// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/wm/image_grid.h" #include #include "third_party/skia/include/core/SkColor.h" #include "third_party/skia/include/core/SkXfermode.h" #include "ui/gfx/canvas.h" #include "ui/gfx/image/image.h" #include "ui/gfx/rect.h" #include "ui/gfx/transform.h" using std::max; using std::min; namespace ash { namespace internal { gfx::Rect ImageGrid::TestAPI::GetTransformedLayerBounds( const ui::Layer& layer) { gfx::Rect bounds = layer.bounds(); layer.transform().TransformRect(&bounds); return bounds; } ImageGrid::ImageGrid() : layer_(new ui::Layer(ui::LAYER_NOT_DRAWN)), top_image_height_(0), bottom_image_height_(0), left_image_width_(0), right_image_width_(0), base_top_row_height_(0), base_bottom_row_height_(0), base_left_column_width_(0), base_right_column_width_(0) { } ImageGrid::~ImageGrid() { } void ImageGrid::SetImages(const gfx::Image* top_left_image, const gfx::Image* top_image, const gfx::Image* top_right_image, const gfx::Image* left_image, const gfx::Image* center_image, const gfx::Image* right_image, const gfx::Image* bottom_left_image, const gfx::Image* bottom_image, const gfx::Image* bottom_right_image) { SetImage(top_left_image, &top_left_layer_, &top_left_painter_); SetImage(top_image, &top_layer_, &top_painter_); SetImage(top_right_image, &top_right_layer_, &top_right_painter_); SetImage(left_image, &left_layer_, &left_painter_); SetImage(center_image, ¢er_layer_, ¢er_painter_); SetImage(right_image, &right_layer_, &right_painter_); SetImage(bottom_left_image, &bottom_left_layer_, &bottom_left_painter_); SetImage(bottom_image, &bottom_layer_, &bottom_painter_); SetImage(bottom_right_image, &bottom_right_layer_, &bottom_right_painter_); top_image_height_ = GetImageSize(top_image).height(); bottom_image_height_ = GetImageSize(bottom_image).height(); left_image_width_ = GetImageSize(left_image).width(); right_image_width_ = GetImageSize(right_image).width(); base_top_row_height_ = max(GetImageSize(top_left_image).height(), max(GetImageSize(top_image).height(), GetImageSize(top_right_image).height())); base_bottom_row_height_ = max(GetImageSize(bottom_left_image).height(), max(GetImageSize(bottom_image).height(), GetImageSize(bottom_right_image).height())); base_left_column_width_ = max(GetImageSize(top_left_image).width(), max(GetImageSize(left_image).width(), GetImageSize(bottom_left_image).width())); base_right_column_width_ = max(GetImageSize(top_right_image).width(), max(GetImageSize(right_image).width(), GetImageSize(bottom_right_image).width())); // Invalidate previous |size_| so calls to SetSize() will recompute it. size_.SetSize(0, 0); } void ImageGrid::SetSize(const gfx::Size& size) { if (size_ == size) return; size_ = size; gfx::Rect updated_bounds = layer_->bounds(); updated_bounds.set_size(size); layer_->SetBounds(updated_bounds); // Calculate the available amount of space for corner images on all sides of // the grid. If the images don't fit, we need to clip them. const int left = min(base_left_column_width_, size_.width() / 2); const int right = min(base_right_column_width_, size_.width() - left); const int top = min(base_top_row_height_, size_.height() / 2); const int bottom = min(base_bottom_row_height_, size_.height() - top); // The remaining space goes to the center image. int center_width = std::max(size.width() - left - right, 0); int center_height = std::max(size.height() - top - bottom, 0); if (top_layer_.get()) { if (center_width > 0) { ui::Transform transform; transform.SetScaleX( static_cast(center_width) / top_layer_->bounds().width()); transform.ConcatTranslate(left, 0); top_layer_->SetTransform(transform); } top_layer_->SetVisible(center_width > 0); } if (bottom_layer_.get()) { if (center_width > 0) { ui::Transform transform; transform.SetScaleX( static_cast(center_width) / bottom_layer_->bounds().width()); transform.ConcatTranslate( left, size.height() - bottom_layer_->bounds().height()); bottom_layer_->SetTransform(transform); } bottom_layer_->SetVisible(center_width > 0); } if (left_layer_.get()) { if (center_height > 0) { ui::Transform transform; transform.SetScaleY( (static_cast(center_height) / left_layer_->bounds().height())); transform.ConcatTranslate(0, top); left_layer_->SetTransform(transform); } left_layer_->SetVisible(center_height > 0); } if (right_layer_.get()) { if (center_height > 0) { ui::Transform transform; transform.SetScaleY( static_cast(center_height) / right_layer_->bounds().height()); transform.ConcatTranslate( size.width() - right_layer_->bounds().width(), top); right_layer_->SetTransform(transform); } right_layer_->SetVisible(center_height > 0); } if (top_left_layer_.get()) { // No transformation needed; it should be at (0, 0) and unscaled. top_left_painter_->SetClipRect( LayerExceedsSize(top_left_layer_.get(), gfx::Size(left, top)) ? gfx::Rect(gfx::Rect(0, 0, left, top)) : gfx::Rect(), top_left_layer_.get()); } if (top_right_layer_.get()) { ui::Transform transform; transform.SetTranslateX(size.width() - top_right_layer_->bounds().width()); top_right_layer_->SetTransform(transform); top_right_painter_->SetClipRect( LayerExceedsSize(top_right_layer_.get(), gfx::Size(right, top)) ? gfx::Rect(top_right_layer_->bounds().width() - right, 0, right, top) : gfx::Rect(), top_right_layer_.get()); } if (bottom_left_layer_.get()) { ui::Transform transform; transform.SetTranslateY( size.height() - bottom_left_layer_->bounds().height()); bottom_left_layer_->SetTransform(transform); bottom_left_painter_->SetClipRect( LayerExceedsSize(bottom_left_layer_.get(), gfx::Size(left, bottom)) ? gfx::Rect(0, bottom_left_layer_->bounds().height() - bottom, left, bottom) : gfx::Rect(), bottom_left_layer_.get()); } if (bottom_right_layer_.get()) { ui::Transform transform; transform.SetTranslate( size.width() - bottom_right_layer_->bounds().width(), size.height() - bottom_right_layer_->bounds().height()); bottom_right_layer_->SetTransform(transform); bottom_right_painter_->SetClipRect( LayerExceedsSize(bottom_right_layer_.get(), gfx::Size(right, bottom)) ? gfx::Rect(bottom_right_layer_->bounds().width() - right, bottom_right_layer_->bounds().height() - bottom, right, bottom) : gfx::Rect(), bottom_right_layer_.get()); } if (center_layer_.get()) { if (center_width > 0 && center_height > 0) { ui::Transform transform; transform.SetScale(center_width / center_layer_->bounds().width(), center_height / center_layer_->bounds().height()); transform.ConcatTranslate(left, top); center_layer_->SetTransform(transform); } center_layer_->SetVisible(center_width > 0 && center_height > 0); } } void ImageGrid::SetContentBounds(const gfx::Rect& content_bounds) { SetSize(gfx::Size( content_bounds.width() + left_image_width_ + right_image_width_, content_bounds.height() + top_image_height_ + bottom_image_height_)); layer_->SetBounds( gfx::Rect(content_bounds.x() - left_image_width_, content_bounds.y() - top_image_height_, layer_->bounds().width(), layer_->bounds().height())); } void ImageGrid::ImagePainter::SetClipRect(const gfx::Rect& clip_rect, ui::Layer* layer) { if (clip_rect != clip_rect_) { clip_rect_ = clip_rect; layer->SchedulePaint(layer->bounds()); } } void ImageGrid::ImagePainter::OnPaintLayer(gfx::Canvas* canvas) { if (!clip_rect_.IsEmpty()) canvas->ClipRect(clip_rect_); canvas->DrawImageInt(*(image_->ToImageSkia()), 0, 0); } void ImageGrid::ImagePainter::OnDeviceScaleFactorChanged( float device_scale_factor) { // Redrawing will take care of scale factor change. } base::Closure ImageGrid::ImagePainter::PrepareForLayerBoundsChange() { return base::Closure(); } // static gfx::Size ImageGrid::GetImageSize(const gfx::Image* image) { return image ? gfx::Size(image->ToImageSkia()->width(), image->ToImageSkia()->height()) : gfx::Size(); } // static bool ImageGrid::LayerExceedsSize(const ui::Layer* layer, const gfx::Size& size) { return layer->bounds().width() > size.width() || layer->bounds().height() > size.height(); } void ImageGrid::SetImage(const gfx::Image* image, scoped_ptr* layer_ptr, scoped_ptr* painter_ptr) { // Clean out old layers and painters. if (layer_ptr->get()) layer_->Remove(layer_ptr->get()); layer_ptr->reset(); painter_ptr->reset(); // If we're not using an image, we're done. if (!image) return; // Set up the new layer and painter. layer_ptr->reset(new ui::Layer(ui::LAYER_TEXTURED)); const gfx::Size size = GetImageSize(image); layer_ptr->get()->SetBounds(gfx::Rect(0, 0, size.width(), size.height())); painter_ptr->reset(new ImagePainter(image)); layer_ptr->get()->set_delegate(painter_ptr->get()); layer_ptr->get()->SetFillsBoundsOpaquely(false); layer_ptr->get()->SetVisible(true); layer_->Add(layer_ptr->get()); } } // namespace internal } // namespace ash