// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_WM_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_ #define ASH_WM_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_ #include "ash/ash_export.h" #include "base/basictypes.h" #include "base/time/time.h" #include "ui/gfx/geometry/point.h" namespace ash { // TwoStepEdgeCycler is responsible for cycling between two modes when the mouse // is at the edge of the workspace. The cycler does not loop so it is impossible // to get back to the first mode once the second mode is reached. // TwoStepEdgeCycler should be destroyed once the mouse moves off the edge of // the workspace. class ASH_EXPORT TwoStepEdgeCycler { public: // The direction in which a mouse should travel to switch mode. enum Direction { DIRECTION_LEFT, DIRECTION_RIGHT }; explicit TwoStepEdgeCycler(const gfx::Point& start, Direction direction); ~TwoStepEdgeCycler(); // Update which mode should be used as a result of a mouse / touch move. // |location| is the location of the event. void OnMove(const gfx::Point& location); bool use_second_mode() const { return second_mode_; } private: // Whether the second mode should be used. bool second_mode_; // Time OnMove() was last invoked. base::TimeTicks time_last_move_; // The number of moves since the cycler was constructed. int num_moves_; // Initial x-coordinate. int start_x_; // x-coordinate when paused. int paused_x_; // Whether the movement was paused. bool paused_; // Determines a preferred movement direction that we are watching. Direction direction_; DISALLOW_COPY_AND_ASSIGN(TwoStepEdgeCycler); }; } // namespace ash #endif // ASH_WM_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_