// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/shell.h" #include #include #include "ash/accelerators/focus_manager_factory.h" #include "ash/ash_switches.h" #include "ash/caps_lock_delegate.h" #include "ash/desktop_background/desktop_background_controller.h" #include "ash/desktop_background/desktop_background_view.h" #include "ash/desktop_background/user_wallpaper_delegate.h" #include "ash/display/display_controller.h" #include "ash/display/display_manager.h" #include "ash/display/event_transformation_handler.h" #include "ash/display/mouse_cursor_event_filter.h" #include "ash/display/screen_position_controller.h" #include "ash/drag_drop/drag_drop_controller.h" #include "ash/focus_cycler.h" #include "ash/high_contrast/high_contrast_controller.h" #include "ash/host/root_window_host_factory.h" #include "ash/launcher/launcher_delegate.h" #include "ash/launcher/launcher_model.h" #include "ash/magnifier/magnification_controller.h" #include "ash/magnifier/partial_magnification_controller.h" #include "ash/root_window_controller.h" #include "ash/screen_ash.h" #include "ash/shelf/shelf_layout_manager.h" #include "ash/shelf/shelf_widget.h" #include "ash/shell_delegate.h" #include "ash/shell_factory.h" #include "ash/shell_window_ids.h" #include "ash/system/status_area_widget.h" #include "ash/system/tray/system_tray_delegate.h" #include "ash/system/tray/system_tray_notifier.h" #include "ash/wm/activation_controller.h" #include "ash/wm/always_on_top_controller.h" #include "ash/wm/app_list_controller.h" #include "ash/wm/ash_activation_controller.h" #include "ash/wm/ash_focus_rules.h" #include "ash/wm/ash_native_cursor_manager.h" #include "ash/wm/base_layout_manager.h" #include "ash/wm/capture_controller.h" #include "ash/wm/coordinate_conversion.h" #include "ash/wm/custom_frame_view_ash.h" #include "ash/wm/event_client_impl.h" #include "ash/wm/event_rewriter_event_filter.h" #include "ash/wm/overlay_event_filter.h" #include "ash/wm/power_button_controller.h" #include "ash/wm/property_util.h" #include "ash/wm/resize_shadow_controller.h" #include "ash/wm/root_window_layout_manager.h" #include "ash/wm/screen_dimmer.h" #include "ash/wm/session_state_controller.h" #include "ash/wm/session_state_controller_impl.h" #include "ash/wm/session_state_controller_impl2.h" #include "ash/wm/system_gesture_event_filter.h" #include "ash/wm/system_modal_container_event_filter.h" #include "ash/wm/system_modal_container_layout_manager.h" #include "ash/wm/user_activity_detector.h" #include "ash/wm/video_detector.h" #include "ash/wm/window_animations.h" #include "ash/wm/window_cycle_controller.h" #include "ash/wm/window_properties.h" #include "ash/wm/window_util.h" #include "ash/wm/workspace_controller.h" #include "base/bind.h" #include "base/command_line.h" #include "base/debug/leak_annotations.h" #include "ui/aura/client/aura_constants.h" #include "ui/aura/client/user_action_client.h" #include "ui/aura/env.h" #include "ui/aura/focus_manager.h" #include "ui/aura/layout_manager.h" #include "ui/aura/root_window.h" #include "ui/aura/window.h" #include "ui/base/ui_base_switches.h" #include "ui/compositor/layer.h" #include "ui/compositor/layer_animator.h" #include "ui/gfx/display.h" #include "ui/gfx/image/image_skia.h" #include "ui/gfx/screen.h" #include "ui/gfx/size.h" #include "ui/message_center/message_center.h" #include "ui/views/corewm/compound_event_filter.h" #include "ui/views/corewm/corewm_switches.h" #include "ui/views/corewm/focus_controller.h" #include "ui/views/corewm/input_method_event_filter.h" #include "ui/views/corewm/shadow_controller.h" #include "ui/views/corewm/tooltip_controller.h" #include "ui/views/corewm/visibility_controller.h" #include "ui/views/corewm/window_modality_controller.h" #include "ui/views/focus/focus_manager_factory.h" #include "ui/views/widget/native_widget_aura.h" #include "ui/views/widget/widget.h" #include "ui/views/window/dialog_delegate.h" #if !defined(OS_MACOSX) #include "ash/accelerators/accelerator_controller.h" #include "ash/accelerators/accelerator_filter.h" #include "ash/accelerators/nested_dispatcher_controller.h" #endif #if defined(OS_CHROMEOS) #include "ash/ash_constants.h" #include "ash/display/display_change_observer_x11.h" #include "ash/display/display_error_dialog.h" #include "ash/display/output_configurator_animation.h" #include "base/chromeos/chromeos_version.h" #include "base/message_pump_aurax11.h" #include "chromeos/display/output_configurator.h" #include "content/public/browser/gpu_data_manager.h" #include "content/public/common/content_switches.h" #include "content/public/common/gpu_feature_type.h" #endif // defined(OS_CHROMEOS) namespace ash { namespace { using aura::Window; using views::Widget; // This dummy class is used for shell unit tests. We dont have chrome delegate // in these tests. class DummyUserWallpaperDelegate : public UserWallpaperDelegate { public: DummyUserWallpaperDelegate() {} virtual ~DummyUserWallpaperDelegate() {} virtual int GetAnimationType() OVERRIDE { return views::corewm::WINDOW_VISIBILITY_ANIMATION_TYPE_FADE; } virtual bool ShouldShowInitialAnimation() OVERRIDE { return false; } virtual void UpdateWallpaper() OVERRIDE { } virtual void InitializeWallpaper() OVERRIDE { ash::Shell::GetInstance()->desktop_background_controller()-> CreateEmptyWallpaper(); } virtual void OpenSetWallpaperPage() OVERRIDE { } virtual bool CanOpenSetWallpaperPage() OVERRIDE { return false; } virtual void OnWallpaperAnimationFinished() OVERRIDE { } virtual void OnWallpaperBootAnimationFinished() OVERRIDE { } private: DISALLOW_COPY_AND_ASSIGN(DummyUserWallpaperDelegate); }; // A Corewm VisibilityController subclass that calls the Ash animation routine // so we can pick up our extended animations. See ash/wm/window_animations.h. class AshVisibilityController : public views::corewm::VisibilityController { public: AshVisibilityController() {} virtual ~AshVisibilityController() {} private: // Overridden from views::corewm::VisibilityController: virtual bool CallAnimateOnChildWindowVisibilityChanged( aura::Window* window, bool visible) OVERRIDE { return AnimateOnChildWindowVisibilityChanged(window, visible); } DISALLOW_COPY_AND_ASSIGN(AshVisibilityController); }; } // namespace // static Shell* Shell::instance_ = NULL; // static bool Shell::initially_hide_cursor_ = false; //////////////////////////////////////////////////////////////////////////////// // Shell, public: Shell::Shell(ShellDelegate* delegate) : screen_(new ScreenAsh), active_root_window_(NULL), delegate_(delegate), activation_client_(NULL), #if defined(OS_CHROMEOS) output_configurator_(new chromeos::OutputConfigurator()), #endif // defined(OS_CHROMEOS) native_cursor_manager_(new AshNativeCursorManager), cursor_manager_(scoped_ptr( native_cursor_manager_)), browser_context_(NULL), simulate_modal_window_open_for_testing_(false) { DCHECK(delegate_.get()); display_manager_.reset(new internal::DisplayManager); ANNOTATE_LEAKING_OBJECT_PTR(screen_); // see crbug.com/156466 gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_ALTERNATE, screen_); if (!gfx::Screen::GetScreenByType(gfx::SCREEN_TYPE_NATIVE)) gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_NATIVE, screen_); display_controller_.reset(new DisplayController); #if defined(OS_CHROMEOS) bool is_panel_fitting_disabled = content::GpuDataManager::GetInstance()->IsFeatureBlacklisted( content::GPU_FEATURE_TYPE_PANEL_FITTING) || CommandLine::ForCurrentProcess()->HasSwitch( ::switches::kDisablePanelFitting); output_configurator_->Init( !is_panel_fitting_disabled, delegate_->IsFirstRunAfterBoot() ? kChromeOsBootColor : 0); base::MessagePumpAuraX11::Current()->AddDispatcherForRootWindow( output_configurator()); #endif // defined(OS_CHROMEOS) AddPreTargetHandler(this); } Shell::~Shell() { views::FocusManagerFactory::Install(NULL); // Remove the focus from any window. This will prevent overhead and side // effects (e.g. crashes) from changing focus during shutdown. // See bug crbug.com/134502. if (active_root_window_) aura::client::GetFocusClient(active_root_window_)->FocusWindow(NULL); // Please keep in same order as in Init() because it's easy to miss one. RemovePreTargetHandler(user_activity_detector_.get()); RemovePreTargetHandler(event_rewriter_filter_.get()); RemovePreTargetHandler(overlay_filter_.get()); RemovePreTargetHandler(input_method_filter_.get()); RemovePreTargetHandler(window_modality_controller_.get()); if (mouse_cursor_filter_.get()) RemovePreTargetHandler(mouse_cursor_filter_.get()); RemovePreTargetHandler(system_gesture_filter_.get()); #if !defined(OS_MACOSX) RemovePreTargetHandler(accelerator_filter_.get()); #endif // TooltipController is deleted with the Shell so removing its references. RemovePreTargetHandler(tooltip_controller_.get()); // AppList needs to be released before shelf layout manager, which is // destroyed with launcher container in the loop below. However, app list // container is now on top of launcher container and released after it. // TODO(xiyuan): Move it back when app list container is no longer needed. app_list_controller_.reset(); // Destroy SystemTrayDelegate before destroying the status area(s). system_tray_delegate_->Shutdown(); system_tray_delegate_.reset(); // Destroy all child windows including widgets. display_controller_->CloseChildWindows(); // Destroy SystemTrayNotifier after destroying SystemTray as TrayItems // needs to remove observers from it. system_tray_notifier_.reset(); // These need a valid Shell instance to clean up properly, so explicitly // delete them before invalidating the instance. // Alphabetical. TODO(oshima): sort. drag_drop_controller_.reset(); magnification_controller_.reset(); partial_magnification_controller_.reset(); resize_shadow_controller_.reset(); shadow_controller_.reset(); tooltip_controller_.reset(); event_client_.reset(); window_cycle_controller_.reset(); capture_controller_.reset(); nested_dispatcher_controller_.reset(); user_action_client_.reset(); visibility_controller_.reset(); launcher_delegate_.reset(); launcher_model_.reset(); power_button_controller_.reset(); session_state_controller_.reset(); // This also deletes all RootWindows. Note that we invoke Shutdown() on // DisplayController before resetting |display_controller_|, since destruction // of its owned RootWindowControllers relies on the value. display_controller_->Shutdown(); display_controller_.reset(); screen_position_controller_.reset(); // Delete the activation controller after other controllers and launcher // because they might have registered ActivationChangeObserver. activation_controller_.reset(); #if defined(OS_CHROMEOS) if (display_change_observer_.get()) output_configurator_->RemoveObserver(display_change_observer_.get()); if (output_configurator_animation_.get()) output_configurator_->RemoveObserver(output_configurator_animation_.get()); if (display_error_observer_.get()) output_configurator_->RemoveObserver(display_error_observer_.get()); base::MessagePumpAuraX11::Current()->RemoveDispatcherForRootWindow( output_configurator()); #endif // defined(OS_CHROMEOS) DCHECK(instance_ == this); instance_ = NULL; } // static Shell* Shell::CreateInstance(ShellDelegate* delegate) { CHECK(!instance_); instance_ = new Shell(delegate); instance_->Init(); return instance_; } // static Shell* Shell::GetInstance() { DCHECK(instance_); return instance_; } // static bool Shell::HasInstance() { return !!instance_; } // static void Shell::DeleteInstance() { delete instance_; instance_ = NULL; } // static internal::RootWindowController* Shell::GetPrimaryRootWindowController() { return GetRootWindowController(GetPrimaryRootWindow()); } // static Shell::RootWindowControllerList Shell::GetAllRootWindowControllers() { return Shell::GetInstance()->display_controller()-> GetAllRootWindowControllers(); } // static aura::RootWindow* Shell::GetPrimaryRootWindow() { return