// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/wm/workspace_controller.h" #include "ash/ash_switches.h" #include "ash/wm/window_util.h" #include "ash/wm/workspace/workspace_cycler.h" #include "ash/wm/workspace/workspace_manager.h" #include "base/command_line.h" #include "ui/aura/client/activation_client.h" #include "ui/aura/client/aura_constants.h" #include "ui/aura/root_window.h" #include "ui/aura/window.h" namespace ash { namespace internal { WorkspaceController::WorkspaceController(aura::Window* viewport) : viewport_(viewport), workspace_cycler_(NULL) { aura::RootWindow* root_window = viewport->GetRootWindow(); workspace_manager_.reset(new WorkspaceManager(viewport)); if (CommandLine::ForCurrentProcess()->HasSwitch( switches::kAshEnableWorkspaceScrubbing)) { workspace_cycler_.reset(new WorkspaceCycler(workspace_manager_.get())); } aura::client::GetActivationClient(root_window)->AddObserver(this); } WorkspaceController::~WorkspaceController() { aura::client::GetActivationClient(viewport_->GetRootWindow())-> RemoveObserver(this); } WorkspaceWindowState WorkspaceController::GetWindowState() const { return workspace_manager_->GetWindowState(); } void WorkspaceController::SetShelf(ShelfLayoutManager* shelf) { workspace_manager_->SetShelf(shelf); } void WorkspaceController::SetActiveWorkspaceByWindow(aura::Window* window) { return workspace_manager_->SetActiveWorkspaceByWindow(window); } aura::Window* WorkspaceController::GetParentForNewWindow(aura::Window* window) { return workspace_manager_->GetParentForNewWindow(window); } void WorkspaceController::DoInitialAnimation() { workspace_manager_->DoInitialAnimation(); } void WorkspaceController::OnWindowActivated(aura::Window* gained_active, aura::Window* lost_active) { if (!gained_active || gained_active->GetRootWindow() == viewport_->GetRootWindow()) { workspace_manager_->SetActiveWorkspaceByWindow(gained_active); } } } // namespace internal } // namespace ash