// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_WM_WINDOW_CYCLE_LIST_H_ #define ASH_WM_WINDOW_CYCLE_LIST_H_ #include #include "ash/ash_export.h" #include "base/basictypes.h" #include "base/compiler_specific.h" #include "ui/aura/window_observer.h" namespace ash { // Tracks a set of Windows that can be stepped through. This class is used by // the WindowCycleController. class ASH_EXPORT WindowCycleList : public aura::WindowObserver { public: typedef std::vector WindowList; enum Direction { FORWARD, BACKWARD }; explicit WindowCycleList(const WindowList& windows); virtual ~WindowCycleList(); bool empty() const { return windows_.empty(); } // Cycles to the next or previous window based on |direction|. void Step(Direction direction); const WindowList& windows() const { return windows_; } private: // Returns the index of |window| in |windows_| or -1 if it isn't there. int GetWindowIndex(aura::Window* window); // aura::WindowObserver overrides: virtual void OnWindowDestroyed(aura::Window* window) OVERRIDE; // List of weak pointers to windows to use while cycling with the keyboard. // List is built when the user initiates the gesture (e.g. hits alt-tab the // first time) and is emptied when the gesture is complete (e.g. releases the // alt key). WindowList windows_; // Current position in the |windows_| list or -1 if we're not cycling. int current_index_; DISALLOW_COPY_AND_ASSIGN(WindowCycleList); }; } // namespace ash #endif // ASH_WM_WINDOW_CYCLE_LIST_H_