObserver. activation_controller_.reset(); DCHECK(instance_ == this); instance_ = NULL; #if defined(OS_CHROMEOS) output_configurator_->RemoveObserver(output_configurator_animation_.get()); base::MessagePumpAuraX11::Current()->RemoveDispatcherForRootWindow( output_configurator()); #endif // defined(OS_CHROMEOS) } // static Shell* Shell::CreateInstance(ShellDelegate* delegate) { CHECK(!instance_); aura::Env::GetInstance()->SetDisplayManager( new internal::MultiDisplayManager()); instance_ = new Shell(delegate); instance_->Init(); return instance_; } // static Shell* Shell::GetInstance() { DCHECK(instance_); return instance_; } // static bool Shell::HasInstance() { return !!instance_; } // static void Shell::DeleteInstance() { delete instance_; instance_ = NULL; } // static internal::RootWindowController* Shell::GetPrimaryRootWindowController() { return GetRootWindowController(GetPrimaryRootWindow()); } // static Shell::RootWindowControllerList Shell::GetAllRootWindowControllers() { return Shell::GetInstance()->display_controller()-> GetAllRootWindowControllers(); } // static aura::RootWindow* Shell::GetPrimaryRootWindow() { return GetInstance()->display_controller()->GetPrimaryRootWindow(); } // static aura::RootWindow* Shell::GetActiveRootWindow() { return GetInstance()->active_root_window_; } // static gfx::Screen* Shell::GetScreen() { return gfx::Screen::GetScreenByType(gfx::SCREEN_TYPE_ALTERNATE); } // static Shell::RootWindowList Shell::GetAllRootWindows() { return Shell::GetInstance()->display_controller()-> GetAllRootWindows(); } // static aura::Window* Shell::GetContainer(aura::RootWindow* root_window, int container_id) { return root_window->GetChildById(container_id); } // static const aura::Window* Shell::GetContainer(const aura::RootWindow* root_window, int container_id) { return root_window->GetChildById(container_id); } // static std::vector Shell::GetAllContainers(int container_id) { std::vector containers; RootWindowList root_windows = GetAllRootWindows(); for (RootWindowList::const_iterator it = root_windows.begin(); it != root_windows.end(); ++it) { aura::Window* container = (*it)->GetChildById(container_id); if (container) containers.push_back(container); } return containers; } // static bool Shell::IsLauncherPerDisplayEnabled() { CommandLine* command_line = CommandLine::ForCurrentProcess(); return command_line->HasSwitch(switches::kAshLauncherPerDisplay); } void Shell::Init() { // Install the custom factory first so that views::FocusManagers for Tray, // Launcher, and WallPaper could be created by the factory. views::FocusManagerFactory::Install(new AshFocusManagerFactory); env_filter_.reset(new views::corewm::CompoundEventFilter); AddPreTargetHandler(env_filter_.get()); focus_manager_.reset(new aura::FocusManager); activation_controller_.reset( new internal::ActivationController(focus_manager_.get())); focus_cycler_.reset(new internal::FocusCycler()); screen_position_controller_.reset(new internal::ScreenPositionController); display_controller_.reset(new DisplayController); display_controller_->InitPrimaryDisplay(); aura::RootWindow* root_window = display_controller_->GetPrimaryRootWindow(); active_root_window_ = root_window; cursor_manager_.SetDeviceScaleFactor( root_window->AsRootWindowHostDelegate()->GetDeviceScaleFactor()); #if !defined(OS_MACOSX) nested_dispatcher_controller_.reset(new NestedDispatcherController); accelerator_controller_.reset(new AcceleratorController); #endif // The order in which event filters are added is significant. user_activity_detector_.reset(new UserActivityDetector); AddPreTargetHandler(user_activity_detector_.get()); event_rewriter_filter_.reset(new internal::EventRewriterEventFilter); AddPreTargetHandler(event_rewriter_filter_.get()); overlay_filter_.reset(new internal::OverlayEventFilter); AddPreTargetHandler(overlay_filter_.get()); AddShellObserver(overlay_filter_.get()); input_method_filter_.reset(new views::corewm::InputMethodEventFilter); AddPreTargetHandler(input_method_filter_.get()); #if !defined(OS_MACOSX) accelerator_filter_.reset(new internal::AcceleratorFilter); AddPreTargetHandler(accelerator_filter_.get()); #endif system_gesture_filter_.reset(new internal::SystemGestureEventFilter); AddPreTargetHandler(system_gesture_filter_.get()); capture_controller_.reset(new internal::CaptureController); internal::RootWindowController* root_window_controller = new