// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_WM_DEFAULT_WINDOW_RESIZER_H_ #define ASH_WM_DEFAULT_WINDOW_RESIZER_H_ #include "ash/wm/window_resizer.h" #include "base/compiler_specific.h" namespace ash { // WindowResizer is used by ToplevelWindowEventFilter to handle dragging, moving // or resizing a window. All coordinates passed to this are in the parent // windows coordiantes. class ASH_EXPORT DefaultWindowResizer : public WindowResizer { public: ~DefaultWindowResizer() override; // Creates a new DefaultWindowResizer. The caller takes ownership of the // returned object. static DefaultWindowResizer* Create(wm::WindowState* window_state); // Returns true if the drag will result in changing the window in anyway. bool is_resizable() const { return details().is_resizable; } bool changed_size() const { return !(details().bounds_change & kBoundsChange_Repositions); } // WindowResizer: void Drag(const gfx::Point& location, int event_flags) override; void CompleteDrag() override; void RevertDrag() override; private: explicit DefaultWindowResizer(wm::WindowState* window_state); // Set to true once Drag() is invoked and the bounds of the window change. bool did_move_or_resize_; DISALLOW_COPY_AND_ASSIGN(DefaultWindowResizer); }; } // namespace aura #endif // ASH_WM_DEFAULT_WINDOW_RESIZER_H_