GetInstance()->display_controller()->GetPrimaryRootWindow(); } // static aura::RootWindow* Shell::GetActiveRootWindow() { return GetInstance()->active_root_window_; } // static gfx::Screen* Shell::GetScreen() { return gfx::Screen::GetScreenByType(gfx::SCREEN_TYPE_ALTERNATE); } // static Shell::RootWindowList Shell::GetAllRootWindows() { return Shell::GetInstance()->display_controller()-> GetAllRootWindows(); } // static aura::Window* Shell::GetContainer(aura::RootWindow* root_window, int container_id) { return root_window->GetChildById(container_id); } // static const aura::Window* Shell::GetContainer(const aura::RootWindow* root_window, int container_id) { return root_window->GetChildById(container_id); } // static std::vector Shell::GetContainersFromAllRootWindows( int container_id, aura::RootWindow* priority_root) { std::vector containers; RootWindowList root_windows = GetAllRootWindows(); for (RootWindowList::const_iterator it = root_windows.begin(); it != root_windows.end(); ++it) { aura::Window* container = (*it)->GetChildById(container_id); if (container) { if (priority_root && priority_root->Contains(container)) containers.insert(containers.begin(), container); else containers.push_back(container); } } return containers; } // static bool Shell::IsLauncherPerDisplayEnabled() { CommandLine* command_line = CommandLine::ForCurrentProcess(); return !command_line->HasSwitch(switches::kAshDisableLauncherPerDisplay); } void Shell::Init() { delegate_->PreInit(); #if defined(OS_CHROMEOS) output_configurator_animation_.reset( new internal::OutputConfiguratorAnimation()); output_configurator_->AddObserver(output_configurator_animation_.get()); if (base::chromeos::IsRunningOnChromeOS()) { display_change_observer_.reset(new internal::DisplayChangeObserverX11); // Register |display_change_observer_| first so that the rest of // observer gets invoked after the root windows are configured. output_configurator_->AddObserver(display_change_observer_.get()); display_error_observer_.reset(new internal::DisplayErrorObserver()); output_configurator_->AddObserver(display_error_observer_.get()); output_configurator_->set_state_controller(display_change_observer_.get()); output_configurator_->Start(); display_change_observer_->OnDisplayModeChanged(); } #endif // Install the custom factory first so that views::FocusManagers for Tray, // Launcher, and WallPaper could be created by the factory. views::FocusManagerFactory::Install(new AshFocusManagerFactory); env_filter_.reset(new views::corewm::CompoundEventFilter); AddPreTargetHandler(env_filter_.get()); // Env creates the compositor. Historically it seems to have been implicitly // initialized first by the ActivationController, but now that FocusController // no longer does this we need to do it explicitly. aura::Env::GetInstance(); if (views::corewm::UseFocusController()) { views::corewm::FocusController* focus_controller = new views::corewm::FocusController(new wm::AshFocusRules); focus_client_.reset(focus_controller); activation_client_ = focus_controller; activation_client_->AddObserver(this); } else { focus_client_.reset(new aura::FocusManager); activation_controller_.reset( new internal::ActivationController( focus_client_.get(), new internal::AshActivationController)); activation_client_ = activation_controller_.get(); AddPreTargetHandler(activation_controller_.get()); } focus_cycler_.reset(new internal::FocusCycler()); screen_position_controller_.reset(new internal::ScreenPositionController); root_window_host_factory_.reset(delegate_->CreateRootWindowHostFactory()); display_controller_->Start(); display_controller_->InitPrimaryDisplay(); aura::RootWindow* root_window = display_controller_->GetPrimaryRootWindow(); active_root_window_ = root_window; cursor_manager_.SetDisplay(DisplayController::GetPrimaryDisplay()); #if !defined(OS_MACOSX) nested_dispatcher_controller_.reset(new