// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/wm/toplevel_window_event_handler.h" #include "ash/root_window_controller.h" #include "ash/shell.h" #include "ash/shell_window_ids.h" #include "ash/test/ash_test_base.h" #include "ash/wm/lock_state_controller.h" #include "ash/wm/resize_shadow.h" #include "ash/wm/resize_shadow_controller.h" #include "ash/wm/window_state.h" #include "ash/wm/window_util.h" #include "ash/wm/workspace/snap_sizer.h" #include "ash/wm/workspace_controller.h" #include "base/basictypes.h" #include "base/compiler_specific.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/aura/client/aura_constants.h" #include "ui/aura/root_window.h" #include "ui/aura/test/aura_test_base.h" #include "ui/aura/test/event_generator.h" #include "ui/aura/test/test_window_delegate.h" #include "ui/base/hit_test.h" #include "ui/events/event.h" #include "ui/gfx/screen.h" #if defined(OS_WIN) // Windows headers define macros for these function names which screw with us. #if defined(CreateWindow) #undef CreateWindow #endif #endif namespace ash { namespace test { namespace { // A simple window delegate that returns the specified hit-test code when // requested and applies a minimum size constraint if there is one. class TestWindowDelegate : public aura::test::TestWindowDelegate { public: explicit TestWindowDelegate(int hittest_code) { set_window_component(hittest_code); } virtual ~TestWindowDelegate() {} private: // Overridden from aura::Test::TestWindowDelegate: virtual void OnWindowDestroyed() OVERRIDE { delete this; } DISALLOW_COPY_AND_ASSIGN(TestWindowDelegate); }; class ToplevelWindowEventHandlerTest : public AshTestBase { public: ToplevelWindowEventHandlerTest() {} virtual ~ToplevelWindowEventHandlerTest() {} protected: aura::Window* CreateWindow(int hittest_code) { TestWindowDelegate* d1 = new TestWindowDelegate(hittest_code); aura::Window* w1 = new aura::Window(d1); w1->SetType(aura::client::WINDOW_TYPE_NORMAL); w1->set_id(1); w1->Init(ui::LAYER_TEXTURED); aura::Window* parent = Shell::GetContainer(Shell::GetPrimaryRootWindow(), internal::kShellWindowId_AlwaysOnTopContainer); parent->AddChild(w1); w1->SetBounds(gfx::Rect(0, 0, 100, 100)); w1->Show(); return w1; } void DragFromCenterBy(aura::Window* window, int dx, int dy) { aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), window); generator.DragMouseBy(dx, dy); } void TouchDragFromCenterBy(aura::Window* window, int dx, int dy) { aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), window); generator.PressMoveAndReleaseTouchBy(dx, dy); } scoped_ptr handler_; private: DISALLOW_COPY_AND_ASSIGN(ToplevelWindowEventHandlerTest); }; } TEST_F(ToplevelWindowEventHandlerTest, Caption) { scoped_ptr w1(CreateWindow(HTCAPTION)); gfx::Size size = w1->bounds().size(); DragFromCenterBy(w1.get(), 100, 100); // Position should have been offset by 100,100. EXPECT_EQ("100,100", w1->bounds().origin().ToString()); // Size should not have. EXPECT_EQ(size.ToString(), w1->bounds().size().ToString()); TouchDragFromCenterBy(w1.get(), 100, 100); // Position should have been offset by 100,100. EXPECT_EQ("200,200", w1->bounds().origin().ToString()); // Size should not have. EXPECT_EQ(size.ToString(), w1->bounds().size().ToString()); } TEST_F(ToplevelWindowEventHandlerTest, BottomRight) { scoped_ptr w1(CreateWindow(HTBOTTOMRIGHT)); gfx::Point position = w1->bounds().origin(); DragFromCenterBy(w1.get(), 100, 100); // Position should not have changed. EXPECT_EQ(position, w1->bounds().origin()); // Size should have increased by 100,100. EXPECT_EQ(gfx::Size(200, 200), w1->bounds().size()); } TEST_F(ToplevelWindowEventHandlerTest, GrowBox) { scoped_ptr w1(CreateWindow(HTGROWBOX)); TestWindowDelegate* window_delegate = static_cast(w1->delegate()); window_delegate->set_minimum_size(gfx::Size(40, 40)); gfx::Point position = w1->bounds().origin(); aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow()); generator.MoveMouseToCenterOf(w1.get()); generator.DragMouseBy(100, 100); // Position should not have changed. EXPECT_EQ(position, w1->bounds().origin()); // Size should have increased by 100,100. EXPECT_EQ(gfx::Size(200, 200), w1->bounds().size()); // Shrink the wnidow by (-100, -100). generator.DragMouseBy(-100, -100); // Position should not have changed. EXPECT_EQ(position, w1->bounds().origin()); // Size should have decreased by 100,100. EXPECT_EQ(gfx::Size(100, 100), w1->bounds().size()); // Enforce minimum size. generator.DragMouseBy(-60, -60); EXPECT_EQ(position, w1->bounds().origin()); EXPECT_EQ(gfx::Size(40, 40), w1->bounds().size()); } TEST_F(ToplevelWindowEventHandlerTest, Right) { scoped_ptr w1(CreateWindow(HTRIGHT)); gfx::Point position = w1->bounds().origin(); DragFromCenterBy(w1.get(), 100, 100); // Position should not have changed. EXPECT_EQ(position, w1->bounds().origin()); // Size should have increased by 100,0. EXPECT_EQ(gfx::Size(200, 100), w1->bounds().size()); } TEST_F(ToplevelWindowEventHandlerTest, Bottom) { scoped_ptr w1(CreateWindow(HTBOTTOM)); gfx::Point position = w1->bounds().origin(); DragFromCenterBy(w1.get(), 100, 100); // Position should not have changed. EXPECT_EQ(position, w1->bounds().origin()); // Size should have increased by 0,100. EXPECT_EQ(gfx::Size(100, 200), w1->bounds().size()); } TEST_F(ToplevelWindowEventHandlerTest, TopRight) { scoped_ptr w1(CreateWindow(HTTOPRIGHT)); DragFromCenterBy(w1.get(), -50, 50); // Position should have been offset by 0,50. EXPECT_EQ(gfx::Point(0, 50), w1->bounds().origin()); // Size should have decreased by 50,50. EXPECT_EQ(gfx::Size(50, 50), w1->bounds().size()); } TEST_F(ToplevelWindowEventHandlerTest, Top) { scoped_ptr w1(CreateWindow(HTTOP)); DragFromCenterBy(w1.get(), 50, 50); // Position should have been offset by 0,50. EXPECT_EQ(gfx::Point(0, 50), w1->bounds().origin()); // Size should have decreased by 0,50. EXPECT_EQ(gfx::Size(100, 50), w1->bounds().size()); } TEST_F(ToplevelWindowEventHandlerTest, Left) { scoped_ptr w1(CreateWindow(HTLEFT)); DragFromCenterBy(w1.get(), 50, 50); // Position should have been offset by 50,0. EXPECT_EQ(gfx::Point(50, 0), w1->bounds().origin()); // Size should have decreased by 50,0. EXPECT_EQ(gfx::Size(50, 100), w1->bounds().size()); } TEST_F(ToplevelWindowEventHandlerTest, BottomLeft) { scoped_ptr w1(CreateWindow(HTBOTTOMLEFT)); DragFromCenterBy(w1.get(), 50, -50); // Position should have been offset by 50,0. EXPECT_EQ(gfx::Point(50, 0), w1->bounds().origin()); // Size should have decreased by 50,50. EXPECT_EQ(gfx::Size(50, 50), w1->bounds().size()); } TEST_F(ToplevelWindowEventHandlerTest, TopLeft) { scoped_ptr w1(CreateWindow(HTTOPLEFT)); DragFromCenterBy(w1.get(), 50, 50); // Position should have been offset by 