// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_WM_WINDOW_MODALITY_CONTROLLER_H_ #define ASH_WM_WINDOW_MODALITY_CONTROLLER_H_ #pragma once #include "ash/ash_export.h" #include "base/compiler_specific.h" #include "ui/aura/event_filter.h" namespace ash { namespace wm { // Returns the window-modal transient child of |window|, or NULL if |window| // does not have any window-modal transient children. ASH_EXPORT aura::Window* GetWindowModalTransient(aura::Window* window); } namespace internal { // WindowModalityController is an event filter that consumes events sent to // windows that are the transient parents of window-modal windows. This filter // must be added to the RootWindowEventFilter so that activation works properly. class WindowModalityController : public aura::EventFilter { public: WindowModalityController(); virtual ~WindowModalityController(); // Overridden from aura::EventFilter: virtual bool PreHandleKeyEvent(aura::Window* target, aura::KeyEvent* event) OVERRIDE; virtual bool PreHandleMouseEvent(aura::Window* target, aura::MouseEvent* event) OVERRIDE; virtual ui::TouchStatus PreHandleTouchEvent(aura::Window* target, aura::TouchEvent* event) OVERRIDE; virtual ui::GestureStatus PreHandleGestureEvent( aura::Window* target, aura::GestureEvent* event) OVERRIDE; private: DISALLOW_COPY_AND_ASSIGN(WindowModalityController); }; } // namespace internal } // namespace ash #endif // ASH_WM_WINDOW_MODALITY_CONTROLLER_H_