// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_SHELL_H_ #define ASH_SHELL_H_ #include #include #include "ash/ash_export.h" #include "ash/shelf/shelf_types.h" #include "ash/system/user/login_status.h" #include "ash/wm/system_modal_container_event_filter_delegate.h" #include "base/basictypes.h" #include "base/compiler_specific.h" #include "base/gtest_prod_util.h" #include "base/memory/scoped_ptr.h" #include "base/observer_list.h" #include "ui/aura/client/activation_change_observer.h" #include "ui/base/events/event_target.h" #include "ui/gfx/insets.h" #include "ui/gfx/screen.h" #include "ui/gfx/size.h" #include "ui/views/corewm/cursor_manager.h" class CommandLine; namespace aura { class EventFilter; class RootWindow; class Window; namespace client { class ActivationClient; class FocusClient; class UserActionClient; } } namespace chromeos { class OutputConfigurator; } namespace content { class BrowserContext; } namespace gfx { class ImageSkia; class Point; class Rect; } namespace ui { class Layer; } namespace views { class NonClientFrameView; class Widget; namespace corewm { class CompoundEventFilter; class InputMethodEventFilter; class ShadowController; class TooltipController; class VisibilityController; class WindowModalityController; } } namespace ash { class AcceleratorController; class AshNativeCursorManager; class CapsLockDelegate; class DesktopBackgroundController; class DisplayController; class HighContrastController; class Launcher; class LauncherDelegate; class LauncherModel; class MagnificationController; class NestedDispatcherController; class PartialMagnificationController; class PowerButtonController; class RootWindowHostFactory; class ScreenAsh; class SessionStateController; class ShellDelegate; class ShellObserver; class SystemTray; class SystemTrayDelegate; class SystemTrayNotifier; class UserActivityDetector; class UserWallpaperDelegate; class VideoDetector; class WebNotificationTray; class WindowCycleController; namespace internal { class AcceleratorFilter; class ActivationController; class AppListController; class CaptureController; class DisplayChangeObserverX11; class DisplayErrorObserver; class DisplayManager; class DragDropController; class EventClientImpl; class EventRewriterEventFilter; class EventTransformationHandler; class FocusCycler; class MouseCursorEventFilter; class OutputConfiguratorAnimation; class OverlayEventFilter; class ResizeShadowController; class RootWindowController; class RootWindowLayoutManager; class ScreenPositionController; class SlowAnimationEventFilter; class StatusAreaWidget; class SystemGestureEventFilter; class SystemModalContainerEventFilter; class TouchObserverHUD; class WorkspaceController; } namespace shell { class WindowWatcher; } namespace test { class ShellTestApi; } // Shell is a singleton object that presents the Shell API and implements the // RootWindow's delegate interface. // // Upon creation, the Shell sets itself as the RootWindow's delegate, which // takes ownership of the Shell. class ASH_EXPORT Shell : public internal::SystemModalContainerEventFilterDelegate, public ui::EventTarget, public aura::client::ActivationChangeObserver { public: typedef std::vector RootWindowList; typedef std::vector RootWindowControllerList; enum Direction { FORWARD, BACKWARD }; // A shell must be explicitly created so that it can call |Init()| with the // delegate set. |delegate| can be NULL (if not required for initialization). static Shell* CreateInstance(ShellDelegate* delegate); // Should never be called before |CreateInstance()|. static Shell* GetInstance(); // Returns true if the ash shell has been instantiated. static bool HasInstance(); static void DeleteInstance(); // Returns the root window controller for the primary root window. // TODO(oshima): move this to |RootWindowController| static internal::RootWindowController* GetPrimaryRootWindowController(); // Returns all root window controllers. // TODO(oshima): move this to |RootWindowController| static RootWindowControllerList GetAllRootWindowControllers(); // Returns the primary RootWindow. The primary RootWindow is the one // that has a launcher. static aura::RootWindow* GetPrimaryRootWindow(); // Returns the active RootWindow. The active RootWindow is the one that // contains the current active window as a decendant child. The active // RootWindow remains the same even when the active window becomes NULL, // until the another window who has a different root window becomes active. static aura::RootWindow* GetActiveRootWindow(); // Returns the global Screen object that's always active in ash. static gfx::Screen* GetScreen(); // Returns all root windows. static RootWindowList GetAllRootWindows(); static aura::Window* GetContainer(aura::RootWindow* root_window, int container_id); static const aura::Window* GetContainer(const aura::RootWindow* root_window, int container_id); // Returns the list of containers that match |container_id| in // all root windows. If |priority_root| is given, the container // in the |priority_root| will be inserted at the top of the list. static std::vector GetContainersFromAllRootWindows( int container_id, aura::RootWindow* priority_root); // True if "launcher per display" feature is enabled. static bool IsLauncherPerDisplayEnabled(); void set_active_root_window(aura::RootWindow* active_root_window) { active_root_window_ = active_root_window; } // Shows the context menu for the background and launcher at // |location_in_screen| (in screen coordinates). void ShowContextMenu(const gfx::Point& location_in_screen); // Toggles the app list. |window| specifies in which display the app // list should be shown. If this is NULL, the active root window // will be used. void ToggleAppList(aura::Window* anchor); // Returns app list target visibility. bool GetAppListTargetVisibility() const; // Returns app list window or NULL if it is not visible. aura::Window* GetAppListWindow(); // Returns true if a user is logged in whose session can be locked (i.e. the // user has a password with which to unlock the session). bool CanLockScreen(); // Returns true if the screen is locked. bool IsScreenLocked() const; // Returns true if a system-modal dialog window is currently open. bool IsSystemModalWindowOpen() const; // For testing only: set simulation that a modal window is open void SimulateModalWindowOpenForTesting(bool modal_window_open) { simulate_modal_window_open_for_testing_ = modal_window_open; } // Creates a default views::NonClientFrameView for use by windows in the // Ash environment. views::NonClientFrameView* CreateDefaultNonClientFrameView( views::Widget* widget); // Rotates focus through containers that can receive focus. void RotateFocus(Direction direction); // Sets the work area insets of the display that contains |window|, // this notifies observers too. // TODO(sky): this no longer really replicates what happens and is unreliable. // Remove this. void SetDisplayWorkAreaInsets(aura::Window* window, const gfx::Insets& insets); // Called when the user logs in. void OnLoginStateChanged(user::LoginStatus status); // Called when the login status changes. // TODO(oshima): Investigate if we can merge this and |OnLoginStateChanged|. void UpdateAfterLoginStatusChange(user::LoginStatus status); // Called when the application is exiting. void OnAppTerminating(); // Called when the screen is locked (after the lock window is visible) or // unlocked. void OnLockStateChanged(bool locked); // Initializes |launcher_|. Does nothing if it's already initialized. void CreateLauncher(); // Show launcher view if it was created hidden (before session has started). void ShowLauncher(); // Adds/removes observer. void AddShellObserver(ShellObserver* observer); void RemoveShellObserver(ShellObserver* observer); #if !defined(OS_MACOSX) AcceleratorController* accelerator_controller() { return accelerator_controller_.get(); } #endif // !defined(OS_MACOSX) internal::DisplayManager* display_manager() { return display_manager_.get(); } views::corewm::CompoundEventFilter* env_filter() { return env_filter_.get(); } views::corewm::TooltipController* tooltip_controller() { return tooltip_controller_.get(); } internal::EventRewriterEventFilter* event_rewriter_filter() { return event_rewriter_filter_.get(); } internal::OverlayEventFilter* overlay_filter() { return overlay_filter_.get(); } DesktopBackgroundController* desktop_background_controller() { return desktop_background_controller_.get(); } PowerButtonController* power_button_controller() { return