// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_SHELL_H_ #define ASH_SHELL_H_ #include #include #include "ash/ash_export.h" #include "ash/metrics/user_metrics_recorder.h" #include "ash/shelf/shelf_types.h" #include "ash/system/user/login_status.h" #include "ash/wm/cursor_manager_chromeos.h" #include "ash/wm/system_modal_container_event_filter_delegate.h" #include "base/compiler_specific.h" #include "base/gtest_prod_util.h" #include "base/macros.h" #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "base/observer_list.h" #include "ui/aura/window.h" #include "ui/base/ui_base_types.h" #include "ui/events/event_target.h" #include "ui/gfx/geometry/insets.h" #include "ui/gfx/geometry/size.h" #include "ui/gfx/screen.h" #include "ui/wm/core/cursor_manager.h" #include "ui/wm/public/activation_change_observer.h" namespace app_list { class AppListView; } namespace aura { class EventFilter; class RootWindow; class Window; namespace client { class ActivationClient; class FocusClient; } } namespace base { class SequencedWorkerPool; } namespace gfx { class ImageSkia; class Point; class Rect; } namespace ui { class DisplayConfigurator; class Layer; class UserActivityDetector; class UserActivityPowerManagerNotifier; } namespace views { class NonClientFrameView; class Widget; namespace corewm { class TooltipController; } } namespace wm { class AcceleratorFilter; class CompoundEventFilter; class NestedAcceleratorController; class ShadowController; class VisibilityController; class WindowModalityController; } namespace ash { class AcceleratorController; class AccessibilityDelegate; class AppListController; class AshNativeCursorManager; class AutoclickController; class BluetoothNotificationController; class CaptureController; class DesktopBackgroundController; class DisplayAnimator; class DisplayChangeObserver; class DisplayColorManager; class WindowTreeHostManager; class DisplayErrorObserver; class DisplayManager; class DragDropController; class EventClientImpl; class EventRewriterEventFilter; class EventTransformationHandler; class FirstRunHelper; class FocusCycler; class GPUSupport; class HighContrastController; class KeyboardUMAEventFilter; class LastWindowClosedLogoutReminder; class LocaleNotificationController; class LockStateController; class LogoutConfirmationController; class MagnificationController; class MaximizeModeController; class MaximizeModeWindowManager; class MediaDelegate; class MouseCursorEventFilter; class MruWindowTracker; class NewWindowDelegate; class OverlayEventFilter; class PartialMagnificationController; class PartialScreenshotController; class PowerButtonController; class PowerEventObserver; class ProjectingObserver; class ResizeShadowController; class ResolutionNotificationController; class RootWindowController; class ScopedTargetRootWindow; class ScreenAsh; class ScreenOrientationController; class ScreenPositionController; class SessionStateDelegate; class Shelf; class ShelfDelegate; class ShelfItemDelegateManager; class ShelfModel; class ShelfWindowWatcher; class ShellDelegate; struct ShellInitParams; class ShellObserver; class SlowAnimationEventFilter; class StatusAreaWidget; class StickyKeysController; class SystemGestureEventFilter; class SystemModalContainerEventFilter; class SystemTray; class SystemTrayDelegate; class SystemTrayNotifier; class ToplevelWindowEventHandler; class TouchTransformerController; class TouchObserverHUD; class UserWallpaperDelegate; class VirtualKeyboardController; class VideoActivityNotifier; class VideoDetector; class WebNotificationTray; class WindowCycleController; class WindowPositioner; class WindowSelectorController; namespace shell { class WindowWatcher; } namespace test { class ShellTestApi; } // Shell is a singleton object that presents the Shell API and implements the // RootWindow's delegate interface. // // Upon creation, the Shell sets itself as the RootWindow's delegate, which // takes ownership of the Shell. class ASH_EXPORT Shell : public SystemModalContainerEventFilterDelegate, public ui::EventTarget, public aura::client::ActivationChangeObserver { public: typedef std::vector RootWindowControllerList; enum Direction { FORWARD, BACKWARD }; // A shell must be explicitly created so that it can call |Init()| with the // delegate set. |delegate| can be NULL (if not required for initialization). // Takes ownership of |delegate|. static Shell* CreateInstance(const ShellInitParams& init_params); // Should never be called before |CreateInstance()|. static Shell* GetInstance(); // Returns true if the ash