// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_CONTROLLER_H_ #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_CONTROLLER_H_ #include #include #include "ash/ash_export.h" #include "ash/wm/overview/window_selector.h" #include "ash/wm/overview/window_selector_delegate.h" #include "base/basictypes.h" #include "base/memory/scoped_ptr.h" #include "base/time/time.h" #include "ui/aura/window_observer.h" namespace aura { class Window; } namespace ash { class WindowSelector; class WindowSelectorTest; // Manages a window selector which displays an overview of all windows and // allows selecting a window to activate it. class ASH_EXPORT WindowSelectorController : public WindowSelectorDelegate { public: WindowSelectorController(); ~WindowSelectorController() override; // Returns true if selecting windows in an overview is enabled. This is false // at certain times, such as when the lock screen is visible. static bool CanSelect(); // Enters overview mode. This is essentially the window cycling mode however // not released on releasing the alt key and allows selecting with the mouse // or touch rather than keypresses. void ToggleOverview(); // Returns true if window selection mode is active. bool IsSelecting(); // Returns true if overview mode is restoring minimized windows so that they // are visible during overview mode. bool IsRestoringMinimizedWindows() const; // WindowSelectorDelegate: void OnSelectionEnded() override; private: friend class WindowSelectorTest; // Dispatched when window selection begins. void OnSelectionStarted(); scoped_ptr window_selector_; base::Time last_selection_time_; DISALLOW_COPY_AND_ASSIGN(WindowSelectorController); }; } // namespace ash #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_CONTROLLER_H_