// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/wm/video_detector.h" #include "ash/shell.h" #include "ash/shell_window_ids.h" #include "ash/wm/window_state.h" #include "ui/aura/env.h" #include "ui/aura/window.h" #include "ui/aura/window_event_dispatcher.h" #include "ui/gfx/geometry/rect.h" #include "ui/wm/core/window_util.h" namespace ash { const int VideoDetector::kMinUpdateWidth = 333; const int VideoDetector::kMinUpdateHeight = 250; const int VideoDetector::kMinFramesPerSecond = 15; const double VideoDetector::kNotifyIntervalSec = 1.0; // Stores information about updates to a window and determines whether it's // likely that a video is playing in it. class VideoDetector::WindowInfo { public: WindowInfo() : buffer_start_(0), buffer_size_(0) {} // Handles an update within a window, returning true if it appears that // video is currently playing in the window. bool RecordUpdateAndCheckForVideo(const gfx::Rect& region, base::TimeTicks now) { if (region.width() < kMinUpdateWidth || region.height() < kMinUpdateHeight) return false; // If the buffer is full, drop the first timestamp. if (buffer_size_ == static_cast(kMinFramesPerSecond)) { buffer_start_ = (buffer_start_ + 1) % kMinFramesPerSecond; buffer_size_--; } update_times_[(buffer_start_ + buffer_size_) % kMinFramesPerSecond] = now; buffer_size_++; return buffer_size_ == static_cast(kMinFramesPerSecond) && (now - update_times_[buffer_start_]).InSecondsF() <= 1.0; } private: // Circular buffer containing update times of the last (up to // |kMinFramesPerSecond|) video-sized updates to this window. base::TimeTicks update_times_[kMinFramesPerSecond]; // Index into |update_times_| of the oldest update. size_t buffer_start_; // Number of updates stored in |update_times_|. size_t buffer_size_; DISALLOW_COPY_AND_ASSIGN(WindowInfo); }; VideoDetector::VideoDetector() : observer_manager_(this), is_shutting_down_(false) { aura::Env::GetInstance()->AddObserver(this); Shell::GetInstance()->AddShellObserver(this); } VideoDetector::~VideoDetector() { Shell::GetInstance()->RemoveShellObserver(this); aura::Env::GetInstance()->RemoveObserver(this); } void VideoDetector::AddObserver(VideoDetectorObserver* observer) { observers_.AddObserver(observer); } void VideoDetector::RemoveObserver(VideoDetectorObserver* observer) { observers_.RemoveObserver(observer); } void VideoDetector::OnWindowInitialized(aura::Window* window) { observer_manager_.Add(window); } void VideoDetector::OnDelegatedFrameDamage( aura::Window* window, const gfx::Rect& damage_rect_in_dip) { if (is_shutting_down_) return; linked_ptr& info = window_infos_[window]; if (!info.get()) info.reset(new WindowInfo); base::TimeTicks now = !now_for_test_.is_null() ? now_for_test_ : base::TimeTicks::Now(); if (info->RecordUpdateAndCheckForVideo(damage_rect_in_dip, now)) MaybeNotifyObservers(window, now); } void VideoDetector::OnWindowDestroyed(aura::Window* window) { window_infos_.erase(window); observer_manager_.Remove(window); } void VideoDetector::OnAppTerminating() { // Stop checking video activity once the shutdown // process starts. crbug.com/231696. is_shutting_down_ = true; } void VideoDetector::MaybeNotifyObservers(aura::Window* window, base::TimeTicks now) { if (!last_observer_notification_time_.is_null() && (now - last_observer_notification_time_).InSecondsF() < kNotifyIntervalSec) return; if (!window->IsVisible()) return; gfx::Rect root_bounds = window->GetRootWindow()->bounds(); if (!window->GetBoundsInRootWindow().Intersects(root_bounds)) return; // As a relatively-cheap way to avoid flipping back and forth between // fullscreen and non-fullscreen notifications when one video is playing in a // fullscreen window and a second video is playing in a non-fullscreen window, // report fullscreen video whenever a fullscreen window exists on any desktop // regardless of whether the video is actually playing in that window: // http://crbug.com/340666 bool fullscreen_window_exists = false; std::vector containers = Shell::GetContainersFromAllRootWindows(kShellWindowId_DefaultContainer, NULL); for (std::vector::const_iterator container = containers.begin(); container != containers.end(); ++container) { const aura::Window::Windows& windows = (*container)->children(); for (aura::Window::Windows::const_iterator window = windows.begin(); window != windows.end(); ++window) { if (wm::GetWindowState(*window)->IsFullscreen()) { fullscreen_window_exists = true; break; } } } FOR_EACH_OBSERVER(VideoDetectorObserver, observers_, OnVideoDetected(fullscreen_window_exists)); last_observer_notification_time_ = now; } } // namespace ash