shell has been instantiated. static bool HasInstance(); static void DeleteInstance(); // Returns the root window controller for the primary root window. // TODO(oshima): move this to |RootWindowController| static RootWindowController* GetPrimaryRootWindowController(); // Returns all root window controllers. // TODO(oshima): move this to |RootWindowController| static RootWindowControllerList GetAllRootWindowControllers(); // Returns the primary root Window. The primary root Window is the one that // has a launcher. static aura::Window* GetPrimaryRootWindow(); // Returns a root Window when used as a target when creating a new window. // The root window of the active window is used in most cases, but can // be overridden by using ScopedTargetRootWindow(). // If you want to get the root Window of the active window, just use // |wm::GetActiveWindow()->GetRootWindow()|. static aura::Window* GetTargetRootWindow(); // Returns the global Screen object that's always active in ash. static gfx::Screen* GetScreen(); // Returns all root windows. static aura::Window::Windows GetAllRootWindows(); static aura::Window* GetContainer(aura::Window* root_window, int container_id); static const aura::Window* GetContainer(const aura::Window* root_window, int container_id); // Returns the list of containers that match |container_id| in // all root windows. If |priority_root| is given, the container // in the |priority_root| will be inserted at the top of the list. static std::vector GetContainersFromAllRootWindows( int container_id, aura::Window* priority_root); void set_target_root_window(aura::Window* target_root_window) { target_root_window_ = target_root_window; } // Shows the context menu for the background and launcher at // |location_in_screen| (in screen coordinates). void ShowContextMenu(const gfx::Point& location_in_screen, ui::MenuSourceType source_type); // Shows the app list. |window| specifies in which display the app // list should be shown. If this is NULL, the active root window // will be used. void ShowAppList(aura::Window* anchor); // Dismisses the app list. void DismissAppList(); // Shows the app list if it's not visible. Dismisses it otherwise. void ToggleAppList(aura::Window* anchor); // Returns app list target visibility. bool GetAppListTargetVisibility() const; // Returns app list window or NULL if it is not visible. aura::Window* GetAppListWindow(); // Returns app list view or NULL if it is not visible. app_list::AppListView* GetAppListView(); // Returns true if a system-modal dialog window is currently open. bool IsSystemModalWindowOpen() const; // For testing only: set simulation that a modal window is open void SimulateModalWindowOpenForTesting(bool modal_window_open) { simulate_modal_window_open_for_testing_ = modal_window_open; } // Creates a default views::NonClientFrameView for use by windows in the // Ash environment. views::NonClientFrameView* CreateDefaultNonClientFrameView( views::Widget* widget); // Rotates focus through containers that can receive focus. void RotateFocus(Direction direction); // Sets the work area insets of the display that contains |window|, // this notifies observers too. // TODO(sky): this no longer really replicates what happens and is unreliable. // Remove this. void SetDisplayWorkAreaInsets(aura::Window* window, const gfx::Insets& insets); // Called when the user logs in. void OnLoginStateChanged(user::LoginStatus status); // Called after the logged-in user's profile is ready. void OnLoginUserProfilePrepared(); // Called when the login status changes. // TODO(oshima): Investigate if we can merge this and |OnLoginStateChanged|. void UpdateAfterLoginStatusChange(user::LoginStatus status); // Called when the application is exiting. void OnAppTerminating(); // Called when the screen is locked (after the lock window is visible) or // unlocked. void OnLockStateChanged(bool locked); // Called when a casting session is started or stopped. void OnCastingSessionStartedOrStopped(bool started); // Called when the overview mode is about to be started (before the windows // get re-arranged). void OnOverviewModeStarting(); // Called after overview mode has ended. void OnOverviewModeEnded(); // Called after maximize mode has started, windows might still animate though. void OnMaximizeModeStarted(); // Called after maximize mode has ended, windows might still be returning to // their original position. void OnMaximizeModeEnded(); // Called when a root window is created. void OnRootWindowAdded(aura::Window* root_window); // Initializes |shelf_|. Does nothing if it's already initialized. void CreateShelf(); // Called when the shelf is created for |root_window|. void OnShelfCreatedForRootWindow(aura::Window* root_window); // Creates a virtual keyboard. Deletes the old virtual keyboard if it already // exists. void CreateKeyboard(); // Deactivates the virtual keyboard. void DeactivateKeyboard(); // Show shelf view if it was created hidden (before session has started). void ShowShelf(); // Adds/removes observer. void AddShellObserver(ShellObserver* observer); void RemoveShellObserver(ShellObserver* observer); #if defined(OS_CHROMEOS) // Test if MaximizeModeWindowManager is not enabled, and if // MaximizeModeController is not currently setting a display rotation. Or if // the |resolution_notification_controller_| is not showing its confirmation // dialog. If true then changes to display settings can be saved. bool ShouldSaveDisplaySettings(); #endif AcceleratorController* accelerator_controller() { return accelerator_controller_.get(); } DisplayManager* display_manager() { return display_manager_.get(); } ::wm::CompoundEventFilter* env_filter() { return env_filter_.get(); } views::corewm::TooltipController* tooltip_controller() { return tooltip_controller_.get(); } OverlayEventFilter* overlay_filter() { return overlay_filter_.get(); } DesktopBackgroundController* desktop_background_controller() { return desktop_background_controller_.get(); } PowerButtonController* power_button_controller() { return power_button_controller_.get(); } LockStateController* lock_state_controller() { return lock_state_controller_.get(); } MruWindowTracker* mru_window_tracker() { return mru_window_tracker_.get(); } VideoDetector* video_detector() { return video_detector_.get(); } WindowCycleController* window_cycle_controller() { return window_cycle_controller_.get(); } WindowSelectorController* window_selector_controller() { return window_selector_controller_.get(); } FocusCycler* focus_cycler() { return focus_cycler_.get(); } WindowTreeHostManager* window_tree_host_manager() { return window_tree_host_manager_.get(); } #if defined(OS_CHROMEOS) PowerEventObserver* power_event_observer() { return power_event_observer_.get(); } TouchTransformerController* touch_transformer_controller() { return touch_transformer_controller_.get(); } #endif // defined(OS_CHROMEOS) PartialScreenshotController* partial_screenshot_controller() { return partial_screenshot_controller_.get(); } MouseCursorEventFilter* mouse_cursor_filter() { return mouse_cursor_filter_.get(); } EventTransformationHandler* event_transformation_handler() { return event_transformation_handler_.get(); } ::wm::CursorManager* cursor_manager() { return &cursor_manager_; } ShellDelegate* delegate() { return delegate_.get(); } UserWallpaperDelegate* user_wallpaper_delegate() { return user_wallpaper_delegate_.get(); } SessionStateDelegate* session_state_delegate() { return session_state_delegate_.get(); } AccessibilityDelegate* accessibility_delegate() { return accessibility_delegate_.get(); } NewWindowDelegate* new_window_delegate() { return new_window_delegate_.get(); } MediaDelegate* media_delegate() { return media_delegate_.get(); } HighContrastController* high_contrast_controller() { return high_contrast_controller_.get(); } MagnificationController* magnification_controller() { return magnification_controller_.get(); } PartialMagnificationController* partial_magnification_controller() { return partial_magnification_controller_.get(); } AutoclickController* autoclick_controller() { return autoclick_controller_.get(); } aura::client::ActivationClient* activation_client() { return activation_client_; } ShelfItemDelegateManager* shelf_item_delegate_manager() { return shelf_item_delegate_manager_.get(); } base::SequencedWorkerPool* blocking_pool() { return blocking_pool_; } // Force the shelf to query for it's current visibility state. void UpdateShelfVisibility(); // TODO(oshima): Define an interface to access shelf/launcher // state, or just use Launcher. // Sets/gets the shelf auto-hide behavior on |root_window|. void SetShelfAutoHideBehavior(ShelfAutoHideBehavior behavior, aura::Window* root_window); ShelfAutoHideBehavior GetShelfAutoHideBehavior( aura::Window* root_window) const; // Sets/gets shelf's alignment on |root_window|. void SetShelfAlignment(ShelfAlignment alignment, aura::Window* root_window); ShelfAlignment GetShelfAlignment(const aura::Window* root_window); // Notifies |observers_| when entering or exiting fullscreen mode in // |root_window|. void