// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_WM_SYSTEM_MODAL_CONTAINER_LAYOUT_MANAGER_H_ #define ASH_WM_SYSTEM_MODAL_CONTAINER_LAYOUT_MANAGER_H_ #include #include "ash/ash_export.h" #include "ash/snap_to_pixel_layout_manager.h" #include "base/compiler_specific.h" #include "base/macros.h" #include "base/memory/scoped_ptr.h" #include "ui/aura/window_observer.h" #include "ui/keyboard/keyboard_controller_observer.h" namespace aura { class Window; class EventFilter; } namespace gfx { class Rect; } namespace ash { class DimWindow; // LayoutManager for the modal window container. // System modal windows which are centered on the screen will be kept centered // when the container size changes. class ASH_EXPORT SystemModalContainerLayoutManager : public SnapToPixelLayoutManager, public aura::WindowObserver, public keyboard::KeyboardControllerObserver { public: explicit SystemModalContainerLayoutManager(aura::Window* container); ~SystemModalContainerLayoutManager() override; bool has_modal_background() const { return modal_background_ != NULL; } // Overridden from SnapToPixelLayoutManager: void OnWindowResized() override; void OnWindowAddedToLayout(aura::Window* child) override; void OnWillRemoveWindowFromLayout(aura::Window* child) override; void SetChildBounds(aura::Window* child, const gfx::Rect& requested_bounds) override; // Overridden from aura::WindowObserver: void OnWindowPropertyChanged(aura::Window* window, const void* key, intptr_t old) override; void OnWindowDestroying(aura::Window* window) override; // Overridden from keyboard::KeyboardControllerObserver: void OnKeyboardBoundsChanging(const gfx::Rect& new_bounds) override; // Can a given |window| receive and handle input events? bool CanWindowReceiveEvents(aura::Window* window); // Activates next modal window if any. Returns false if there // are no more modal windows in this layout manager. bool ActivateNextModalWindow(); // Creates modal background window, which is a partially-opaque // fullscreen window. If there is already a modal background window, // it will bring it the top. void CreateModalBackground(); void DestroyModalBackground(); // Is the |window| modal background? static bool IsModalBackground(aura::Window* window); private: void AddModalWindow(aura::Window* window); void RemoveModalWindow(aura::Window* window); // Reposition the dialogs to become visible after the work area changes. void PositionDialogsAfterWorkAreaResize(); // Get the usable bounds rectangle for enclosed dialogs. gfx::Rect GetUsableDialogArea(); // Gets the new bounds for a |window| to use which are either centered (if the // window was previously centered) or fitted to the screen. gfx::Rect GetCenteredAndOrFittedBounds(const aura::Window* window); // Returns true if |window_bounds| is centered. bool DialogIsCentered(const gfx::Rect& window_bounds); aura::Window* modal_window() { return !modal_windows_.empty() ? modal_windows_.back() : NULL; } // The container that owns the layout manager. aura::Window* container_; // A window that dims the windows behind the modal window(s) being // shown in |container_|. DimWindow* modal_background_; // A stack of modal windows. Only the topmost can receive events. std::vector modal_windows_; DISALLOW_COPY_AND_ASSIGN(SystemModalContainerLayoutManager); }; } // namespace ash #endif // ASH_WM_SYSTEM_MODAL_CONTAINER_LAYOUT_MANAGER_H_