// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_WM_STATUS_AREA_LAYOUT_MANAGER_H_ #define ASH_WM_STATUS_AREA_LAYOUT_MANAGER_H_ #include "base/basictypes.h" #include "base/compiler_specific.h" #include "ui/aura/layout_manager.h" namespace ash { class ShelfWidget; namespace internal { // StatusAreaLayoutManager is a layout manager responsible for the status area. // In any case when status area needs relayout it redirects this call to // ShelfLayoutManager. class StatusAreaLayoutManager : public aura::LayoutManager { public: explicit StatusAreaLayoutManager(ShelfWidget* shelf); virtual ~StatusAreaLayoutManager(); // Overridden from aura::LayoutManager: virtual void OnWindowResized() OVERRIDE; virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE; virtual void OnWillRemoveWindowFromLayout(aura::Window* child) OVERRIDE; virtual void OnWindowRemovedFromLayout(aura::Window* child) OVERRIDE; virtual void OnChildWindowVisibilityChanged(aura::Window* child, bool visible) OVERRIDE; virtual void SetChildBounds(aura::Window* child, const gfx::Rect& requested_bounds) OVERRIDE; private: // Updates layout of the status area. Effectively calls ShelfLayoutManager // to update layout of the shelf. void LayoutStatusArea(); // True when inside LayoutStatusArea method. // Used to prevent calling itself again from SetChildBounds(). bool in_layout_; ShelfWidget* shelf_; DISALLOW_COPY_AND_ASSIGN(StatusAreaLayoutManager); }; } // namespace internal } // namespace ash #endif // ASH_WM_STATUS_AREA_LAYOUT_MANAGER_H_