NestedDispatcherController); accelerator_controller_.reset(new AcceleratorController); #endif // The order in which event filters are added is significant. user_activity_detector_.reset(new UserActivityDetector); AddPreTargetHandler(user_activity_detector_.get()); event_rewriter_filter_.reset(new internal::EventRewriterEventFilter); AddPreTargetHandler(event_rewriter_filter_.get()); overlay_filter_.reset(new internal::OverlayEventFilter); AddPreTargetHandler(overlay_filter_.get()); AddShellObserver(overlay_filter_.get()); input_method_filter_.reset(new views::corewm::InputMethodEventFilter( root_window->GetAcceleratedWidget())); AddPreTargetHandler(input_method_filter_.get()); #if !defined(OS_MACOSX) accelerator_filter_.reset(new internal::AcceleratorFilter); AddPreTargetHandler(accelerator_filter_.get()); #endif event_transformation_handler_.reset(new internal::EventTransformationHandler); AddPreTargetHandler(event_transformation_handler_.get()); system_gesture_filter_.reset(new internal::SystemGestureEventFilter); AddPreTargetHandler(system_gesture_filter_.get()); capture_controller_.reset(new internal::CaptureController); internal::RootWindowController* root_window_controller = new internal::RootWindowController(root_window); root_window_controller->CreateContainers(); root_window_controller->CreateSystemBackground( delegate_->IsFirstRunAfterBoot()); CommandLine* command_line = CommandLine::ForCurrentProcess(); if (command_line->HasSwitch(ash::switches::kAshDisableNewLockAnimations)) session_state_controller_.reset(new SessionStateControllerImpl); else session_state_controller_.reset(new SessionStateControllerImpl2); power_button_controller_.reset(new PowerButtonController( session_state_controller_.get())); AddShellObserver(session_state_controller_.get()); mouse_cursor_filter_.reset(new internal::MouseCursorEventFilter()); AddPreTargetHandler(mouse_cursor_filter_.get()); // Create Controllers that may need root window. // TODO(oshima): Move as many controllers before creating // RootWindowController as possible. visibility_controller_.reset(new AshVisibilityController); drag_drop_controller_.reset(new internal::DragDropController); user_action_client_.reset(delegate_->CreateUserActionClient()); window_modality_controller_.reset( new views::corewm::WindowModalityController); AddPreTargetHandler(window_modality_controller_.get()); magnification_controller_.reset( MagnificationController::CreateInstance()); partial_magnification_controller_.reset( new PartialMagnificationController()); high_contrast_controller_.reset(new HighContrastController); video_detector_.reset(new VideoDetector); window_cycle_controller_.reset(new WindowCycleController(activation_client_)); tooltip_controller_.reset(new views::corewm::TooltipController( gfx::SCREEN_TYPE_ALTERNATE)); AddPreTargetHandler(tooltip_controller_.get()); event_client_.reset(new internal::EventClientImpl); InitRootWindowController(root_window_controller); // This controller needs to be set before SetupManagedWindowMode. desktop_background_controller_.reset(new DesktopBackgroundController()); user_wallpaper_delegate_.reset(delegate_->CreateUserWallpaperDelegate()); if (!user_wallpaper_delegate_.get()) user_wallpaper_delegate_.reset(new DummyUserWallpaperDelegate()); // StatusAreaWidget uses Shell's CapsLockDelegate. caps_lock_delegate_.reset(delegate_->CreateCapsLockDelegate()); if (!command_line->HasSwitch(views::corewm::switches::kNoDropShadows)) { resize_shadow_controller_.reset(new internal::ResizeShadowController()); shadow_controller_.reset( new views::corewm::ShadowController(activation_client_)); } // Create system_tray_notifier_ before the delegate. system_tray_notifier_.reset(new ash::SystemTrayNotifier()); // Initialize system_tray_delegate_ before initializing StatusAreaWidget. system_tray_delegate_.reset(delegate()->CreateSystemTrayDelegate()); if (!system_tray_delegate_.get()) system_tray_delegate_.reset(SystemTrayDelegate::CreateDummyDelegate()); // Creates