// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_WM_WINDOW_CYCLE_LIST_H_ #define ASH_WM_WINDOW_CYCLE_LIST_H_ #include #include "ash/ash_export.h" #include "ash/wm/window_cycle_controller.h" #include "base/basictypes.h" #include "base/compiler_specific.h" #include "base/memory/scoped_ptr.h" #include "ui/aura/window_observer.h" namespace ash { class ScopedShowWindow; // Tracks a set of Windows that can be stepped through. This class is used by // the WindowCycleController. class ASH_EXPORT WindowCycleList : public aura::WindowObserver { public: typedef std::vector WindowList; explicit WindowCycleList(const WindowList& windows); ~WindowCycleList() override; bool empty() const { return windows_.empty(); } // Cycles to the next or previous window based on |direction|. void Step(WindowCycleController::Direction direction); const WindowList& windows() const { return windows_; } private: // aura::WindowObserver overrides: // There is a chance a window is destroyed, for example by JS code. We need to // take care of that even if it is not intended for the user to close a window // while window cycling. void OnWindowDestroyed(aura::Window* window) override; // List of weak pointers to windows to use while cycling with the keyboard. // List is built when the user initiates the gesture (i.e. hits alt-tab the // first time) and is emptied when the gesture is complete (i.e. releases the // alt key). WindowList windows_; // Current position in the |windows_| int current_index_; // Wrapper for the window brought to the front. scoped_ptr showing_window_; DISALLOW_COPY_AND_ASSIGN(WindowCycleList); }; } // namespace ash #endif // ASH_WM_WINDOW_CYCLE_LIST_H_