50,50. EXPECT_EQ(gfx::Point(50, 50), w1->bounds().origin()); // Size should have decreased by 50,50. EXPECT_EQ(gfx::Size(50, 50), w1->bounds().size()); } TEST_F(ToplevelWindowEventHandlerTest, Client) { scoped_ptr w1(CreateWindow(HTCLIENT)); gfx::Rect bounds = w1->bounds(); DragFromCenterBy(w1.get(), 100, 100); // Neither position nor size should have changed. EXPECT_EQ(bounds, w1->bounds()); } TEST_F(ToplevelWindowEventHandlerTest, LeftPastMinimum) { scoped_ptr w1(CreateWindow(HTLEFT)); TestWindowDelegate* window_delegate = static_cast(w1->delegate()); window_delegate->set_minimum_size(gfx::Size(40, 40)); // Simulate a large left-to-right drag. Window width should be clamped to // minimum and position change should be limited as well. DragFromCenterBy(w1.get(), 333, 0); EXPECT_EQ(gfx::Point(60, 0), w1->bounds().origin()); EXPECT_EQ(gfx::Size(40, 100), w1->bounds().size()); } TEST_F(ToplevelWindowEventHandlerTest, RightPastMinimum) { scoped_ptr w1(CreateWindow(HTRIGHT)); TestWindowDelegate* window_delegate = static_cast(w1->delegate()); window_delegate->set_minimum_size(gfx::Size(40, 40)); gfx::Point position = w1->bounds().origin(); // Simulate a large right-to-left drag. Window width should be clamped to // minimum and position should not change. DragFromCenterBy(w1.get(), -333, 0); EXPECT_EQ(position, w1->bounds().origin()); EXPECT_EQ(gfx::Size(40, 100), w1->bounds().size()); } TEST_F(ToplevelWindowEventHandlerTest, TopLeftPastMinimum) { scoped_ptr w1(CreateWindow(HTTOPLEFT)); TestWindowDelegate* window_delegate = static_cast(w1->delegate()); window_delegate->set_minimum_size(gfx::Size(40, 40)); // Simulate a large top-left to bottom-right drag. Window width should be // clamped to minimum and position should be limited. DragFromCenterBy(w1.get(), 333, 444); EXPECT_EQ(gfx::Point(60, 60), w1->bounds().origin()); EXPECT_EQ(gfx::Size(40, 40), w1->bounds().size()); } TEST_F(ToplevelWindowEventHandlerTest, TopRightPastMinimum) { scoped_ptr w1(CreateWindow(HTTOPRIGHT)); TestWindowDelegate* window_delegate = static_cast(w1->delegate()); window_delegate->set_minimum_size(gfx::Size(40, 40)); // Simulate a large top-right to bottom-left drag. Window size should be // clamped to minimum, x position should not change, and y position should // be clamped. DragFromCenterBy(w1.get(), -333, 444); EXPECT_EQ(gfx::Point(0, 60), w1->bounds().origin()); EXPECT_EQ(gfx::Size(40, 40), w1->bounds().size()); } TEST_F(ToplevelWindowEventHandlerTest, BottomLeftPastMinimum) { scoped_ptr w1(CreateWindow(HTBOTTOMLEFT)); TestWindowDelegate* window_delegate = static_cast(w1->delegate()); window_delegate->set_minimum_size(gfx::Size(40, 40)); // Simulate a large bottom-left to top-right drag. Window size should be // clamped to minimum, x position should be clamped, and y position should // not change. DragFromCenterBy(w1.get(), 333, -444); EXPECT_EQ(gfx::Point(60, 0), w1->bounds().origin()); EXPECT_EQ(gfx::Size(40, 40), w1->bounds().size()); } TEST_F(ToplevelWindowEventHandlerTest, BottomRightPastMinimum) { scoped_ptr w1(CreateWindow(HTBOTTOMRIGHT)); TestWindowDelegate* window_delegate = static_cast(w1->delegate()); window_delegate->set_minimum_size(gfx::Size(40, 40)); gfx::Point position = w1->bounds().origin(); // Simulate a large bottom-right to top-left drag. Window size should be // clamped to minimum and position should not