power_button_controller_.get(); } SessionStateController* session_state_controller() { return session_state_controller_.get(); } UserActivityDetector* user_activity_detector() { return user_activity_detector_.get(); } VideoDetector* video_detector() { return video_detector_.get(); } WindowCycleController* window_cycle_controller() { return window_cycle_controller_.get(); } internal::FocusCycler* focus_cycler() { return focus_cycler_.get(); } DisplayController* display_controller() { return display_controller_.get(); } internal::MouseCursorEventFilter* mouse_cursor_filter() { return mouse_cursor_filter_.get(); } internal::EventTransformationHandler* event_transformation_handler() { return event_transformation_handler_.get(); } views::corewm::CursorManager* cursor_manager() { return &cursor_manager_; } ShellDelegate* delegate() { return delegate_.get(); } UserWallpaperDelegate* user_wallpaper_delegate() { return user_wallpaper_delegate_.get(); } CapsLockDelegate* caps_lock_delegate() { return caps_lock_delegate_.get(); } HighContrastController* high_contrast_controller() { return high_contrast_controller_.get(); } MagnificationController* magnification_controller() { return magnification_controller_.get(); } PartialMagnificationController* partial_magnification_controller() { return partial_magnification_controller_.get(); } aura::client::ActivationClient* activation_client() { return activation_client_; } ScreenAsh* screen() { return screen_; } // Force the shelf to query for it's current visibility state. void UpdateShelfVisibility(); // TODO(oshima): Define an interface to access shelf/launcher // state, or just use Launcher. // Sets/gets the shelf auto-hide behavior on |root_window|. void SetShelfAutoHideBehavior(ShelfAutoHideBehavior behavior, aura::RootWindow* root_window); ShelfAutoHideBehavior GetShelfAutoHideBehavior( aura::RootWindow* root_window) const; // Sets/gets shelf's alignment on |root_window|. void SetShelfAlignment(ShelfAlignment alignment, aura::RootWindow* root_window); ShelfAlignment GetShelfAlignment(aura::RootWindow* root_window); // Dims or undims the screen. void SetDimming(bool should_dim); // Creates a modal background (a partially-opaque fullscreen window) // on all displays for |window|. void CreateModalBackground(aura::Window* window); // Called when a modal window is removed. It will activate // another modal window if any, or remove modal screens // on all displays. void OnModalWindowRemoved(aura::Window* removed); // Returns WebNotificationTray on the primary root window. WebNotificationTray* GetWebNotificationTray(); // Does the primary display have status area? bool HasPrimaryStatusArea(); // Returns the system tray on primary display. SystemTray* GetPrimarySystemTray(); SystemTrayDelegate* system_tray_delegate() { return system_tray_delegate_.get(); } SystemTrayNotifier* system_tray_notifier() { return system_tray_notifier_.get(); } static void set_initially_hide_cursor(bool hide) { initially_hide_cursor_ = hide; } internal::ResizeShadowController* resize_shadow_controller() { return resize_shadow_controller_.get(); } // Made available for tests. views::corewm::ShadowController* shadow_controller() { return shadow_controller_.get(); } content::BrowserContext* browser_context() { return browser_context_; } void set_browser_context(content::BrowserContext* browser_context) { browser_context_ = browser_context; } // Initializes the root window to be used for a secondary display. void InitRootWindowForSecondaryDisplay(aura::RootWindow* root); // Starts the animation that occurs on first login. void DoInitialWorkspaceAnimation(); #if defined(OS_CHROMEOS) // TODO(oshima): Move these objects to DisplayController. chromeos::OutputConfigurator* output_configurator() { return output_configurator_.get(); } internal::OutputConfiguratorAnimation* output_configurator_animation() { return output_configurator_animation_.get(); } internal::DisplayErrorObserver* display_error_observer() { return display_error_observer_.get(); } #endif // defined(OS_CHROMEOS) RootWindowHostFactory* root_window_host_factory() { return root_window_host_factory_.get(); } LauncherModel* launcher_model() { return launcher_model_.get(); } // Returns the launcher delegate, creating if