// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include "base/debug_on_start.h" #include "base/base_switches.h" #include "base/basictypes.h" #include "base/debug_util.h" // Minimalist implementation to try to find a command line argument. We can use // kernel32 exported functions but not the CRT functions because we're too early // in the process startup. // The code is not that bright and will find things like ---argument or // /-/argument. // Note: command_line is non-destructively modified. bool DebugOnStart::FindArgument(wchar_t* command_line, const char* argument_c) { wchar_t argument[50]; for (int i = 0; argument_c[i]; ++i) argument[i] = argument_c[i]; int argument_len = lstrlen(argument); int command_line_len = lstrlen(command_line); while (command_line_len > argument_len) { wchar_t first_char = command_line[0]; wchar_t last_char = command_line[argument_len+1]; // Try to find an argument. if ((first_char == L'-' || first_char == L'/') && (last_char == L' ' || last_char == 0 || last_char == L'=')) { command_line[argument_len+1] = 0; // Skip the - or / if (lstrcmpi(command_line+1, argument) == 0) { // Found it. command_line[argument_len+1] = last_char; return true; } // Fix back. command_line[argument_len+1] = last_char; } // Continue searching. ++command_line; --command_line_len; } return false; } // static int __cdecl DebugOnStart::Init() { // Try to find the argument. if (FindArgument(GetCommandLine(), switches::kDebugOnStart)) { // We can do 2 things here: // - Ask for a debugger to attach to us. This involve reading the registry // key and creating the process. // - Do a int3. // It will fails if we run in a sandbox. That is expected. DebugUtil::SpawnDebuggerOnProcess(GetCurrentProcessId()); // Wait for a debugger to come take us. DebugUtil::WaitForDebugger(60, false); } else if (FindArgument(GetCommandLine(), switches::kWaitForDebugger)) { // Wait for a debugger to come take us. DebugUtil::WaitForDebugger(60, true); } return 0; }