change. DragFromCenterBy(w1.get(), -333, -444); EXPECT_EQ(position, w1->bounds().origin()); EXPECT_EQ(gfx::Size(40, 40), w1->bounds().size()); } TEST_F(ToplevelWindowEventHandlerTest, BottomRightWorkArea) { scoped_ptr target(CreateWindow(HTBOTTOMRIGHT)); gfx::Rect work_area = Shell::GetScreen()->GetDisplayNearestWindow( target.get()).work_area(); gfx::Point position = target->bounds().origin(); // Drag further than work_area bottom. DragFromCenterBy(target.get(), 100, work_area.height()); // Position should not have changed. EXPECT_EQ(position, target->bounds().origin()); // Size should have increased by 100, work_area.height() - target->bounds.y() EXPECT_EQ(gfx::Size(200, work_area.height() - target->bounds().y()), target->bounds().size()); } TEST_F(ToplevelWindowEventHandlerTest, BottomLeftWorkArea) { scoped_ptr target(CreateWindow(HTBOTTOMLEFT)); gfx::Rect work_area = Shell::GetScreen()->GetDisplayNearestWindow( target.get()).work_area(); gfx::Point position = target->bounds().origin(); // Drag further than work_area bottom. DragFromCenterBy(target.get(), -30, work_area.height()); // origin is now at 70, 100. EXPECT_EQ(position.x() - 30, target->bounds().x()); EXPECT_EQ(position.y(), target->bounds().y()); // Size should have increased by 30, work_area.height() - target->bounds.y() EXPECT_EQ(gfx::Size(130, work_area.height() - target->bounds().y()), target->bounds().size()); } TEST_F(ToplevelWindowEventHandlerTest, BottomWorkArea) { scoped_ptr target(CreateWindow(HTBOTTOM)); gfx::Rect work_area = Shell::GetScreen()->GetDisplayNearestWindow( target.get()).work_area(); gfx::Point position = target->bounds().origin(); // Drag further than work_area bottom. DragFromCenterBy(target.get(), 0, work_area.height()); // Position should not have changed. EXPECT_EQ(position, target->bounds().origin()); // Size should have increased by 0, work_area.height() - target->bounds.y() EXPECT_EQ(gfx::Size(100, work_area.height() - target->bounds().y()), target->bounds().size()); } // Verifies we don't let windows drag to a -y location. TEST_F(ToplevelWindowEventHandlerTest, DontDragToNegativeY) { scoped_ptr target(CreateWindow(HTTOP)); aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), target.get()); generator.MoveMouseTo(0, 5); generator.DragMouseBy(0, -5); // The y location and height should not have changed. EXPECT_EQ(0, target->bounds().y()); EXPECT_EQ(100, target->bounds().height()); } // Verifies we don't let windows go bigger than the display width. TEST_F(ToplevelWindowEventHandlerTest, DontGotWiderThanScreen) { scoped_ptr target(CreateWindow(HTRIGHT)); gfx::Rect work_area = Shell::GetScreen()->GetDisplayNearestWindow( target.get()).bounds(); DragFromCenterBy(target.get(), work_area.width() * 2, 0); // The y location and height should not have changed. EXPECT_EQ(work_area.width(), target->bounds().width()); } // Verifies that touch-gestures drag the window correctly. TEST_F(ToplevelWindowEventHandlerTest, GestureDrag) { scoped_ptr target( CreateTestWindowInShellWithDelegate( new TestWindowDelegate(HTCAPTION), 0, gfx::Rect(0, 0, 100, 100))); wm::WindowState* window_state = wm::GetWindowState(target.get()); aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), target.get()); gfx::Rect old_bounds = target->bounds(); gfx::Point location(5, 5); target->SetProperty(aura::client::kCanMaximizeKey, true); gfx::Point