internal::RootWindowController(root_window); root_window_controller->CreateContainers(); root_window_controller->CreateSystemBackground( delegate_->IsFirstRunAfterBoot()); CommandLine* command_line = CommandLine::ForCurrentProcess(); if (command_line->HasSwitch(switches::kAshTouchHud)) { touch_observer_hud_.reset(new internal::TouchObserverHUD); AddPreTargetHandler(touch_observer_hud_.get()); } mouse_cursor_filter_.reset(new internal::MouseCursorEventFilter()); AddPreTargetHandler(mouse_cursor_filter_.get()); // Create Controllers that may need root window. // TODO(oshima): Move as many controllers before creating // RootWindowController as possible. stacking_client_.reset(delegate_->CreateStackingClient()); if (stacking_client_.get()) aura::client::SetStackingClient(stacking_client_.get()); visibility_controller_.reset(new internal::VisibilityController); drag_drop_controller_.reset(new internal::DragDropController); user_action_client_.reset(delegate_->CreateUserActionClient()); window_modality_controller_.reset(new internal::WindowModalityController); AddPreTargetHandler(window_modality_controller_.get()); magnification_controller_.reset( internal::MagnificationController::CreateInstance()); high_contrast_controller_.reset(new HighContrastController); video_detector_.reset(new VideoDetector); window_cycle_controller_.reset( new WindowCycleController(activation_controller_.get())); tooltip_controller_.reset(new internal::TooltipController( drag_drop_controller_.get())); AddPreTargetHandler(tooltip_controller_.get()); event_client_.reset(new internal::EventClientImpl); InitRootWindowController(root_window_controller); // This controller needs to be set before SetupManagedWindowMode. desktop_background_controller_.reset(new DesktopBackgroundController()); user_wallpaper_delegate_.reset(delegate_->CreateUserWallpaperDelegate()); if (!user_wallpaper_delegate_.get()) user_wallpaper_delegate_.reset(new DummyUserWallpaperDelegate()); // StatusAreaWidget uses Shell's CapsLockDelegate. caps_lock_delegate_.reset(delegate_->CreateCapsLockDelegate()); if (!command_line->HasSwitch(switches::kAuraNoShadows)) { resize_shadow_controller_.reset(new internal::ResizeShadowController()); shadow_controller_.reset(new internal::ShadowController()); } // Create system_tray_notifier_ before the delegate. system_tray_notifier_.reset(new ash::SystemTrayNotifier()); // Initialize system_tray_delegate_ before initializing StatusAreaWidget. system_tray_delegate_.reset(delegate()->CreateSystemTrayDelegate()); if (!system_tray_delegate_.get()) system_tray_delegate_.reset(SystemTrayDelegate::CreateDummyDelegate()); // Creates StatusAreaWidget. root_window_controller->InitForPrimaryDisplay(); // Initialize system_tray_delegate_ after StatusAreaWidget is created. system_tray_delegate_->Initialize(); display_controller_->InitSecondaryDisplays(); // Force Layout root_window_controller->root_window_layout()->OnWindowResized(); // It needs to be created after OnWindowResized has been called, otherwise the // widget will not paint when restoring after a browser crash. Also it needs // to be created after InitSecondaryDisplays() to initialize the wallpapers in // the correct size. user_wallpaper_delegate_->InitializeWallpaper(); if (command_line->HasSwitch(ash::switches::kAshNewLockAnimationsEnabled)) session_state_controller_.reset(new SessionStateControllerImpl2); else session_state_controller_.reset(new SessionStateControllerImpl); power_button_controller_.reset(new PowerButtonController( session_state_controller_.get())); AddShellObserver(session_state_controller_.get()); if (initially_hide_cursor_) cursor_manager_.ShowCursor(false); // Cursor might have been hidden by somethign other than chrome. // Let the first mouse event show the cursor. env_filter_->set_cursor_hidden_by_filter(true); } void Shell::ShowContextMenu(const gfx::Point& location_in_screen) { // No context menus if user have not logged in. if (!delegate_->IsUserLoggedIn()) return; // No context menus when screen is locked. if (IsScreenLocked()) return; aura::RootWindow* root = wm::GetRootWindowMatching(gfx::Rect(location_in_screen, gfx::Size())); GetRootWindowController(root)->ShowContextMenu(location_in_screen); } void Shell::ToggleAppList() { if (!app_list_controller_.get()) app_list_controller_.reset(new internal::AppListController); app_list_controller_->SetVisible(!app_list_controller_->IsVisible()); } bool Shell::GetAppListTargetVisibility() const { return app_list_controller_.get() && app_list_controller_->GetTargetVisibility(); } aura::Window* Shell::GetAppListWindow() { return