StatusAreaWidget. root_window_controller->InitForPrimaryDisplay(); // Initialize system_tray_delegate_ after StatusAreaWidget is created. system_tray_delegate_->Initialize(); display_controller_->InitSecondaryDisplays(); // Force Layout root_window_controller->root_window_layout()->OnWindowResized(); // It needs to be created after OnWindowResized has been called, otherwise the // widget will not paint when restoring after a browser crash. Also it needs // to be created after InitSecondaryDisplays() to initialize the wallpapers in // the correct size. user_wallpaper_delegate_->InitializeWallpaper(); if (initially_hide_cursor_) cursor_manager_.HideCursor(); cursor_manager_.SetCursor(ui::kCursorPointer); if (!cursor_manager_.IsCursorVisible()) { // Cursor might have been hidden by something other than chrome. // Let the first mouse event show the cursor. env_filter_->set_cursor_hidden_by_filter(true); } } void Shell::ShowContextMenu(const gfx::Point& location_in_screen) { // No context menus if user have not logged in. if (!delegate_->IsUserLoggedIn()) return; // No context menus when screen is locked. if (IsScreenLocked()) return; aura::RootWindow* root = wm::GetRootWindowMatching(gfx::Rect(location_in_screen, gfx::Size())); // TODO(oshima): The root and root window controller shouldn't be // NULL even for the out-of-bounds |location_in_screen| (It should // return the primary root). Investigate why/how this is // happening. crbug.com/165214. internal::RootWindowController* rwc = GetRootWindowController(root); CHECK(rwc) << "root=" << root << ", location:" << location_in_screen.ToString(); if (rwc) rwc->ShowContextMenu(location_in_screen); } void Shell::ToggleAppList(aura::Window* window) { // If the context window is not given, show it on the active root window. if (!window) window = GetActiveRootWindow(); if (!app_list_controller_.get()) app_list_controller_.reset(new internal::AppListController); app_list_controller_->SetVisible(!app_list_controller_->IsVisible(), window); } bool Shell::GetAppListTargetVisibility() const { return app_list_controller_.get() && app_list_controller_->GetTargetVisibility(); } aura::Window* Shell::GetAppListWindow() { return app_list_controller_.get() ? app_list_controller_->GetWindow() : NULL; } bool Shell::CanLockScreen() { return delegate_->CanLockScreen(); } bool Shell::IsScreenLocked() const { return delegate_->IsScreenLocked(); } bool Shell::IsSystemModalWindowOpen() const { if (simulate_modal_window_open_for_testing_) return true; const std::vector containers = GetContainersFromAllRootWindows( internal::kShellWindowId_SystemModalContainer, NULL); for (std::vector::const_iterator cit = containers.begin(); cit != containers.end(); ++cit) { for (aura::Window::Windows::const_iterator wit = (*cit)->children().begin(); wit != (*cit)->children().end(); ++wit) { if ((*wit)->GetProperty(aura::client::kModalKey) == ui::MODAL_TYPE_SYSTEM && (*wit)->TargetVisibility()) { return true; } } } return false; } views::NonClientFrameView* Shell::CreateDefaultNonClientFrameView( views::Widget* widget) { if (views::DialogDelegate::UseNewStyle()) return views::DialogDelegate::CreateNewStyleFrameView(widget); // Use translucent-style window frames for dialogs. CustomFrameViewAsh* frame_view = new CustomFrameViewAsh; frame_view->Init(widget); return frame_view; } void Shell::RotateFocus(Direction direction) { focus_cycler_->RotateFocus( direction == FORWARD ? internal::FocusCycler::FORWARD : internal::FocusCycler::BACKWARD); } void Shell::SetDisplayWorkAreaInsets(Window* contains, const gfx::Insets& insets) { if (!display_manager_->UpdateWorkAreaOfDisplayNearestWindow(contains, insets)) return; FOR_EACH_OBSERVER(ShellObserver, observers_, OnDisplayWorkAreaInsetsChanged()); } void Shell::OnLoginStateChanged(user::LoginStatus status) { FOR_EACH_OBSERVER(ShellObserver, observers_, OnLoginStateChanged(status)); RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->OnLoginStateChanged(status); } void