end = location; // Snap right; { // Get the expected snapped bounds before snapping. internal::SnapSizer sizer(window_state, location, internal::SnapSizer::RIGHT_EDGE, internal::SnapSizer::OTHER_INPUT); gfx::Rect snapped_bounds = sizer.GetSnapBounds(target->bounds()); end.Offset(100, 0); generator.GestureScrollSequence(location, end, base::TimeDelta::FromMilliseconds(5), 10); RunAllPendingInMessageLoop(); // Verify that the window has moved after the gesture. EXPECT_NE(old_bounds.ToString(), target->bounds().ToString()); EXPECT_EQ(snapped_bounds.ToString(), target->bounds().ToString()); } old_bounds = target->bounds(); // Snap left. { // Get the expected snapped bounds before snapping. internal::SnapSizer sizer(window_state, location, internal::SnapSizer::LEFT_EDGE, internal::SnapSizer::OTHER_INPUT); gfx::Rect snapped_bounds = sizer.GetSnapBounds(target->bounds()); end = location = target->GetBoundsInRootWindow().CenterPoint(); end.Offset(-100, 0); generator.GestureScrollSequence(location, end, base::TimeDelta::FromMilliseconds(5), 10); RunAllPendingInMessageLoop(); EXPECT_NE(old_bounds.ToString(), target->bounds().ToString()); EXPECT_EQ(snapped_bounds.ToString(), target->bounds().ToString()); } gfx::Rect bounds_before_maximization = target->bounds(); bounds_before_maximization.Offset(0, 100); target->SetBounds(bounds_before_maximization); old_bounds = target->bounds(); // Maximize. end = location = target->GetBoundsInRootWindow().CenterPoint(); end.Offset(0, -100); generator.GestureScrollSequence(location, end, base::TimeDelta::FromMilliseconds(5), 10); RunAllPendingInMessageLoop(); EXPECT_NE(old_bounds.ToString(), target->bounds().ToString()); EXPECT_TRUE(window_state->IsMaximized()); EXPECT_EQ(old_bounds.ToString(), window_state->GetRestoreBoundsInScreen().ToString()); window_state->Restore(); target->SetBounds(old_bounds); // Minimize. end = location = target->GetBoundsInRootWindow().CenterPoint(); end.Offset(0, 100); generator.GestureScrollSequence(location, end, base::TimeDelta::FromMilliseconds(5), 10); RunAllPendingInMessageLoop(); EXPECT_NE(old_bounds.ToString(), target->bounds().ToString()); EXPECT_TRUE(window_state->IsMinimized()); EXPECT_TRUE(window_state->always_restores_to_restore_bounds()); EXPECT_EQ(old_bounds.ToString(), window_state->GetRestoreBoundsInScreen().ToString()); } // Tests that a gesture cannot minimize a window in login/lock screen. TEST_F(ToplevelWindowEventHandlerTest, GestureDragMinimizeLoginScreen) { LockStateController* state_controller = Shell::GetInstance()->lock_state_controller(); state_controller->OnLoginStateChanged(user::LOGGED_IN_NONE); state_controller->OnLockStateChanged(false); SetUserLoggedIn(false); scoped_ptr target(CreateWindow(HTCAPTION)); aura::Window* lock = internal::RootWindowController::ForWindow(target.get())-> GetContainer(internal::kShellWindowId_LockSystemModalContainer); lock->AddChild(target.get()); aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), target.get()); gfx::Rect old_bounds = target->bounds(); gfx::Point location(5, 5); target->SetProperty(aura::client::kCanMaximizeKey, true); gfx::Point end = location; end.Offset(0, 100); generator.GestureScrollSequence(location, end, base::TimeDelta::FromMilliseconds(5), 10); RunAllPendingInMessageLoop(); EXPECT_FALSE(wm::GetWindowState(target.get())->IsMinimized()); } TEST_F(ToplevelWindowEventHandlerTest, GestureDragToRestore) { scoped_ptr