// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_WM_ACTIVATION_CONTROLLER_DELEGATE_H_ #define ASH_WM_ACTIVATION_CONTROLLER_DELEGATE_H_ #include "ash/ash_export.h" namespace aura { class Window; } namespace ash { namespace internal { class ASH_EXPORT ActivationControllerDelegate { public: virtual ~ActivationControllerDelegate() {} // Called when the ActivationController is about to activate |window|. The // delegate gets an opportunity to take action and modify activation. // Modification occurs via the return value: // Returning |window| will activate |window|. // Returning some other window will activate that window instead. // Returning NULL will not change activation. virtual aura::Window* WillActivateWindow(aura::Window* window) = 0; // Called when the ActivationController is about to focus |window|. Returns // the window that should be focused instead. virtual aura::Window* WillFocusWindow(aura::Window* window) = 0; }; } // namespace internal } // namespace ash #endif // ASH_WM_ACTIVATION_CONTROLLER_DELEGATE_H_