// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_SHELL_CONTEXT_MENU_H_ #define ASH_SHELL_CONTEXT_MENU_H_ #include "ash/launcher/launcher_alignment_menu.h" #include "ash/shelf/shelf_types.h" #include "base/basictypes.h" #include "ui/base/models/simple_menu_model.h" namespace aura { class RootWindow; } namespace ash { namespace shell { // Context menu for the ash_shell. class ContextMenu : public ui::SimpleMenuModel, public ui::SimpleMenuModel::Delegate { public: explicit ContextMenu(aura::RootWindow* root); virtual ~ContextMenu(); // ui::SimpleMenuModel::Delegate overrides: virtual bool IsCommandIdChecked(int command_id) const OVERRIDE; virtual bool IsCommandIdEnabled(int command_id) const OVERRIDE; virtual bool GetAcceleratorForCommandId( int command_id, ui::Accelerator* accelerator) OVERRIDE; virtual void ExecuteCommand(int command_id, int event_flags) OVERRIDE; private: enum MenuItem { MENU_AUTO_HIDE, MENU_ALIGNMENT_MENU, }; aura::RootWindow* root_window_; LauncherAlignmentMenu alignment_menu_; DISALLOW_COPY_AND_ASSIGN(ContextMenu); }; } // namespace shell } // namespace ash #endif // ASH_SHELL_CONTEXT_MENU_H_