Shell::UpdateAfterLoginStatusChange(user::LoginStatus status) { RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->UpdateAfterLoginStatusChange(status); } void Shell::OnAppTerminating() { FOR_EACH_OBSERVER(ShellObserver, observers_, OnAppTerminating()); } void Shell::OnLockStateChanged(bool locked) { FOR_EACH_OBSERVER(ShellObserver, observers_, OnLockStateChanged(locked)); } void Shell::CreateLauncher() { if (IsLauncherPerDisplayEnabled()) { RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->shelf()->CreateLauncher(); } else { GetPrimaryRootWindowController()->shelf()->CreateLauncher(); } } void Shell::ShowLauncher() { if (IsLauncherPerDisplayEnabled()) { RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->ShowLauncher(); } else { GetPrimaryRootWindowController()->ShowLauncher(); } } void Shell::AddShellObserver(ShellObserver* observer) { observers_.AddObserver(observer); } void Shell::RemoveShellObserver(ShellObserver* observer) { observers_.RemoveObserver(observer); } void Shell::UpdateShelfVisibility() { RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) if ((*iter)->shelf()) (*iter)->UpdateShelfVisibility(); } void Shell::SetShelfAutoHideBehavior(ShelfAutoHideBehavior behavior, aura::RootWindow* root_window) { ash::internal::ShelfLayoutManager::ForLauncher(root_window)-> SetAutoHideBehavior(behavior); } ShelfAutoHideBehavior Shell::GetShelfAutoHideBehavior( aura::RootWindow* root_window) const { return ash::internal::ShelfLayoutManager::ForLauncher(root_window)-> auto_hide_behavior(); } void Shell::SetShelfAlignment(ShelfAlignment alignment, aura::RootWindow* root_window) { if (ash::internal::ShelfLayoutManager::ForLauncher(root_window)-> SetAlignment(alignment)) { FOR_EACH_OBSERVER( ShellObserver, observers_, OnShelfAlignmentChanged(root_window)); } } ShelfAlignment Shell::GetShelfAlignment(aura::RootWindow* root_window) { return GetRootWindowController(root_window)-> GetShelfLayoutManager()->GetAlignment(); } void Shell::SetDimming(bool should_dim) { RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->screen_dimmer()->SetDimming(should_dim); } void Shell::CreateModalBackground(aura::Window* window) { if (!modality_filter_.get()) { modality_filter_.reset(new internal::SystemModalContainerEventFilter(this)); AddPreTargetHandler(modality_filter_.get()); } RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->GetSystemModalLayoutManager(window)->CreateModalBackground(); } void Shell::OnModalWindowRemoved(aura::Window* removed) { RootWindowControllerList controllers = GetAllRootWindowControllers(); bool activated = false; for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end() && !activated; ++iter) { activated = (*iter)->GetSystemModalLayoutManager(removed)-> ActivateNextModalWindow(); } if (!activated) { RemovePreTargetHandler(modality_filter_.get()); modality_filter_.reset(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) (*iter)->GetSystemModalLayoutManager(removed)->DestroyModalBackground(); } } WebNotificationTray* Shell::GetWebNotificationTray() { return GetPrimaryRootWindowController()->shelf()-> status_area_widget()->web_notification_tray(); } bool Shell::HasPrimaryStatusArea() { ShelfWidget* shelf = GetPrimaryRootWindowController()->shelf(); return shelf && shelf->status_area_widget(); } SystemTray* Shell::GetPrimarySystemTray() { return GetPrimaryRootWindowController()->GetSystemTray(); } LauncherDelegate* Shell::GetLauncherDelegate() { if (!launcher_delegate_.get()) { launcher_model_.reset(new LauncherModel); launcher_delegate_.reset( delegate_->CreateLauncherDelegate(launcher_model_.get())); } return launcher_delegate_.get(); } void Shell::InitRootWindowForSecondaryDisplay(aura::RootWindow* root) { aura::client::SetFocusClient(root, focus_client_.get()); internal::RootWindowController* controller = new internal::RootWindowController(root); controller->CreateContainers(); // Pass