window( CreateTestWindowInShellWithDelegate( new TestWindowDelegate(HTCAPTION), 0, gfx::Rect(10, 20, 30, 40))); window->Show(); wm::WindowState* window_state = wm::GetWindowState(window.get()); window_state->Activate(); aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), window.get()); gfx::Rect old_bounds = window->bounds(); gfx::Point location, end; end = location = window->GetBoundsInRootWindow().CenterPoint(); end.Offset(0, 100); generator.GestureScrollSequence(location, end, base::TimeDelta::FromMilliseconds(5), 10); RunAllPendingInMessageLoop(); EXPECT_NE(old_bounds.ToString(), window->bounds().ToString()); EXPECT_TRUE(window_state->IsMinimized()); EXPECT_TRUE(window_state->always_restores_to_restore_bounds()); EXPECT_EQ(old_bounds.ToString(), window_state->GetRestoreBoundsInScreen().ToString()); } // Tests that an unresizable window cannot be dragged or snapped using gestures. TEST_F(ToplevelWindowEventHandlerTest, GestureDragForUnresizableWindow) { scoped_ptr target(CreateWindow(HTCAPTION)); wm::WindowState* window_state = wm::GetWindowState(target.get()); aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), target.get()); gfx::Rect old_bounds = target->bounds(); gfx::Point location(5, 5); target->SetProperty(aura::client::kCanResizeKey, false); gfx::Point end = location; // Try to snap right. The window is not resizable. So it should not snap. { // Get the expected snapped bounds before the gesture. internal::SnapSizer sizer(window_state, location, internal::SnapSizer::RIGHT_EDGE, internal::SnapSizer::OTHER_INPUT); gfx::Rect snapped_bounds = sizer.GetSnapBounds(target->bounds()); end.Offset(100, 0); generator.GestureScrollSequence(location, end, base::TimeDelta::FromMilliseconds(5), 10); RunAllPendingInMessageLoop(); // Verify that the window has moved after the gesture. gfx::Rect expected_bounds(old_bounds); expected_bounds.Offset(gfx::Vector2d(100, 0)); EXPECT_EQ(expected_bounds.ToString(), target->bounds().ToString()); // Verify that the window did not snap left. EXPECT_NE(snapped_bounds.ToString(), target->bounds().ToString()); } old_bounds = target->bounds(); // Try to snap left. It should not snap. { // Get the expected snapped bounds before the gesture. internal::SnapSizer sizer(window_state, location, internal::SnapSizer::LEFT_EDGE, internal::SnapSizer::OTHER_INPUT); gfx::Rect snapped_bounds = sizer.GetSnapBounds(target->bounds()); end = location = target->GetBoundsInRootWindow().CenterPoint(); end.Offset(-100, 0); generator.GestureScrollSequence(location, end, base::TimeDelta::FromMilliseconds(5), 10); RunAllPendingInMessageLoop(); // Verify that the window has moved after the gesture. gfx::Rect expected_bounds(old_bounds); expected_bounds.Offset(gfx::Vector2d(-100, 0)); EXPECT_EQ(expected_bounds.ToString(), target->bounds().ToString()); // Verify that the window did not snap left. EXPECT_NE(snapped_bounds.ToString(), target->bounds().ToString()); } } // Tests that dragging multiple windows at the same time is not allowed. TEST_F(ToplevelWindowEventHandlerTest, GestureDragMultipleWindows) { scoped_ptr target( CreateTestWindowInShellWithDelegate( new TestWindowDelegate(HTCAPTION), 0, gfx::Rect(0, 0, 100, 100))); scoped_ptr notmoved( CreateTestWindowInShellWithDelegate( new