NotifyFullscreenStateChange(bool is_fullscreen, aura::Window* root_window); // Creates a modal background (a partially-opaque fullscreen window) // on all displays for |window|. void CreateModalBackground(aura::Window* window); // Called when a modal window is removed. It will activate // another modal window if any, or remove modal screens // on all displays. void OnModalWindowRemoved(aura::Window* removed); // Returns WebNotificationTray on the primary root window. WebNotificationTray* GetWebNotificationTray(); // Does the primary display have status area? bool HasPrimaryStatusArea(); // Returns the system tray on primary display. SystemTray* GetPrimarySystemTray(); SystemTrayDelegate* system_tray_delegate() { return system_tray_delegate_.get(); } SystemTrayNotifier* system_tray_notifier() { return system_tray_notifier_.get(); } static void set_initially_hide_cursor(bool hide) { initially_hide_cursor_ = hide; } ResizeShadowController* resize_shadow_controller() { return resize_shadow_controller_.get(); } // Made available for tests. ::wm::ShadowController* shadow_controller() { return shadow_controller_.get(); } // Starts the animation that occurs on first login. void DoInitialWorkspaceAnimation(); MaximizeModeController* maximize_mode_controller() { return maximize_mode_controller_.get(); } #if defined(OS_CHROMEOS) // TODO(oshima): Move these objects to WindowTreeHostManager. ui::DisplayConfigurator* display_configurator() { return display_configurator_.get(); } DisplayAnimator* display_animator() { return display_animator_.get(); } DisplayErrorObserver* display_error_observer() { return display_error_observer_.get(); } ResolutionNotificationController* resolution_notification_controller() { return resolution_notification_controller_.get(); } LogoutConfirmationController* logout_confirmation_controller() { return logout_confirmation_controller_.get(); } ScreenOrientationController* screen_orientation_controller() { return screen_orientation_controller_.get(); } VirtualKeyboardController* virtual_keyboard_controller() { return virtual_keyboard_controller_.get(); } #endif // defined(OS_CHROMEOS) ShelfModel* shelf_model() { return shelf_model_.get(); } WindowPositioner* window_positioner() { return window_positioner_.get(); } // Returns the launcher delegate, creating if necesary. ShelfDelegate* GetShelfDelegate(); UserMetricsRecorder* metrics() { return user_metrics_recorder_.get(); } void SetTouchHudProjectionEnabled(bool enabled); bool is_touch_hud_projection_enabled() const { return is_touch_hud_projection_enabled_; } #if defined(OS_CHROMEOS) // Creates instance of FirstRunHelper. Caller is responsible for deleting // returned object. ash::FirstRunHelper* CreateFirstRunHelper(); // Toggles cursor compositing on/off. Native cursor is disabled when cursor // compositing is enabled, and vice versa. void SetCursorCompositingEnabled(bool enabled); StickyKeysController* sticky_keys_controller() { return sticky_keys_controller_.get(); } #endif // defined(OS_CHROMEOS) GPUSupport* gpu_support() { return gpu_support_.get(); } private: FRIEND_TEST_ALL_PREFIXES(ExtendedDesktopTest, TestCursor); FRIEND_TEST_ALL_PREFIXES(WindowManagerTest, MouseEventCursors); FRIEND_TEST_ALL_PREFIXES(WindowManagerTest, TransformActivate); friend class RootWindowController; friend class ScopedTargetRootWindow; friend class test::ShellTestApi; friend class shell::WindowWatcher; typedef std::pair WindowAndBoundsPair; // Takes ownership of |delegate|. Shell(ShellDelegate* delegate, base::SequencedWorkerPool* blocking_pool); ~Shell() override; void Init(const ShellInitParams& init_params); // Initializes virtual keyboard controller. void InitKeyboard(); // Initializes the root window so that it can host browser windows. void InitRootWindow(aura::Window* root_window); // ash::SystemModalContainerEventFilterDelegate overrides: bool CanWindowReceiveEvents(aura::Window* window) override; // Overridden from ui::EventTarget: bool CanAcceptEvent(const ui::Event& event) override; EventTarget* GetParentTarget() override; scoped_ptr GetChildIterator() const override; ui::EventTargeter* GetEventTargeter() override; // Overridden from aura::client::ActivationChangeObserver: void OnWindowActivated( aura::client::ActivationChangeObserver::ActivationReason reason, aura::Window* gained_active, aura::Window* lost_active) override; static Shell* instance_; // If set before the Shell is initialized, the mouse cursor will be hidden // when the screen is initially created. static bool initially_hide_cursor_; // When no explicit