false for the |is_first_run_after_boot| parameter so we'll show a // black background on this display instead of trying to mimic the boot splash // screen. controller->CreateSystemBackground(false); InitRootWindowController(controller); if (IsLauncherPerDisplayEnabled()) controller->InitForPrimaryDisplay(); controller->root_window_layout()->OnWindowResized(); desktop_background_controller_->OnRootWindowAdded(root); high_contrast_controller_->OnRootWindowAdded(root); root->ShowRootWindow(); // Activate new root for testing. active_root_window_ = root; } void Shell::DoInitialWorkspaceAnimation() { return GetPrimaryRootWindowController()->workspace_controller()-> DoInitialAnimation(); } void Shell::InitRootWindowController( internal::RootWindowController* controller) { aura::RootWindow* root_window = controller->root_window(); DCHECK(activation_client_); DCHECK(visibility_controller_.get()); DCHECK(drag_drop_controller_.get()); DCHECK(capture_controller_.get()); DCHECK(window_cycle_controller_.get()); aura::client::SetFocusClient(root_window, focus_client_.get()); input_method_filter_->SetInputMethodPropertyInRootWindow(root_window); aura::client::SetActivationClient(root_window, activation_client_); if (views::corewm::UseFocusController()) { views::corewm::FocusController* controller = static_cast(activation_client_); root_window->AddPreTargetHandler(controller); } aura::client::SetVisibilityClient(root_window, visibility_controller_.get()); aura::client::SetDragDropClient(root_window, drag_drop_controller_.get()); aura::client::SetCaptureClient(root_window, capture_controller_.get()); aura::client::SetScreenPositionClient(root_window, screen_position_controller_.get()); aura::client::SetCursorClient(root_window, &cursor_manager_); aura::client::SetTooltipClient(root_window, tooltip_controller_.get()); aura::client::SetEventClient(root_window, event_client_.get()); if (nested_dispatcher_controller_.get()) { aura::client::SetDispatcherClient(root_window, nested_dispatcher_controller_.get()); } if (user_action_client_.get()) aura::client::SetUserActionClient(root_window, user_action_client_.get()); root_window->SetCursor(ui::kCursorPointer); controller->InitLayoutManagers(); // TODO(oshima): Move the instance to RootWindowController when // the extended desktop is enabled by default. internal::AlwaysOnTopController* always_on_top_controller = new internal::AlwaysOnTopController; always_on_top_controller->SetAlwaysOnTopContainer( root_window->GetChildById(internal::kShellWindowId_AlwaysOnTopContainer)); root_window->SetProperty(internal::kAlwaysOnTopControllerKey, always_on_top_controller); if (GetPrimaryRootWindowController()->GetSystemModalLayoutManager(NULL)-> has_modal_background()) { controller->GetSystemModalLayoutManager(NULL)->CreateModalBackground(); } window_cycle_controller_->OnRootWindowAdded(root_window); } //////////////////////////////////////////////////////////////////////////////// // Shell, private: bool Shell::CanWindowReceiveEvents(aura::Window* window) { RootWindowControllerList controllers = GetAllRootWindowControllers(); for (RootWindowControllerList::iterator iter = controllers.begin(); iter != controllers.end(); ++iter) { if ((*iter)->GetSystemModalLayoutManager(window)-> CanWindowReceiveEvents(window)) { return true; } } return false; } //////////////////////////////////////////////////////////////////////////////// // Shell, ui::EventTarget overrides: bool Shell::CanAcceptEvent(const ui::Event& event) { return true; } ui::EventTarget* Shell::GetParentTarget() { return NULL; } void Shell::OnEvent(ui::Event* event) { } //////////////////////////////////////////////////////////////////////////////// // Shell, aura::client::ActivationChangeObserver implementation: void Shell::OnWindowActivated(aura::Window* gained_active, aura::Window* lost_active) { if (gained_active) active_root_window_ = gained_active->GetRootWindow(); } } // namespace ash