TestWindowDelegate(HTCAPTION), 1, gfx::Rect(100, 0, 100, 100))); aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), target.get()); gfx::Rect old_bounds = target->bounds(); gfx::Point location(5, 5); target->SetProperty(aura::client::kCanMaximizeKey, true); // Send some touch events to start dragging |target|. generator.MoveTouch(location); generator.PressTouch(); location.Offset(40, 5); generator.MoveTouch(location); // Try to drag |notmoved| window. This should not move the window. { gfx::Rect bounds = notmoved->bounds(); aura::test::EventGenerator gen(Shell::GetPrimaryRootWindow(), notmoved.get()); gfx::Point start = notmoved->bounds().origin() + gfx::Vector2d(10, 10); gfx::Point end = start + gfx::Vector2d(100, 10); gen.GestureScrollSequence(start, end, base::TimeDelta::FromMilliseconds(10), 10); EXPECT_EQ(bounds.ToString(), notmoved->bounds().ToString()); } } // Verifies pressing escape resets the bounds to the original bounds. // Disabled crbug.com/166219. #if defined(OS_WIN) #define MAYBE_EscapeReverts DISABLED_EscapeReverts #else #define MAYBE_EscapeReverts EscapeReverts #endif TEST_F(ToplevelWindowEventHandlerTest, MAYBE_EscapeReverts) { scoped_ptr target(CreateWindow(HTBOTTOMRIGHT)); aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), target.get()); generator.PressLeftButton(); generator.MoveMouseBy(10, 11); // Execute any scheduled draws so that pending mouse events are processed. RunAllPendingInMessageLoop(); EXPECT_EQ("0,0 110x111", target->bounds().ToString()); generator.PressKey(ui::VKEY_ESCAPE, 0); generator.ReleaseKey(ui::VKEY_ESCAPE, 0); EXPECT_EQ("0,0 100x100", target->bounds().ToString()); } // Verifies window minimization/maximization completes drag. // Disabled crbug.com/166219. #if defined(OS_WIN) #define MAYBE_MinimizeMaximizeCompletes DISABLED_MinimizeMaximizeCompletes #else #define MAYBE_MinimizeMaximizeCompletes MinimizeMaximizeCompletes #endif TEST_F(ToplevelWindowEventHandlerTest, MAYBE_MinimizeMaximizeCompletes) { // Once window is minimized, window dragging completes. { scoped_ptr target(CreateWindow(HTCAPTION)); target->Focus(); aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), target.get()); generator.PressLeftButton(); generator.MoveMouseBy(10, 11); RunAllPendingInMessageLoop(); EXPECT_EQ("10,11 100x100", target->bounds().ToString()); wm::WindowState* window_state = wm::GetWindowState(target.get()); window_state->Minimize(); window_state->Restore(); generator.PressLeftButton(); generator.MoveMouseBy(10, 11); RunAllPendingInMessageLoop(); EXPECT_EQ("10,11 100x100", target->bounds().ToString()); } // Once window is maximized, window dragging completes. { scoped_ptr target(CreateWindow(HTCAPTION)); target->Focus(); aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), target.get()); generator.PressLeftButton(); generator.MoveMouseBy(10, 11); RunAllPendingInMessageLoop(); EXPECT_EQ("10,11 100x100", target->bounds().ToString()); wm::WindowState* window_state = wm::GetWindowState(target.get()); window_state->Maximize(); window_state->Restore(); generator.PressLeftButton(); generator.MoveMouseBy(10, 11); RunAllPendingInMessageLoop(); EXPECT_EQ("10,11 100x100", target->bounds().ToString()); } } // Showing the resize shadows when the mouse is over the window edges is tested // in resize_shadow_and_cursor_test.cc } // namespace test } // namespace ash