necesary. LauncherDelegate* GetLauncherDelegate(); private: FRIEND_TEST_ALL_PREFIXES(ExtendedDesktopTest, TestCursor); FRIEND_TEST_ALL_PREFIXES(WindowManagerTest, MouseEventCursors); FRIEND_TEST_ALL_PREFIXES(WindowManagerTest, TransformActivate); friend class internal::RootWindowController; friend class test::ShellTestApi; friend class shell::WindowWatcher; typedef std::pair WindowAndBoundsPair; explicit Shell(ShellDelegate* delegate); virtual ~Shell(); void Init(); // Initializes the root window and root window controller so that it // can host browser windows. void InitRootWindowController(internal::RootWindowController* root); // ash::internal::SystemModalContainerEventFilterDelegate overrides: virtual bool CanWindowReceiveEvents(aura::Window* window) OVERRIDE; // Overridden from ui::EventTarget: virtual bool CanAcceptEvent(const ui::Event& event) OVERRIDE; virtual EventTarget* GetParentTarget() OVERRIDE; virtual void OnEvent(ui::Event* event) OVERRIDE; // Overridden from aura::client::ActivationChangeObserver: virtual void OnWindowActivated(aura::Window* gained_active, aura::Window* lost_active) OVERRIDE; static Shell* instance_; // If set before the Shell is initialized, the mouse cursor will be hidden // when the screen is initially created. static bool initially_hide_cursor_; ScreenAsh* screen_; // Active root window. Never becomes NULL during the session. aura::RootWindow* active_root_window_; // The CompoundEventFilter owned by aura::Env object. scoped_ptr env_filter_; std::vector to_restore_; #if !defined(OS_MACOSX) scoped_ptr nested_dispatcher_controller_; scoped_ptr accelerator_controller_; #endif // !defined(OS_MACOSX) scoped_ptr delegate_; scoped_ptr system_tray_delegate_; scoped_ptr system_tray_notifier_; scoped_ptr user_wallpaper_delegate_; scoped_ptr caps_lock_delegate_; scoped_ptr launcher_delegate_; scoped_ptr launcher_model_; scoped_ptr app_list_controller_; scoped_ptr activation_controller_; scoped_ptr capture_controller_; scoped_ptr drag_drop_controller_; scoped_ptr resize_shadow_controller_; scoped_ptr shadow_controller_; scoped_ptr visibility_controller_; scoped_ptr window_modality_controller_; scoped_ptr tooltip_controller_; scoped_ptr desktop_background_controller_; scoped_ptr power_button_controller_; scoped_ptr session_state_controller_; scoped_ptr user_activity_detector_; scoped_ptr video_detector_; scoped_ptr window_cycle_controller_; scoped_ptr focus_cycler_; scoped_ptr display_controller_; scoped_ptr high_contrast_controller_; scoped_ptr magnification_controller_; scoped_ptr partial_magnification_controller_; scoped_ptr focus_client_; scoped_ptr user_action_client_; aura::client::ActivationClient* activation_client_; scoped_ptr mouse_cursor_filter_; scoped_ptr screen_position_controller_; scoped_ptr modality_filter_; scoped_ptr event_client_; scoped_ptr event_transformation_handler_; scoped_ptr root_window_host_factory_; // An event filter that rewrites or drops an event. scoped_ptr event_rewriter_filter_; // An event filter that pre-handles key events while the partial // screenshot UI or the keyboard overlay is active. scoped_ptr overlay_filter_; // An event filter which handles system level gestures scoped_ptr system_gesture_filter_; #if !defined(OS_MACOSX) // An event filter that pre-handles global accelerators. scoped_ptr accelerator_filter_; #endif // An event filter that pre-handles all key events to send them to an IME. scoped_ptr input_method_filter_; scoped_ptr display_manager_; #if defined(OS_CHROMEOS) // Controls video output device state. scoped_ptr output_configurator_; scoped_ptr output_configurator_animation_; scoped_ptr display_error_observer_; // Receives output change events and udpates the display manager. scoped_ptr display_change_observer_; #endif // defined(OS_CHROMEOS) // |native_cursor_manager_| is owned by |cursor_manager_|, but we keep a // pointer to vend to test code. AshNativeCursorManager* native_cursor_manager_; views::corewm::CursorManager cursor_manager_; ObserverList observers_; // Used by ash/shell. content::BrowserContext* browser_context_; // For testing only: simulate that a modal window is open bool simulate_modal_window_open_for_testing_; DISALLOW_COPY_AND_ASSIGN(Shell); }; } // namespace ash #endif // ASH_SHELL_H_