app_list_controller_.get() ? app_list_controller_->GetWindow() : NULL; } bool Shell::IsScreenLocked() const { return delegate_->IsScreenLocked(); } bool Shell::IsModalWindowOpen() const { if (simulate_modal_window_open_for_testing_) return true; const std::vector containers = GetAllContainers( internal::kShellWindowId_SystemModalContainer); for (std::vector::const_iterator cit = containers.begin(); cit != containers.end(); ++cit) { for (aura::Window::Windows::const_iterator wit = (*cit)->children().begin(); wit != (*cit)->children().end(); ++wit) { if ((*wit)->GetProperty(aura::client::kModalKey) == ui::MODAL_TYPE_SYSTEM && (*wit)->TargetVisibility()) { return true; } } } return false; } views::NonClientFrameView* Shell::CreateDefaultNonClientFrameView( views::Widget* widget) { if (CommandLine::ForCurrentProcess()->HasSwitch( switches::kAuraGoogleDialogFrames)) { return new internal::DialogFrameView; } // Use translucent-style window frames for dialogs. CustomFrameViewAsh* frame_view = new CustomFrameViewAsh; frame_view->Init(widget); return frame_view; } void Shell::RotateFocus(Direction direction) { focus_cycler_->RotateFocus( direction == FORWARD ? internal::FocusCycler::FORWARD : internal::FocusCycler::BACKWARD); } void Shell::SetDisplayWorkAreaInsets(Window* contains, const gfx::Insets& insets) { internal::MultiDisplayManager* display_manager = static_cast( aura::Env::GetInstance()->display_manager()); if (!display_manager->UpdateWorkAreaOfDisplayNearestWindow(contains, insets)) return; FOR_EACH_OBSERVER(ShellObserver, observers_, OnDisplayWorkAreaInsetsChanged()); } void Shell::OnLoginStateChanged(user::LoginStatus status) { FOR_EACH_OBSERVER(ShellObserver, observers_, OnLoginStateChanged(status)); RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->OnLoginStateChanged(status); } void Shell::UpdateAfterLoginStatusChange(user::LoginStatus status) { RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->UpdateAfterLoginStatusChange(status); } void Shell::OnAppTerminating() { FOR_EACH_OBSERVER(ShellObserver, observers_, OnAppTerminating()); } void Shell::OnLockStateChanged(bool locked) { FOR_EACH_OBSERVER(ShellObserver, observers_, OnLockStateChanged(locked)); } void Shell::CreateLauncher() { GetPrimaryRootWindowController()->CreateLauncher(); } void Shell::ShowLauncher() { GetPrimaryRootWindowController()->ShowLauncher(); } void Shell::AddShellObserver(ShellObserver* observer) { observers_.AddObserver(observer); } void Shell::RemoveShellObserver(ShellObserver* observer) { observers_.RemoveObserver(observer); } void Shell::UpdateShelfVisibility() { RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) if ((*iter)->shelf()) (*iter)->UpdateShelfVisibility(); } void Shell::SetShelfAutoHideBehavior(ShelfAutoHideBehavior behavior, aura::RootWindow* root_window) { GetRootWindowController(root_window)->SetShelfAutoHideBehavior(behavior); } ShelfAutoHideBehavior Shell::GetShelfAutoHideBehavior( aura::RootWindow* root_window) const { return GetRootWindowController(root_window)->GetShelfAutoHideBehavior(); } bool Shell::IsShelfAutoHideMenuHideChecked(aura::RootWindow* root_window) { return GetRootWindowController(root_window)->GetShelfAutoHideBehavior() == ash::SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS; } ShelfAutoHideBehavior Shell::GetToggledShelfAutoHideBehavior( aura::RootWindow* root_window) { return GetRootWindowController(root_window)-> GetToggledShelfAutoHideBehavior(); } void Shell::SetShelfAlignment(ShelfAlignment alignment, aura::RootWindow* root_window) { if (GetRootWindowController(root_window)->SetShelfAlignment(alignment)) FOR_EACH_OBSERVER(ShellObserver, observers_, OnShelfAlignmentChanged()); } ShelfAlignment Shell::GetShelfAlignment(aura::RootWindow* root_window) { return GetRootWindowController(root_window)->GetShelfAlignment(); } void Shell::SetDimming(bool should_dim) { RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->screen_dimmer()->SetDimming(should_dim); } void Shell::CreateModalBackground(aura::Window* window) { if (!modality_filter_.get()) { modality_filter_.reset(new internal::SystemModalContainerEventFilter(this)); AddPreTargetHandler(modality_filter_.get()); } RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->GetSystemModalLayoutManager(window)->CreateModalBackground(); } void Shell::OnModalWindowRemoved(aura::Window* removed) { RootWindowControllerList controllers = GetAllRootWindowControllers(); bool activated = false; for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end() && !activated; ++iter) { activated = (*iter)->GetSystemModalLayoutManager(removed)-> ActivateNextModalWindow(); } if (!activated) { RemovePreTargetHandler(modality_filter_.get()); modality_filter_.reset(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->GetSystemModalLayoutManager(removed)->DestroyModalBackground(); } } WebNotificationTray* Shell::GetWebNotificationTray() { return GetPrimaryRootWindowController()->status_area_widget()-> web_notification_tray(); } internal::StatusAreaWidget* Shell::status_area_widget() { return GetPrimaryRootWindowController()->status_area_widget(); } SystemTray* Shell::system_tray() { // We assume in throughout the code that this will not return NULL. If code // triggers this for valid reasons, it should test status_area_widget first. internal::StatusAreaWidget* status_area = status_area_widget(); CHECK(status_area); return status_area->system_tray(); } void Shell::InitRootWindowForSecondaryDisplay(aura::RootWindow* root) { root->set_focus_manager(focus_manager_.get()); internal::RootWindowController* controller = new internal::RootWindowController(root); controller->CreateContainers(); // Pass false for the |is_first_run_after_boot| parameter so we'll show a // black background on this display instead of trying to mimic the boot splash // screen. controller->CreateSystemBackground(false); InitRootWindowController(controller); if (IsLauncherPerDisplayEnabled()) controller->InitForPrimaryDisplay(); controller->root_window_layout()->OnWindowResized(); desktop_background_controller_->OnRootWindowAdded(root); high_contrast_controller_->OnRootWindowAdded(root); root->ShowRootWindow(); // Activate new root for testing. active_root_window_ = root; } void Shell::DoInitialWorkspaceAnimation() { return GetPrimaryRootWindowController()->workspace_controller()-> DoInitialAnimation(); } aura::client::StackingClient* Shell::stacking_client() { return stacking_client_.get(); } void Shell::InitRootWindowController( internal::RootWindowController* controller) { aura::RootWindow* root_window = controller->root_window(); DCHECK(activation_controller_.get()); DCHECK(visibility_controller_.get()); DCHECK(drag_drop_controller_.get()); DCHECK(capture_controller_.get()); DCHECK(window_cycle_controller_.get()); root_window->set_focus_manager(focus_manager_.get()); input_method_filter_->SetInputMethodPropertyInRootWindow(root_window); aura::client::SetActivationClient(root_window, activation_controller_.get()); aura::client::SetVisibilityClient(root_window, visibility_controller_.get()); aura::client::SetDragDropClient(root_window, drag_drop_controller_.get()); aura::client::SetCaptureClient(root_window, capture_controller_.get()); aura::client::SetScreenPositionClient(root_window, screen_position_controller_.get()); aura::client::SetCursorClient(root_window, &cursor_manager_); aura::client::SetTooltipClient(root_window, tooltip_controller_.get()); aura::client::SetEventClient(root_window, event_client_.get()); if (nested_dispatcher_controller_.get()) { aura::client::SetDispatcherClient(root_window, nested_dispatcher_controller_.get()); } if (user_action_client_.get()) aura::client::SetUserActionClient(root_window, user_action_client_.get()); root_window->SetCursor(ui::kCursorPointer); controller->InitLayoutManagers(); // TODO(oshima): Move the instance to RootWindowController when // the extended desktop is enabled by default. internal::AlwaysOnTopController* always_on_top_controller = new internal::AlwaysOnTopController; always_on_top_controller->SetAlwaysOnTopContainer( root_window->GetChildById(internal::kShellWindowId_AlwaysOnTopContainer)); root_window->SetProperty(internal::kAlwaysOnTopControllerKey, always_on_top_controller); if (GetPrimaryRootWindowController()->GetSystemModalLayoutManager(NULL)-> has_modal_background()) { controller->GetSystemModalLayoutManager(NULL)->CreateModalBackground(); } window_cycle_controller_->OnRootWindowAdded(root_window); } //////////////////////////////////////////////////////////////////////////////// // Shell, private: bool Shell::CanWindowReceiveEvents(aura::Window* window) { RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) { if ((*iter)->GetSystemModalLayoutManager(window)-> CanWindowReceiveEvents(window)) { return true; } } return false; } bool Shell::CanAcceptEvents() { return true; } ui::EventTarget* Shell::GetParentTarget() { return NULL; } } // namespace ash