target display/RootWindow is given, new windows are // created on |scoped_target_root_window_| , unless NULL in // which case they are created on |target_root_window_|. // |target_root_window_| never becomes NULL during the session. aura::Window* target_root_window_; aura::Window* scoped_target_root_window_; // The CompoundEventFilter owned by aura::Env object. scoped_ptr< ::wm::CompoundEventFilter> env_filter_; std::vector to_restore_; scoped_ptr user_metrics_recorder_; scoped_ptr< ::wm::NestedAcceleratorController> nested_accelerator_controller_; scoped_ptr accelerator_controller_; scoped_ptr delegate_; scoped_ptr system_tray_delegate_; scoped_ptr system_tray_notifier_; scoped_ptr user_wallpaper_delegate_; scoped_ptr session_state_delegate_; scoped_ptr accessibility_delegate_; scoped_ptr new_window_delegate_; scoped_ptr media_delegate_; scoped_ptr shelf_delegate_; scoped_ptr shelf_item_delegate_manager_; scoped_ptr shelf_window_watcher_; scoped_ptr shelf_model_; scoped_ptr window_positioner_; scoped_ptr app_list_controller_; scoped_ptr drag_drop_controller_; scoped_ptr resize_shadow_controller_; scoped_ptr< ::wm::ShadowController> shadow_controller_; scoped_ptr< ::wm::VisibilityController> visibility_controller_; scoped_ptr< ::wm::WindowModalityController> window_modality_controller_; scoped_ptr tooltip_controller_; scoped_ptr desktop_background_controller_; scoped_ptr power_button_controller_; scoped_ptr lock_state_controller_; scoped_ptr mru_window_tracker_; scoped_ptr user_activity_detector_; scoped_ptr video_detector_; scoped_ptr window_cycle_controller_; scoped_ptr window_selector_controller_; scoped_ptr focus_cycler_; scoped_ptr window_tree_host_manager_; scoped_ptr high_contrast_controller_; scoped_ptr magnification_controller_; scoped_ptr partial_magnification_controller_; scoped_ptr autoclick_controller_; scoped_ptr focus_client_; aura::client::ActivationClient* activation_client_; scoped_ptr partial_screenshot_controller_; scoped_ptr mouse_cursor_filter_; scoped_ptr screen_position_controller_; scoped_ptr modality_filter_; scoped_ptr event_client_; scoped_ptr event_transformation_handler_; // An event filter that pre-handles key events while the partial // screenshot UI or the keyboard overlay is active. scoped_ptr overlay_filter_; // An event filter for logging keyboard-related metrics. scoped_ptr keyboard_metrics_filter_; // An event filter which handles moving and resizing windows. scoped_ptr toplevel_window_event_handler_; // An event filter which handles system level gestures scoped_ptr system_gesture_filter_; // An event filter that pre-handles global accelerators. scoped_ptr< ::wm::AcceleratorFilter> accelerator_filter_; scoped_ptr display_manager_; scoped_ptr locale_notification_controller_; #if defined(OS_CHROMEOS) scoped_ptr power_event_observer_; scoped_ptr user_activity_notifier_; scoped_ptr video_activity_notifier_; scoped_ptr sticky_keys_controller_; scoped_ptr resolution_notification_controller_; scoped_ptr bluetooth_notification_controller_; scoped_ptr logout_confirmation_controller_; scoped_ptr last_window_closed_logout_reminder_; scoped_ptr virtual_keyboard_controller_; // Controls video output device state. scoped_ptr display_configurator_; scoped_ptr display_color_manager_; scoped_ptr display_animator_; scoped_ptr display_error_observer_; scoped_ptr projecting_observer_; // Listens for output changes and updates the display manager. scoped_ptr display_change_observer_; // Implements content::ScreenOrientationController for ChromeOS scoped_ptr screen_orientation_controller_; scoped_ptr touch_transformer_controller_; scoped_ptr magnifier_key_scroll_handler_; scoped_ptr speech_feedback_handler_; #endif // defined(OS_CHROMEOS) scoped_ptr maximize_mode_controller_; // |native_cursor_manager_| is owned by |cursor_manager_|, but we keep a // pointer to vend to test code. AshNativeCursorManager* native_cursor_manager_; // Cursor may be hidden on certain key events in ChromeOS, whereas we never hide // the cursor on Windows. #if defined(OS_CHROMEOS) CursorManager cursor_manager_; #else // !defined(OS_CHROMEOS) ::wm::CursorManager cursor_manager_; #endif // defined(OS_CHROMEOS) base::ObserverList observers_; // For testing only: simulate that a modal window is open bool simulate_modal_window_open_for_testing_; bool is_touch_hud_projection_enabled_; // Injected content::GPUDataManager support. scoped_ptr gpu_support_; base::SequencedWorkerPool* blocking_pool_; DISALLOW_COPY_AND_ASSIGN(Shell); }; } // namespace ash #endif // ASH_SHELL_H_