// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/debug/debugger.h" #include "build/build_config.h" #include #include #include #include #include #include #include #include #include #include #if defined(__GLIBCXX__) #include #endif #if defined(OS_MACOSX) #include #endif #if defined(OS_MACOSX) || defined(OS_BSD) #include #endif #if defined(OS_FREEBSD) #include #endif #include #include "base/basictypes.h" #include "base/logging.h" #include "base/memory/scoped_ptr.h" #include "base/posix/eintr_wrapper.h" #include "base/safe_strerror_posix.h" #include "base/strings/string_piece.h" #include "base/strings/stringprintf.h" #if defined(USE_SYMBOLIZE) #include "base/third_party/symbolize/symbolize.h" #endif #if defined(OS_ANDROID) #include "base/threading/platform_thread.h" #endif namespace base { namespace debug { bool SpawnDebuggerOnProcess(unsigned process_id) { #if OS_ANDROID || OS_NACL NOTIMPLEMENTED(); return false; #else const std::string debug_cmd = StringPrintf("xterm -e 'gdb --pid=%u' &", process_id); LOG(WARNING) << "Starting debugger on pid " << process_id << " with command `" << debug_cmd << "`"; int ret = system(debug_cmd.c_str()); if (ret == -1) return false; return true; #endif } #if defined(OS_MACOSX) || defined(OS_BSD) // Based on Apple's recommended method as described in // http://developer.apple.com/qa/qa2004/qa1361.html bool BeingDebugged() { // NOTE: This code MUST be async-signal safe (it's used by in-process // stack dumping signal handler). NO malloc or stdio is allowed here. // // While some code used below may be async-signal unsafe, note how // the result is cached (see |is_set| and |being_debugged| static variables // right below). If this code is properly warmed-up early // in the start-up process, it should be safe to use later. // If the process is sandboxed then we can't use the sysctl, so cache the // value. static bool is_set = false; static bool being_debugged = false; if (is_set) return being_debugged; // Initialize mib, which tells sysctl what info we want. In this case, // we're looking for information about a specific process ID. int mib[] = { CTL_KERN, KERN_PROC, KERN_PROC_PID, getpid() #if defined(OS_OPENBSD) , sizeof(struct kinfo_proc), 0 #endif }; // Caution: struct kinfo_proc is marked __APPLE_API_UNSTABLE. The source and // binary interfaces may change. struct kinfo_proc info; size_t info_size = sizeof(info); #if defined(OS_OPENBSD) if (sysctl(mib, arraysize(mib), NULL, &info_size, NULL, 0) < 0) return -1; mib[5] = (info_size / sizeof(struct kinfo_proc)); #endif int sysctl_result = sysctl(mib, arraysize(mib), &info, &info_size, NULL, 0); DCHECK_EQ(sysctl_result, 0); if (sysctl_result != 0) { is_set = true; being_debugged = false; return being_debugged; } // This process is being debugged if the P_TRACED flag is set. is_set = true; #if defined(OS_FREEBSD) being_debugged = (info.ki_flag & P_TRACED) != 0; #elif defined(OS_BSD) being_debugged = (info.p_flag & P_TRACED) != 0; #else being_debugged = (info.kp_proc.p_flag & P_TRACED) != 0; #endif return being_debugged; } #elif defined(OS_LINUX) || defined(OS_ANDROID) // We can look in /proc/self/status for TracerPid. We are likely used in crash // handling, so we are careful not to use the heap or have side effects. // Another option that is common is to try to ptrace yourself, but then we // can't detach without forking(), and that's not so great. // static bool BeingDebugged() { // NOTE: This code MUST be async-signal safe (it's used by in-process // stack dumping signal handler). NO malloc or stdio is allowed here. int status_fd = open("/proc/self/status", O_RDONLY); if (status_fd == -1) return false; // We assume our line will be in the first 1024 characters and that we can // read this much all at once. In practice this will generally be true. // This simplifies and speeds up things considerably. char buf[1024]; ssize_t num_read = HANDLE_EINTR(read(status_fd, buf, sizeof(buf))); if (HANDLE_EINTR(close(status_fd)) < 0) return false; if (num_read <= 0) return false; StringPiece status(buf, num_read); StringPiece tracer("TracerPid:\t"); StringPiece::size_type pid_index = status.find(tracer); if (pid_index == StringPiece::npos) return false; // Our pid is 0 without a debugger, assume this for any pid starting with 0. pid_index += tracer.size(); return pid_index < status.size() && status[pid_index] != '0'; } #else bool BeingDebugged() { NOTIMPLEMENTED(); return false; } #endif // We want to break into the debugger in Debug mode, and cause a crash dump in // Release mode. Breakpad behaves as follows: // // +-------+-----------------+-----------------+ // | OS | Dump on SIGTRAP | Dump on SIGABRT | // +-------+-----------------+-----------------+ // | Linux | N | Y | // | Mac | Y | N | // +-------+-----------------+-----------------+ // // Thus we do the following: // Linux: Debug mode, send SIGTRAP; Release mode, send SIGABRT. // Mac: Always send SIGTRAP. #if defined(NDEBUG) && !defined(OS_MACOSX) && !defined(OS_ANDROID) #define DEBUG_BREAK() abort() #elif defined(OS_NACL) // The NaCl verifier doesn't let use use int3. For now, we call abort(). We // should ask for advice from some NaCl experts about the optimum thing here. // http://code.google.com/p/nativeclient/issues/detail?id=645 #define DEBUG_BREAK() abort() #elif defined(OS_ANDROID) // Though Android has a "helpful" process called debuggerd to catch native // signals on the general assumption that they are fatal errors. If no debugger // is attached, we call abort since Breakpad needs SIGABRT to create a dump. // When debugger is attached, for ARM platform the bkpt instruction appears // to cause SIGBUS which is trapped by debuggerd, and we've had great // difficulty continuing in a debugger once we stop from SIG triggered by native // code, use GDB to set |go| to 1 to resume execution; for X86 platform, use // "int3" to setup breakpiont and raise SIGTRAP. namespace { void DebugBreak() { if (!BeingDebugged()) { abort(); } else { #if defined(ARCH_CPU_X86_FAMILY) asm("int3"); #else volatile int go = 0; while (!go) { base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(100)); } #endif } } } // namespace #define DEBUG_BREAK() DebugBreak() #elif defined(ARCH_CPU_ARM_FAMILY) // ARM && !ANDROID #define DEBUG_BREAK() asm("bkpt 0") #elif defined(ARCH_CPU_MIPS_FAMILY) #define DEBUG_BREAK() asm("break 2") #else #define DEBUG_BREAK() asm("int3") #endif void BreakDebugger() { // NOTE: This code MUST be async-signal safe (it's used by in-process // stack dumping signal handler). NO malloc or stdio is allowed here. DEBUG_BREAK(); #if defined(OS_ANDROID) && !defined(OFFICIAL_BUILD) // For Android development we always build release (debug builds are // unmanageably large), so the unofficial build is used for debugging. It is // helpful to be able to insert BreakDebugger() statements in the source, // attach the debugger, inspect the state of the program and then resume it by // setting the 'go' variable above. #elif defined(NDEBUG) // Terminate the program after signaling the debug break. _exit(1); #endif } } // namespace debug } // namespace base