// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_WM_CURSOR_MANAGER_H_ #define ASH_WM_CURSOR_MANAGER_H_ #include "ash/ash_export.h" #include "base/basictypes.h" #include "base/compiler_specific.h" #include "base/memory/scoped_ptr.h" #include "ui/aura/client/cursor_client.h" #include "ui/gfx/native_widget_types.h" namespace ash { namespace test { class CursorManagerTestApi; } class ImageCursors; // This class controls the visibility and the type of the cursor. // The cursor type can be locked so that the type stays the same // until it's unlocked. class ASH_EXPORT CursorManager : public aura::client::CursorClient { public: CursorManager(); virtual ~CursorManager(); bool is_cursor_locked() const { return cursor_lock_count_ > 0; } // Shows or hides the cursor. bool cursor_visible() const { return cursor_visible_; } // Overridden from aura::client::CursorClient: virtual void SetCursor(gfx::NativeCursor) OVERRIDE; virtual void ShowCursor(bool show) OVERRIDE; virtual bool IsCursorVisible() const OVERRIDE; virtual void SetDeviceScaleFactor(float device_scale_factor) OVERRIDE; virtual void LockCursor() OVERRIDE; virtual void UnlockCursor() OVERRIDE; private: friend class test::CursorManagerTestApi; void SetCursorInternal(gfx::NativeCursor cursor); void ShowCursorInternal(bool show); // Number of times LockCursor() has been invoked without a corresponding // UnlockCursor(). int cursor_lock_count_; // Set to true if SetCursor() is invoked while |cursor_lock_count_| == 0. bool did_cursor_change_; // Cursor to set once |cursor_lock_count_| is set to 0. Only valid if // |did_cursor_change_| is true. gfx::NativeCursor cursor_to_set_on_unlock_; // Set to true if ShowCursor() is invoked while |cursor_lock_count_| == 0. bool did_visibility_change_; // The visibility to set once |cursor_lock_count_| is set to 0. Only valid if // |did_visibility_change_| is true. bool show_on_unlock_; // Is cursor visible? bool cursor_visible_; // The cursor currently set. gfx::NativeCursor current_cursor_; scoped_ptr image_cursors_; DISALLOW_COPY_AND_ASSIGN(CursorManager); }; } // namespace ash #endif // UI_AURA_CURSOR_MANAGER_H_