// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_SYSTEM_AUDIO_AUDIO_OBSERVER_H_ #define ASH_SYSTEM_AUDIO_AUDIO_OBSERVER_H_ #include namespace ash { class AudioObserver { public: virtual ~AudioObserver() {} // Called when an active output device's volume changed. // |node_id|: id of the active node. // |volume|: volume as a percentage, 0.0 -- 100.0. virtual void OnOutputNodeVolumeChanged(uint64_t node_id, double volume) = 0; // Called when output mute state changed. // |mute_on|: True if output is muted. // |system_adjust|: True if the mute state is adjusted by the system // automatically, UI should be consistent with the system's mute state, // but it should not be too loud, e.g., the volume pop up window should not // be triggered. virtual void OnOutputMuteChanged(bool mute_on, bool system_adjust) = 0; // Called when audio nodes changed. virtual void OnAudioNodesChanged() = 0; // Called when active audio output node changed. virtual void OnActiveOutputNodeChanged() = 0; // Called when active audio input node changed. virtual void OnActiveInputNodeChanged() = 0; }; } // namespace ash #endif // ASH_SYSTEM_AUDIO_AUDIO_OBSERVER_H_